Sei sulla pagina 1di 45

Introduction To Ad Hoc Networks and Routing Protocols

Presented By : Karthik Samudram Jayaraman

Introduction
What is Ad Hoc Network?
In Latin, ad hoc means "for this," further

meaning "for this purpose only. All nodes are mobile and can be connected dynamically in an arbitrary manner. No default router available. Potentially every node becomes a router: must be able to forward traffic on behalf of others.

Two types of wireless networks


Infrastructured network:
A network with fixed and wired gateways. When a mobile unit goes out of range of one base station, it connects with new base station. Infrastructureless (ad hoc) networks: All nodes of these networks behave as routers and take part in discovery and maintenance of routes to other nodes.

Why is Ad Hoc hard?


Because of a constantly changing set of
nodes Routing is a major issue! Security new vulnerabilities, nasty neighbors. Power running with batteries, little computing power.

The Desired Properties of Protocols (For Routing)


1. 2. 3. 4. 5.
A routing protocol should be distributed. Assume routes as unidirectional links. Power efficient. Consider its security. Hybrid protocols can be preferred.

Two Main categories of Protocols


1. Table Driven Routing Protocols
Pro-active, learn the networks topology before a forwarding request comes in 2. On-Demand Routing Protocols

Re-active, become active only when needed

Destination Sequenced Distance Vector Algorithm (DSDV)


1. Based on Bellman-Ford Next Hop
Routing. 2. Each Node Maintains Tables for : A. Next Hop on Path B. Distance (in hops) to destination. C. Sequence Number ( keep current route)

3. Nodes Exchange Updates With Neighbours


Full Routing Updates Incremental Updates

DSDV

contd

ClusterHead Gateway Switch Routing


Adds hierarchical structure having DSDV as

underlying routing algorithm. Routing is performed over clusterheads and not individual nodes. Requires Table to maintain cluster Membership, in addition to other routing tables. Cluster heads are selected by a Least Cluster Change Algorithm to minimize routing changes

Wireless Routing Protocol


Each node maintains a distance table, a
routing table, a link-cost table and a message retransmission list. Distance table of node i: (matrix)
For each destination j and each neighbor of i(k) Distance to j

Wireless Routing Protocol


Routing table of node i is a vector:
The destinations identifier The distance to the destination The predecessor and successor of the chosen
shortest path

Wireless Routing Protocol


Link-cost Table:
The cost of relaying information through each
neighbor

Message retransmission list:


One or more retransmission entries

Wireless Routing Protocol


Information Exchanged among nodes:
(routing table update messages ) Identifier of the sending node A sequence number assigned by the sending
node An update list of updates or ACKs to update message A response list of nodes that should send an ACK to the update message

Wireless Routing Protocol


Each node will communicate with its neighbors
reporting any changes in the system Each node will keep track of which node should send an acknowledgement Nodes will keep track of the changes in the system by periodic transmission of hello messages This protocol will force nodes to do consistent check of their predecessor hence avoiding countto-infinity problem.

DSDV
DSDV is based on idea of classical Bellman-Ford Routing Algorithm
Each node maintains a routing table listing all available destinations. The attributes of each destination are the next hop, the number of hops to reach to the destination, and a sequence number, which is originated by the destination node.

Both periodic and triggered routing updates to maintain table

Problems of Distance Vector


Pro-active routing based on Distance Vector

Topology changes are slowly propagated


Count-to-infinity problem

Moving nodes create confusion:


they carry connectivity data which are wrong at new
place

Table exchange eats bandwidth

DSDV
How DSDV addresses the problems? Tagging of distance information:
The destination issues increasing sequence number Other nodes can discard old/duplicate updates

Changes are not immediately propagated


Wait some setting time

Incremental updates instead of full table exchange

What is on-demand
The routes are created when required The source has to discover a route to the
destination. The source and intermediate nodes have to maintain a route as long as it is used. Routes have to be repaired in case of topology changes.

On-Demand Routing Protocols


1. Ad hoc On-demand Distance Vector
2. 3. 4. 5.
Routing Dynamic Source Routing Protocol Temporally Ordered Routing Algorithm Associativity Based Routing Signal Stability Routing

Ad Hoc On-demand Distance Vector Routing


AODV includes route discovery and route
maintenance. AODV minimizes the number of broadcasts by creating routes on-demand AODV uses only symmetric links because the route reply packet follows the reverse path of route request packet. AODV uses hello messages to know its neighbors and to ensure symmetic links.

