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FLEX SLAM BOOK

By
V. Rockey Reddy (08RC1A1252) K. Sai Deepak (08E31A1243)

Under the guidance of:

Ms. Syeda Firdouse Sultana.

INTRODUCTION
y

The main purpose of developing Slam Book application is to record the details and fun memories of your close buddies so you'll always hold on to them. The use of Slam book is to share your memories with near and dear ones.

EXISTING SYSTEM
y

In existing system the user has to write down the friends information in a book. This process may consume lot of time.

PROPOSED SYSTEM
Online slam books are becoming global. y The owner signs up and sends around a virtual notebook, whether within their continent or internationally, and once completed, it returns to the original author, full of comments.
y

SYSTEM ARCHITECTURE

The project Flex Slam Book is based on Flex application which is of three-tier architecture.

Flex Application

Save/Update Profile

User
logout

REQUIREMENTS
y Software requirements Flash Builder 4.0 Net Beans 6.9. My SQL Server. Wamp Server. XML.

y Hard ware PROCESSOR HARD DISK RAM

requirements
: Pentium IV : 40 GB : 1 GB

MODULES
y Module y Module y Module

1: Authentication 2: Monitoring 3: Accessibility

MODULEMODULE-1: AUTHENTICATION
y

In this module we authenticate the user and facilitate the authorized user to access the application. Contain following functions login registration

SCREEN SHOT

MODULEMODULE-2: MONITORING
In this module the user will enter his information i.e., he will create profile. And also he can upload his photograph along with the profile. y Contains following functions create profile edit profile update profile
y

SCREEN SHOT

SCREEN SHOT

MODULEMODULE-3: ACCESSIBILITY
y

The user can dedicate one special page for each friend. The friend can fill the Slam Book page with his feelings regarding the user.(fill slam book) The user can revise all his sweet memories at any time along with integrated photograph of his friends.(view users) Contains following functions view users fill slam books search users

SCREEN SHOT

UML DIAGRAMS
y

Class diagram Use case diagram Sequence diagram Collaboration diagram

CLASS DIAGRAM
y

It is a collection of objects that shares the common properties and relations. Every representation of a class includes name, attributes and responsibilities
login username : String password : String Registration firstname : String lastname : String username : String password : String emailid : String mobileno : Integer register() reset() logIn() signIn() viewslams lb usersDatagrid lbchange() lbclick()

Home createprofile : String myprofile : String editprofile : String searchusers : String viewslams : String createProfle() myProfile() editProfile() searchUsers() viewSlams() logout()

searchUsers sinput : String search : String search() dgUsers()

Profile gender : String dateofbirth : String occupation : String address : String location : String country : String upload() save() home()

slambook urname : String nname : String sdob : String addr : String life : String experience : String save()

USE CASE DIAGRAM


y

A use-case diagram is typically used to communicate the high-level functions of the system and the system's scope.
login

register

create profile

edit/update profile jav serv a let User view profile

searchusers database fillslambook

v iewslams

logout

SEQUENCE DIAGRAM
y

Sequence diagrams show a detailed flow for a specific use case or even just part of a specific use case
User Registration login Home Profile searchUsers Slambook database 1: register 2: send request 3: rev ieve acknowledgement

4: signIn 6: enters

5: validation

7: view profile 8: if not create/edit profile 9: send request to save data

10: search users

11: fill slambook

12: save data

13: v iew slams

14: getting slams data

15: logout user

COLLABORATION DIAGRAM
y

UML Collaboration diagrams (interaction diagrams) illustrate the relationship and interaction between software objects.

The collaboration diagram illustrates messages being sent between classes and objects (instances).

4: signIn User login

1: register Registrat ion 5: validation

15: logout user 6: enters

2: send request 3: revieve acknowledgement

Home 13: view slams databas e

9: send request to save data 8: if not create/ed it profile 12: save data 7: view profile 10: search users 11: fill slambook Profile search Users Slamboo k 14: getting slams data

SCREEN SHOTS

LOGIN PAGE

HOME PAGE

MY PROFILE

SEARCH USERS

FILL SLAM BOOK

CONCLUSION
y

The project will be a RIA Application developed using Adobe Flex. The users of the application can search registered users send and receive slams, create profiles and connect with friends. Slam Book will help you to record the details and fun memories of your close buddies so you'll always hold on to them.

THANK YOU

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