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3G Tutorial

Outline
 History and evolution of mobile radio
 Brief history of cellular wireless telephony
 Radio technology today: TDMA, CDMA
 Demographics and market trends today
 3G vision, 3G migration paths
 Evolving network architectures
 Based on GSM-MAP or on IS-41 today
 3GPP versus 3GPP2 evolution paths
 3G utilization of softswitches, VoIP and SIP
 Potential for convergence
Outline (continued)
 Evolving services
 SMS, EMS, MMS messaging
 Location
 Video and IP multimedia
 Applications & application frameworks
 Is there a Killer App?
 Business models
 What’s really happening? When?

Slide 3
3G Tutorial
 History and Evolution of Mobile Radio
 Evolving Network Architectures
 Evolving Services
 Applications
 Business Models
First Mobile Radio Telephone
1924

Courtesy of Rich Howard


World Telecom Statistics

1200
Crossover
1000 has happened
800 May 2002 !

600 Landline Subs


(millions)

400

200

0
Mobile Subs
91
92
93
94

97
98
99
00
01
95
96
19
19
19
19
19
19
19
19
19
20
20
Cellular Mobile Telephony
 Frequency modulation
 Antenna diversity 2 7
3 5 2
 Cellular concept 1 6 3
 Bell Labs (1957 & 1960) 4 1 6
2 7 4
 Frequency reuse 5 2 7
 Typically every 7 cells 3 5
1 6 3
 Handoff as caller moves 4 1
2 7
 Modified CO switch 5
 HLR, paging, handoffs
 Sectors improve reuse
 Every 3 cells possible
First Generation
 Advanced Mobile Phone Service (AMPS)
 US trials 1978; deployed in Japan (’79) & US (’83)
 800 MHz band — two 20 MHz bands
 TIA-553
 Still widely used in US and many parts of the world
 Nordic Mobile Telephony (NMT)
 Sweden, Norway, Demark & Finland
 Launched 1981; now largely retired
 450 MHz; later at 900 MHz (NMT900)
 Total Access Communications System (TACS)
 British design; similar to AMPS; deployed 1985
 Some TACS-900 systems still in use in Europe
Second Generation — 2G
 Digital
systems
 Leverage technology to increase capacity
 Speech compression; digital signal processing
 Utilize/extend“Intelligent Network” concepts
 Improve fraud prevention
 Add new services
 There are a wide diversity of 2G systems
 IS-54/ IS-136 North American TDMA; PDC (Japan)
 iDEN
 DECT and PHS
 IS-95 CDMA (cdmaOne)
 GSM
D-AMPS/ TDMA & PDC
 Speech coded as digital bit stream
 Compression plus error protection bits
 Aggressive compression limits voice quality
 Time division multiple access (TDMA)
 3 calls per radio channel using repeating time slices
 Deployed 1993 (PDC 1994)
 Development through 1980s; bakeoff 1987
 IS-54
/ IS-136 standards in US TIA
 ATT Wireless & Cingular use IS-136 today
 Plan to migrate to GSM and then to W-CDMA
 PDC dominant cellular system in Japan today
 NTT DoCoMo has largest PDC network
iDEN
 Used by Nextel
 Motorola proprietary system
 Time division multiple access technology
 Based on GSM architecture
 800 MHz private mobile radio (PMR) spectrum
 Just below 800 MHz cellular band
 Special protocol supports fast “Push-to-Talk”
 Digital replacement for old PMR services
 Nextelhas highest APRU in US market due to
“Direct Connect” push-to-talk service
DECT and PHS
 Also based on time division multiple access
 Digital European Cordless Telephony
 Focus on business use, i.e. wireless PBX
 Very small cells; In building propagation issues
 Wide bandwidth (32 kbps channels)
 High-quality voice and/or ISDN data
 Personal Handiphone Service
 Similar performance (32 kbps channels)
 Deployed across Japanese cities (high pop. density)
 4 channel base station uses one ISDN BRI line
 Base stations on top of phone booths
 Legacy in Japan; new deployments in China today
North American CDMA (cdmaOne)
 Code Division Multiple Access
 All users share same frequency band
 Discussed in detail later as CDMA is basis for 3G
 Qualcomm demo in 1989
 Claimed improved capacity & simplified planning
 First
deployment in Hong Kong late 1994
 Major success in Korea (1M subs by 1996)
 Used by Verizon and Sprint in US
 Simplest 3G migration story today
cdmaOne — IS-95
 TIA standard IS-95 (ANSI-95) in 1993
 IS-95 deployed in the 800 MHz cellular band
 J-STD-08 variant deployed in 1900 MHz US “PCS”
band
 Evolution fixes bugs and adds data
 IS-95A provides data rates up to 14.4 kbps
 IS-95B provides rates up to 64 kbps (2.5G)
 Both A and B are compatible with J-STD-08
 Allvariants designed for TIA IS-41 core
networks (ANSI 41)
GSM
« Groupe Special Mobile », later changed to
« Global System for Mobile »
 Joint European effort beginning in 1982
 Focus on seamless roaming across Europe
 Services launched 1991
 Time division multiple access (8 users per 200KHz)
 900 MHz band; later extended to 1800MHz
 Added 1900 MHz (US PCS bands)
 GSM is dominant world standard today
 Well defined interfaces; many competitors
 Network effect (Metcalfe’s law) took hold in late 1990s
 Tri-band GSM phone can roam the world today
Distribution of GSM Subscribers
 GSM is used by 70% of subscribers worldwide
 564 M subs / 800 M subs in July 2001
 Most GSM deployments in Europe (59%) and
Asia (33%)
 ATT & Cingular deploying GSM in US today
Number of subscribers
in the world (Jul 2001)

PDC
CDMA
7%
12%
US TDMA
10%

GSM
71%

Source: EMC World Cellular / GSM Association


1G — Separate Frequencies

FDMA — Frequency Division Multiple Access

30 KHz
30 KHz
30 KHz
Frequency

30 KHz
30 KHz
30 KHz
30 KHz
30 KHz
2G — TDMA
Time Division Multiple Access

One timeslot = 0.577 ms One TDMA frame = 8 timeslots

200 KHz

200 KHz
Frequency

200 KHz

200 KHz

Time
2G & 3G — CDMA
Code Division Multiple Access
 Spread spectrum modulation
 Originally developed for the military
 Resists jamming and many kinds of interference
 Coded modulation hidden from those w/o the code
 Allusers share same (large) block of
spectrum
 One for one frequency reuse
 Soft handoffs possible
 Almost all accepted 3G radio standards are
based on CDMA
 CDMA2000, W-CDMA and TD-SCDMA
Multi-Access Radio Techniques

