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Earth’s surface
S R
Reflection
Subsurface point
reflector
Seismic waves
P-wave
P-wave S-wave
Reflection
Subsurface point
reflector
Medium effects on waves
– Geometrical spreading
– Absorption
– Reflection/refraction (Snell's law)
– Diffraction
Medium effects on waves
Geometrical spreading
S
r
A: absorption GS 1/r2
GS: geometrical spreading
S: source position A exp(- r)
r: distance from source
= 10-5 - 10-3
: absorption coefficient
Medium effects on waves
Geometrical spreading versus absorption
1
GS
0.001 A
Amplitude
1E-06
1E-09
1E-12
0 5 10 15 20 25
Distance (km)
Medium effects on waves
Reflection/refraction
Pi Sr Pr
r
i
r
t
t
Pt
St
X
Earth
model
X
Seismic
Section
T
Reflection coefficients
i ≈ 0
2 V2 - 1 V1
RC =
2 V 2 + 1 V1
T2 = T02 + X2/V2.
It is a hyperbola with apex at X = 0 and T0 = 2H/V.
– V and H are the layer velocity and thickness.
T2-X2 plot is a straight line whose slope = 1/V2 and intercept
= T02.
T2-X2 plot can be used to find V and H.
Normal moveout (NMO)
– the difference between traveltimes at offsets X and 0
TNMO (X) X2/(2T0V2)
– used to flatten the T-X curve before stacking
We usually know T, T0, and X from the seismic section and
we want to know V and H.
Time-distance (T-X) curves
Single horizontal layer
X (m)
-2500 -2000 -1500 -1000 -500 0 500 1000 1500 2000 2500
0.0
0.2
TNMO(X=1000)
0.4 = T(X=1000)-T0
T (s)
0.6
T(X=0)=T0
0.8 T(X=1000)
1.0
Time-distance (T-X) curves
Single horizontal layer
0.3
0.2
0.1 V = (slope)-1/2 , H = T0 V/2
0
0.0E+00 1.5E+06 3.0E+06 4.5E+06 6.0E+06
X2
Time-distance (T-X) curves
Single dipping layer
X (m)
-2500 -2000 -1500 -1000 -500 0 500 1000 1500 2000 2500
0.0
(Ta,Xa) T0
0.2
0.4
T(X=1000)
T (s)
0.6
T(X=-1000)
0.8
TDMO= [T(X=1000)-T(X=-1000)]/1000
1.0
Time-distance (T-X) curves
Single dipping layer
• cos = Ta/T0
• V 2sin /TDMO
• H = V T0/2
Time-distance (T-X) curves
Multiple layers
X (m)
-2500 -2000 -1500 -1000 -500 0 500 1000 1500 2000 2500
0.0
0.5
T01
1.0
T (s)
T02 1.5
2.0
T03
2.5
Time-distance (T-X) curves
Multiple layers
6
5 y = 7.188E-08x + 5.290E+00
4
3 y = 7.500E-08x + 3.240E+00
2
T
2
y = 2.500E-07x + 1.000E+00
1
0
0.0E+00
1.0E+06
2.0E+06
3.0E+06
4.0E+06
5.0E+06
6.0E+06
2
X
Time-distance (T-X) curves
Multiple layers
Direct waves
– source-generated wave that travels directly from source to
receiver
– usually first arrivals at near offsets
– T-X curve is a straight line with intercept = 0
– attenuated by NMO muting and stacking
Head waves (refractions)
– generated by critically refracted waves from near-surface
layers
– Usually first arrivals at far offsets
– T-X curve is a straight line with intercept 0
– attenuated by NMO muting and stacking
Seismic events
Non-primary events
Diffractions
– generated by abrupt lateral changes in lithology
– T-X curve is a hyperbola
– Amplitude falls off rapidly away from the apex.
– attenuated by migration
Seismic events
Non-primary events
Multiples
– generated by waves reflected more than once
– T-X curve is a hyperbola.
– NMO correction does NOT flatten them.
