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Dungeons & Dragons 5th Edition


Advanced Character Sheet (Rev. 1.2)

IT EN
Questa una Scheda del Personaggio alternativa da utilizza- This is an alternative Character Sheet to be used with the 5th
re con le regole di Dungeons & Dragons 5A Edizione. Edition rules of Dungeons & Dragons.
Rispetto alla Scheda del Personaggio base, ha una gestione Compared to the basic Character Sheet, it has a better
pi ottimizzata ed esaustiva dello spazio sul foglio, per ac- optimized and completed space management on the paper,
contentare le esigenze di ambo i giocatori esperti e neofiti. to please the needs of either expert and novice players.
Una tale versatilit stata raggiunta grazie alluso di elemen- Such a versatility has been achieved through the use of
ti innovativi per tenere traccia delle statistiche e dellavanza- innovative elements to keep track of your characters
mento del vostro personaggio con pi efficacia e comodit, statistics and advancement, including some of the elements
fra cui alcuni degli elementi che hanno reso inconfondibili that have made distinctive previous versions made for other
passate versioni realizzate per altre edizioni delle regole: rules editions:
Hex-Radar Caratteristiche: il vero marchio di fabbrica Ability Scores Hex-Radar: the real trademark of
delle schede di SpadaBastarda, il grafico circolare con SpadaBastardas sheets, the circular plot with an axis
un asse per ognuno dei punteggi di caratteristica, sta- for each one of the ability scores, has been improved
to migliorato e ridotto dingombro. Date a colpo doc- and footprint reduced. Pass all your character power at
chio tutta la potenza del vostro personaggio. a glance.
Segnalini Tiri Salvezza Morte: tenete traccia dei vostri Death Saving Throws Tracker: keep track of your
successi e fallimenti nel tentativo di stabilizzare il vo- successes and failures trying to stabilize your dying
stro personaggio morente. Quale dei due lati sar quello character. Which of the two sides will the one to reach
che arriver prima a 3? three first?
Segna Dadi Vita Rimanenti: annotate i Dadi Vita (DV) Hit Dice Tracker: annotate remaining Hit Dice (HD)
rimasti in appositi spazi, uno diverso per ogni tipo di with dedicated space, one different for each type of die
dado (per i personaggi multi-classe). (for multi-classing characters).
Vedi la guida di supporto per una lista completa di tutte le Check the help reference for a complete list of all on-sheet
features sulla scheda. features.

Vademecum stampa Printing guideLINEs


La scheda stata pensata per una stampa su fogli A4 edge- The sheet has been designed for printing on A4 paper sheets
to-edge (o altrimenti detta stampa borderless). edge-to-edge (also known as borderless printing).
Se, come per molti centri stampa, la stampante non suppor- If, as for many print centers, the printer does not support
ta la stampa edge-to-edge (borderless), ma i suoi margini di edge-to-edge (borderless) printing, but its print margins
stampa sono uguali o inferiori a 4mm su tutti i lati, potete are equal or less to 4mm on every side, you can (highly
(altamente consigliato) stampare senza adattare il contenuto suggested) print without fitting the content to the printing
allarea di stampa certi che nessun elemento sar tagliato. area sure that no element will be cropped out.
Se la stampante non supporta la stampa edge-to-edge (bor- If the printer does not support edge-to-edge (borderless)
derless) e sfortunatamente almeno uno dei suoi margini printing and unfortunately at least one of its margins is
maggiore di 4 mm, adattate il contenuto allarea di stampa wider than 4mm, fit the content to the printing area in order
per non tagliare gli elementi in prossimit dei bordi. to not crop out elements next to the borders.

