49 min listen
VR Development with Nicolas Lazaraff
FromCppCast
ratings:
Length:
50 minutes
Released:
Sep 18, 2015
Format:
Podcast episode
Description
Rob and Jason are joined by Nicolas Lazaraff to discuss the current state of VR development with C++.
Nick is a VR/AR engineer who is passionate about bridging the interface between computers and humans. Currently he's VP of Software Development at OTOY focusing on VR and AR ("mixed/digital reality"). He was a cofounder of everyAir, a pioneering P2P game streaming application which was later acquired. Before that he worked at Microsoft on Office 2010 and 2013.
News
Stack, Heap, Pool
Dependency Injection in C++ using Variadic Templates
Nicolas Lazaraff
nzff.net
Links
CppCon: C++ for cross-platform VR development
OTOY & Oculus: Render the Metaverse
Oculus Connect Keynote: Future of VR Panel
Down the VR rabbit hole: Fixing judder
Nick is a VR/AR engineer who is passionate about bridging the interface between computers and humans. Currently he's VP of Software Development at OTOY focusing on VR and AR ("mixed/digital reality"). He was a cofounder of everyAir, a pioneering P2P game streaming application which was later acquired. Before that he worked at Microsoft on Office 2010 and 2013.
News
Stack, Heap, Pool
Dependency Injection in C++ using Variadic Templates
Nicolas Lazaraff
nzff.net
Links
CppCon: C++ for cross-platform VR development
OTOY & Oculus: Render the Metaverse
Oculus Connect Keynote: Future of VR Panel
Down the VR rabbit hole: Fixing judder
Released:
Sep 18, 2015
Format:
Podcast episode
Titles in the series (100)
Better Code Concurrency with Sean Parent: Rob and Jason are joined by Sean Parent to talk about his recent C++Now! talk where he presented a new futures library.Sean Parent is a principal scientist and software architect for Adobe’s mobile digital imaging group. Sean has been at Adobe... by CppCast