Courtesy of Petri Possi, UMTS World


Courtesy of Suresh Goyal & Rich Howard
Courtesy of Suresh Goyal & Rich Howard
Courtesy of Suresh Goyal & Rich Howard
Courtesy of Suresh Goyal & Rich Howard
3G Vision
 Universalglobal roaming
 Multimedia (voice, data & video)
 Increased data rates
 384 kbps while moving
 2 Mbps when stationary at specific locations
 Increased capacity (more spectrally efficient)
 IP architecture
 Problems
 No killer application for wireless data as yet
 Vendor-driven
International Standardization
 ITU (International Telecommunication Union)
 Radio standards and spectrum
 IMT-2000
 ITU’s umbrella name for 3G which stands for
International Mobile Telecommunications 2000
 Nationaland regional standards bodies are
collaborating in 3G partnership projects
 ARIB, TIA, TTA, TTC, CWTS. T1, ETSI - refer to
reference slides at the end for names and links
 3G Partnership Projects (3GPP & 3GPP2)
 Focused on evolution of access and core networks
IMT-2000 Vision Includes
LAN, WAN and Satellite Services

Global
Satellite

Suburban Urban
In-Building

Picocell
Microcell
Macrocell

Basic Terminal
PDA Terminal
Audio/Visual Terminal
IMT-2000 Radio Standards
 IMT-SC* Single Carrier (UWC-136): EDGE
 GSM evolution (TDMA); 200 KHz channels; sometimes
called “2.75G”
 IMT-MC* Multi Carrier CDMA: CDMA2000
 Evolution of IS-95 CDMA, i.e. cdmaOne
 IMT-DS* Direct Spread CDMA: W-CDMA
 New from 3GPP; UTRAN FDD
 IMT-TC** Time Code CDMA
 New from 3GPP; UTRAN TDD
 New from China; TD-SCDMA
 IMT-FT** FDMA/TDMA (DECT legacy)

* Paired spectrum; ** Unpaired spectrum


CDMA2000 Pros and Cons
 Evolution from original Qualcomm CDMA
 Now known as cdmaOne or IS-95
 Better migration story from 2G to 3G
 cdmaOne operators don’t need additional spectrum
 1xEVD0 promises higher data rates than UMTS, i.e.
W-CDMA
 Better spectral efficiency than W-CDMA(?)
 Arguable (and argued!)
 CDMA2000 core network less mature
 cmdaOne interfaces were vendor-specific
 Hopefully CDMA2000 vendors will comply w/ 3GPP2
W-CDMA (UMTS) Pros and Cons
 Wideband CDMA
 Standard for Universal Mobile Telephone Service
(UMTS)
 Committed standard for Europe and likely
migration path for other GSM operators
 Leverages GSM’s dominant position
 Requires substantial new spectrum
 5 MHz each way (symmetric)
 Legally mandated in Europe and elsewhere
 Sales of new spectrum completed in Europe
 At prices that now seem exorbitant
TD-SCDMA
 Time division duplex (TDD)
 Chinese development
 Will be deployed in China
 Good match for asymmetrical traffic!
 Single spectral band (1.6 MHz) possible
 Costs relatively low
 Handset smaller and may cost less
 Power consumption lower
 TDD has the highest spectrum efficiency
 Power amplifiers must be very linear
 Relatively hard to meet specifications
Migration To 3G 2.75G
Intermediate
3G
Multimedia

2.5G Multimedia

2G Packet Data

1G Digital Voice
Analog Voice
GPRS W-CDMA
GSM
EDGE (UMTS)
115 Kbps
NMT 9.6 Kbps 384 Kbps Up to 2 Mbps

GSM/
TD-SCDMA
TDMA GPRS
(Overlay)
TACS 2 Mbps?
115 Kbps
9.6 Kbps

iDEN iDEN
9.6 Kbps PDC (Overlay)
9.6 Kbps
AMPS CDMA 1xRTT cdma2000
CDMA 1X-EV-DV

14.4 Kbps
PHS
(IP-Based) 144 Kbps Over 2.4 Mbps
/ 64 Kbps
64 Kbps
PHS 2003 - 2004+
2003+
2001+
1992 - 2000+ Source: U.S. Bancorp Piper Jaffray
1984 - 1996+
Subscribers: GSM vs CDMA
 Cost of moving from GSM to cdmaOne overrides the
benefit of the CDMA migration path

Source: U.S. Bancorp Piper Jaffray


Mobile Wireless Spectrum
Bands Frequencies GSM/
(MHz) (MHz) Regions EDGE WCDMA CDMA2000

450 450-467 Europe x x


480 478-496 Europe x
800 824-894 America x x
900 880-960 Europe/APAC x x
1500 Japan PDC x
1700 1750-1870 Korea x
1800 1710-1880 Europe/APAC x x x
1900 1850-1990 America x x x
1885-2025 &
2100 Europe/APAC x x
2100-2200
2500 2500-2690 ITU Proposal x
Prospects for Global Roaming
 Multiplevocoders (AMR, EVRC, SMV,…)
 Six or more spectral bands
 800, 900, 1800, 1900, 2100, 2500, …? MHz
 At least four modulation variants
 GSM (TDMA), W-CDMA, CDMA2000, TD-SCMDA
The handset approach
 Advanced silicon
 Software defined radio
 Improved batteries

Two cycles of Moore’s law? i.e. 3 yrs?