– Very high reflection coefficients are needed to produce
distinctive multiples on the seismic section.
– Most common type is water reverberation.
– attenuated by various advanced techniques
Seismic events
Non-primary events
Ground roll
– generated by source
– They are surface waves traveling along the ground surface.
– T-X curve is a straight line with intercept = 0.
– frequency content < 10 Hz
– low velocities (100-1000 m/s)
– attenuated by arrays, frequency filtering, or F-K filtering
Seismic events
Non-primary events
Subsurface
First multiple reflector
X (m)
0 500 1000 1500 2000 2500
0.0
R1 R2
0.2 Direc
t
0.4
Head wave (refraction)
T (s)
0.6
Primar
0.8
y First
Ground multiple
1.0
roll
Note varying quality
and artifacts between
land and marine data
and sources
(AGC applied)
Incoherent noise
– generated by near-surface effects (e.g., humans, animals,
machines, equipment, wind, plants, scatterings, … etc)
– random in nature
– Signal-to-noise ratio (S/N) is the ratio between signal and
noise energies in a specific portion of the section.
– Poor sections have S/N < 1.0.
– attenuated by stacking
– Stacking M traces enhances the S/N by M1/2.
Zero-offset section
Recorded data
Reflected waves
time
Because the velocity is not known exactly, the
sections are plotted versus two-way travel time rather
than depth
Data is noisy (due to ambient noise, electronics, reverberations, etc)and reflections are
weak.
Assume that the signal is coherent between geophones and that the noise is random.
By adding the data together, the signal will increase and the noise will cancel.
We only want to add all reflection from the same reflection point!
Example of stacking
1
Ideal wavelet
Klauder wavelet
(f = 20 – 80 Hz)
0.5
Amplitude
Ricker wavelet
(f = 30 Hz)
0
-40 -20 0 20 40
-0.5
T (msec)
Seismic resolution
shift =T = 24 ms
s hift =/2 = 12 ms
s hift =/4 = 6 ms
s hift =/6 = 4 ms
Original wavelet
= 24 ms
Most rocks are composed of a matrix with pore space. The matrix consists
of grains and perhaps some cements.
The porosity is defined as the percentage of empty space, anywhere from roughly 0 to
30% (larger values possible, but rare). The pore space is filled with fluid or gas (e.g.
water, oil, gas).
Diagonal Diagonal
Front view Front view
cross-section cross-section
Seismic velocity
Porosity relations
Rock Matrix
Fluid
Vf Vm
Vr
Earth’s surface
ith layer
Nth
layer
ti = vertical traveltime across ith layer tN = vertical traveltime across Nth layer
Vi = interval velocity of ith layer VN = interval velocity of Nth layer
Ti1 = total vertical time to top of ith layer TN1 = total vertical time to top of Nth layer
Ti2 = total vertical time to bottom of ith layer TN2 = total vertical time to bottom of Nth layer
Seismic velocity
Types
Average velocity
V i ti
V i 1
N
ti
i 1
Seismic velocity
Types
RMS velocity
N 1/2
V2 t
i i
V i 1
N
t
i
i 1
Seismic velocity
Types
Stacking velocity
– found by fitting a hyperbola to the near-offset T-X curve.
– usually determined by velocity analysis during seismic data
processing
– At small offsets, RMS and stacking velocities are nearly
equal.
Seismic velocity
Types
Vtrue
T2 VRMS (tangent to Vtrue at X = 0)
Vs (best-fit line to Vtrue)
X2
Seismic velocity
Types
1/ 2
2
t2
2
t1
Vi V 2 V 1
t 2 t1
Well data:
– sonic log
– well shooting
– VSP
Seismic (T-X) data:
– T2-X2 method: by fitting a straight line to the T2-X2 curve to
find the stacking velocity
– T-TNMO method: by searching for the velocity that produces
the best NMO correction.
