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Chapter 4

Network Layer

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Network Layer 4-1


Chapter 4: network layer
chapter goals:
 understand principles behind network layer
services:
 network layer service models
 forwarding versus routing
 how a router works
 routing (path selection)
 broadcast, multicast
 instantiation, implementation in the Internet

Network Layer 4-2


Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
4.3 what’s inside a router  hierarchical routing
4.4 IP: Internet Protocol 4.6 routing in the Internet
 datagram format  RIP
 IPv4 addressing  OSPF
 ICMP  BGP
 IPv6 4.7 broadcast and multicast
routing

Network Layer 4-3


Network layer
application

 transport segment from transport


network

sending to receiving host data link


physical
network network

 on sending side network


data link
data link
physical
data link
physical

encapsulates segments physical network


data link
network
data link

into datagrams physical physical

 on receiving side, delivers network


data link
network
data link

segments to transport
physical physical
network
data link

layer network
physical
application
transport
 network layer protocols network
data link
physical
network
data link
network
data link

in every host, router data link


physical
physical physical

 router examines header


fields in all IP datagrams
passing through it
Network Layer 4-4
Two key network-layer functions
 forwarding: move packets analogy:
from router’s input to
appropriate router  routing: process of
output planning trip from source
to dest
 routing: determine route
taken by packets from  forwarding: process of
source to dest. getting through single
interchange
 routing algorithms

Network Layer 4-5


Interplay between routing and forwarding

routing algorithm routing algorithm determines


end-end-path through network

local forwarding table forwarding table determines


header value output link local forwarding at this router
0100 3
0101 2
0111 2
1001 1

value in arriving
packet’s header
0111 1

3 2

Network Layer 4-6


Connection setup
 3rd important function in some network
architectures:
 ATM, frame relay, X.25
 before datagrams flow, two end hosts and
intervening routers establish virtual connection
 routers get involved
 network vs transport layer connection service:
 network: between two hosts (may also involve intervening
routers in case of VCs)
 transport: between two processes

Network Layer 4-7


Network service model
Q: What service model for “channel” transporting
datagrams from sender to receiver?
example services for example services for a flow
individual datagrams: of datagrams:
 guaranteed delivery  in-order datagram
 guaranteed delivery with delivery
less than 40 msec delay  guaranteed minimum
bandwidth to flow
 restrictions on changes in
inter-packet spacing

Network Layer 4-8


Network layer service models:

Network Layer 4-9


Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
4.3 what’s inside a router  hierarchical routing
4.4 IP: Internet Protocol 4.6 routing in the Internet
 datagram format  RIP
 IPv4 addressing  OSPF
 ICMP  BGP
 IPv6 4.7 broadcast and multicast
routing

Network Layer 4-10


Connection, connection-less service
 datagram network provides network-layer
connectionless service
 virtual-circuit network provides network-layer
connection service
 analogous to TCP/UDP connection-oriented /
connectionless transport-layer services, but:

Network Layer 4-11


Virtual circuits
“source-to-dest path behaves much like telephone
circuit”
 performance-wise
 network actions along source-to-dest path

 call setup, teardown for each call before data can flow
 each packet carries VC identifier (not destination host
address)
 every router on source-dest path maintains “state” for
each passing connection
 link, router resources (bandwidth, buffers) may be
allocated to VC (dedicated resources = predictable
service)
Network Layer 4-12
VC implementation
a VC consists of:
1. path from source to destination
2. VC numbers, one number for each link along path
3. entries in forwarding tables in routers along path
 packet belonging to VC carries VC number
(rather than dest address)
 VC number can be changed on each link.
 new VC number comes from forwarding table

Network Layer 4-13


VC forwarding table
12 22 32

1 3
2
VC number
interface
forwarding table in number
northwest router:
Incoming interface Incoming VC # Outgoing interface Outgoing VC #

1 12 3 22
2 63 1 18
3 7 2 17
1 97 3 87
… … … …

VC routers maintain connection state information!


