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9
An Introduction and
Overview
Objective
● Data vs. Information
● Characteristics of Valuable Information
9
● What is a System?
● What is an Information System?
● CBIS Components
● Types of CBIS
● Different definitions of Information System
● History of Information System
● Why Study Information Systems?
9
Data vs. Information
•Data consists of raw facts (i.e., a list of the numbers)
•Information is a collection of facts organized (or processed)
9 in such a way that they have additional value (i.e., a list of the
class grades based on the exam score
–In a way, information is data that has been transformed
into a more useful form
–Turning data into information is a process performed to
achieve a defined outcome and requires knowledge
M1: Managing the Digital Firm (cont)
Hierarchy of Information
_______________________________________________________
Intelligence
9
_______________________________________________________ Charts
Knowledge
Information
● Complete ● Simple
● Economical ● Timely
● Relevant ● Verifiable
Information as a Key Resource
Decentralized Computing and Shared
Information
9
Information as a Key
Resource
Personal Dimensions of Information
● The three personal
dimensions of
9
information include:
– Time
– Location
– Form
Information
Systems & MIS
Information: The Good Kind
and the Other Kind
● Information
Module
9
A overload
● Valuable
information
● Information
reduction
Not all information is valuable, and all
too often, we’re overwhelmed with more
information than we can use.
Information
Systems & MIS Techniques of Information
Reduction
Routing information so that it goes to only those people
Module who really need to see the information
A
9 Summarizing information so that decision-makers
do not drown in the details
IS in a Nutshell
9
Managing the Digital Firm (cont)
9 O r g a n iz a tio n s T e c h n o lo g y
In fo r m a tio n
S y s te m s
M anagem ent
9
A organization
➤finance
➤marketing & sales
➤human resources
➤operation
➤information systems
IS and Organisations
The Organisation and its Environment
9
IS and Organisations
IT Services within an Organisation
9
9
Types of Information Systems
● Transaction Processing Systems (TPS).
● Management Information Systems (MIS).
● Decision Support Systems (DSS).
9 ● Expert Systems (ES).
● Executive Information Systems (EIS).
● Office Automation Systems (including
document management systems).
● E-Commerce
● ERP(Enteprise Resourse Managament)
● CRM(Customer Relationship Management)
● M-Commerce
● and much more ….
Decision-Making Levels of an
Organization
9
Decision-Making Levels of an
Organization
● Executive level (top)
– Long-term decisions
– Unstructured decisions
9
● Managerial level (middle)
– Decisions covering weeks and months
– Semistructured decisions
● Operational level (bottom)
– Day-to-day decisions
– Structured decisions
9
General Types of Information Systems
● Greater efficiency
General Types of Information Systems
Payroll TPS
Figure 2-3
Essentials of Management Information Systems
Chapter 2 Information Systems in the Enterprise
Figure 2-4
Essentials of Management Information Systems
Chapter 2 Information Systems in the Enterprise
9 Management level
● Inputs: High volume data
● Processing: Simple models
● Outputs: Summary reports
● Users: Middle managers
Figure 2-5
Essentials of Management Information Systems
Chapter 2 Information Systems in the Enterprise
● Internal orientation
9 Management level
● Inputs: Low volume data
● Processing: Interactive
● Outputs: Decision analysis
● Users: Professionals, staff
Figure 2-6
Essentials of Management Information Systems
Chapter 2 Information Systems in the Enterprise
9 Strategic level
● Inputs: Aggregate data
● Processing: Interactive
● Outputs: Projections
● Users: Senior managers
Figure 2-8
Essentials of Management Information Systems
Chapter 2 Information Systems in the Enterprise
Figure 2-16
Essentials of Management Information Systems
Chapter 2 Information Systems in the Enterprise
Enterprise Systems
Figure 2-17
Systems Analysis
and Design
Module ● System analysts: Communication counts
B
9 ● Systems development life cycle (SDLC)
● Phase 1: Identify the problem
● Phase 2: Analyze and document
● Phase 3: Designing the system
● Phase 4: Implementing the system
● Phase 5: Supporting the system
Systems
analysis &
design
System Analysts:
Communication Counts
Module
system SDLC existing system
B
9
Design
system
Implement
system
Support
system
Systems
analysis &
design Avoiding Mistakes
● User involvement is crucial
Module
● A problem-solving approach works best
B
9 ● Good project management skills are
needed
● Documentation is required
● Use checkpoints to make sure the
project’s on track
● Design for growth and change
Systems
analysis & Identify problems &
design opportunities
● Waterfall
Analyze & document
Module
Model existing system
Module
B
9
Module
● Converting the system
B ➤parallel conversion
9
➤pilot conversion
➤phased conversion
➤direct conversion
Systems
analysis &
design Phase 5: Supporting the
System
In the final phase, the new system receives ongoing
Module assistance to ensure that it has met its intended
B needs and works correctly
9
A post-implementation
system review determines
whether the system has met its
goals
Program Development
● The Need for PDLC
Module
● Phase 1: Defining the problem
C
9 ● Phase 2: Designing the program
● Phase 3: Coding the program
● Phase 4: Testing & debugging
● Phase 5: Formalizing the solution
● Phase 6: Implementing & maintaining
the program
Program
development
Program Development
Module
C
9
Formalizing the
solution
Maintaining the
program
Program
development Program Development
Life Cycle (PDLC)
● Phase 1: Defining the problem
Module ➤program specification (“spec”)
C
9 ● Phase 2: Designing the program
➤structured programming or top-down program
design
➤structured design
➤ control structures
➤ sequence control structure
➤ selection control structure
➤ case control structure
➤ repetition control structure (looping or iteration)
Program
development
Control Structures
Sequence control structure
Go to the phone.
Module Dial the pizza place.
C Order the pizza.
9 Hang up.
Selection control structure
Open your wallet.
IF you have enough money,
THEN Go to the phone.
Dial the pizza place.
Order the pizza.
Hang up.
Or ELSE Forget the whole thing.
Program
development
Control Structures
Repetition control structure
Module
Do-while
C
9 WHILE there is still more pizza, gobble down pizza
Do-until
DO gobble down pizza UNTIL none remains
Program
development
Developing an Algorithm
Programmers begin solving a problem by developing
an algorithm. An algorithm is a step-by-step
Module
description of how to arrive at a solution. You can
C
9 think of an algorithm as a recipe or a how-to sheet
Module c o n tro l
C m o d u le
9
p rin t re p o rt p ro c e s s e a c h p rin t to ta l
h e a d in g s e p a ra tio n c o m m is s io n s
c a lc u la te p rin t s a le s p e rs o n
c o m m is s io n c o m m is s io n
A
print total
calculate commission
commission
end
print
salesperson