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Reasons for choosing the topic :

Films play an important role in our lives.


They interpret the way we see things around us.
It is difficult to imagine cinema taking place in a vacuum.
Without the scene to fill each storyline, we cannot be transported
away from our reality to the world of the film we are immersed in.
Architecture helps in making this possible.

AIM:
• To create to provide a place where filmmakers have all the necessary services to make a film
from scratch till the end.
• To create a place for students, film enthusiasts and the general public to immerse in the world of
cinema.
• A building which would catalyze urban interaction by creating a platform to learn about the art
of film-making.
OBJECTIVES:
• To achieve maximum transparency of space with interlinking of indoor and outdoor spaces.
• Design a natural, creative, enjoyable and a relieving casual and professional environment
• Create a major hot-spot in the film city for tourism.
• Set designs inspite of just focussing on the built form.
• Street scape ,Landscapes, film studios would also be a major part of the design.

SITE :
Manapet village, Pondicherry, India
Site area -15 acres
The site is almost 15 km from Pondicherry
and 10 km from Cuddalore
SITE JUSTIFICATION :
• The site is near the beach front.
• The city’s tree-lined boulevards, beach-front and streetscapes that exude an old-world charm and
draw tourists from across the world have also served as a setting for film-makers to advance their
plots.
• The shooting for the film went on for about six months, nearly 450 rooms in various hotels were
booked and nearly 100 crore was paid as rent to them.
• The in turn increases the facility to create substantial job opportunities for the local youth, apart
from increasing the tourist footfall to Puducherry.

LIVE CASE STUDIES: NET CASE STUDIES:


• Ramoji Rao film city, Hyderabad • Busan Cinema Center, Busan
• Innovative film city , Bangalore • Nepal film development company
• Dadasaheb Phalke film city, Mumbai • Three mills studio, London

BOOKS:
• Behind the Scenes by PHOEBE ALDER
• The Hand Book of Set Design by Colin Wilson
ARCHITECTURAL CONTENT
GENERAL ADMINISTRATION PRE-PRODUCTION POST PRODUCTION
Lobby space Office Sound Mixing Studio
Offices Producers Office Dubbing Studio
Library and Archive Directors Office Review Theatre
Rest Area Storyboard Office Color lab
Restrooms Assistant Production Area Editing studio
Storage Conference Room
Rehearsal Hall

FOOD COURT, DINER AND SHOPS PRODUCTION OUTDOOR SPACE


Indoor Shooting Floor Outdoor Shooting Space
Food Shops Production Control Room Backlot Space
Shops Make Up Room Plaza Area
Sitting Area Workshop
Restroom Store
General Workshop
MULTIPURPOSE Props Shop
Tailoring
Concert Hall Material Supply
Cineplex Equipment Storage
SPECIAL STUDY

BIOMIMICRY - Nature Does It Better


Biomimicry in architecture and manufacturing is the practice of designing buildings and products
that simulate or co-opt processes that occur in nature.

REASONS
Nourishing Curiosity
Going Beyond Form
Giving Permission to Play
Making the place more interesting and attract public
Water Cube (Beijing National Aquatics Center)
METHODOLOGY
FILM CITY

AIMS & OBJECTIVES

LIVE CASE STUDY LITERATURE REVIEW NET CASE STUDY

PROGRAM FORMULATION

SITE ANALYSIS CONCEPT

FINALISATION OF AREA DESIGN GUIDELINES FINALISATION OF FUNCTIONAL


REQUIREMENT ACTIVITIES

ZONING

MASTER/SITE ARCHITECTURAL DESIGN


PLANNING & DETAILING

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