Network Layer 4-14
Virtual circuits: signaling protocols
 used to setup, maintain teardown VC
 used in ATM, frame-relay, X.25
 not used in today’s Internet

Network Layer 4-15


Datagram networks
 no call setup at network layer
 routers: no state about end-to-end connections
 no network-level concept of “connection”
 packets forwarded using destination host address

application application
transport transport
network 1. send datagrams 2. receive datagrams network
data link data link
physical physical

Network Layer 4-16


Datagram forwarding table
4 billion IP addresses, so
routing algorithm rather than list individual
destination address
local forwarding table
list range of addresses
dest address output link (aggregate table entries)
address-range 1 3
address-range 2 2
address-range 3 2
address-range 4 1

IP destination address in
arriving packet’s header
1
3 2

Network Layer 4-17


Datagram forwarding table
Destination Address Range Link Interface

11001000 00010111 00010000 00000000


through 0
11001000 00010111 00010111 11111111

11001000 00010111 00011000 00000000


through 1
11001000 00010111 00011000 11111111

11001000 00010111 00011001 00000000


through 2
11001000 00010111 00011111 11111111

otherwise 3

Q: but what happens if ranges don’t divide up so nicely?


Network Layer 4-18
Longest prefix matching
longest prefix matching
when looking for forwarding table entry for given
destination address, use longest address prefix that
matches destination address.

Destination Address Range Link interface


11001000 00010111 00010*** ********* 0
11001000 00010111 00011000 ********* 1
11001000 00010111 00011*** ********* 2
otherwise 3

examples:
DA: 11001000 00010111 00010110 10100001 which interface?
DA: 11001000 00010111 00011000 10101010 which interface?
Network Layer 4-19
Datagram or VC network: why?
Internet (datagram) ATM (VC)
 data exchange among  evolved from telephony
computers  human conversation:
 “elastic” service, no strict  strict timing, reliability
timing req. requirements
 need for guaranteed service
 many link types  “dumb” end systems
 different characteristics  telephones
 uniform service difficult  complexity inside
 “smart” end systems network
(computers)
 can adapt, perform control,
error recovery
 simple inside network,
complexity at “edge”

Network Layer 4-20


How much buffering?
 RFC 3439 rule of thumb: average buffering equal
to “typical” RTT (say 250 msec) times link
capacity C
 e.g., C = 10 Gpbs link: 2.5 Gbit buffer
 recent recommendation: with N flows, buffering
equal to
RTT . C
N

Network Layer 4-21


Input port queuing
 fabric slower than input ports combined -> queueing may
occur at input queues
 queueing delay and loss due to input buffer overflow!
 Head-of-the-Line (HOL) blocking: queued datagram at front
of queue prevents others in queue from moving forward

switch switch
fabric fabric

output port contention: one packet time later:


only one red datagram can be green packet
transferred. experiences HOL
lower red packet is blocked blocking

Network Layer 4-22


Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
4.3 what’s inside a router  hierarchical routing
4.4 IP: Internet Protocol 4.6 routing in the Internet
 datagram format  RIP
 IPv4 addressing  OSPF
 ICMP  BGP
 IPv6 4.7 broadcast and multicast
routing

Network Layer 4-23


IP Address Classes

Network Layer 4-24


The Internet network layer
host, router network layer functions:

transport layer: TCP, UDP

routing protocols IP protocol


• path selection • addressing conventions
• RIP, OSPF, BGP • datagram format
network • packet handling conventions
layer forwarding
table
ICMP protocol
• error reporting
• router
“signaling”
link layer

physical layer

Network Layer 4-25


IP datagram format
IP protocol version 32 bits
number total datagram
header length length (bytes)
ver head. type of length
(bytes) len service for
“type” of data fragment fragmentation/
16-bit identifier flgs
offset reassembly
max number time to upper header
remaining hops live layer checksum
(decremented at
32 bit source IP address
each router)
32 bit destination IP address
upper layer protocol
to deliver payload to options (if any) e.g. timestamp,
record route
how much overhead? data taken, specify
(variable length, list of routers
 20 bytes of TCP
typically a TCP to visit.
 20 bytes of IP
or UDP segment)
 = 40 bytes + app
layer overhead

