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Lecture 3

Mei-Chen Yeh
2010/03/16
Announcements (1)
• Assignment formats:
– A word or a pdf file
– Subject (主旨):
Multimedia System Design-Assignment #X-your
student id-your name
Multimedia System Design-Assgnment #2-697470731-游宗毅
– File name (檔名)
Assignment #X-your student id-your name
Assignment #2-697470731-游宗毅.doc
Announcements (2)
• For the assignment#2…
• If you did not use either a pdf or a doc file, please re-send
your report to TA using the format.
• Due 03/16 (today)
…and based on TA’s clock
Announcements (3)
• The reading list is finally released!
• Sources:
– Proceedings of ACM MM 2008
– Proceedings of ACM MM 2009
– The best paper in MM 2006 and MM 2007
• Interesting papers not on the list? Let me
know!
Announcements (4)
• So you need to…
– Browse the papers
– Discuss with your partners about the paper choice
– …and do it as soon as possible! I love that paper!

That paper sucks…


How to access the papers?
• The ACM digital library
– http://portal.acm.org/
– Should be able to download the papers if you connect to the site on
campus

• MM08 paper on the web


– http://mpac.ee.ntu.edu.tw/multimediaconf/acmmm2008.html

• Google search
Next week in class
• Bidding papers! (論文競標)
• Each team will get a ticket, where you put
your points.

Ticket # 7
Team name: 夜遊隊
Team members: 葉梅珍 游宗毅
-------------------------------------------------------------------
paper1 paper2 paper3 paper4 … paper 25
50 10 15 20 5
Total : 100 points
Bidding rules
• The team with the most points gets the paper.
• Every team gets one paper.
• When a tie happens…

…and the winner takes the paper.


More about the bidding process
• Just, fair, and open!
公平 公正 公開

• I will assign a paper to teams in which no one


show up for the bid.

Questions
Multimedia Compression (1)
Outline
• Introduction
• Information theory
• Entropy (熵) coding
– Huffman coding
– Arithmetic coding
Why data compression?
• Transmission and storage

Approximate Bit Rates for Uncompressed Sources

– For uncompressed video


• CD-ROM (650MB) could store 650MB x 8 / 221Mbps ≈ 23.5
seconds
• DVD-5 (4.7GB) could store about 3 minutes
What is data compression?
• To represent information in a compact
form (as few bits as possible)
• Technique
Compressed data

Compression Reconstruction

Original Reconstructed data


Codec = encoder + decoder
Technique (cont.)
• Lossless
– The reconstruction is identical to the original.
Do not send money!
Do now send money!

• Lossy
– Involves loss of information
Example: image codec Lossy!

Encoder Decoder
Lossless?
source Not necessarily true!
Performance Measures
How do we say a method is good or bad?

• The amount of compression


• How closely the reconstruction is
• How fast the algorithm performs
• The memory required to implement the
algorithm
• The complexity of the algorithm
• …
Two phases: modeling and coding
Original Compressed data

Encoder
Fewer bits!

• Modeling
– Discover the structure in the data
– Extract information about any redundancy
• Coding
– Describe the model and the residual (how the
data differ from the model)
Example (1)

• 5 bits * 12 samples = 60 bits


• Representation using fewer bits?
Example: Modeling

n
xˆn  n  8 n  1,2,...
Example: Coding
Original data xn

Model xˆn  n  8 10 11 12 13 14 15 16 17 18 19 20

Residual en  xn  xˆn 0 1 0 -1 1 -1 0 1 -1 -1 1 1

• {-1, 0, 1}
• 2 bits * 12 samples = 24 bits (compared with
60 bits before compression)
We use the model to predict the value, then encode the residual!
Another Example
• Morse Code (1838)

Shorter codes are assigned to letters that


occur more frequently!
A Brief Introduction to Information
Theory
Information Theory (1)
• A quantitative (量化的) measure of information
– You will win the lottery tomorrow.
– The sun will rise in the east tomorrow.
• Self-information [Shannon 1948]
P(A): the probability that the event A will happen
1
i( A)  log b   log b P( A)
P( A)
b determines the unit of information