The source broadcasts a route packet The neighbors in turn broadcast the source RREQ packet till it reaches the destination

destination
RREP Reply packet follows the reverse path of route request packet recorded in broadcast packet
The node discards the packets having been seen

Route Maintenance
If the source node moves, it reinitiates the
route discovery. If intermediate node moves, its upstream node sends a RREP to the source. The source restarts the route discovery.

Dynamic Source Routing Protocol


A node maintains route caches containing
the routes it knows.

Include route discovery and route


maintenance.

Route discovery
The source sends a broadcast packet which
contains source address, destination address, request id and path. If a host saw the packet before, discards it. Otherwise, the route looks up its route caches to look for a route to destination, If not find, appends its address into the packet, rebroadcast, If finds a route in its route cache, sends a route reply packet, which is sent to the source by route cache or the route discovery.

source broadcasts a packet containing address of source and destination

source
1

(1,4)
4

The destination sends a reply packet to source.


(1,3)
3 7 2 8

destination

(1,2)

(1,4,7) The node discards the packets having been seen


5 6

(1,3,5)

(1,3,5,6)

The route looks up its route caches to look for a route to destination If not find, appends its address into the packet

How to send a reply packet


If the destination has a route to the source in
its route cache, use it Else if symmetric links are supported, use the reverse of route record Else if symmetric links are not supported, the destination initiates route discovery to source

Route maintenance
Whenever a node transmits a data packet, a
route reply, or a route error, it must verify that the next hop correctly receives the packet. If not, the node must send a route error to the node responsible for generating this route header The source restart the route discovery

Add entries into route cache


The Source and destination in route
discovery Intermediate hosts in route discovery The hosts receiving any broadcast

Temporally Order Routing Algorithm


Creating Routes: query/reply
QRY packet is flooded through network UPD packet propagates back if route exist Maintaining Routes: link-reversal UPD packets re-orient the route structure Erasing Routes CLR packet is floodthrough network to erase
invalid routes

The source broadcasts a QRY packet with height(D)=0, all others NULL (0,0,0,3,a) (-,-,-,-,a) QRY (-,-,-,-,d) (0,0,0,2,d)
d

source

Only the non-NULL node (destination) responds with a UPD packet.


QRY QRY (-,-,-,-,c) (0,0,0,4,c)
c g b

UPD

Dest.
(0,0,0,0,h)

(-,-,-,-,g) (0,0,0,1,g)
f

(-,-,-,-,b) (0,0,0,4,b)
e

(-,,-,-,-e) (0,0,0,3,e)

(0,0,0,2,f) (-,-,-,-,f)

A node receiving a UPD sets its height to one more than UPD Source receives a UPD with less height

TORA: Height metric


Each node contains a quintuple
Logical time of a link failure Unique ID of the node that defined the new
reference level Reflection indicator bit A propagation ordering parameter, height Unique ID of the node

Route Maintenance and Erasing


No reaction necessary if all nodes still have
downstream links.

A new reference level is defined if a node loses its


last downstream link.

Synchronized clock is important, accomplished


via GPS or algorithm such as Network Time Protocol.

CLR packet to be flooded to clear the invalid


packet.

Link failure with no reaction


(0,0,0,3,a)
a

(0,0,0,2,d)
d

h c b

Dest.
(0,0,0,0,h)

(0,0,0,4,c)
g

(0,0,0,1,g)
f

(0,0,0,4,b)
e

(0,0,0,2,f) (0,0,0,3,e)

Re-establishing route after link failure


(1,d,0,-2,s) (0,0,0,4,s)
s

A new reference level is defined (1,d,0,-1,a) (0,0,0,3,a) (1,d,0,0,d) UDP (0,0,0,2,d)


a d

UDP

h c b

Dest.
(0,0,0,0,h)

(0,0,0,4,c)
g

(0,0,0,1,g)
f

(0,0,0,4,b)
e

(0,0,0,2,f) (0,0,0,3,e)

Associativity Based Routing


Each route keeps a associativity table A high value of associativity tick indicates a
low state of node mobility A route is selected based on associativity states of nodes, finds the high value of associativity tick (low mobility routes)

Associativity table
All nodes generate periodic beacons When a neighbor node receives a beacon, it
increases its associativity tick with respect to the sending node in associativity table Associativity ticks are reset when the neighbors of a node or the node itself move out of proximity

Route Discovery
The source broadcast a QRY message Each intermediate node appends its address
and associativity ticks to QRY, The destination can examine the associativity ticks to select route. If the multiple paths have the same overall degree of stability, select the minimum number of hops

Route Erasing
If the the route is no longer desired, the
source may not be aware of any route node changes because partial reconstruction.

The source node initiates a route delete


(RD) broadcast to erase the invalid route.