Network Layer 4-26


IP fragmentation, reassembly
 network links have MTU
(max.transfer size) -
largest possible link-level fragmentation:
frame


in: one large datagram
 different link types, out: 3 smaller datagrams
different MTUs
 large IP datagram divided
(“fragmented”) within net reassembly
 one datagram becomes
several datagrams
 “reassembled” only at …
final destination
 IP header bits used to
identify, order related
fragments
Network Layer 4-27
IP fragmentation, reassembly
length ID fragflag offset
example: =4000 =x =0 =0
 4000 byte datagram
one large datagram becomes
 MTU = 1500 bytes several smaller datagrams

1480 bytes in length ID fragflag offset


data field =1500 =x =1 =0

offset = length ID fragflag offset


1480/8 =1500 =x =1 =185

length ID fragflag offset


=1040 =x =0 =370

Network Layer 4-28


Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
4.3 what’s inside a router  hierarchical routing
4.4 IP: Internet Protocol 4.6 routing in the Internet
 datagram format  RIP
 IPv4 addressing  OSPF
 ICMP  BGP
 IPv6 4.7 broadcast and multicast
routing

Network Layer 4-29


IP addressing: introduction
223.1.1.1
 IP address: 32-bit
identifier for host, router
223.1.2.1

interface 223.1.1.2
223.1.1.4 223.1.2.9
 interface: connection
between host/router and 223.1.3.27
physical link 223.1.1.3
223.1.2.2
 router’s typically have
multiple interfaces
 host typically has one or
two interfaces (e.g., wired 223.1.3.1 223.1.3.2

Ethernet, wireless 802.11)


 IP addresses associated
with each interface 223.1.1.1 = 11011111 00000001 00000001 00000001

223 1 1 1

Network Layer 4-30


IP addressing: introduction
223.1.1.1
Q: how are interfaces
actually connected?
223.1.2.1

A: we’ll learn about that 223.1.1.2


223.1.1.4 223.1.2.9

in chapter 5, 6.
223.1.3.27
223.1.1.3
223.1.2.2

A: wired Ethernet interfaces


connected by Ethernet switches
223.1.3.1 223.1.3.2

For now: don’t need to worry


about how one interface is
connected to another (with no
A: wireless WiFi interfaces
intervening router)
connected by WiFi base station

Network Layer 4-31


Subnets
 IP address: 223.1.1.1
subnet part - high order
bits 223.1.1.2 223.1.2.1
223.1.1.4 223.1.2.9
host part - low order
bits 223.1.2.2
 what ’s a subnet ? 223.1.1.3 223.1.3.27

device interfaces with subnet


same subnet part of IP
address 223.1.3.1 223.1.3.2

can physically reach


each other without
intervening router network consisting of 3 subnets

Network Layer 4-32


Subnets
223.1.1.0/24
223.1.2.0/24
recipe 223.1.1.1

 to determine the 223.1.1.2 223.1.2.1


subnets, detach each 223.1.1.4 223.1.2.9

interface from its host 223.1.2.2


or router, creating 223.1.1.3 223.1.3.27

islands of isolated subnet


networks
 each isolated network 223.1.3.1 223.1.3.2

is called a subnet
223.1.3.0/24

subnet mask: /24


Network Layer 4-33
Subnets 223.1.1.2

how many? 223.1.1.1 223.1.1.4

223.1.1.3

223.1.9.2 223.1.7.0

223.1.9.1 223.1.7.1
223.1.8.1 223.1.8.0

223.1.2.6 223.1.3.27

223.1.2.1 223.1.2.2 223.1.3.1 223.1.3.2

Network Layer 4-34


IP addressing: CIDR
CIDR: Classless InterDomain Routing
 subnet portion of address of arbitrary length
 address format: a.b.c.d/x, where x is # bits in
subnet portion of address

subnet host
part part
11001000 00010111 00010000 00000000
200.23.16.0/23

Network Layer 4-35


IP addresses: how to get one?
Q: How does a host get IP address?

 hard-coded by system admin in a file


 Windows: control-panel->network->configuration-
>tcp/ip->properties
 UNIX: /etc/rc.config
 DHCP: Dynamic Host Configuration Protocol:
dynamically get address from as server
 “plug-and-play”