3G Tutorial
 History and Evolution of Mobile Radio
 Evolving Network Architectures
 Evolving Services
 Applications
 Business Models
Evolving CN Architectures
 Twowidely deployed architectures today
 GSM-MAP — used by GSM operators
 “Mobile Application Part” defines extra (SS7-based)
signaling for mobility, authentication, etc.
 ANSI-41
MAP — used with AMPS, TDMA &
cdmaOne
 TIA (ANSI) standard for “cellular radio
telecommunications inter-system operation”
 Each evolving to common “all IP” vision
 “All IP” still being defined — many years away
 GAIT (GSM ANSI Interoperability Team) provides a
path for interoperation today
Typical 2G Architecture

PSDN
BSC
BTS

BSC HLR SMS-SC

BSC
MSC/VLR
PLMN
MSC/VLR
BSC
BTS — Base Transceiver Station
BSC — Base Station Controller
GMSC

Tandem PSTN Tandem


CO CO

CO MSC — Mobile Switching Center


VLR — Visitor Location Register
HLR — Home Location Register
Network Planes
 Like PSTN, 2G mobile networks have one plane for
voice circuits and another plane for signaling
 Some elements reside only in the signaling plane
 HLR, VLR, SMS Center, …

HLR SMS-SC
MSC Signaling Plane (SS7)
VLR MSC
MSC

Transport Plane (Voice)


Signaling in Core Network
 Based on SS7
 ISUP and specific Application Parts
 GSM MAP and ANSI-41 services
 Mobility, call-handling, O&M
 Authentication, supplementary services
 SMS, …
 Location registers for mobility management
 HLR: home location register has permanent data
 VLR: visitor location register keeps local copy for
roamers
PSTN-to-Mobile Call
PLMN PLMN PSTN
(Visitor) (Home)

(SCP) HLR
Signaling SCP
over SS7 Where is the subscriber?

MAP/ IS41 (over TCAP)


ISUP (STP)

4 2

Provide Roaming 3
5
Routing Info

VMSC 6 GMSC 1

IAM IAM (SSP)


MS BSS (SSP) (SSP) (STP)
VLR
514 581 ...
GSM 2G Architecture
NSS

BSS

E PSTN
Abis
A
PSTN
B
BSC C
MS MSC GMSC
D
BTS VLR
SS7
H

HLR
AuC

BSS — Base Station System NSS — Network Sub-System


BTS — Base Transceiver Station MSC — Mobile-service Switching Controller
BSC — Base Station Controller VLR — Visitor Location Register
MS — Mobile Station HLR — Home Location Register GSM — Global System for Mobile communication
AuC — Authentication Server
GMSC — Gateway MSC
Enhancing GSM
 New technology since mid-90s
 Global standard — most widely deployed
 significant payback for enhancements
 Frequency hopping
 Overcome fading
 Synchronization between cells
 DFCA: dynamic frequency and channel assignment
 Allocate radio resources to minimize interference

 Also used to determine mobile’s location


 TFO — Tandem Free Operation
TFO Concepts
 Improve voice quality by disabling unneeded
transcoders during mobile-to-mobile calls
 Operate with existing networks (BSCs, MSCs)
 New TRAU negotiates TFO in-band after call setup
 TFO frames use LSBits of 64 Kbps circuit to carry
compressed speech frames and TFO signaling
 MSBits still carry normal G.711 speech samples
 Limitations
 Same speech codec in each handset
 Digital transparency in core network (EC off!)
 TFO disabled upon cell handover, call transfer, in-
band DTMF, announcements or conferencing
TFO – Tandem Free Operation
 No TFO : 2 unneeded transcoders in path
C GSM Coding D G.711 / 64 kb C GSM Coding D
D C D C

Abis Ater A
TRAU PSTN* TRAU
MS BTS BTS MS
BSC BSC
MSC MSC

 With TFO (established) : no in-path transcoder


C GSM Coding T [GSM Coding + TFO Sig] (2bits) + G.711 (6bits**) / 64 Kb T GSM Coding D
F F
D O O C

Abis Ater A
TRAU PSTN* TRAU
MS BTS BTS MS
BSC BSC
MSC MSC

(*) or TDM-based core network


(**) or 7 bits if Half-Rate coder is used
New Vocoders: AMR & SMV
 AMR: Adaptive multi-rate
 Defined for UMTS (W-CDMA)
 Being retrofitted for GSM
 SMV: Selectable mode vocoder
 Defined by 3GPP2 for CDMA2000
 Many available coding rates
 AMR 8 rates: 12.2, 10.2, 7.95, 7.4, 6.7, 5.9, 5.15 &
4.75bps, plus silence frames (near 0 bps)
 SMV 4 rates: 8.5, 4, 2 & 0.8kbps
 Lower bit rates allow more error correction
 Dynamically adjust to radio interference conditions
Enhancing GSM
 AMR speech coder
 Trade off speech and error correction bits
 Fewer dropped calls
 DTX — discontinuous transmission
 Less interference (approach 0 bps during silences)
 More calls per cell
 Overlays, with partitioned spectral reuse
 3x in overlay (cell edges); 1x reuse in underlay
 HSCSD — high speed circuit-switched data
 Aggregate channels to surpass 9.6 kbps limit (→50k)
 GPRS — general packet radio service
GPRS — 2.5G for GSM
 General packet radio service
 First introduction of packet technology
 Aggregate radio channels
 Support higher data rates (115 kbps)
 Subject to channel availability
 Share aggregate channels among multiple
users
 All new IP-based data infrastructure
 No changes to voice network
Mobile Switching
Center

2.5G / 3G Adds IP Data


No Changes for Voice Calls Out to another MSC or
Fixed Network (PSTN/ISDN)

3G Network Layout
Internet
(TCP/IP)
IP Gateway

Network
Mobile Switching
Management
Center
(HLR)

Out to another MSC or


Fixed Network (PSTN/ISDN)

Network
Mobile Switching
Management
Center
(HLR)

IP Gateway

Internet
(TCP/IP)

- Base Station - Radio Network Controller


2.5G Architectural Detail
2G MS (voice only)
NSS

BSS

E PSTN
Abis
A
PSTN
B
BSC C
MS MSC GMSC
D
BTS VLR
Gs
SS7
H
Gb
2G+ MS (voice & data)
Gr HLR
AuC
Gc

