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Source: Alex Likos Paper, Engineering and Computer Science Union College
Point of Sailing
A = No-go Zone
B = Close-hauled
C = Beam Reach
D = Broad Reach
E = Running
Part of a Sailboat
Keel
Wind Indicator Sail
Main Sheet
Rudder
Tiller
Wind Indicator
Sail
Tiller
1 2 3 4 5 6
Input :
• Boat facing
• Wind Speed Output:
• Wind Direction • Position of the
• How much the OUTPUT sheet (the ropes
boat is heeling that one uses to
• How the skipper is INPUT control the sail)
distributing his • The position of
weight to rudder
counteract the
heeling of boat
• The location of a
waypoint
Neural Network
Sail Simulator 5
(wind speed,
a direction etc with
NMEA format)
b σ
c Ɵ
f
Neural sailboat steering
Sea State
Neural
Neural Procces
Controller
Network P
(1/P) Output
Learning - Learning -
Input
+ +
Desired
1/P
Respons
Neural Network Test
2000 iterations:
0.004
0.004 error of rudder position
0.002
0.000002 error of sail position
8000 iterations:
0.002 error of rudder position
0.000002
0.0002 0.0000005 error of sail position
10000 iterations:
0.0000005
0.0002 error of rudder position
0.0000002 0.0000002 error of sail position
Although the project does not deal specifically with the real world, it is using the
same kind of information that is obtainable from digital sensors.
A neural network that was trained using data generated by realistic simulator will
perform just fine in the real world.