SpadaBastarda 2014 Livorno, Friday August 22


Dungeons & Dragons 5E Advanced Character Sheet
Rev. 1.2

Revisioni Revisions
4 ottobre 2014, versione 1.3: October 4th 2014, versione 1.3:
Status: corretti alcuni refusi, testo pi compatto. Conditions: fixed some typos, more compact text.
Reallineati alcuni elementi di layout. Some layout elements have been realigned.
28 settembre 2014, versione 1.2: September 28th 2014, version 1.2:
Incantesimi: rilasciata versione alternativa con spazio Spellcasting: alternate version released with dedicated
dedicato al lancio degli incantesimi. space for spellcasting.
Competenze: aggiunti marcatori individuali per i Tiri Proficiencies: individual markers added for ability Saving
Salvezza sulle caratteristiche. Throws.
Classe Armatura: rimosso lo spazio per la taglia. Armor Class: removed size space.
Classe Armatura: aggiunto spazio per massimo bonus di Armor Class: space added for maximum applicable
destrezza applicabile. dexterity bonus.
Attacchi: spostata la colonna Usi per allineamento con Attack: moved Uses column to align with In-Combat
la sezione Capacit In-Combattimento. Features section.
Capacit In-Combattimento: spostata colonna Usi per In-Combat Features: moved Uses column to align with
allinemento con la sezione Attacchi. Attacks section.
29 agosto 2014, versione 1.1: August 29th 2014, version 1.1:
Punteggi di caratteristica: aggiunto spazio per i Tiri Ability Scores: space added for each ability Saving
Salvezza di ogni caratteristica. Throws.
Dadi Vita: aumentato lo spazio per i DV Totali e, Hit Dice: Total HD space incremented and,
conseguentemente, riorganizzato lo spazio per i DV consequentially, Remaining HD space has been
Rimanenti. reorganized.
Punti Esperienza: aggiunta progressione dei PE per Experience Points: character advancement XP
avanzamento del personaggio. progression added.
Abilit in combattimento: incrementato il numero di In-Combat Features: uses markers have been
segnalini utilizzo a 20 unit. incremented up to 20 units.
22 agosto 2014, versione 1 (iniziale): August 22nd 2014, version 1 (initial):
Informazioni: aggiunto, seppur piccolo, spazio per Tratti Informations: Personality Traits, Bonds, Ideals and
della Personalit, Legami, Ideali e Debolezze. Flaws space added, even if quite small.
Punteggi di caratteristica: ridotto significativamente Ability Scores: area plot dimensions have been
lingombro del grafico ad area. significantly reduced.
Punti Ferita: rimosso il contatore di PF. Hit Points: HP counter removed.
Dadi Vita: introdotto spazio per i d4 (regole della casa). Hit Dice: d4 space introduced (homebrew rules).
Competenze: aggiunto spazio per annotazioni e elenco Proficiencies: notes and proficiencies list space has been
competenze. added.
Sintonia Oggetti Magici: introdotto apposito spazio. Magic Items Attunement: special space introduced.
Tempo di Inattivit: introdotto apposito spazio. Downtime: special space introduced.

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SpadaBastarda 2014 2
Rev. 1.3

PLAYER Experience Points


R

0 300 900 2.7k 6.5k 14k 23k 34k 48k 64k 85k 100k 120k 140k 165k 195k 225k 265k 305k 355k

LEVEL

Character Name Race Class & Build Background

Gender Size Age Skin Eyes Hair Height Weight

Deity / Religion Languages

Ideals Flaws

AL
I GNME NT
Bonds Personality Traits
CHARACTER PORTRAIT

BONUS
ENCUMBERED (HEAVY)
SPEED DROPS BY 10ft/ 3m/ 2sq EACH

SPEED ABILITY SCORES PROFICIENCY


PROFICIENCIES: str con dex int wis cha
FEE
HEAVY ARMOR PENALTY
T/ METERS SQ UARES YOUR SPEED DROPS BY 10ft/ 3m/ 2sq
DIFIER
IF YOUR STR SCORE IS NOT ENOUGH
SCORE MO
SOME SIMPLE INTERACTIONS WITH OBJECTS NEAR YOU CAN BE DONE IN TANDEM WITH YOUR MOVE ACTION (ASK YOUR DM).
DROP PRONE: FREE. STAND UP: COSTS HALF OF YOUR SPEED.
DIFFICULT TERRAIN: COSTS DOUBLE (STACKS). SQUEEZE: COSTS DOUBLE (STACKS).
CLIMB, SWIM or CRAWL: COSTS DOUBLE (STACKS).