Gn Gi
PSDN
SGSN IP GGSN

BSS — Base Station System NSS — Network Sub-System SGSN — Serving GPRS Support Node
BTS — Base Transceiver Station MSC — Mobile-service Switching Controller GGSN — Gateway GPRS Support Node
BSC — Base Station Controller VLR — Visitor Location Register
HLR — Home Location Register GPRS — General Packet Radio Service
AuC — Authentication Server
GMSC — Gateway MSC
GSM Evolution for Data Access
2 Mbps
UMTS

384 kbps
115 kbps EDGE
GPRS

9.6 kbps
GSM

1997 2000 2003 2003+

GSM evolution 3G
EDGE
 Enhanced Data rates for Global Evolution
 Increased data rates with GSM compatibility
 Still 200 KHz bands; still TDMA
 8-PSK modulation: 3 bits/symbol give 3X data rate
 Shorter range (more sensitive to noise/interference)

 GAIT — GSM/ANSI-136 interoperability team


 Allows IS-136 TDMA operators to migrate to EDGE
 New GSM/ EDGE radios but evolved ANSI-41 core
network
3G Partnership Project (3GPP)
 3GPPdefining migration from GSM to UMTS
(W-CDMA)
 Core network evolves from GSM-only to support
GSM, GPRS and new W-CDMA facilities
 3GPP Release 99
 Adds 3G radios
 3GPP Release 4
 Adds softswitch/ voice gateways and packet core
 3GPP Release 5
 First IP Multimedia Services (IMS) w/ SIP & QoS
 3GPP Release 6
 “All IP” network; contents of r6 still being defined
3G rel99 Architecture (UMTS) —
2G MS (voice only)
3G Radios
CN

BSS

E PSTN
Abis
A
PSTN
B
BSC C
MSC GMSC
Gb D
BTS VLR
Gs
SS7
H
2G+ MS (voice & data)
IuCS
RNS
Gr HLR
AuC
ATM Gc
Iub
IuPS
Gn Gi
PSDN
RNC IP
SGSN GGSN
Node B
3G UE (voice & data)
BSS — Base Station System CN — Core Network SGSN — Serving GPRS Support Node
BTS — Base Transceiver Station MSC — Mobile-service Switching Controller GGSN — Gateway GPRS Support Node
BSC — Base Station Controller VLR — Visitor Location Register
HLR — Home Location Register UMTS — Universal Mobile Telecommunication System
RNS — Radio Network System AuC — Authentication Server
RNC — Radio Network Controller GMSC — Gateway MSC
3G rel4 Architecture (UMTS) —
2G MS (voice only)
Soft Switching
CN
CS-MGW
Nb
BSS
CS-MGW
A
Abis Nc PSTN PSTN
Mc
Mc
B
BSC C
MSC Server GMSC server
Gb D
BTS VLR
Gs SS7
H
2G+ MS (voice & data)
IuCS
RNS IP/ATM
Gr HLR
AuC
ATM Gc
Iub
IuPS
Gn Gi
PSDN
RNC
SGSN GGSN
Node B
3G UE (voice & data)
BSS — Base Station System CN — Core Network SGSN — Serving GPRS Support Node
BTS — Base Transceiver Station MSC — Mobile-service Switching Controller GGSN — Gateway GPRS Support Node
BSC — Base Station Controller VLR — Visitor Location Register
HLR — Home Location Register
RNS — Radio Network System AuC — Authentication Server
RNC — Radio Network Controller GMSC — Gateway MSC
Transcoder Free Operation (TrFO)
 Improvevoice quality by avoiding unneeded
transcoders
 like TFO but using packet-based core network
 Out-of-band negociation
 Select same codec at both ends during call setup
 Supports sudden channel rearrangement
(handovers, etc.) via signaling procedures
 When TrFO impossible, TFO can be attempted
 e.g. transit between packet-based and circuit-

based core networks


TrFO + TFO Example
 2G handset to 3G handset: by combining TrFO and
TFO, in-path transcoders can be avoided

2G PLMN TRAU

MSC Radio Access 2G MS


Network
CS-MGW

CS-MGW

Radio Access GMSC Server


Network
3G Packet
3G UE
MSC Server Core Network
[GSM Coding + TFO Sig] (lsb)
C GSM Coding (TrFO) T + G.711 (msb) / 64 Kb T GSM Coding D
F F
D O O C
3G rel5 Architecture (UMTS) —
2G MS (voice only)
IP Multimedia
CN
CS-MGW
Nb
BSS
CS-MGW
A/IuCS
Abis Nc PSTN PSTN
Mc
Mc
B
BSC C
MSC Server GMSC server
Gb/IuPS D
BTS VLR
Gs SS7
H
2G+ MS (voice & data) ATM
IuCS
RNS IP/ATM
Gr HSS
AuC
Gc
Iub
IuPS
Gn Gi
IP Network
RNC
SGSN GGSN
Node B
3G UE (voice & data) IM-MGW
IM
IM — IP Multimedia sub-system Gs PSTN
MRF — Media Resource Function IP
CSCF — Call State Control Function
Mc
Mg
MGCF — Media Gateway Control Function (Mc=H248,Mg=SIP) MRF
MGCF
IM-MGW — IP Multimedia-MGW

CSCF
3GPP Rel.6 Objectives
 IP Multimedia Services, phase 2
 IMS messaging and group management
 WirelessLAN interworking
 Speech enabled services
 Distributed speech recognition (DSR)
 Number portability
 Other enhancements

 Scope and definition in progress


3GPP2 Defines IS-41 Evolution
 3rd Generation Partnership Project “Two”
 Separate organization, as 3GPP closely tied
to GSM and UMTS
 Goal of ultimate merger (3GPP + 3GPP2) remains
 Evolutionof IS-41 to “all IP” more direct but
not any faster
 Skips ATM stage
 1xRTT — IP packet support (like GPRS)
 1xEVDV — adds softswitch/ voice gateways
 3x — triples radio data rates
2G cdmaOne (IS-95 + IS-41)
BTS — Base Transceiver Station
BSC — Base Station Controller
IS-95
MS — Mobile Station
MSC — Mobile Switching Center
HLR — Home Location Registry
SMS-SC — Short Message
BTS Service — Serving Center
A Ref (A1, A2, A5)
STM — Synchronous Transfer Mode
MS STM over T1/T3
BSC
Proprietary Interface HLR

