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This software is designed to provide support for voice communications using the Internet Protocol (IP).
which supports a low cost, flat rate pricing on the voice communication over the public Internet and Intranet services.
To over come the cost overheads in implementing the VoIP device architectures for the communications, we design a VoIP system which takes up the chance of produce the same output of voice transfer through IP based data Networks insteadof implementing the device oriented architectures.
ABSTRACT
It provides voice communication It provides textual communication It also provides offline message passing between the users by selecting a user from predefined offline user list
Packet voice uses less transmission bandwidth than conventional voice, so more can be carried on a given connection. Where telephony requires as much as 64,000 Bits per second (bps), packet voice often needs less than 10,000.
Client
Client
Client
Messages
Socket
Client Socket
Messages
Network
SYSTEM CONFIGURATION
Ope rating System: Windows NT/2000 Professional (Client / Server) Software requirements: Java JDK Kit, Swings application, Java Network Programming, Proxy Server. Hardware requirements: Pentium III Processor with minimum of 300 MHz, Built in Cache of 128 KB, RAM 64 MB, Proxy Configurations (Settings), 10/100 Ethernet Card.
MENUS ======
optionMenu. viewMenu. aboutMenu. Connect , disconnect , exit Clear , Ked , txt , log Help , about
KED: ====
doSaveAs() doSave() exit(); Finder() about() fileDialog.show(); new()
METHODS: =========
public Client() { _GUIClient = new GUIClient(this); } displayUsers(String msg) Receive(BufferedReader br)
connect()
stops() disconnect() run() stopVoice() new Ted(msg).show(); startVoice() new Help(_GUIClient).show(); sendString(String msg) gtTxt(); sendMessage() new AboutVOIP(_GUIClient).show(); doSave() clearMessages()
processString(String msg)
METHODS: =========
public Server()
sendUsers()
void stops()
A offline user can view message sent by another user when connected to the network. i.e., When offline user is logged on (online).
1.
The online has to select the user who is in offline list then he can send a message to the offline user.
2.
The offline user can view the message when he logged on to the network.
The system at present does not take care off the money payment methods, as the consolidated constructs need SSL standards.
The voice transactions over the internet with higher speeds is applied as a developmental phase.
The system needs more elaborative technicality for its inception and evolution.