E-Government: An Overview mobile government (m-government) Mobile government, or mGovernment refers to collection of services as the strategic use of government services and applications which are only possible using cellular/mobile telephones, laptop computers, personal digital assistants (PDAs) and wireless internet infrastructure.
E-Learning, E-Training, and E-Books e-learning The online delivery of information for purposes of education, training, or knowledge management BENEFITS AND DRAWBACKS OF E-LEARNING
E-Learning, E-Training, and E-Books distance learning Formal education that takes place off campus, usually, but not always, through online resources virtual university An online university from which students take classes from home or other offsite locations, usually via the Internet
E-Learning, E-Training, and E-Books LEARNING IN VIRTUAL WORLDS AND SECOND LIFE VISUAL INTERACTIVE SIMULATION learning on-demand Learning provided to an employee while the work is being done (in terms of troubleshooting or performance support) In a learning on-demand environment, courses, references, help files, documents, Webcasts, audios, videos, books, and presentations are all made available when and where a worker needs them.
E-training E-training is the use of e-learning technologies to train employees and others. It benefits from the advantages of e-learning over traditional training and learning methods. Many believe that students learn better through interaction with each other. By increasing the social aspects of training, better learning outcomes can be achieved.
Learning management system Learning management system (LMS) Software applications for the administration, documentation, tracking, and reporting of training programs, classroom and online events, e-learning programs
Knowledge Management, Advisory Systems, and Electronic Commerce knowledge management (KM) The process of capturing or creating knowledge, storing it, updating it constantly, spreading it, and using it whenever necessary (organizing organization’s information) KM system and cycle Create knowledge: new ways of doing things Capture knowledge: existence knowledge must identified Refine knowledge: new knowledge must be placed in context that it is actionable Store knowledge: useful knowledge must be stored Manage knowledge: the knowledge must be kept current Disseminate knowledge: knowledge must be available in a useful format for everyone in organization
Collaborative Commerce collaborative commerce (c-commerce) The use of digital technologies that enable companies to collaboratively plan, design, develop, manage, and research products, services, and innovative EC applications, interaction between enterprise's internal personnel and business partner and customer, trading community can be industry, supply chain