Network Layer 4-36


DHCP: Dynamic Host Configuration Protocol
goal: allow host to dynamically obtain its IP address from network
server when it joins network
 can renew its lease on address in use
 allows reuse of addresses (only hold address while
connected/“on”)
 support for mobile users who want to join network (more
shortly)
DHCP overview:
 host broadcasts “DHCP discover” msg [optional]
 DHCP server responds with “DHCP offer” msg [optional]
 host requests IP address: “DHCP request” msg
 DHCP server sends address: “DHCP ack” msg

Network Layer 4-37


DHCP client-server scenario

DHCP
223.1.1.0/24
server
223.1.1.1 223.1.2.1

223.1.1.2 arriving DHCP


223.1.1.4 223.1.2.9
client needs
address in this
223.1.3.27
223.1.2.2 network
223.1.1.3

223.1.2.0/24

223.1.3.1 223.1.3.2

223.1.3.0/24

Network Layer 4-38


DHCP client-server scenario
DHCP server: 223.1.2.5 DHCP discover arriving
client
src : 0.0.0.0, 68
Broadcast: is there a
dest.: 255.255.255.255,67
DHCPyiaddr:
server0.0.0.0
out there?
transaction ID: 654

DHCP offer
src: 223.1.2.5, 67
Broadcast: I’m a DHCP
dest: 255.255.255.255, 68
server! Here’s an IP
yiaddrr: 223.1.2.4
address youID:can
transaction 654 use
lifetime: 3600 secs
DHCP request
src: 0.0.0.0, 68
Broadcast: OK. I’ll take
dest:: 255.255.255.255, 67
yiaddrr: 223.1.2.4
that IP address!
transaction ID: 655
lifetime: 3600 secs

DHCP ACK
src: 223.1.2.5, 67
Broadcast: OK. You’ve
dest: 255.255.255.255, 68
yiaddrr: 223.1.2.4
got that IPID:
transaction address!
655
lifetime: 3600 secs
Network Layer 4-39
DHCP: more than IP addresses
DHCP can return more than just allocated IP
address on subnet:
 address of first-hop router for client
 name and IP address of DNS sever
 network mask (indicating network versus host portion
of address)

Network Layer 4-40


IP addressing: the last word...

Q: how does an ISP get block of addresses?


A: ICANN: Internet Corporation for Assigned
Names and Numbers http://www.icann.org/
 allocates addresses
 manages DNS
 assigns domain names, resolves disputes

Network Layer 4-41


Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
4.3 what’s inside a router  hierarchical routing
4.4 IP: Internet Protocol 4.6 routing in the Internet
 datagram format  RIP
 IPv4 addressing  OSPF
 ICMP  BGP
 IPv6 4.7 broadcast and multicast
routing

Network Layer 4-42


ICMP: internet control message protocol

 used by hosts & routers


to communicate network- Type Code description
0 0 echo reply (ping)
level information 3 0 dest. network unreachable
 error reporting: 3 1 dest host unreachable
unreachable host, network, 3 2 dest protocol unreachable
port, protocol 3 3 dest port unreachable
 echo request/reply (used by 3 6 dest network unknown
ping) 3 7 dest host unknown
 network-layer “above” IP: 4 0 source quench (congestion
 ICMP msgs carried in IP control - not used)
datagrams 8 0 echo request (ping)
9 0 route advertisement
 ICMP message: type, code 10 0 router discovery
plus first 8 bytes of IP 11 0 TTL expired
datagram causing error 12 0 bad IP header

Network Layer 4-43


Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
4.3 what’s inside a router  hierarchical routing
4.4 IP: Internet Protocol 4.6 routing in the Internet
 datagram format  RIP
 IPv4 addressing  OSPF
 ICMP  BGP
 IPv6 4.7 broadcast and multicast
routing

Network Layer 4-44


Interplay between routing, forwarding
routing algorithm determines
routing algorithm
end-end-path through network
forwarding table determines
local forwarding table
local forwarding at this router
dest address output link
address-range 1 3
address-range 2 2
address-range 3 2
address-range 4 1