STM over T1/T3 or


Ater Ref (A3, A7)
BTS AAL1 over SONET
PST N
IS-95

A Ref (A1, A2, A5)


MSC
STM over T1/T3
BTS

MS
BSC
SMS-
Proprietary Interface
SC
A1 — Signaling interface for call control and mobility A5 — Full duplex bearer interface byte stream (SMS ?)
Management between MSC and BSC A7 — Bearer interface for inter-BSC mobile handoff

A2 — 64 kbps bearer interface for PCM voice

A3 — Signaling interface for inter-BSC mobile handoff


CDMA2000 1x Network
HLR
STM over T1/T3 or
IS-2000 AAL1 over SONET
PST N
A Ref (A1, A2, A5) STM over
T1/T3
MSC
BTS

MS AQuarter Ref (A10, A11)


BSC
IP over Ethernet/AAL5
SMS-
Proprietary Interface
SC
Internet
BTS IP
IP IP
Router Firewall Router
BTS — Base Transceiver Station RADIUS over UDP/IP
BSC — Base Station Controller
MS — Mobile Station
MSC — Mobile Switching Center
HLR — Home Location Registry Privata
SMS-SC — Short Message Data
Service — Serving Center
AAA Home Network
STM — Synchronous Transfer Mode
Agent
PDSN — Packet Data Serving Node
AAA — Authentication, Authorization, and Accounting PDSN
Home Agent — Mobile IP Home Agent
A10 — Bearer interface between BSC (PCF) and PDSN for packet data
A11 — Signaling interface between BSC (PCF) and PDSN for packet data
Packet Data Serving Node (PDSN)
 Establish,maintain, and terminate PPP
sessions with mobile station
 Support simple and mobile IP services
 Act as mobile IP Foreign Agent for visiting mobile
station
 Handle
authentication, authorization, and
accounting (AAA) for mobile station
 Uses RADIUS protocol
 Route packets between mobile stations and
external packet data networks
 Collect usage data and forward to AAA server
AAA Server and Home Agent
 AAA server
 Authentication: PPP and mobile IP connections
 Authorization: service profile and security key
distribution and management
 Accounting: usage data for billing
 Mobile IP Home Agent
 Track location of mobile IP subscribers when they
move from one network to another
 Receive packets on behalf of the mobile node when
node is attached to a foreign network and deliver
packets to mobile’s current point of attachment
1xEVDO — IP Data Only
IS-2000

IP BTS - IP Ba
IP
BTS
IP BSC - IP Ba
AAA - Authen
Internet

IP IP

and Account
Firewall Router
IP BSC IP
Router
IS-2000

RADIUS over UDP/IP PDSN - Packe


Privata
IP
BTS Home Agent -
Data
Network

AAA PDSN Home


Agent
1XEVDV — IP Data and Voice

SIP SCTP/IP SS7

IS- SIP SGW


MGCF
2000 Proxy
(Softswitch) P ST N
H.248 (Maybe MGCP)
SIP

IP Circuit switched voice


Packet switched
BTS voice MGW

Internet

IP IP SIP Proxy — Session Initiation


IP B S C Firewall Router Protocol Proxy Server
PDSN +
MGCF — Media Gateway Control
Router
Function
IS-2000
SGW — Signaling Gateway (SS7)
MGW — Media Gateway (Voice)

Nextgen MSC ? Privata


IP Data
BTS Network
AAA Home
Agent
Approach for Merging 3GPP &
3GPP2 Core Network Protocols

UMTS ANSI-41
MAP

L3 L3
(UMTS) (cdma20
00)
L3 (UMTS) HOOK EXTENSIONS
S
L2 (UMTS) HOOK EXTENSION
S S

L1 (UMTS) HOOK EXTENSI


S ONS
Gateway Location Register
 Gateway between differing LR standards
 Introduced between VLR/SGSN and HLR
 Single point for “hooks and extensions”
 Controls traffic between visited mobile system and
home mobile system
 Visited network’s VLR/SGSN
 Treats GLR as roaming user’s HLR
 Home network’s HLR
 Treats GLR as VLR/SGSN at visited network
 GLR physically located in visited network
 Interacts with all VLRs in visited network
Gateway Location Register
Example
 Mobile Station roaming in a PLMN with a different
signaling protocol

HLR
GSM MAP
ANSI-41 Home PLMN

Radio Access GLR


Network
Visiting MS VLR
MSC/SGSN
Visited
PLMN
3GPP / 3GPP2 Harmonization
 Joint
meetings address interoperability and
roaming
 Handsets, radio network, core network
« Hooks and Extensions » help to converge
 Near term fix
 Target all-IP core harmonization
 Leverage common specifications (esp. IETF RFCs)
 Align terms, interfaces and functional entities
 Developing Harmonization Reference Model (HRM)
 3GPP’sIP Mutilmedia Services and 3GPP2’s
Multi-Media Domain almost aligned
3G Tutorial
 History and Evolution of Mobile Radio
 Evolving Network Architectures
 Evolving Services
 Applications
 Business Models
Up and Coming Mobile Services
 SMS, EMS, MMS
 Location-based services
 3G-324M Video
 VoIP w/o QoS; Push-to-Talk
 IP Multimedia Services (w/ QoS)
 Converged “All IP” networks — the Vision
Short Message Service (SMS)
 Point-to-point, short, text message service
 Messages over signaling channel (MAP or IS-41)
 SMSC stores-and-forwards SMSs; delivery reports
 SME is any data terminal or Mobile Station

SMS-GMSC

E PSDN
A
B SC
BTS BSC C SMS-IWMSC
MS MSC PC
SME VLR

SMS — GMSC Gateway MSC SMEs


SMS — IWMSC InterWorking MSC
SC — Service Center HLR
SME — Short Messaging Entity
SMS Principles
 Basic services
 SM MT (Mobile Terminated)
 SM MO (Mobile Originated)
 (3GPP2) SM MO can be cancelled
 (3GPP2) User can acknowledge
 SMService Center (3GPP) aka
Message Center (3GPP2)
 Relays and store-and-forwards SMSs
 Payload of up to 140 bytes, but
 Can be compressed (MS-to-MS)
 And/or segmented in several SMs
Delivery (MT)