Conclusion

DSR has lower routing load than AODV


Because AODV has to depend on route discovery more often, DSR limits the overhead by using route cache

TORA is higher because its overhead is the sum


of neighbor discovery plus routing creating and maintenance

DSR and AODV perform well than TORA,


delivering over 95% packet regardless of mobility rate. TORA is lower because the link-reversal process fails in the routing maintenance. TORA has a better performance in the less sources.

Advantage and Disadvantage


The overhead of TORA is worst. It has a better
delivery ratio in less sources. DSR is good at all mobility rate and movement speed. Its performance is poor in a higher load. AODV performs almost as well as DST at all mobility rates and movement. It depends more on route discovery which may increase overhead in network

Overview
On-Demand Overall complexity Overhead Loop-free Beaconing requirements Multiple route support Routes maintained in Route reconfigurati on methodology Routing metric AODV Medium Low Yes No No Route table Erase route; notify source DSR Medium Medium Yes No Yes Route cache Erase route; notify source TORA High Medium Yes No Yes Route table Link reversal; route repair ABR High High Yes Yes No Route table Localized broadcast query Associativity and shortest path and others SSR High High Yes Yes No Route table Erase route; notify source

Freshest and shortest path

Shortest path

Shortest path

Associativity and stability

Reference
1.

2.
3. 4. 5. 6. 7. 8. 9. 10.

Routing Protocols for Ad Hoc Mobile Wireless Networt by Padmini Misra, ftp://ftp.netlab.ohio-state.edu/pub/jain/courses/cis78899/adhoc_routing/index.html#CBRP A Comparison of On-Demand and Table Driven Routing for Ad-Hoc Wireless Networks, by Jyoti Raju and J.J. Garcia-Luna-Aceves, http://www.soe.ucsc.edu/~jyoti/paper2/ A New Routing Protocol for the Reconfigurable Wireless Networks, Zygmunt J Hass Caching strategies in on-demand routing protocols for wireless ad hoc networks, by Yih-chun hu and Divid B. Johnson, http://monarch.cs.cmu.edu Highly Dynamic Destination-Sequenced Distance-Vector Routing for Mobile Computers, Pravin Bhagwat, Charles E. Perkins Dynamic source routing in ad hoc wireless networks, by David B. Johnson and David A. Maltz, http://www1.ics.uci.edu/~atm/adhoc/paper-collection/johnson-dsr.pdf A Performace Comparison of Multi-Hop Wireless Ad Hoc Network Routing Protocols, Josh Broch etc An Efficient Routing Protocol for Wireless Netwrok, Shree Murthy etc Temporally-Ordered Routing Algorithm (TORA) Version 1 Funtional Specification, by V. Park, S. Corson, http://www1.ics.uci.edu/~atm/adhoc/papercollection/corson-draft-ietf-manet-tora-spec-00.txt Ad Hoc On Demand Distance Vector (AODV) Routing, by Charles Perkins, http://www1.ics.uci.edu/~atm/adhoc/paper-collection/perkins-draft-ietf-manet-aodv00.txt

Reference (cont.)
7. 8.
An Introduction to Mobile Ad Hoc Network, by Ming Yu Jiang, http://kiki.ee.ntu.edu.tw/mmnet1/adhoc/ Scalable Routing Strategies for Ad hoc Wireless Network, by Atsushi Iwata , Ching-Chuan Chiang etc. A Performance Comparison of Multi-Hop Wireless Ad Hoc Network Routing Protocols, by Josh Broch, David A. Maltz, David B. Johnson, Yih-Chun Hu, Jorjeta Jetcheva, http://www1.ics.uci.edu/~atm/adhoc/paper-collection/johnsonperformance-comparison-mobicom98.pdf Fisheye State Routing: A Routing Schema for Ad Hoc Wireless Networks, by guangyu Pei, Mario Gerla, Tsi-Wei Chen A review of current Routing protocols for ad-hoc Mobile Wireless Networks, by Elizabeth M. Royer and C-K Toh http://www.cs.ucsb.edu/~vigna/courses/CS595_Fall01/royer99review.pdf CEDAR: a Core-Extraction distributed Ad Hoc Routing Algorithm, Prasun Sinha, Vaduvur Nharghavan, etc Mobile computing today & in the future, by M.J. Fahham and M.K. Hauge. http://www.doc.ic.ac.uk/~nd/surprise_95/journal/vol4/mjf/report.html Performance Comparison of On-demand Routing Protocols in Ad Hoc Network by Sohela Kaniz http://fiddle.visc.vt.edu/courses/ecpe6504wireless/projects_spring2000/pres_kaniz.pdf

9.

10.

11.
12. 13. 14.

Potrebbero piacerti anche