IP destination address in
arriving packet’s header
1
3 2

Network Layer 4-45


Graph abstraction
5

v 3 w
2 5
u 2 1 z
3
1 2
x 1
y
graph: G = (N,E)

N = set of routers = { u, v, w, x, y, z }

E = set of links ={ (u,v), (u,x), (v,x), (v,w), (x,w), (x,y), (w,y), (w,z), (y,z) }

aside: graph abstraction is useful in other network contexts, e.g.,


P2P, where N is set of peers and E is set of TCP connections

Network Layer 4-46


Graph abstraction: costs
5
c(x,x’) = cost of link (x,x’)
3 e.g., c(w,z) = 5
v w 5
2
u cost could always be 1, or
2
3
1 z inversely related to bandwidth,
1 2 or inversely related to
x 1
y
congestion

cost of path (x1, x2, x3,…, xp) = c(x1,x2) + c(x2,x3) + … + c(xp-1,xp)

key question: what is the least-cost path between u and z ?


routing algorithm: algorithm that finds that least cost path

Network Layer 4-47


Routing algorithm classification
Q: global or decentralized Q: static or dynamic?
information?
static:
global:  routes change slowly over
 all routers have complete time
topology, link cost info dynamic:
 “link state” algorithms  routes change more
decentralized: quickly
 router knows physically-  periodic update
connected neighbors, link  in response to link
costs to neighbors cost changes
 iterative process of
computation, exchange of
info with neighbors
 “distance vector” algorithms
Network Layer 4-48
Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
4.3 what’s inside a router  hierarchical routing
4.4 IP: Internet Protocol 4.6 routing in the Internet
 datagram format  RIP
 IPv4 addressing  OSPF
 ICMP  BGP
 IPv6 4.7 broadcast and multicast
routing

Network Layer 4-49


A Link-State Routing Algorithm
Dijkstra’s algorithm notation:
 net topology, link costs  c(x,y): link cost from
known to all nodes node x to y; = ∞ if not
 accomplished via “link state direct neighbors
broadcast”  D(v): current value of
 all nodes have same info cost of path from source
 computes least cost paths to dest. v
from one node (‘source”)  p(v): predecessor node
to all other nodes along path from source to
 gives forwarding table for v
that node  N': set of nodes whose
 iterative: after k least cost path definitively
iterations, know least cost known
path to k dest.’s
Network Layer 4-50
Dijsktra’s Algorithm
1 Initialization:
2 N' = {u}
3 for all nodes v
4 if v adjacent to u
5 then D(v) = c(u,v)
6 else D(v) = ∞
7
8 Loop
9 find w not in N' such that D(w) is a minimum
10 add w to N'
11 update D(v) for all v adjacent to w and not in N' :
12 D(v) = min( D(v), D(w) + c(w,v) )
13 /* new cost to v is either old cost to v or known
14 shortest path cost to w plus cost from w to v */
15 until all nodes in N'

Network Layer 4-51


Dijkstra’s algorithm: example
D(v) D(w) D(x) D(y) D(z)
Step N' p(v) p(w) p(x) p(y) p(z)
0 u 7,u 3,u 5,u ∞ ∞
1 uw 6,w 5,u 11,w ∞
2 uwx 6,w 11,w 14,x
3 uwxv 10,v 14,x
4 uwxvy 12,y
5 uwxvyz x
9

notes: 5 7
4
 construct shortest path tree by
tracing predecessor nodes 8
 ties can exist (can be broken u 3 w y z
arbitrarily) 2
3
7 4
v
Network Layer 4-52
Dijkstra’s algorithm: another example
Step N' D(v),p(v) D(w),p(w) D(x),p(x) D(y),p(y) D(z),p(z)
0 u 2,u 5,u 1,u ∞ ∞
1 ux 2,u 4,x 2,x ∞
2 uxy 2,u 3,y 4,y
3 uxyv 3,y 4,y
4 uxyvw 4,y
5 uxyvwz

v 3 w
2 5
u 2 1 z
3
1 2
x 1
y

Network Layer 4-53


Dijkstra’s algorithm: example (2)
resulting shortest-path tree from u:

v w
u z
x y

resulting forwarding table in u:


destination link
v (u,v)
x (u,x)
y (u,x)
w (u,x)
z (u,x)
Network Layer 4-54
Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
4.3 what’s inside a router  hierarchical routing
4.4 IP: Internet Protocol 4.6 routing in the Internet
 datagram format  RIP
 IPv4 addressing  OSPF
 ICMP  BGP
 IPv6 4.7 broadcast and multicast
routing