SMS Transport Report

Submission (MO)
MS SC
Report
 Delivery / Submission report
 Optional in 3GPP2
 Messages-Waiting
 SC informs HLR/VLR that a message could not be
delivered to MS
 Alert-SC
 HLR informs SC that the MS is again ready to
receive
 All messages over signaling channels
 Usually SS7; SMSC may have IP option
EMS Principles

 Enhanced Message Service


 Leverages SMS infrastructure
 Formatting attributes in payload allow:
 Text formatting (alignment, font size, style, colour…)
 Pictures (e.g. 255x255 color) or vector-based graphics
 Animations
 Sounds
 Interoperable with 2G SMS mobiles
 2G SMS spec had room for payload formatting
 2G MS ignore special formats
MMS Principles (1)
 Non-real-time, multi-media message service
 Text; Speech (AMR coding)
 Audio (MP3, synthetic MIDI)
 Image, graphics (JPEG, GIF, PNG)
 Video (MPEG4, H.263)
 Will evolve with multimedia technologies
 Uses IP data path & IP protocols (not SS7)
 WAP, HTTP, SMTP, etc.
 Adapts to terminal capabilities
 Media format conversions (JPEG to GIF)
 Media type conversions (fax to image)
 SMS (2G) terminal inter-working
MMS Principles (2)
 MMs can be forwarded (w/o downloading),
and may have a validity period
 One or multiple addressees
 Addressing by phone number (E.164) or email
address (RFC 822)
 Extended reporting
 submission, storage, delivery, reading, deletion
 Supports an MMBox, i.e. a mail box
 Optional support of media streaming
(RTP/RTSP)
MMS Architecture
SMTP, POP/IMAP
SN SN
MMS Relay / Server

MAP SMTP External legacy servers


MMS User
MM4
Databases (E-mail, Fax, UMS, SMSC…)
MMS User Agent SN
MM3
MM6
MM5*
PLMN
SN SN PDN
UE
HLR MM7
MMS Relay / Server
MM1
(or ProxyRelay Server)
WAP Gw

SOAP/HTTP SN
WSP-HTTP Value-Added Services
Application

(*) Optional
Location
 Driven by e911 requirements in US
 FCC mandated; not yet functioning as desired
 Most operators are operating under “waivers”
 Potential revenue from location-based services
 Several technical approaches
 In network technologies (measurements at cell sites)
 Handset technologies
 Network-assisted handset approaches
 Plus additional core network infrastructure
 Location computation and mobile location servers
 Significant privacy issues
Location Technology
 Cellidentity: crude but available today
 Based on timing
 TA: Timing Advance (distance from GSM BTS)
 Based on timing and triangulation
 TOA: Time of Arrival
 TDOA: Time Difference of Arrival
 EOTD: Enhanced Observed Time Difference
 AOA: Angle of Arrival
 Based on satellite navigation systems
 GPS: Global Positioning System
 A-GPS: Assisted GPS
Location-Based Services
 Emergency services
 E911 - Enhanced 911
 Value-added personal services
 friend finder, directions
 Commercial services
 coupons or offers from nearby stores
 Network internal
 Traffic & coverage measurements
 Lawful intercept extensions
 law enforcement locates suspect
Location Information
 Location (in 3D), speed and direction
 with timestamp
 Accuracyof measurement
 Response time
 a QoS measure
 Security & Privacy
 authorized clients
 secure info exchange
 privacy control by user and/or operator
US E911 Phase II Architecture

Public
PDE
ESRK
ESRK Service
& voice
& voice Answering
Point
BSC Access
PDE tandem
MSC
ESRK
Callback #,
Long., Lat.

ESRK
SN
PDE Callback #,
PDE SN Long., Lat. SN
MPC ALI DB

PDE — Position Determining Entity


MPC — Mobile Positioning Center
ESRK — Emergency Service Routing Key
ALI DB — Automatic Location
Identification Data Base
3GPP Location Infrastructure
 UE (User Entity)
 May assist in position calculation
 LMU (Location Measurement Unit)
 distributed among cells
 SMLC (Serving Mobile Location Center)
 Standalone equipment (2G) or
integrated into BSC (2G) or RNC (3G)
 Leveragesnormal infrastructure for transport
and resource management
LCS Architecture (3GPP)
LCS signaling (LLP)
LCS signaling (RRLP) over RR/BSSAP LCS signaling in BSSAP-LE
over RR-RRC/BSSAP SN
LCS signaling over MAP GMLC

SMLC Ls
LMU Lr
LMU (Type B) Abis Lb
(Type A)
Lg
Abis A

Gb
BTS BSC
MSC Lh Le
VLR
Gs SN
Iu
HLR CN GMLC LCS Client
UE Iub
SMLC Lg (LCS Server)

RNC
SGSN
LMU LMU — Location Measurement Unit
Node B SMLC — Serving Mobile Location Center
(LMU type B)
LCS signaling over RANAP GMLC — Gateway Mobile Location Center
Location Request
 MLP — Mobile Location Protocol
 From Location Interop Forum
 Based on HTTP/SSL/XML
 Allows Internet clients to request location services
 GMLC is the Location Server
 Interrogates HLR to find visited MSC/SGSN
 Roaming user can be located
 UE can be idle, but not off !
 Immediate or deferred result
3G-324M Video Services
 Initial
mobile video service uses 3G data
bandwidth w/o IP multimedia infrastructure
 Deployed by DoCoMo in Japan today
 Leverage high speed circuit-switch data path
 64 kbps H.324 video structure
 MPEG 4 video coding
 AMR audio coding
 Supports video clips, video streaming and
live video conversations
 MS to MS
 MS to Internet or ISDN with gateways
Common Technology Platform
for 3G-324M Services

Node B

Iu-cs
RNC MSC
Support for H.323 calls
UTRAN & streaming media
3G-324M
Mobile 3G-324M
UMTS
Core Multi-Media GW
IP Network
Network
H.323

H.323
H.248 or RAS RTP terminal

Streaming/Mail
Soft Switch
media
or Gate Keeper
server
Gateway: 3G-324M to
MPEG4 over RTP

