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Chapter 1
Introducing Today’s
Technologies
Objectives Overview
• Because technology
changes, you must keep
up with the changes to
remain digitally literate
• Digital literacy involves
having a current
knowledge and
understanding of
computers, mobile
devices, the web, and
related technologies
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4
or posted to a publicly accessible website, in whole or in part.
Figure 1-1
Computers
Accepts Produces
data Processing information
(input) (output)
• Laptop
• Tablet
• Desktop
and All-in-One
• Server
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6
Figures 1-2 – 1-5
or posted to a publicly accessible website, in whole or in part.
Mobile and Game Devices
Smartphone
Digital camera
E-book reader
Wearable device
Game device
© 2016 Cengage Learning®. May not be scanned, copied
Pages 7 - 10 7
or duplicated, or posted to a publicly accessible website,
Figures 1-6 – 1-11 in whole or in part.
Data and Information
A storage device records (writes) and/or retrieves (reads) items to and from storage media
The World Wide Web (or web, for short) is a global library of information available to
anyone connected to the Internet
The web consists of a worldwide collection of electronic documents, each of which is called
a webpage
Viruses and
Other Malware Privacy
Health Environme
Pages 24 - 26
Concerns ntal Issues
© 2016 Cengage Learning®. May not be scanned, copied or duplicated,
24
or posted to a publicly accessible website, in whole or in part.
Digital Safety and Security
Applications
© 2016 Cengage Learning®. May not be scanned, copied
Pages 26 - 27 26
or duplicated, or posted to a publicly accessible website,
Figure 1-30 in whole or in part.
Programs and Apps
Wi-Fi
Bluetooth
Cellular radio
●
Connect to the Internet
●
Share a single high-speed Internet connection
●
Access photos, music, videos, and other content ●
Facilitate communications
●
Share devices
●
Play multiplayer games
●
Share hardware
●
●
Connect game consoles to the Internet
Subscribe to and use VoIP
●
Share data, information, and software
●
Interact with other devices in a smart home
Governme
Education
nt Finance
Entertain Health
Retail ment Care
Mobile User
Chapter 1
Introducing Today’s
Technologies
Chapter 1 Complete