Network Layer 4-55


Distance vector algorithm
Bellman-Ford equation

let
dx(y) := cost of least-cost path from x to y
then
dx(y) = min
v
{c(x,v) + dv (y) }

cost from neighbor v to destination y


cost to neighbor v

min taken over all neighbors v of x


Network Layer 4-56
Bellman-Ford example
5
3
clearly, dv(z) = 5, dx(z) = 3, dw(z) = 3
v w 5
2
u 2 1 z B-F equation says:
3
1 2 du(z) = min { c(u,v) + dv(z),
x y
1 c(u,x) + dx(z),
c(u,w) + dw(z) }
= min {2 + 5,
1 + 3,
5 + 3} = 4
node achieving minimum is next
hop in shortest path, used in forwarding table
Network Layer 4-57
Distance vector algorithm
 Dx(y) = estimate of least cost from x to y
 x maintains distance vector Dx = [Dx(y): y є N ]
 node x:
 knows cost to each neighbor v: c(x,v)
 maintains its neighbors’ distance vectors. For
each neighbor v, x maintains
Dv = [Dv(y): y є N ]

Network Layer 4-58


Distance vector algorithm
key idea:
 from time-to-time, each node sends its own
distance vector estimate to neighbors
 when x receives new DV estimate from neighbor,
it updates its own DV using B-F equation:
Dx(y) ← minv{c(x,v) + Dv(y)} for each node y ∊ N

 under minor, natural conditions, the estimate Dx(y)


converge to the actual least cost dx(y)

Network Layer 4-59


Distance vector algorithm
iterative, asynchronous: each node:
each local iteration
caused by:
 local link cost change wait for (change in local link
cost or msg from neighbor)
 DV update message from
neighbor
distributed: recompute estimates
 each node notifies
neighbors only when its
DV changes if DV to any dest has
 neighbors then notify their changed, notify neighbors
neighbors if necessary

Network Layer 4-60


Dx(z) = min{c(x,y) +
Dx(y) = min{c(x,y) + Dy(y), c(x,z) + Dz(y)}
= min{2+0 , 7+1} = 2 Dy(z), c(x,z) + Dz(z)}
= min{2+1 , 7+0} = 3
node x cost to cost to
table x y z x y z
x 0 2 7 x 0 2 3

from
from

y ∞∞ ∞ y 2 0 1
z ∞∞ ∞ z 7 1 0

node y cost to
table x y z y
2 1
x ∞ ∞ ∞
x z
from

y 2 0 1 7
z ∞∞ ∞

node z cost to
table x y z
x ∞∞ ∞
from

y ∞∞ ∞
z 7 1 0
time
Network Layer 4-61
Dx(z) = min{c(x,y) +
Dx(y) = min{c(x,y) + Dy(y), c(x,z) + Dz(y)}
= min{2+0 , 7+1} = 2 Dy(z), c(x,z) + Dz(z)}
= min{2+1 , 7+0} = 3
node x cost to cost to cost to
table x y z x y z x y z
x 0 2 7 x 0 2 3 x 0 2 3

from
from

y ∞∞ ∞ y 2 0 1

from
y 2 0 1
z ∞∞ ∞ z 7 1 0 z 3 1 0
node y cost to cost to cost to
table x y z x y z x y z y
2 1
x ∞ ∞ ∞ x 0 2 7 x 0 2 3 x z
from

from

y 2 0 1 y 2 0 1 7

from
y 2 0 1
z ∞∞ ∞ z 7 1 0 z 3 1 0

node z cost to cost to cost to


table x y z x y z x y z

x ∞∞ ∞ x 0 2 7 x 0 2 3
from

from

y 2 0 1 y 2 0 1
from

y ∞∞ ∞
z 7 1 0 z 3 1 0 z 3 1 0
time
Network Layer 4-62
Distance vector: link cost changes
link cost changes: 1
 node detects local link cost change y
4 1
 updates routing info, recalculates x z
distance vector 50
 if DV changes, notify neighbors

“good t0 : y detects link-cost change, updates its DV, informs its


news neighbors.
travels t1 : z receives update from y, updates its table, computes new
fast” least cost to x , sends its neighbors its DV.

t2 : y receives z’s update, updates its distance table. y’s least costs
do not change, so y does not send a message to z.

Network Layer 4-63


Distance vector: link cost changes
link cost changes: 60
 node detects local link cost change y
4 1
 bad news travels slow - “count to x z
infinity” problem! 50
 44 iterations before algorithm
stabilizes: see text
poisoned reverse:
 If Z routes through Y to get to X :
 Z tells Y its (Z’s) distance to X is infinite (so Y won’t route
to X via Z)
 will this completely solve count to infinity problem?

Network Layer 4-64


Comparison of LS and DV algorithms
message complexity robustness: what happens if
 LS: with n nodes, E links, O(nE) router malfunctions?
msgs sent LS:
 DV: exchange between neighbors  node can advertise incorrect
only link cost
 convergence time varies  each node computes only its
own table
speed of convergence DV:
 LS:O(n2) algorithm requires
O(nE) msgs  DV node can advertise
incorrect path cost
 may have oscillations
 each node’s table used by
 DV: convergence time varies others
 may be routing loops • error propagate thru
 count-to-infinity problem network

Network Layer 4-65


Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
4.3 what’s inside a router  hierarchical routing
4.4 IP: Internet Protocol 4.6 routing in the Internet
 datagram format  RIP
 IPv4 addressing  OSPF
 ICMP  BGP
 IPv6 4.7 broadcast and multicast
routing

Network Layer 4-66


Hierarchical routing
our routing study thus far - idealization
 all routers identical
 network “flat”
… not true in practice

scale: with 600 million administrative autonomy


destinations:  internet = network of
 can’t store all dest’s in networks
routing tables!  each network admin may
 routing table exchange want to control routing in
would swamp links! its own network

Network Layer 4-67


Hierarchical routing
 aggregate routers into gateway router:
regions, “autonomous  at “edge” of its own AS
systems” (AS)  has link to router in
 routers in same AS another AS
run same routing
protocol
 “intra-AS” routing
protocol
 routers in different AS
can run different intra-
AS routing protocol

Network Layer 4-68


Interconnected ASes

3c
3a 2c
3b 2a
AS3 2b
1c AS2
1a 1b AS1
1d  forwarding table
configured by both intra-
and inter-AS routing
Intra-AS Inter-AS algorithm
Routing Routing
algorithm algorithm  intra-AS sets entries
Forwarding
for internal dests
table  inter-AS & intra-AS
sets entries for
external dests
Network Layer 4-69
Inter-AS tasks
 suppose router in AS1 AS1 must:
receives datagram 1. learn which dests are
destined outside of AS1: reachable through AS2,
 router should forward which through AS3
packet to gateway 2. propagate this
router, but which one? reachability info to all
routers in AS1
job of inter-AS routing!

3c
3a
3b
AS3 2c other
1c 2a networks
other 1a 2b
networks 1b AS2
AS1 1d

Network Layer 4-70


Example: setting forwarding table in router 1d
 suppose AS1 learns (via inter-AS protocol) that subnet x
reachable via AS3 (gateway 1c), but not via AS2
 inter-AS protocol propagates reachability info to all internal
routers
 router 1d determines from intra-AS routing info that its
interface I is on the least cost path to 1c
 installs forwarding table entry (x,I)

3c
x
3a
3b
AS3 2c other
1c 2a networks
other 1a 2b
networks 1b AS2
AS1 1d

Network Layer 4-71


Example: choosing among multiple ASes

 now suppose AS1 learns from inter-AS protocol that subnet


x is reachable from AS3 and from AS2.
 to configure forwarding table, router 1d must determine
which gateway it should forward packets towards for dest x
 this is also job of inter-AS routing protocol!

