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6 One of 3700 clubs in the U.S.
6 Lansing, MI
6 Exit 5 off 496, left on MLK, right on Holmes,
left on Pleasant Ridge
6 Amidst non-
non-affluent neighborhood, not within
business part of city
6 Inside: main office, concession stand, lobby,
junior (game) room, cadet room, teen room,
gym, computer center, art room
6 Outside: blacktop w/ basketball hoops and 4-
square, playground equipment, ample field
area for sports
6 Games include billiards, bumper pool, carpet
ball, ping-
ping-pong, air hockey, video games,
playing cards, Mancala, Connect Four, etc.
6 Members are 7 to 17-
6 According to the Boys and Girls Club of America website:
6 11% are less than 7 years old
6 26% are 7±
7±9 years old
6 30% are 10±
10±12 years old
6 21% are 13±
13±15 years old
6 10% are 16±
16±18 years old
6 2% are more than 18 years old
6 High minority population ± though within urban city, African
Americans may not be much of a minority.
6 66% are from minority families
6 45% are females and 55% are males
6 Many come from ³disadvantaged´
6 $10 Membership Fee
6 Club hours:
6 Normal School Year Hours
Tuesday - Friday 3:00pm - 8:45pm
Saturday 10:00am - 3:45pm
6 To inspire and enable all young people, especially those from
disadvantaged circumstances, to realize their full potential as
productive, responsible and caring citizens.
6 To instill in today¶s youth:
6 A Sense of Competence
The feeling there is something boys and girls can do and do well
6 A Sense of Usefulness
The opportunity to do something of value for other people
6 A Sense of Belonging
A setting where young people know they "fit" and are accepted.
6 A Sense of Power or Influence
A chance to be heard and to influence decisions.

6 c/o Boys and Girls Club of Lansing website:
6 Intramural and competitive sports teams
6 Basketball, Floor Hockey, etc.
6 Keystone Club
6 A leadership development club for teens (14-
(14-18 yrs.) that
plan and participate in community service projects
6 Torch Club
6 A lower scale version of the Keystone Club for members
aged 11-
6 Also, Education and Career Programs, Health and
Life Skills (ie. SMART Moves), Arts, Technology,
6 Literacy events cross several disciplines, so the
following categories merely serve
organizational purposes.
6 Technological:
6 Playing video games; deciphering instructions,
creating plays (Madden Football), interpreting
scores, time, etc.
6 Using the internet/computers; knowing how to
type, follow links, read blogs, articles, etc.,
perform searches, load and play games
6 Oral communication:
6 Engaging in and responding to others in
conversation in an informal social context;
understanding social conventions and modeling
6 Singing and rapping; interpreting song lyrics,
especially in terms of tone, connotations,
metaphors, etc.; reciting/processing/storing lyrics
into long-
long-term memory (and retrieving the
knowledge later)
6 Production:
6 Working on homework; applying information from
textbooks, making connections
6 Keeping score; being literate with numbers and
mathematics, making sense of scoring chips (recognizing
they represent point values
6 Recognizing, producing, and interpreting artwork
6 Demonstrating sport competence; knowing the rules of
football and playing according to the rules
6 Dancing; interacting with the tempo and rhythm of music
6 In literary terms, this likens to the cadence and other formal
features of poetry
6 Music
6 The radio plays 96.5 FM in both the junior and the teen
room. The kids know all the songs, all the lyrics. They
rap/sing along and/or dance while engaged in other
6 ³Pound, Pound, Slap. Pound, Pound, Slap´
(Shake that Laffy Taffy, that Laffy Taffy)
6 These kids have an advanced sense of rhythm and tempo as
demonstrated by their dancing, rapping, drumming, etc. Learner-
centered pedagogy that focuses on cultural literacy would
incorporate these abilities into, for example, a poetry unit.

³Like Proust who discovered he had been speaking

prose all of his life, the students discovered that they
were fluent in a set of competencies that were
considered academically advanced.´
~How People Learn, Chapter 6: |  
Xohn D. Bransford, Ann L. Brown, and Rodney R. Cocking,  

6 Dialect and Slang

³Naw, I ain¶t about to do it.´ - ³Hey Dawg!´ - ³Psych!´
³You nasty! You ugly!´ - ³My battery is low, you dumb butt!´
³Tell him I say µWassuuuuup!¶´ - ³Step into my office, girl.´
6 African American Language/Vernacular English
(AAL or AAVE) dominates the conversations
6 Considered ungrammatical by some, but the dialect
consistently models its own distinct usage rules
6 Adolescents demonstrate literacy by code-
code-switching ±
being able to interpret and adapt their speech to different
6 English pedagogy should incorporate AAL; for example,
pointing out grammatical similarities and differences
Boys and Girls Club
of Lansing:

Boys and Girls Club

of America: