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2011 Fruita Monument Special Forces

Special: "distinctive, peculiar, or unique...highly regarded or valued! Forces: "a group of men physically and mentally robust having the confidence, courage, and skill to operate individually or in small teams, often in isolation and in a hostile environment".

Philosophy WE MUST PUT OUR SIGNATURE ON IT! ACCOUNTABILITY: FIRST WITH THE COACH(S), THEN WITH THE PLAYERS WE ARE ALL AN EXTENSION OF EACH OTHER ONE TEAM ONE HEARTBEAT PLAY FOR EACH OTHER. Building Blocks 1. Maximize the CONCENTRATION of each player. 2. Build and keep INTENSITY. 3. FINISH everything we do System of finish through practice 1. Visualize game day on every practice play. 2. You play the way you practice 3. Universal Resource - OUT WORK YOUR OPPONENTS!!! 4. Play hard enough, long enough! 5. Expectations drives Performance

System of Special Teams 1. HALO UNITS - In English, the term commando means a specific kind of individual soldier or military unit. In contemporary usage, commando usually means elite light infantry and/or special operation forces, units. In the militaries of most countries, commandos are distinctive in that they specialize in assault. 2. Have goals (expectations) for each game. 3. Flexibility/Multiplicity a. Have more than one of doing things. Commando's " improvise, adapt, overcome." b. Communication amongst special teams players/coaches. What's working out there? c. Have a direction, clear goal for each unit each week. Mental Toughness 1. Play well enough to win or you don't. 2. Same standard of play anytime/anywhere! 3. Haul ASS to the ball every time no matter what happens. 4. Expect and create turnovers by aggressive play. 5. Sideline players. ("know what's going on") work the game! Don't watch it! 6. You never know which play determines the outcome.

Kick- Off coverage teams


Objective Give the defense good field position by keeping the receiving team inside the 20-yard line (black zone). Create quick turnovers and intimidate the opponent. (go for the strip/punch every time!) Specialist A kicker who kicks the ball to the goal line from the middle or either hash and lofts it high ( 4.0 seconds hang time) to delay the return. This allows the coverage to get down the field. He must keep the kick-inbounds. Make the returner move to get the ball. Team Fast, sure tacklers moving down field evenly spaced with a burning desire to make the tackle and keeping in mind to go for the strip get the turnover ! Personal Wedge Breakers: LB s, RB s & Safeties containers, edger's & safety: LB S, RB s DB s and WR s. ONSIDE KICK-OFF TEAM Objective To recover a deliberate short kick. Gain great field position for the Offense. Specialists Kicker to dribble or pooch the ball a legal minimum of 10 yards. Team Commandoes that swarm the recovery man and decapitate the ball and if possible the man s head! MUST RECOVER THE BALL!!

Kick Off return team



Objective to return every kick off at least to our own 30-35 yard line. Return Specialists fast, high courage men with the desire to thread the needle thru the wedge and find open field. Team Open field blockers up front that can run and lock on. Must have hands for surprise on-side. A back row wedge that can block on the run. The ends, fullback & wedge setter must be able to catch short kicks. Wedge setter must be intelligent. The off return specialist must be able to block MDM, Safety or Kicker. Personnel Front Line: RB s, LB s Big WR s, DB s, Safeties Ends: TE s, RB s & LB s Deep Men: Any speedster with NO fear!! Hands Team
Objective Recover the ball, protect the man who recovered it. Specialist Quick, aggressive, high courage men with good hands. Team Recovery man fields the ball. All others protect the recovery man by blocking the opposite number. Deep man handles all kicks that travel past front 2 lines. Personnel WR'S, DB'S, RB'S, TE'S & QB'S

Punt Team

Objective Give the defense good field position, less than 8 yards per return. Force a fair catch, a fumble and recover it. STRIP, STRIP, STRIP the ball at every opportunity! Punter- hang time is critical. Punt team. When the opportunity arises to down the ball inside the 10 yard line, hustle and make the play no matter what! Specialist Punter: 1. Can get the punt off in 1.9 to 2.1 seconds. 2. Gets more height than distance (4.3 seconds hang time). 3. Consistently places the ball on or inside the 10 yard line. 4. kicks best under pressure inside his own 20 yard line. Center: 1. An explosive accurate snap every time (.8 to .9 seconds). 2. Able to block an assigned area or man in either direction. (Spread Punt). Team speed is necessary to get to the ball carrier. From Line Players: 1. Block until ball is punted. 2. Release - get off hold up & get to landmarks. 3. Cover spread the field (never follow the same color!). 4. Come to balance and gang tackle the ball carrier. Outside Hit men: (spread) 1. Release off LOS against Jammers (1 or 2 men). 2. Out run Jammers after release. 3. Sure deadly tacklers on the ball carrier. 4. Good judgment of balls inside 10 yard line keeping ball from going into the end zone. 5 Strip, Strip, Strip the ball at every opportunity.