The amount of surprise or uncertainty in the message


Information Theory (2)
• Example: flipping a coin
– If the coin is fair
P(H) = P(T) = ½
i(H) = i(T) = -log2(½) = 1 bit

– If the coin is not fair


P(H) = 1/8, P(T)=7/8
i(H) = 3 bits, i(T) = 0.193 bits
The occurrence of a HEAD conveys more information!
Information Theory (3)
• For a set of independent events Ai A  S i

– Entropy (the average self-information)


H (S )   P( Ai )i( Ai )   P( Ai ) log b P( Ai )

– The coin example


• Fair coin (1/2, 1/2): H=P(H)i(H) + P(T)i(T) = 1
• Unfair coin (1/8, 7/8): H=0.544
Information Theory (4)
• Entropy
– The best a lossless compression scheme can do
– Not possible to know for a physical source
– Estimate (guess)!
• Depends on our assumptions about the structure of
the data
Estimation of Entropy (1)
• 1 2 3 2 3 4 5 4 5 6 7 8 9 8 9 10
– Assume the sequence is i.i.d.
• P(1)=P(6)=P(7)=P(10)=1/16
P(2) =P(3)=P(4)=P(5)=P(8)=P(9)=2/16
• H = 3.25 bits
– Assume sample-to-sample correlation exists
• Model: xn = xn-1 + rn
• Residuals: 1 1 1 -1 1 1 1 -1 1 1 1 1 1 -1 1 1
• P(1)=13/16, P(-1)=3/16
• H = 0.7 bits
Estimation of the Entropy (2)
• 12123333123333123312
– One symbol at a time
• P(1) = P(2) = ¼, P(3) = ½
• H = 1.5 bits/symbol
• 30 (1.5*20) bits are required in total
– In blocks of two
• P(1 2) = ½, P(3 3)=½
• H = 1 bit/block
• 10 (1*10) bits are required in total
Coding
Coding (1)
• The assignment of binary sequences to elements of an
alphabet

letter
_ codeword

alphabet code

• Rate of the code: average number of bits per symbol


• Fixed-length code and variable-length code
Decodable
Ambiguous Not uniquely With one-
decodable symbol delay

Prefix code
instantaneous
Coding (3)
• Example of not uniquely decodable code

Letters Code
a1 0
a2 1 a2 a3 => 100
a3 00 a2 a1 a1 => 100
a4 11

back
Coding (4)
• Not instantaneous, but uniquely decodable
code
a2

Oops!

a2 a3 a3 a3 a3 a3 a3 a3 a3
Prefix Codes
• No codeword is a prefix to another codeword
• Uniquely decodable
Huffman Coding

• Basic algorithm
• Extended form
• Adaptive coding
Huffman Coding
• Observations of prefix codes

– Frequent symbols have shorter codewords


– The two symbols that occur least frequently have
the same length
Huffman procedure:
Two least frequent symbols differ only in the last bit. Ex: m0, m1
Algorithm
• A = {a1, a2, a3, a4, a5}
• P(a1) = 0.2, P(a2) = 0.4, P(a3) = 0.2, P(a4) = 0.1, P(a5) = 0.1
0 (1)
a’1(0.6)
0
a’3(0.4)
1 1
1
0 a’4(0.2)
0 1
a3(0.2) a4(0.1) a5(0.1) a1 (0.2) a2 (0.4)
000 0010 0011 01 1
Algorithm
• Entropy: 2.122 bits/symbol
• Average length: 2.2 bits/symbol

0 (1) (1)
0
a’1(0.6) 1
0
a’2(0.6)
a’3(0.4)
1 1
1 1
0 a’4(0.2) 0 a’4(0.2) a’1(0.4)
0 1 0 1 0 1

a3(0.2) a4(0.1) a5(0.1) a1 (0.2) a2 (0.4) a2 (0.4) a4(0.1) a5(0.1) a1(0.2) a3(0.2)
000 0010 0011 01 1 00 010 011 10 11

Which code is preferred? The one with minimum variance!