64 kbps circuit-switch data Parallel RTP streams


over PSTN/ 2.5G/ 3G network over IP network
Gateway application / OA&M
to 3G-324M video handset to video server

Control stacks
ISDN call setup | H.323 or SIP
H.245 negotiation | over TCP
Audio/ RTP
PSTN
video/ RTSP IP
I/F Video repacking
control Packet UDP/IP I/F
of H.263 frames stacks
multiplex stream
H.223 jitter
Audio vocoder
AMR — G.711 buffering

Slide 90
Video Messaging System
for 3G-324M
Video mail MP4 files for
64 kbps circuit-switch data
application messages
over PSTN/ 2.5G/ 3G network script and prompts
to 3G-324M video handset

Control stacks
ISDN call setup
H.245 negotiation
Audio/
PSTN
video/ Video buffering
I/F
control Audio/video of H.263 frames
multiplex sync and
H.223
stream control Audio buffering
of AMR frames

Slide 91
Push-toTalk
VoIP before QoS is Available
 Nextel’s“Direct Connect” service credited
with getting them 20-25% extra ARPU
 Based on totally proprietary iDEN
 Other carriers extremely jealous
 Push-to-talk is half duplex
 Short delays OK
 Issues remain
 Always on IP isn’t always on; radio connection
suspended if unused; 2-3 seconds to re-establish
 Sprint
has announced they will be offering a
push-to-talk service on their 1xRTT network
«All IP» Services
 IPMultimedia Subsystem (IMS) — 3GPP
 Multi-Media Domain (MMD) — 3GPP2

 Voiceand video over IP with quality of


service guarantees
 Obsoletes circuit-switched voice equipment

 Target
for converging the two disparate core
network architectures
IMS / MMD Services
 Presence
 Location
 Instant Messaging (voice+video)
 Conferencing
 Media Streaming / Annoucements
 Multi-player gaming with voice channel
3G QoS
 Substantial new requirements on the radio
access network
 Traffic classes
 Conversational, streaming, interactive, background
 Ability to specify
 Traffic handling priority
 Allocation/retention priority
 Error rates (bits and/ or SDUs)
 Transfer delay
 Data rates (maximum and guaranteed)
 Deliver in order (Y/N)
IMS Concepts (1)
 Core network based on Internet concepts
 Independent of circuit-switched networks
 Packet-switched transport for signaling and bearer
traffic
 Utilize existing radio infrastructure
 UTRAN — 3G (W-CDMA) radio network
 GERAN — GSM evolved radio network
 Utilize evolving handsets
IMS Architecture

Media Server
Application Server

Internet
Mb
Gi SIP phone
HSS ISC Mb
PS Gi/Mb
IM-MGW
UE GGSN MRF Mb
SGSN Cx Mp Mb
Go TDM
Gm
IMS ISUP PSTN
Mw Mg Mn

MGCF
P-CSCF CSCF
CPE
Signaling

SIP
CSCF — Call Session Control Function
IM-MGW — IM-Media Gateway
MGCF — Media Gateway Control Function
MRF — Media Resource Function
IMS Concepts (2)
 InRel.5, services controlled in home network
(by S-CSCF)
 But executed anywhere (home, visited or external
network) and delivered anywhere
Service execution

Service control

S-CSCF ISC Application Server

ISC Internet
Gm Media Server
ISC
PS Home IMS
UE P-CSCF Mw
Application SIP
Servers phone

Gm
Visited IMS
PS
UE P-CSCF
MMD Architecture —
3GPP2 MultiMedia Domain
Databases AAA

Internet
Mobile IP
Home Agent
SIP phone
Border
Router
MS Packet Core
Access
Gateway Core QoS Integrated in P-CSCF
Manager
MGW

MRF MRFP
TDM
MMD ISUP PSTN
MRFC
Signaling

MGCF
AAA — Authentication, Authorization & Accounting CPE
Session
MGW — Media Gateway Control IM-MGW + MGCF
Manager P-SCM = P-CSCF
MGCF — Media Gateway Control Function
I-SCM = I-CSCF 3GPP / 3GPP2 mapping
MRFC — Media Resource Function Controller S-SCM = S-CSCF
L-SCM = Border Gateway Control Functions
MRFP — Media Resource Function Processor
3G Tutorial
 History and Evolution of Mobile Radio
 Evolving Network Architectures
 Evolving Services
 Applications
 Business Models
Killer Applications
 Community and Identity most important
 Postal mail, telephony, email, instant messaging,
SMS, chat groups — community
 Designer clothing, ring tones — identity
 Information and Entertainment also
 The web, TV, movies
 Content important, but content is not king!
 Movies $63B (worldwide) (1997)
 Phone service $256B (US only)
 See work by Andrew Odlyzko; here:
http://www.dtc.umn.edu/~odlyzko/doc/recent.html
2.5G & 3G Application Issues
 No new killer apps
 Many potential niche applications
 Voice and data networks disparate
 “All IP” mobile networks years away
 Existing infrastructure “silo” based
 Separate platforms for voice mail, pre-paid,
 Deploying innovative services difficult
 Billing models lag
 Poor match for application-based services
Multimodal Services and
Multi-Application Platforms
 Combined voice and data applications
 Today, without “all IP” infrastructure
 Text messaging plus speech recognition-enabled
voice services
 Evolve from as new services become available
 Multi-application platform
 Integrate TDM voice and IP data
 Support multiple applications
 Flexible billing and provisioning
Sample Multimodal Applications
 Travel information
 Make request via voice
 Receive response in text
 Directions
 Make request via voice
 Receive initial response in text
 Get updates while traveling via voice
or SMS or rich graphics
 One-to-many messaging
 Record message via voice or text
 Deliver message via voice, SMS,
WAP, or email
More Multimodal Examples
 Purchasingfamous person’s voice for your
personal answering message
 Text or voice menus
 Voice to hear message
 Voice or text to select (and authorize payment)
 Unified communications
 While listening to a voice message from a customer,
obtain a text display of recent customer activity
 Emergency response team
 SMS and voice alert
 Voice conference, and text updates, while traveling
to site of emergency
Early Deployments
 Cricket matches (Hutchinson India)
 SMS alert at start of coverage
 Live voice coverage or text updates
 Information delivery (SFR France)
 SMS broadcast with phone # & URL
 Choice of text display or
voice (text-to-speech)
 Yellow pages (Platinet Israel)
 Adding voice menus to existing
text-based service
 Voice flattens menus, eases access
Multimodal Applications in the
Evolving Wireless Network
2.5G Wireless Network

