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My First Book of Chess Tactics
My First Book of Chess Tactics
My First Book of Chess Tactics
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My First Book of Chess Tactics

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My First Book of Chess Tactics is a thorough introduction to this vital aspect of playing winning chess. Tactics are the tricks and techniques you use to surprise and ambush your opponent. The more you know about tactics, the better you’ll play the game and the more games you will win. In My First Book of Chess Tactics you will: • Learn the ideas behind tactical patterns and how to name them • See how to focus on a position to find tactical patterns • Practice tactics by solving realistic puzzles • Recognize not only what you can do to your opponent, but what your opponent can do to you.
LanguageEnglish
Release dateJul 30, 2015
ISBN9781941270158
My First Book of Chess Tactics

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    My First Book of Chess Tactics - David MacEnulty

    Tactics

    Introduction

    This book is based on three big ideas:

    Tactics are based on basic patterns that can be learned through organized study.

    Tactics are the ways chess players gain a material advantage; all other things being equal, the player with a material advantage has the better chances to win the game.

    The chess player who knows tactics beats one who doesn’t.

    There is a famous quote that chess is 99% tactics. Whether that particular number is true or not, there is no question that tactics contribute mightily to winning and losing chess games. Many opening ideas are based on tactical considerations, many games are won or lost due to middlegame tactics, and many of the common checkmate patterns rely on tactics for their implementation.

    When I first started teaching, I was frustrated by the search for material on tactics. Most of what was available was either too difficult for beginners, or was not thematic in approach. I couldn’t find a book that broke the patterns down in the way my beginning students needed. I started borrowing a little here, a little there, and finally realized I would have to create my own materials. The more I learned about teaching, the more I learned what my students needed, and the better I was able to construct puzzles to help them learn in an organized, sequential way.

    My first training was as a musician. I spent thousands of hours practicing scales, intervals, and many other exercises to master my craft. These technical exercises are based on the idea that musicians’ fingers and ears must have an automatic response to the thousands of musical patterns they perform. Since repetition is the mother of retention, musicians practice these patterns over and over and over.

    This book, then, is a chess version of music technique books. First, the students are given a very basic idea, or pattern, and then they have a chance to practice it with many examples. Just as a musician learns to play one note, then another, then a third, and then joins them together for a simple tune, chess players must learn one pattern, then another, and then join them together for a connected series of moves.

    Musicians need ear training; chess players need eye training. We need to be able to see patterns on the chessboard just as a musician hears patterns of sound. This can only be done by repetition. We must see the pattern many times in multiple variations before it becomes an automatic part of our repertoire. Indeed, pattern recognition is the key to success in every field. Whether the arena is woodworking, house painting, writing, horseback riding, sales, business, medicine, or anthing else, those who have fully integrated the relevant patterns and know how to appropriately and creatively apply them will perform at a very high level.

    I strongly suggest that, just as a musician practices an exercise many times, the student go through this book several times. The more times a player sees a pattern, the more that pattern becomes a working part of the player’s vocabulary. As the great martial artist Bruce Lee once said, Without technique there can be no art. This is a book designed to develop an important aspect of chess technique, that of tactical thinking.

    At this early stage in a chess player’s development, verifying the answer is critical. For this reason, I have provided answers at the bottom of the page. The answers can be quickly checked without having to go to the end of the chapter or the end of the book to find the correct move. The print on these answers is intentionally small, making them easy to cover while trying to solve the problems. Once you think you have the answer, check your work by looking at the correct solution given at the bottom of the page. After verifying the answer, look at the pattern again to lock the pattern in your brain.

    At the end of each chapter there are a few games featuring the tactic presented in that chapter. In each game, one player makes some significant error(s). Errors in chess invite a tactical response. A large part of winning at chess is taking advantage of the mistakes of your opponent. All chess players make mistakes. Recognizing and punishing your opponent’s mistakes are essential to playing winning chess. An unpunished error can turn a bad move into a winning attack.

    The final section of puzzles, Mixed Tactics Part Two, are a step up in difficulty from the earlier ones. In the earlier puzzles the tactic is simply there, waiting for you to find it. In the final section, the student must find the move that sets up the tactical trick. These will require a lot of thought and a lot of patience -- two qualities chess players are known for.

    If the final puzzles seem too difficult at first, set up the position on a board and try to figure it out without moving the pieces. The trick is to do them in your head, as you would if you were playing a real game with a live opponent. This takes a lot of practice, but the rewards are well worth the effort.

    If, after about fifteen minutes of trying to figure out the solution, you are still stuck, I recommend looking up the answer and trying to visualize all the moves, again without moving the pieces. After you can correctly see the moves without touching the pieces, then practice the sequence moving the pieces.

    CHAPTER 1

    Chess Notation

    NAMING THE SQUARES

    To understand this book, you must understand algebraic notation. Fortunately, algebraic notation is easy to learn. The first thing to learn is how we name squares.

    The chessboard is a square arrangement of sixty-four smaller squares, laid out in eight rows of eight squares each.

    The rows going sideways are called ranks.

    Ranks are numbered 1 through 8.

    The rows going up and down the board are called files.

    Files are named after the first eight letters of the alphabet, a through h.

    Squares are named after the file they are on and the rank they are on. Each square has only one name, which is made up of a letter and a number.

    As an example of how we name squares, the five-point star in this diagram is on the d-file and also on the 4th rank. So the star is on the square we call d4.

    The d is a lowercase letter, and the letter comes before the number. We would not write this as D4, nor would we write it 4d. In chess we always name the file first, and it is always a lowercase letter.

    What square is the four-point star on? Answer on top of next page.

    NAMING THE PIECES

    There are six different pieces in the chess army. Below are the names of the pieces, the symbol used in notation, and a picture of what it looks like on our diagrams.

    Note that we use only upper case letters as symbols for the pieces. That way there is no confusion between the upper case B for bishop and the lower case b for the b-file.

    You may have noticed that even though the word knight is spelled with a ‘K’ as the first letter, we use the letter N as the symbol. That’s because we need the letter K for the king.

    Other symbols used in chess:

    READING AND WRITING CHESS NOTATION

    Reading and writing chess notation is simple once you know the names of the pieces and the names of the squares.

    There are various forms of notation, but the most popular form, and the easiest to understand, is algebraic notation.

    First, we begin with a number. The number simply tells us which move we are on. So, if there is a 1 in front, it’s the first move. If there is a 5 in front, it is the fifth move.

    Next comes the symbol for the piece that is moving: K for king, Q for queen, B for bishop, N for knight, or R for rook. We do not give the symbol for the moving unit if it is a pawn.

    Finally, we name the square the piece is moving to.

    In this diagram, White has moved a pawn from e2 to e4, and Black has moved a pawn from e7 to e5. Since this is the first move for each side, we write this as:

    1 e4e5

    White’s move is on the left. Black’s is on the right. Since these are pawns, we do not use the symbol for the moving unit.

    On move two, both sides brought out a knight. Now the moves are written like this:

    1 e4e5

    2 Nf3Nc6

    Note that we use the letter N for knight.

    White’s next move will be

    3 d4

    Diagram after move 3 on the next page.

    Is this what you thought it would look like?

    The position after 3 d4.

    For Black’s third move, he takes the pawn on d4. We write this as

    3… exd4 Diagram.

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