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Game Sense Approach

Rebecca Gray - 17737568


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Game Sense

Light argues the a Game Sense Approach relates to Teaching


Games for Understanding (TGfU). The focus of these
approaches is that students learn the games and activities
rather than a range of skills that will help them to play the
game. ( Light, 2013).

In Australia TGfU is known as Game Sense and it challenges


traditional ideas that when teaching students how to play a
game, the best was is to reinforce skills through repetitive
games. (Pill, 2011). In Game Sense the focus shifts from
repetition of skill to

The main focus on Game Sense pedagogy is that the game


ability is developed through game play. The games may be
modified to start as 1v1 or mid size games. The focus is on
building the students game ability. (Pill, 2011)
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Game Sense

Pill (2011) states that a Game Sense Approach understands


that playing a game requires more knowledge than just the
physical knowledge of the game. It requires cognitive
understanding of tactics, different plays, awareness of
placement and other cognitive processes required for the
game

Further, Light (2013) states that a Game Sense approach


begins with simple activities related to the game. As students
become competent with those simple games, the modified
games become more tactical and focus on developing those
cognitive skills that Pill (2011) states is an important part of
game play and important for teaching within Game Sense
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Personal Rationale for Game Sense
Approach
The Game Sense Approach gives students the chance to
begin learning a new game straight away instead of a
number of repetitive skills related to the game. The skills
and knowledge of the game through the game sense
approach come naturally.

I believe that a Game Sense approach is more engaging for


students as they are immersed in the game situations through
modified games and scaffolding of games. They are learning
through doing the game rather than learning basic skills

As a teacher I will be implementing a Game Sense Approach


in my sports lessons as there is more ability for
differentiation and growth of learning and skills
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Personal Rationale for Game Sense
Approach
The HPE syllabus (2007) highlights the outcome strands which
students are expected to achieve including the strand Games
and Sports. By Stage Two and Stage Three under the strand
Games and Sports students are expected to be able to
participate in a wide range of sports and in Stage Three,
interpret the rules, make decisions and communicate.

Pedagogy relates to the way material is taught to children

I believe that Game Sense is the best pedagogy method to


implement and teaching the outcome strand Games and Sports.
As students are learning through action. The Game Sense
approach outlines beginning with modified games related to the
game the students are learning. The process is that as students
become competent with the modified games new modifications
can be added and furthermore, game awareness and skills are
imbedded. This also relates to the importance of teaching and
learning the cognitive elements of the game such as; problem
solving, tactics and best game plays
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Personal Rationale for Game Sense
Approach
Students need to be encouraged and supported to and grow.
The HPE syllabus (2007) rationale outlines the need to focus
on healthy lifestyles and relationships. A Game Sense
Approach gives a way for students to positively engage in
healthy lifestyle habits and promotes positive relationships
with others

A Game Sense Approach allows more student interaction and


involvement in each PE lesson. The approach allows more
ability to modify and change game activity to suit the needs
of the students

I also believe that it would be more entertaining and


interesting for students
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References

Board of Studies, NSW. (2007). NSW syllabus: Personal


development, Health and physical education K-10.
Sydney, Australia

Pill, S. (2011). Teacher engagement with teaching games for


understanding Game sense in physical education.
Journal of Physical Education and Sport. PP: 115 123

Light, R. (2013). Game sense: Pedagogy for performance,


Participation and enjoyment. Routledge: New York, USA

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