R
LONG JUMP: IF MOVE 10ft/3m/2sq AT LEAST, LEAP STR SCORE IN FEET. OTHERWISE ONLY HALF THAT DISTANCE. MAKE STR (ATHLETICS) CHECK TO AVOID T

ST
OBSTACLES. SAVING THROW

S
HIGH JUMP: IF MOVE 10ft/3m/2sq AT LEAST, JUMP 3 + STR SCORE FEET. OTHERWISE ONLY HALF THAT DISTANCE. MAKE STR (ATHLETICS) CHECK TO JUMP

D
A DVANTAGE
HIGH THAN NORMAL.

DE
MO ST

X
A

CONDITIONS & HP NOTES


RE

SC
SCO

OR
E
TURN COUNTER X M OD
MAX HP DE

M
NATURAL RM
NO A OR

OD
CURRENT HP

X
MA
A RMOR S
CON

MAY DENY OR LIMIT


(AND REDUCE SPEED)
TOTAL

ST
A

HP 10 20 30
AC
CHA

ST
I I
TOTAL HIT DICE
TE II II

OD
M P
PORA RY H
ARMOR SHIELD ENCH MISC NO SHIELD

M
III III
DE S
AT W
SCO

E
S AVIN G THRO
FEATURES & TRAITS
H

OR
REMAINING HIT DICE

T
RE

SC
A
IN
WI
ST
MO

S
A
D

S
T

BONUS
SCORE
MO D

Conditions initiative ADVANTAGES & DISADVANTAGES


A CONDITION LASTS EITHER UNTIL IT IS COUNTERED OR NOTES:
FOR A DURATION SPECIFIED BY THE EFFECT THAT IMPOSE
THE CONDITION.
IF MULTIPLE EFFECT IMPOSE THE SAME CONDITION THE
CONDITION DO NOT GET WORSE BUT IT LASTS UNTIL
ALL OF THE IMPOSING EFFECTS HAVE BEEN COUNTERED
OR EXPIRED.

FFBLINDED YOUR TURN


FAIL CHECKS INVOLVING SIGHT; ATTACKS YOU CAN TAKE ONE ACTION
HAVE DISADV; ENEMY ATTACKS HAVE YOU CAN MOVE UP TO YOUR SPEED (CAN BREAK UP MOVEMENT)
ADV. YOU CAN TAKE ONLY ONE BONUS ACTION (IF YOU HAVE ANY)
YOU CAN TAKE ONLY ONE REACTION PER ROUND
FFCHARMED
CANNOT HARM THE CHARMER;
CHARMER HAS ADV ON ANY SOCIAL
ACTIONS IN COMBAT
ATTACK DASH DODGE HIDE SEARCH
INTERACTION.
CAST SPELL DISENGAGE HELP READY USE OBJECT
FFDEAFENED
FAIL CHECKS INVOLVING HEARING. * SOME ARMORS IMPOSE DISADVANTAGE ON DEXTERITY (STEALTH) CHECKS
FFFRIGHTENED
CHECK AND ATTACKS HAVE DISADV attacks SKILLS
WHEN SOURCE OF FEAR IS IN SIGHT;
WEAPON / SPELL uses / ammunitions hit bonus damage type reach / range notes TOTAL PROFICIENCY & ADVANTAGE MOD ENCH MISC
CANNOT WILLINGLY MOVE CLOSER TO P
THE SOURCE OF FEAR. A
ACROBATICS (DEX) + +

FFGRAPPLED P
ANIMAL HANDLING (WIS) + +
SPEED DROPS TO 0. A

FFINCAPACITATED
P

A
ARCANA (INT) + +
CANNOT TAKE ACTIONS OR REACTIONS.
P
ATHLETICS (STR) + +
FFINVISIBLE A

CANNOT BE SEEN (NORMALLY); ATTACKS P

HAVE ADV; ENEMY ATTACKS HAVE A


DECEPTION (CHA) + +

DISADV. P
HISTORY (INT) + +
FFPARALYZED A

BECOME INCAPACITATED; FAIL STR AND P


INSIGHT (WIS) + +
DEX SAVING THROWS; ENEMY ATTACKS A

HAVE ADV; ENEMY ATTACKS WITHIN P

5ft/1.5m/1sq IS A CRITICAL HIT; CANNOT A


INTIMIDATION (CHA) + +

SPEAK, MOVE OR TAKE PHYSICAL


P
ACTIONS. INVESTIGATION (INT) + +
A

FFPETRIFIED P

BECOME INCAPACITATED; BECOME A


MEDICINE (WIS) + +

PARALYZED; GAIN RESISTANCE TO ALL P


DAMAGE; STOP AGING; IMMUNE TO NATURE (INT) + +

in-combat features
A
POISON OR DISEASE; WEIGHT INCREASE
P
BY A FACTOR OF 10. PERCEPTION (WIS) + +
A
feat / trait / item uses max uses notes
FFPOISONED P