PSTN MSC BSC


TDM Interface (voice)
NMS HearSay Solution
SS7
Application/
Profile SMSC
Document
Mgmt
Server MMSC
Speec
h Data IP Interface Internet / Core
Server Base Network SGSN CGSN
(data)
OAM Media
&P Server Presenc
Instant Messaging / Location
Messag e 3G MSC Server
and Presence
e SIP
Gatewa Locatio
y n
H.248
Packet
Interface Core (Packet) RNC
Voice or Data (voice/video) Network
Wireless 3G MSC Gateway
Control
3G Wireless Network
3G Tutorial
 History and Evolution of Mobile Radio
 Evolving Network Architectures
 Evolving Services
 Applications
 Business Models
Upgrade Cost, By Technology

2G GSM CDMA TDMA

2.5G / 2.75G GPRS CDMA 1x GSM/GPRS/EDGE


Software/Hardware Software-based Hardware-based Hardware and software
Cost Incremental Substantial Middle of the road

3G W-CDMA cdma2000 W-CDMA


Software/Hardware Hardware-based Software-based Hardware-based
Cost Substantial Incremental Middle of the road

 CDMA upgrade to 2.75G is expensive; to 3G is cheap


 GSM upgrade to 2.5G is cheap; to 3G is expensive
 TDMA upgrade to 2.5G/3G is complex
 Takeaway: AT&T and Cingular have a difficult road to 3G
2.5G & 3G Uptake
3G Spectrum Expensive
GPRS (2.5G) Less Risky

 Only $15k~$20k per base station … But falls short because:


 Allows operators to experiment  Typically 30~50 kbps

with data plans  GPRS decreases voice capacity


EDGE Cheaper and Gives
Near-3G Performance

Modem
GSM/TDMA
 EDGE is 2.75G, with significantly higher data rates than GPRS
 Deploying EDGE significantly cheaper than deploying W-CDMA
 Takeaway: Look for EDGE to gain traction in 2002/2003+
Long Life for 2.5G & 2.75G
“We believe the shelf life of 2.5G and 2.75G will be
significantly longer than most pundits have predicted.
Operators need to gain valuable experience in how to
market packet data services before pushing forward
with the construction of new 3G networks.“
 Sam May, US Bancorp Piper Jaffray

 Operators need to learn how to make money with data


 Likely to stay many years with GPRS/EDGE/CDMA 1x
 Bottom line: wide-scale 3G will be pushed out
Critical For 3G —
Continued Growth In China
Likely 3G licensing outcomes:
 China Unicom — cdma2000
 China Mobile — W-CDMA
 China Telecom — W-CDMA/
TD-SCDMA?
 China Netcom — W-CDMA/
TD-SCDMA?

Risk:  CDMA IS-95 (2G) has been slow to launch in China


 Why would the launch of 3G be any different?
 PHS (2G) with China Telecom/Netcom is gaining momentum
Business Models
Walled Garden or Wide Open?
 USand European carriers want to capture the
value — be more than just transport
 Cautious partnering; Slow roll out of services
 DoCoMo I-Mode service primitive
 Small screens, slow (9.6 kbps) data rate
 I-Mode business model wide open
 Free development software
 No access restrictions
 DoCoMo’s “bill-on-behalf” available for 9% share
 I-Mode big success in less than 24 months
 55,000 applications, 30M subscribers !
DoCoMo Has The Right Model
When will the others wake up?
Biggest Threat to Today’s 3G —
Wireless LANs
 Faster than 3G
 11 or 56 Mbps vs. <2 Mbps for 3G when stationary
 Data experience matches the Internet
 With the added convenience of mobile
 Same user interface (doesn’t rely on small screens)
 Same programs, files, applications, Websites.
 Low cost, low barriers to entry
 Organizations can build own networks
 Like the Internet, will grow virally
 Opportunity for entrepreneurs!
 Opportunity for wireless operators?
Additional Reference Material
Mobile Standard Organizations

Mobile
Operators

GSM, W-CDMA,
UMTS
Partnership Project and Forums
 ITU IMT-2000 http://www.itu.int/imt2000
 Mobile Partnership Projects
 3GPP: http://www.3gpp.org
 3GPP2: http://www.3gpp2.org
 Mobile Technical Forums
 3G All IP Forum: http://www.3gip.org
 IPv6 Forum: http://www.ipv6forum.com
 Mobile Marketing Forums
 Mobile Wireless Internet Forum: http://www.mwif.org
 UMTS Forum: http://www.umts-forum.org
 GSM Forum: http://www.gsmworld.org
 Universal Wireless Communication: http://www.uwcc.org
 Global Mobile Supplier: http://www.gsacom.com
Mobile Standards Organizations
 European Technical Standard Institute (Europe):
 http://www.etsi.org
 Telecommunication Industry Association (USA):
 http://www.tiaonline.org
 Standard Committee T1 (USA):
 http://www.t1.org
 China Wireless Telecommunication Standard (China):
 http://www.cwts.org
 The Association of Radio Industries and Businesses (Japan):
 http://www.arib.or.jp/arib/english/
 The Telecommunication Technology Committee (Japan):
 http://www.ttc.or.jp/e/index.html
 The Telecommunication Technology Association (Korea):
 http://www.tta.or.kr/english/e_index.htm
Location-Related Organizations
 LIF, Location Interoperability Forum
 http://www.locationforum.org/
 Responsible for Mobile Location Protocol (MLP)
 Now part of Open Mobile Alliance (OMA)
 OMA, Open Mobile Alliance
 http://www.openmobilealliance.org/
 Consolidates Open Mobile Architecture, WAP Forum, LIF,
SyncML, MMS Interoperability Group, Wireless Village
 Open GIS Consortium
 http://www.opengis.org/
 Focus on standards for spatial and location information
 WLIA, Wireless Location Industry Association
 http://www.wliaonline.com

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