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Table Tennis

Commonly known as Ping Pong


Historical Facts
 First played in 1864 as a quiet parlor game.
 It has been called several names:
 “indoor tennis”
 Gossima (name given by a British Manufacturing Co.)
 Ping pong: (a name derived by the sound of the ball hitting the
table and paddle – Parker Brothers , manufacturers patented the
name. This led to a dispute over the name. Thus, the term
“Table Tennis” was adopted in the 1930’s.
 1926 the International Table Tennis Association was formed.
How to play!  THE SERVE:
 The ball is held on an open flat
palm.
 The serve is decided by a  The ball must be stationary,
above the table and behind the
toss of a coin. serving end line.
 The winner picks sides or  The ball must be tossed up at
least 6 inches and hit on the
get the serve. decent and behind the end
 The server serves for the serving line.
next 5 rallies that end in a  The ball must hit the servers side
of the table once before gong
point. over.
 Then the receiver becomes  In Doubles the ball must first hit
the servers right side and then the
the server. receivers right side of the table
Returns
 1.) A return is good if it hits the net and then goes
over and lands in the opponents court.
 2.) The ball can not bounce two time in a row on
the same side of the court.
 3.) The ball can not be hit two times in a row on
the same side of the court
Terms

 1.) Let: is a rally that no point is scored


 2.) Obstruction: occurs when a player or a players
clothing or racket touches the ball in play
The is in play until it touches:
 1.) something other than the table,
 2.) net assembly,
 3.) the racket,
 4.) the racket hand below the wrist,
 5.) or the ball is a let
A “let” is a rally in which no point is scored.
A “Let” occurs when:
 1.) A serve touches the net or its supports and otherwise is
a good serve.
 2.) A serve is made before the receiving team is ready,
 3.) a disturbance outside the receiver’s control occurs,
 4.) an error in the playing order or ends occurs.
 5.) a player changes rackets without notifying the umpire
and opponent. ( the second time, the player is
disqualified).
SCORING
 A player scores a point when the opponent
 Fails to make a good serve
 Fails to make a good return
 Obstructs the ball
 Allows the ball to bounce twice on her court
 Strikes the ball twice in making a one return
 Moves the table while the ball is in play
 Touches the playing surface, the net or its supports
 Strikes the ball out of sequence in doubles play
HOW TO WIN
 The first person to 21 wins.
 If it is tied at 20 the first person to win by two is the
winner. Thus, the game would be played until someone
scored 22. If it is tied again at 21 then the next
possible winner score would be 23 and so on.
 The match shall consist of one game; best of three
games or the best of five.

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