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Kill Marmot
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Kill Marmot
Unavailable
Kill Marmot
Ebook372 pages5 hours

Kill Marmot

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About this ebook

Following a mail truck after he gets seriously lost in rural Washington state, Kevin finds himself in a tiny, remote town that has no phone service, no Internet, no regular mail service (the mail truck is private), and a population of 32. But it does have paved roads, a Town Hall that could service a city of 30,000, a vegetarian cafe, a tasteful bar, a resident artist, and a Montessori school. And right outside the grand Town Hall is a six-foot statue of a marmot.

There are a dozen nicely-kept houses but even more that have fallen into ruins. One burned-out church and another that has a foundation but no walls. A graveyard with century-old headstones and some only a few years old. When Kevin stumbles into the cafe for lunch, Elizabeth, the young woman who owns it, immediately vouches for him to the suspicious locals, even though they’ve never met.

The mysteries keep piling up. An austere old woman who serves as town manager seems to know everything about everyone, including Kevin. Even without phones news travels faster than Kevin can run. The school has a rocket ship in its playground. There aren’t enough people in the town to support a single business, but half a dozen services are thriving. Elizabeth, who some claim was a fairy child, appears to be able to read Kevin’s mind.

It’s not until Kevin decides to stay and accepts the figurehead job as mayor, replacing the man who died six months ago, that he learns that the town IS magical -- but not in the way he’d thought. The town manager reveals her secrets and the town’s history, the cafe owner and the new mayor fall in love, and the magic spark is handed off from person to person until Kevin and his new wife fulfill their destiny in the town of Kill Marmot.

LanguageEnglish
PublisherChris Mason
Release dateSep 8, 2020
ISBN9781005139858
Unavailable
Kill Marmot
Author

Chris Mason

Chris Mason is a software engineer who would rather have been a writer, but he is addicted to coding and couldn't figure out how to support himself writing obscure novels. He worked as a programmer and programming manager for 18 years -- including 10 years at Microsoft, where he was involved with Word and Office for Macintosh. He has three software patents stashed in the back of his closet. After leaving Microsoft for good he founded GrowlyBird Software, which develops free Macintosh applications. He has written ten novels, four of which are available here. Three of his other novels are for sale on Amazon (as ebooks and paperbacks, at the link shown below), and another will be available there soon. Because he's a workaholic curmudgeon with hermit tendencies, he doesn't engage in social media. But you can contact him at chris@growlybird.com.

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