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McGraw-Hill/Irwin
Learning Objectives
Explain the strategic importance of product and service design. List some key reasons for design or redesign. Identify the main objectives of product and service design. Discuss the importance of standardization. Discuss the importance of legal, ethical, and environmental issues in product and service design.
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Learning Objectives
Briefly describe the phases in product design and development. Describe some of the main sources of design ideas. Name several key issues in manufacturing design. Name several key issues in service design. Name the phases in service design. List the characteristics of well-designed service systems. Name some of the challenges of service design.
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Secondary focus
Function of product/service Cost/profit Quality Appearance Ease of production/assembly Ease of maintenance/service
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Ethical
Releasing products with defects
Environmental
EPA
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Saturation
Maturity
Deman d
Decline Growth
Introduction
Time
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Standardization
Standardization
Extent to which there is an absence of variety in a product, service or process
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Advantages of Standardization
Fewer parts to deal with in inventory & manufacturing Design costs are generally lower
Advantages of Standardization
(Contd)
Orders fillable from inventory Opportunities for long production runs and automation
Need for fewer parts justifies increased expenditures on perfecting designs and improving quality control procedures.
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Disadvantages of Standardization
Designs may be frozen with too many imperfections remaining. High cost of design changes increases resistance to improvements. Decreased variety results in less consumer appeal.
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Mass Customization
Mass customization:
A strategy of producing standardized goods or services, but incorporating some degree degree of customization Delayed differentiation Modular design
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Delayed Differentiation
Delayed differentiation is a postponement tactic
Producing but not quite completing a product or service until customer preferences or specifications are known
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Modular Design
Modular design is a form of standardization in which component parts are subdivided into modules that are easily replaced or interchanged. It allows:
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Reliability
Reliability: The ability of a product, part, or
system to perform its intended function under a prescribed set of conditions
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Improving Reliability
Component design Production/assembly techniques Testing Redundancy/backup
System design
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Product Design
Product Life Cycles Robust Design Concurrent Engineering
Computer-Aided Design
Modular Design
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Robust Design
Robust Design: Design that results in products or services that can function over a broad range of conditions
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factors that are controllable and those not controllable their optimal levels relative to major product advances
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Degree of Newness
1.Modification of an existing product/service 2.Expansion of an existing product/service 3.Clone of a competitors product/service 4.New product/service
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New
High
High
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Cultural Differences
Multinational companies must take into account cultural differences related to the product design. Notable failures:
Chevy Nova in Mexico Ikea beds in U.S.
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Idea Generation
Supply chain based
Ideas
Competitor based
Research based
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Reverse Engineering
Reverse engineering is the dismantling and inspecting of a competitors product to discover product improvements.
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Basic Research advances knowledge about a subject without near-term expectations of commercial applications. Applied Research achieves commercial applications. Development converts results of applied research into commercial applications.
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Manufacturability
Manufacturability is the ease of fabrication and/or assembly which is important for:
Cost Productivity
Quality
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Concurrent Engineering
Concurrent engineering is the bringing together of engineering design and manufacturing personnel early in the design phase.
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Computer-Aided Design
Computer-Aided Design (CAD) is product design using computer graphics.
increases productivity of designers, 3 to 10 times creates a database for manufacturing information on product specifications provides possibility of engineering and cost analysis on proposed designs
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Product design
Design for manufacturing (DFM) Design for assembly (DFA) Design for recycling (DFR) Remanufacturing Design for disassembly (DFD) Robust design
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Recycling
Recycling: recovering materials for future use Recycling reasons
Cost savings Environment concerns Environment regulations
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Remanufacturing
Remanufacturing: Refurbishing used products by replacing worn-out or defective components.
Remanufactured products can be sold for 50% of the cost of a new producr Remanufacturing can use unskilled labor Some governments require manufacturers to take back used products
Design for Disassembly (DFD): Designing products so that they can be easily taken apart.
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Component Commonality
Multiple products or product families that have a high degree of similarity can share components Automakers using internal parts
Engines and transmissions Water pumps Etc.
Other benefits
Reduced training for assemble and installation Reduced repair time and costs
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QFD: An approach that integrates the voice of the customer into the product and service development process.
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Design requirements
Customer requirements
Relationship matrix
Competitive assessment
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Water resistance
Engineering Characteristics
Competitive evaluation
7 5 3 3 2
Reduce energy level to 7.5 ft/lb
X X AB
AB
XAB A XB X A B
10
6
Maintain current level
6
Reduce force to 9 lb.
9
Reduce energy to 7.5 ft/lb.
2
Maintain current level
3
Maintain current level
Relationships:
Strong = 9 Medium = 3 Small = 1
5 4 3 2 1
B A X
BA X
B A X
B X A
BXA
BA X
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Customer Satisfaction
Customer Needs
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Service Design
Service is an act Service delivery system
Facilities Processes Skills
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Service Design
Service design involves
The physical resources needed The goods that are purchased or consumed by the customer Explicit services Implicit services
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Service Design
Service
Something that is done to or for a customer
Product bundle
The combination of goods and services provided to a customer
Service package
The physical resources needed to perform the service
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Service Systems
Service systems range from those with little or no customer contact to very high degree of customer contact such as:
Insulated technical core (software development) Production line (automatic car wash) Personalized service (hair cut, medical service) Consumer participation (diet program) Self service (supermarket)
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Customer participation makes quality and demand variability hard to manage Attempts to achieve high efficiency may depersonalize service and change customers perception of quality
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Service Blueprinting
Service blueprinting
A method used in service design to describe and analyze a proposed service
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5. 6. 7.
8. 9.
Operations Strategy
1. Increase emphasis on component commonality 2. Package products and services 3. Use multiple-use platforms 4. Consider tactics for mass customization 5. Look for continual improvement 6. Shorten time to market
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