39 min listen
Game Dev and Low Latency with Nicolas Guillemot
FromCppCast
ratings:
Length:
42 minutes
Released:
Aug 21, 2015
Format:
Podcast episode
Description
Rob and Jason are joined by Nicolas Guillemot to discuss the ongoing work of the GameDev and Low Latency C++ Study Group.
Nicolas Guillemot started studying C++ and OpenGL to make games, and fell in love with them. He enjoys participating in game jams, and has had the opportunity to work in some game development studios: Inlight Entertainment, and Electronic Arts. He is currently taking a break from finishing a bachelor's in software engineering to work at Intel, doing mostly graphics-related work to help game developers take advantage of Intel GPU features.
News
Biicode (just the company) post-mortem
Visual Studio Projects that Just Keep Rebuilding
Boost 1.59
Nicolas Guillemot
@nlguillemot
Nicolas Guillemot's GitHub
Links
SG14 - Game Dev and Low Latency Google Group
WG21-SG14 GitHub
CppCon 2015 - The Birth of SG14
On Games(SG14) and TM(SG5) from The View at the May 2015 C++ Standard meeting in Lenexa
Nicolas Guillemot started studying C++ and OpenGL to make games, and fell in love with them. He enjoys participating in game jams, and has had the opportunity to work in some game development studios: Inlight Entertainment, and Electronic Arts. He is currently taking a break from finishing a bachelor's in software engineering to work at Intel, doing mostly graphics-related work to help game developers take advantage of Intel GPU features.
News
Biicode (just the company) post-mortem
Visual Studio Projects that Just Keep Rebuilding
Boost 1.59
Nicolas Guillemot
@nlguillemot
Nicolas Guillemot's GitHub
Links
SG14 - Game Dev and Low Latency Google Group
WG21-SG14 GitHub
CppCon 2015 - The Birth of SG14
On Games(SG14) and TM(SG5) from The View at the May 2015 C++ Standard meeting in Lenexa
Released:
Aug 21, 2015
Format:
Podcast episode
Titles in the series (100)
Biicode and Turbo with Manuel Sanchez: In this episode Manuel Sanchez joins Rob Irving to talk about biicode, the C++ dependency manager and Manuel's Template Metaprogramming Library Turbo.As a CS undergraduate at the University of Madrid (Spain) and self taught C++ programmer, Manuel... by CppCast