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Introduction to IPTV, VoD

Vijayant Kumar Singh


Convergence
 Tripple Play =
TV + Internet +
Phone
 Voice, Video and
Data
IPTV =(IP) + (TV) ?
 Internet Protocol + Television
 Closed and managed network
 IPTV is a secure closed system with
premium content and managed QoS,
particularly for video
 Internet TV
 Best effort video service
 Video on demand (Push and pull)
Why IP Video?
What is IPTV?
 To Broadcasters,
 IPTV (or broadband television) is simply “ a new
emerging platform for distributing digital
television channels to home consumers using a
TV screen”
 To Telecom Industry,
 IPTV is synonymous with a new opportunity to
take part in an attractive and dynamic media
market
 To Content Producer,
 A new way to reach consumers and generate
increased revenue and profits
Why IPTV ?
 Bandwidth efficient towards the access
network
 Channel switching is performed in the network
 Infinite number of channels
 Interactive (two-way)
 Bi-directional: IP Transport
 anything, any time, any where, any device
 Time Shifted TV
 Signal are purely digital
IPTV Bandwidth Requirements
IPTV with MPEG-2 compression
 Standard Definition 3.5Mbps
 High Definition 19.3Mbps
 IPTV with MPEG-4 compression
 Standard Definition 2.0Mbps
 High Definition 8.0Mbps
Bandwidth -Tripple play
Drivers Shaping IPTV’s Future
Typical IPTV System
IPTV Terms Relative to Normal TV
 Waiting Time
 Delay (IPTV)
 Channel changing time (zapping)
 Buffering
 QoS
 QoE
Understanding Delay
SENDER SIDE NETWORK RECEIVER SIDE

Compression Delay Propagation Delay Resynchronization Delay

Transmission Delay Processing Delay Decompression Delay

Electronic Delay Queuing Delay Presentation Delay

 Delay is the amount of time that a packet takes


to travel from the sender’s application to reach
the receiver’s destination application
 Caused by codecs, router queuing delays, …
Components
IPTV Reference Model
Functional Architecture of IPTV

IPTV Reference Model


Functional Architecture of IPTV

General Architecture of IPTV


Service Models
Distribution Protocols
 Multicast
 Internet Group Management Protocol (IGMP) –
Join/Leave
 Real Time Streaming Protocol (RTSP)
IPTV Network Distribution Technology
 Through a network built with fiber
 Via an DSL network
 Via a cable TV network
 Via a satellite based network
 Via a fixed wireless broadband connection
 Via the Internet
Layered Multicast
 Receiver-based schemes
 The source sends data in each layer without
regarding to network situation
 Receivers increase/decrease their receiving rates by
constantly join/leave a layer
 Coarse control
Source Join interval Receiver Leave interval
1 layer = 1 multicast group
Layer 4
Data

Layer 3
Layer 2 ~
Layer 1
Join Leave
Layered Multicast
 Receivers having more capacities join more layers
Source
 For instance : MPEG
video transmission
I frame = layer 1
Router
P frame = layer 2
1Mbps
1Mbps
B frame = layer 3
=2Mbps
1Mbps

1Mbps 2Mbps

Receiver 1 Receiver 2
Video on Demand
 True Video on Demand (VoD) :Each viewer
receives an individual video stream that
they have complete control over. Viewers
are allowed to start, stop, pause, rewind
and fast-forward the content.
 Network Personal Video Recorders (NPVR):
Recording is performed inside the service
provider’s network
Internet Video Network
IPTV Network Architecture
Video-on-Demand Architecture
Evolution
IP Set Top Boxes (IP-STB)
 Interfaces between subscriber and IPTV service
Set Top Box (STB) Data Flow
Telco IPTV Network Hierarchy
Telco IPTV Network Architecture
Microsoft IPTV Edition 1.0
Microsoft IPTV Edition 1.1
New Technologies
 IPTV requires new technology in
 Access networks
 Compression
 Middleware
 Customer premises equipment (CPE)
 Improved codec, access, server, & CPE technology:
 MPEG-4 AVC (H.264) next generation codec
improvements
 New ADSL2+, VDSL2, FTTx, DOCSIS 3.0 access
technologies
 IP enabled Set top Box
 Digital Right Management (DRM)
IPTV -“NO” Limitation Media
 IPTV and Broadband Multimedia Services
crosses the limitations of the Cable &
Satellite medium
 “PRACTICALLY NO LIMIT “ for
Television/ Video content
 If the Infrastructure is updated – The
Robustness of IP is the Robustness of this
platform
Evolution: THREE stages
Standards
End-user QoE Types
❒ Streaming QoE
❍ End-user QoE affected just by voice and video impairments
• Video frame freezing
• Voice drop-outs
• Lack of lip sync between voice and video
❒ Interaction QoE
❍ End-user QoE also affected by additional interaction effort in a conversation
• “Can you repeat what you just said?”
• “This line is noisy, lets hang-up and reconnect…”
❒ QoE is measured using “Mean Opinion Score” (MOS) rankings
TREM History of the Media

Medium TV Internet Radio Print

Micro PC
Capturin Camera PC phon
g device e

Transmission Air WWW Wave Truck


(Tel.netz)
Cable Cable Train
Satellite Satellite

Receiver TV PC Radio Paper

Prof. J. WALTER Kurstitel: TREM Stand: März 2006 Seite 38


TREM Media Today
TV WWW
(Live) (HTML)
Print
Mediu Video (on
m Cinema on- demand)
Web
demand -
Radi
o
Broadband
Transmission
UMTS / ADSL
IP over TV

Compressio Mediaserver
z.B. IP-fähige D-Box (with hard
n disc)

small
unit
Receive electr
Cinema Living mobile (Teleph
Working onical
r room device paper
one
place
Clock
with
Prof. J. WALTER Kurstitel: TREM Stand: März 2006 Seite 39
MPEG-
TREM The Production

Pre-production
• Planning the project
• Gathering information and producing
rough material
Production

• Capturing
• Creating animations, titel, metadata
Post • Assembling – Cutting – finishing
Production
• Final test
• Publish and distribute

Prof. J. WALTER Kurstitel: TREM Stand: März 2006 Seite 40


What is IPTV ?
 IPTV – IP television (digital)
– Can be part of video on demand (VoD) and triple play
(voice via VoIP, video via IPTV, and data)
– Point-to-point service rather than broadcasting
ISO OSI reference model
 The seven layers
 Each layer hides complexity of lower layer
 Layering enforces modularity
End-to-end layer: top 4 OSI layers
Network layer: OSI network layer

Link layer: bottom 2 OSI layers

A-P-S-T are implemented in

software
N-D-P are implemented in

hardware
The seven layers ………….
 Network layer
 Concatenate logically a set of links to form an
end-to-end link.
 Compute a route
 Segmentation and reassembly
 Unique network-wide addresses – IP addresses
 The beauty of IP is that we can layer it over
any data link layer technology
 type-of-service in the IP
The seven layers ………….
 Transport layer
 Create the abstraction of an error-
controlled, and flow-controlled, end-to-
end link
 Multiplex multiple applications to the
same end-to-end connection
 Port number
The seven layers ………….
 Best-effort network layer
- drops packets
- delays packets
- reorders packets
- corrupts packet contents
 Many applications want reliable
transport
- all packets reach receiver…
- …in order they were sent
- no data corrupted
- “reliable byte stream”
 Need a transport protocol, e.g.,
Internet’s Transmission Control
Protocol (TCP)

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