Exercise
e h l o p t w
30.5% 13.4% 9.8% 16.1% 5% 22.8% 2.4%

e (30.5) h (13.4) o (16.1) p (5.0) w (2.4) l (9.8) t (22.8)


Length of Huffman Codes
• A source S with A = {a1,…,ak} and {P(a1),…,P(ak)}
K
– Average codeword length: l   P(ai )li
i 1

• Lower and upper bounds


H (S )  l  H (S )  1

entropy of the source


average code length
Extended Huffman Codes (1)
• Consider small alphabet and skewed probabilities
– Example: symbol Prob. codeword
a 0.9 0
1 bit / letter
b 0.1 1
No compression!

• Block multiple symbols together


symbol Prob. codeword
aa 0.81 0
ab 0.09 10
ba 0.09 110
bb 0.01 111 0.645 bit / letter
Extended Huffman Codes (2)
Another example:

H = 0.816 bits/symbol
= 1.2 bits/symbol
1
H (S )  l  H (S ) 
blk size
H = 1.6315 bits/block = 0.816 bits/symbol
= 1.7228 / 2 = 0.8614 bits/symbol
Adaptive Huffman Coding (1)
• No initial knowledge of source distribution
• One-pass procedure
• Based on statistics of encountered symbols

Maintain a Huffman Tree!


Adaptive Huffman Coding (2)
• Huffman tree
• Node (id, weight)
weight: # of
• Sibling property occurrence
– w(parent) = sum of w(children)
– ids are ordered with non-
decreasing weights

Id: 1 2 3 4 5 6 7 8 9 10 11
w: 2 3 5 5 5 6 10 11 11 21 32
Non-decreasing!
Adaptive Huffman Coding (3)
• NYT (not yet transmitted) code
– w(NYT) = 0
– Transmitted when seeing
a new letter
– Smallest id in the tree
• Uncompressed code
(ex: m letters)
Adaptive Huffman Coding: Encode (1)
Input: [a a r d v a r k] (Alphabet: 26 lowercase letters)
Initial tree

a a NYT r
00000 1 0 10001

Output: 00000 1 010001


Adaptive Huffman Coding: Encode (2)

Input: [a a r d v a r k] (Alphabet: 26 lowercase letters)


NYT d NYT v
00 00011 000 1011
5

Output: 0000010100010000011 001011


Adaptive Huffman Coding: Encode (3)
Tree update
5 5

3 3 2

Swap 47 and 48
Adaptive Huffman Coding: Encode (4)
Tree update
5

3 2
49 50

48
47

45 46
Swap 49 and 50
43 44
Adaptive Huffman Coding: Decode (1)
Input: 0000010100010000011001011…
Initial tree

0000 00000 1
Not in the uncompressed code
Get one more bit
a a

Output: a a
Adaptive Huffman Coding: Decode (2)
Input: 0000010100010000011001011…

0 1000 10001 00
NYT Not in the uncompressed code r NYT
Get one more bit

Output: aa r ……
Arithmetic Coding
• Basic algorithm
• Implementation
Cases where Huffman Coding doesn’t work well

Letter Probability Codeword


Small alphabet
Skewed probability a1 0.95 0
a2 0.02 11
a3 0.03 10
H = -0.95*log(0.95)-0.02*log(0.02)-0.03*log(0.03)=0.335 bits/symbol
Average length = 0.95*1+0.02*2+0.03*2 = 1.05 bits/symbol