Punt Team

Personnel The most dependable trustworthy players on the team who can block, release, cover and TACKLE. Guards/Tackles: LB s,RB s, TE s, and SS s. Wings: LB s, RB s, DB s & WR s. Personal Protector: RB s, LB s, DB s, WR s & QB s. Hit men or Ends: WR s, & DB s. Fake Objective Get the first down or score a touchdown. Fake Specialist Personal Protector and punter that can run or pass. Team Alert to when and why to use this weapon. All assignments must be carried out for it to be successful.

Punt Return Team

Return Objective Give the Offense good field position. To return each punt a minimum of 12 yards. Net 28 yards per punt. Return Specialists Fearless, quick and shifty punt returner who have sure hands, who can make tacklers miss and able use of their blockers to find the open field. Team Fast open field blockers who can block man (lock on) or zone (wall) using good judgment not to illegally block. Also always alert for the fake. Jammers: must be able to hold up man on the LOS and block him in space. Block Objective To block the punt, giving us a touchdown or good field position. Block Specialist Explosive, Aggressive and have a Knack and a desire for blocking punts. Team An all out effort by blockers who are intent on blocking the punt. Personnel Front Linemen: Quick Linemen, DB S, WR s, RB s & LB s Jammers: DB s and WR s.

P.A.T/Field Goal Team



Objective 1 point Objective = P.A.T 2 points = GO FOR IT 3 points = Field Goal Specialist 3 man partnership 1. The Kicker to get quick height (to avoid the block) and consistent accuracy (1.3 snap to kick). 2. The Holder with sure hands and quick ability to place the ball correctly. 3. The Center with deadly accuracy. Team Linemen: see the ball snapped, take proper splits and steps keep outside foot anchored, no penetration! Cover all long field goals. Personnel Center, Guards, Tackles: OL & DL. Tight Ends: TE s RB s, LB s & DL (with eligible # s) Fake Objective Get the first down; score a touchdown or 2 point score. Fake Specialists A holder and kicker with running and passing ability, Tight Ends and Wings with good hands. Team Dedicated to carry out pre-assigned responsibilities. No tip-offs.

P.A.T/Field goal block team

Objective 1. to block the field goal giving us a touchdown or good field position. 2. To block the P.A.T, and put opponent in tough situation for later in the game. 3. Prevent any successful fake. Block Specialist Explosive, aggressive and have a knack and a desire for blocking kicks. (jumpers, swimmers, crashers and skinners.) Pressure inside and out. Team Some players assigned for fakes and the rest assigned to block the kick, Personnel Interior linemen : DL, OL, & big LB s. Jumpers, swimmers, crashers and skinners: DB s, WR s Cover men: DB s P.A.T Blocks THE TRUE TEST OF THE INTENSITY OF A FOOTBALL TEAM!

Special Teams In-season weekly meeting & practice schedule


Day Sunday Meeting Monday Meeting Team Kick Practice: Tuesday Meeting Team Kick: Practice Wednesday Meeting Team Kick: Practice: Thursday Meeting Team Kick Practice Friday Game day Emphasis Game film review Game plan, punt/PR PAT/Field Goal/Hurry up FG Punt/PR Game plan KO/KOR PAT/FG Block/ Hurry up FG Punt (backed up inside 20) Kick off Return (review game plan entire team) Fakes & Hurry up FG Punt(Pooch & Fakes) KOR or PR & Kick off Game day script Review w/Defense punt & strip KO , swinging gate & 2 point plays call out depth chart including scenarios special plays DON T SING IT BRING IT! Time 30 min. 20 min. 5 min. 15 min 20 min. 5 min. 10 min. 10 min 20 min. 5 min. 7 min. 13 min 10 min. 15 min 10 min

Special Teams Special situations Team


Punt Team Punt from hashmarks Punt from endzone Punt from 40-50 yd line Covering the fair catch Taking an intentional safety Executing fakes Blocked kicks Reaction to a blocked kick behind the LOS (Punt, FG & PAT) Reaction to a blocked kick that travels over LOS (Punt, FG, PAT) Punt Return Rushing punts when opponent is backed up to his goal line Prevent on punt defense safe punt Reaction to fake punts Defending the punt Executing reverses

Special Teams Special situations Team


Kickoff Onside kick (must & surprise) Squib, Pooch & short kicks Free kick after a safety (kickoff or punt) Kickoff Return Onside Kick return (hands team) Surprise onside kickoff Returning Squib, Pooch & short kickoff Receiving a free kick after a safety (kickoff or punt) Executing reverses PAT/Field Goal Bad snap on PAT and FG (fire) Unbalanced line field goals Executing fast field goal (no timeouts with clock running) Executing fakes & 2 point plays PAT / Field Goal Block Field goal prevent Defending Bad snap on PAT and FG (Fire) Defending fake PAT and FG Defending PAT/FG swinging gate and split gate

Game Day
Pre-game warm up Snappers, kickers, holders, and returners out 1hour 15 minutes before kickoff Game Time: Area on sideline where teams gather on 3rd down . (reminders) Trainers report all injuries to teams coach first. Starters and back-ups know each other Only Teams Coach , Head Coach or trainer can pull a player out of the game. Kickers and Snappers stay warmed up during game Every player on sideline works the game Enjoy the game HAVE FUN! DON T SING IT! BRING IT!

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