Velocity determination
T-TNMO method
X
Low Vs
As T0 After
Vtrue
High Vs NMO
Before
NMO
Vtrue
Low Vs
High Vs
V
T
As: peak-amplitude of
TNMO X2 / (2T0 Vs2)
the stacked trace
Seismic velocity
Uses of velocity data
Sources
– Dynamite
Impulsive
Ricker wavelet
– Vibroseis
Non-impulsive
Long sweep
Autocorrelated
Klauder wavelet
Seismic data acquisition
Land equipment
Detectors
– Geophone
coil hanging inside cylindrical magnet by spring
Magnet moves with ground.
Coil stays fixed by spring inertia.
electric current produced
measure ground velocity
important to plant them firmly and vertically
S•Geophone (SmartGeophone, SMG)
FUNCTION
Signal conditioning and digitizing of seismic signals
Interpretation of command, returning status and geophone response in digital format via a twisted quad wire
telemetry bus
Tests the performance of each geophone and electronics
PHYSICAL
Lightweight, watertight, rugged housing
SPECIFICATIONS
Input Impedance 1KΩ damping (>25 without damping), || 5nF
Preamp Gains 0dB, 12dB, 24dB, 36dB
Full Scale Input Levels
0dB 5Vpp
12dB 1.25Vpp
24dB 312.5mVpp
36dB 78.1mVpp
Offset digitally zeroed at all gains
Sampling Interval 0.25, 0.5, 1ms, 2ms
Bandwidth (-3dB) 428Hz
Stop Band Attenuation
(above Nyquist measured -6dB below full scale) >130dB
Passband Ripple (below 400Hz) 0.01dB
Passband Phase Characteristic linear
Signal to Noise Ratio
(RMS to RMS, 800 Ohm terminated input)
0dB 123dB (typ) >120dB
12dB 122dB (typ) >118dB
24dB 115dB (typ) >112dB
36dB 103dB (typ) >100dB
Total Harmonic Distortion
(measured -6dB below full scale, 31.25Hz)
0dB 115dB (typ) >110dB
12dB 110dB (typ) >100dB
24dB 110dB (typ) >100dB
36dB 100dB (typ) >90dB
Gain Accuracy (absolute) 1% (typical)
Gain Accuracy (relative at different gains) 0.4% (typical)
Power Consumption 250mW (typical)
Operating Temperature -40ºC to 75ºC
S•Geophone String (SMG String)
Multiple SMG sensors wired together comprise an SMG String.
An SMG string consists of four basic components:
A string connector
SMG's
Cable segments
String terminator
Due to the modular design of the SMG string, individual
components may be easily removed and replaced. Although
SMGs are wired together, each sensor returns data separately
from the others.
In a conventional analog geophone string, sensors are
electrically wired together in a serial and/or parallel manner.
This means that one improperly planted or damaged
conventional sensor could corrupt the data from an entire
string. On the other hand, with the SMG String each SMG
returns its data separately from the rest of the SMG sensors
providing complete data isolation from one sensor to the
next.
Land acquisition
Sources
– Air gun
blows high-pressure air into water
most commonly used
Detectors
– Hydrophone
made of a piezoelectric material
generates voltage when stressed
measure fluid acceleration
independent of wave direction
Depth is 10-20 m under water.
mounted in a streamer
streamer length up to 6 km
Marine acquisition
• source is usually airguns – compressed air explosions
• the bubbles oscillate so use a "tuned" array
• hydrophones dragged behind ship and are suspended below surface of water (and
always at same elevation)
• geometry usually pretty good but lines tend to drift to one side due to currents, etc
• multiples can be a problem, especially in shallow water and hard bottom (no mud)
• good at getting energy into the rocks (especially with soft bottom)
• geophones at same elevation; no statics corrections required
• data is better than land data
Seismic reflection acquisition
Tape
storage
2-D Field methods
The CMP method
Stacking chart
– Horizontal axis indicates geophone location.
– Vertical axis indicates source location.
– used to sort traces into gathers
– on the chart:
Points along one diagonal represent a CMP gather.
Points along the other diagonal represent an offset gather.
Points along a horizontal line represent a shot gather.
Points along a vertical line represent a geophone gather.
2-D Field methods
Spreads