ABILITY CHECKS HAVE DISADV; ATTACKS A


PERFORMANCE (CHA) + +

HAVE DISADV; P
PERSUASION (CHA) + +
FFPRONE
A

ONLY MOVE BY CRAWLING OR STAND UP; P


RELIGION (INT) + +
ATTACKS HAVE DISADV; ENEMY ATTACKS A

HAVE ADV IF WITHIN 5ft/1.5m/1sq OR P

HAVE DISADV OTHERWISE. A


SLEIGHT OF HAND (DEX) + +

FFRESTRAINED P
STEALTH (DEX) * + +
SPEED DROPS TO 0; ATTACKS HAVE
A

DISADV; ENEMY ATTACKS HAVE ADV; DEX P


SURVIVE (WIS) + +
SAVING THROWS HAVE DISADV. A

FFSTUNNED
BECOME INCAPACITATED; FAIL STR AND

NOTES PASSIVE PERCEPTION


DEX SAVING THROWS; ENEMY ATTACKS
HAVE ADV; CANNOT MOVE; CAN ONLY
SPEAK FALTERINGLY.
SPECIAL VISION / SENSES: PTION +
RCE 10
PE
FFUNCONSCIOUS
BECOME INCAPACITATED; FALL PRONE
AND DROP WHAT IS HOLDING; FAIL
STR AND DEX SAVING THROWS; ENEMY designedby
ATTACKS HAVE ADV; ENEMY ATTACKS
WITHIN 5ft/1.5m/1sq IS A CRITICAL HIT. SpadaBastarda
MADE IN ITALY
Rev. 1.3

ADVENTURING GROUP Equipment Spellcasting


ITEM quantity weight

IX

VIII I

CASTING ABILI
ELL TY
sP

VII II

SPELL ATTA
E dc
sAV

CK
LL
E BO

Allies & foes


sP NU
S

VI S lo
III
t s - p e r - d ay

V Iv

S lot s l e f t

Spell known Level Spell known Level

EQUIPPED ITEM PREPARED SPELL

Organizations Wealth ATTUNed magic items

1 2
MAX 3 ITEMS

COPPER PIECES SILVER PIECES ELECTRUM PIECES GOLD PIECES PLATINUM PIECES
1cp = 1/100gp 1sp = 1/10gp 1ep = 1/2gp 1gp = 1gp 1pp = 10gp
OTHER CARRIED WEALTHS:

DRAG - L
SH - IFT
PU
50
co
10

in
0

s 1k
co
in

1lb g
s

CARRYING CAPACITY x 2
STORED WEALTHS:
WHILE PUSHING OR DRAGGING MORE WEIGHT THAN
CARRYING CAPACITY, SPEED DROPS TO 5ft/1.5m/1sq

ENT LOAD
CURR
+ +
YING CAPAC
RR ITY
CA
Downtime
CARRIED WEALTH CARRIED COINS CARRIED EQUIP

ACTIVITIES Encumbrance
PRACTICING A PROFESSION
ENCUMBERED THRESHOLD* STR SCORE x 5lb
CRAFTING
SPEED DROPS BY 10ft/3m/2sq STR SCORE x 2.5kg
RECUPERATING STR SCORE x 15lb
STR SCORE x 7.5kg
RESEARCH
HEAVY ENCUMBERED THRESHOLD* STR SCORE x 10lb
TRAINING
DA SPEED DROPS BY 20ft/6m/4sq STR SCORE x 5kg NOTE:
SPELLCASTING SERVICE YS TO SPEN D DISADV ON ABILITY CHECKS, ATTACK ROLLS AND HALVE CARRYING CAPACITY FOR TINY CHARACTERS,
CATCHING-UP SAVING THROWS ON STR, DEX OR CON * Optional rules DOUBLE FOR EACH SIZE CATEGORY ABOVE MEDIUM.

CAMPAIGN NOTES

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MADE IN ITALY