Average length = 1.222 bits/block = 0.611 bits / symbol


Huffman codes for large blocks
• # {codeword} grows exponential with
block size
– N symbols, group m symbols for a block =>
Nm codewords
• Generate codes for all sequences given a
length m
• Not efficient!
Arithmetic Coding: Generate a tag
• View the entire sequence as a big block
– Step 1: Map the sequence into a unique tag
Ex: A = {a1, a2, a3}, P(a1) = 0.7, P(a2) = 0.1, P(a3) = 0.2
Encode a1, a2, a3, …
0.0 0.0 0.49 0.546

a1 a1 a1 a1

0.7 a2 0.49 a2 0.539 a2 0.5558 a2


0.8 0.56 0.546 0.5572
a3 a3 a30.553 a3
1.0 0.7 0.56 0.56

– Step 2: Generate a binary code for the tag


Arithmetic Coding: Interpret the tag
Ex: 0.553 Update the number: Update the number
(0.553-0.0)/(0.7-0.0) (0.553-0.49)*(0.56-0.49)
= 0.79 = 0.9
0.0 0.0 0.0

a1 a1 a1

0.7 a2 0.7 a2 0.7 a2


0.8 0.8 0.8
a3 a3 a3
1.0 1.0 1.0

a1 a2 a3
l(1) = 0.0 l(2) = 0.0+(0.7-0.0)*0.7=0.49 l(3) = 0.7+(0.8-0.7)*0.8
u(1) = 0.7 u(2) = 0.0+(0.7-0.0)*0.8=0.56 u(3) = 0.7 +(0.8-0.7)*1.0
One more example
• A = {a1, a2, a3}, P(a1) = 0.8, P(a2) = 0.02, P(a3) = 0.18
Encode a1, a3, a2, a1

0.0 0.0 0.656 0.7712

a1 a1 a1 a1 (0.7712+0.773504)/2
= 0.772352

0.8 a2 0.64 a2 0.7712 a 0.773504 a2


2
0.82 0.656 0.77408 0.77356
a3 a3 a3 a3
1.0 0.8 0.8 0.77408
Ex: 0.772352
(0.772352-0.7712)*(0.77408-0.0.7712)
= 0.4

(0.772352-0.0)/(0.8-0.0) (0.772352-0.656)*(0.8-0.656)
= 0.96544 = 0.808

0.0 0.0 0.0 0.0

a1 a1 a1 a1

0.8 a2 0.8 a2 0.8 a2 0.8 a2


0.82 0.82 0.82 0.82
a3 a3 a3 a3
1.0 1.0 1.0 1.0

l(1) = 0.0 l(2) = 0.0+(0.8-0.0)*0.82=0.656 l(3) = 0.656+(0.8-0.656)*0.8=0.7712


u(1) = 0.8 u(2) = 0.0+(0.8-0.0)*1.0=0.8 u(3) = 0.656+(0.8-0.656)*0.82=0.77408
Generating a binary code
• Use the binary representation of the tag
– Truncate to bits
– probability↗, interval↗, required bits↘
0.0
Ex: In binary
Symbol Prob. Cdf Tag Code
a1 0.5 0.5 0.25 .0100 2 01 a1
a2 0.25 0.75 0.625 .1010 3 101 0.5
a2
a3 0.125 0.875 0.8125 .1101 4 1101
0.75
a4 0.125 1.0 0.9375 .1111 4 1111 a3
0.875 a4
An extreme case where the sequence has only one letter
1.0
2
– Bounds: H (S )  l  H (S ) 
sequence length
Adaptive Arithmetic Coding
• A = {a1 , a2 , a3}
• Input sequence: a2 a3 a3 a2

0.0 0.33 0.58 0.63 a 0.64


1/4 a1 1/5 a1 1/6 1 1/7 a1
1/3 a1 0.60 0.64
0.42
0.33 2/6 a2 3/7 a2
2/5 a2
1/3 a2 2/4 a2 0.65
0.63
0.67 a3
0.58 3/6 a3
1/3 a3 a3 2/5 a3 3/7
1/4
1.0 0.67 0.67 0.67 0.65
Implementation
• Two problems
– Finite precision Synchronized rescaling!
– Transmit the first bit after seeing the entire
sequence Incremental encoding!
Implementation: Encode (1)
• Incremental coding
– Send the MSB when l(k) and u(k) have a common
prefix
• Rescaling
– Map the half interval containing the code to [0, 1)