3c
x
3a
3b
AS3 2c other
1c 2a networks
other 1a 2b
networks 1b AS2
AS1 1d
?
Network Layer 4-72
Example: choosing among multiple ASes
 now suppose AS1 learns from inter-AS protocol that subnet
x is reachable from AS3 and from AS2.
 to configure forwarding table, router 1d must determine
towards which gateway it should forward packets for dest x
 this is also job of inter-AS routing protocol!
 hot potato routing: send packet towards closest of two
routers.

use routing info determine from


learn from inter-AS hot potato routing: forwarding table the
from intra-AS
protocol that subnet choose the gateway interface I that leads
protocol to determine
x is reachable via that has the to least-cost gateway.
costs of least-cost
multiple gateways smallest least cost Enter (x,I) in
paths to each
of the gateways forwarding table

Network Layer 4-73


Chapter 4: outline
4.1 introduction 4.5 routing algorithms
4.2 virtual circuit and  link state
datagram networks  distance vector
4.3 what’s inside a router  hierarchical routing
4.4 IP: Internet Protocol 4.6 routing in the Internet
 datagram format  RIP
 IPv4 addressing  OSPF
 ICMP  BGP
 IPv6 4.7 broadcast and multicast
routing

Network Layer 4-74


Intra-AS Routing
 also known as interior gateway protocols (IGP)
 most common intra-AS routing protocols:
 RIP: Routing Information Protocol
 OSPF: Open Shortest Path First
 IGRP: Interior Gateway Routing Protocol
(Cisco proprietary)

Network Layer 4-75


RIP ( Routing Information Protocol)
 included in BSD-UNIX distribution in 1982
 distance vector algorithm
 distance metric: # hops (max = 15 hops), each link has cost 1
 DVs exchanged with neighbors every 30 sec in response message (aka
advertisement)
 each advertisement: list of up to 25 destination subnets (in IP addressing
sense)

from router A to destination subnets:


u v subnet hops
w u 1
A B
v 2
w 2
x x 3
z C D y 3
y z 2
Network Layer 4-76
RIP: example

z
w x y
A D B

C
routing table in router D
destination subnet next router # hops to dest
w A 2
y B 2
z B 7
x -- 1
…. …. ....
Network Layer 4-77
RIP: example
A-to-D advertisement
dest next hops
w - 1
x - 1
z C 4
…. … ... z
w x y
A D B

C
routing table in router D
destination subnet next router # hops to dest
w A 2
y B 2
A 5
z B 7
x -- 1
…. …. ....
Network Layer 4-78
RIP: link failure, recovery
if no advertisement heard after 180 sec -->
neighbor/link declared dead
 routes via neighbor invalidated
 new advertisements sent to neighbors
 neighbors in turn send out new advertisements (if tables
changed)
 link failure info quickly (?) propagates to entire net
 poison reverse used to prevent ping-pong loops (infinite
distance = 16 hops)

Network Layer 4-79


RIP table processing
 RIP routing tables managed by application-level
process called route-d (daemon)
 advertisements sent in UDP packets, periodically
repeated
routed routed

transport transprt
(UDP) (UDP)
network forwarding forwarding network
(IP) table table (IP)
link link
physical physical

Network Layer 4-80


OSPF (Open Shortest Path First)
 “open”: publicly available
 uses link state algorithm
 LS packet dissemination
 topology map at each node
 route computation using Dijkstra’s algorithm
 OSPF advertisement carries one entry per neighbor
 advertisements flooded to entire AS
 carried in OSPF messages directly over IP (rather than
TCP or UDP
 IS-IS routing protocol: nearly identical to OSPF

Network Layer 4-81


OSPF “advanced” features (not in RIP)
 security: all OSPF messages authenticated (to prevent
malicious intrusion)
 multiple same-cost paths allowed (only one path in
RIP)
 for each link, multiple cost metrics for different TOS
(e.g., satellite link cost set “low” for best effort ToS;
high for real time ToS)
 integrated uni- and multicast support:
 Multicast OSPF (MOSPF) uses same topology data
base as OSPF
 hierarchical OSPF in large domains.

Network Layer 4-82

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