E1: [0, 0.5) E2: [0.5, 1)


E1(x) = 2x E2(x) = 2(x-0.5)
Send 0 Send 1
Left shift 1 bit Left shift 1 bit
Implementation: Encode (2)
Example: a1, a3, a2, a1 (tag: 0.7734375)
0.0

a1 a1 a3 send 1 send 1
a2
0.8 a2
0.82
1.0
a3 send 0

E1: [0, 0.5) -> [0, 1); E1(x) = 2x


E2: [0.5, 1) -> [0, 1); E2(x) = 2(x-0.5) send 0
Implementation: Encode (3)

send 0 Use 0.5


send 10…0

a1
0.7734375
send 1 =(.1100011)2

How to stop?
1.Send the stream size
2.Use EOF (00…0)
Implementation: Decode (1)
Input: 11000110…0
Find the smallest interval (0.82-0.8=0.02) => 6 bits
(2-6 < 0.02) 11000110…0

11000110…0
11000110…0
.110001=0.765625 11000110…0
decode a1
11000110…0

11000110…0
.100011=0.546875
update code: update code:
(0.765625-0)/(0.8-0) (0.546875-0.312)/0.6-0.312
11000110…0
=0.957 =0.8155
decode a3 decode a2
Implementation: Decode (2)
11000110…0

.10=0.5
update code:
(0.5-0.3568)/(0.54112-0.3568)
=0.7769
decode a1
Enhancement (optional)
• One more mapping:
– E3: [0.25, 0.75) -> [0, 1); E3(x) = 2(x-0.25)

How do we transfer information


about an E3 mapping to the
decoder?
E3 mapping
• E3E1
0.0 0.25

0.25 0.375

0.5 0.5 [¼, ½): send 0 1


0.75 0.625

1.0 0.75
• E3E2 0.0 0.25

0.25 0.375

0.5 0.5 [½, ¾): send 1 0


0.75 0.625

1.0 0.75
E3 mapping
• E3…E3E1 [¼, ½): 01 [¼+⅛, ½): 011 [¼+⅛+…, ½): 011…1
0.0 0.25 0.375 m
m
0.25 0.375 0.4375

0.5 0.5 0.5


… 0.5

0.75 0.625 0.5625

1.0 0.75 0.625

Send 0 1 1 … 1
• E3…E3E2 Send 1 0 0 … 0
m
E3 mapping: Encode
a2

Example: a1, a3, a2, a1 (tag: 0.7734375)


0.0 send 1 0 m = 0

a1 a1 a3 send 1

0.8 a2
send 0
0.82
a3
1.0

send 0
E1: [0, 0.5) -> [0, 1); E1(x) = 2x m=1
E2: [0.5, 1) -> [0, 1); E2(x) = 2(x-0.5)
E3: [0.25, 0.75) -> [0, 1); E3(x) = 2(x-0.25)
E3 mapping: Encode
a1

send 1
Use 0.5
send 10…0

Output:
m=1
11000110…0
E3 mapping: Decode
Input: 11000110…0
Find the smallest interval (0.82-0.8=0.02) => 6 bits
(2-6 < 0.02)
11000110…0 m = 0

11000110…0 11000110…0
11000110…0
.110001=0.765625
decode a1
11000110…0

m=1
11000110…0
update code:
.100011=0.546875
(0.765625-0)/(0.8-0)
2*(0.546875-0.25)=0.5938 m=1
=0.957
update code:
decode a3
(0.5938-0.124)/(0.7-0.124)
=0.8155 decode a2
E3 mapping: Decode
m=1

. 10…0 = 0.5
2*(0.5-0.25)=0.5
update code:
(0.5-0.2136)/(0.58224-0.2136)
=0.7769 decode a1

Output:
a1 a3 a2 a1
Next week
• In-class paper bidding
• Decide how you distribute your points with
your partners before coming to the class!

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