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DepthTeam Express

Fast and easy depth conversion for interpreters


R. Sigit
DepthTeam Solutions
Outline

Overview of DepthTeam Express

Whats New in the Latest Version?

How does Calibration work?

Using DepthTeam Express with Complex Velocities

Using DepthTeam Express with Complex Structures

Beyond DepthTeam Express


DepthTeam Solutions
Outline

Overview of DepthTeam Express

Whats New in the Latest Version?

How does Calibration work?

Using DepthTeam Express with Complex Velocities

Using DepthTeam Express with Complex Structures

Beyond DepthTeam Express


DepthTeam Solutions
Workflow Continuum

Cost
Accuracy
Time
Requirements
Geologic
Complexity
DepthTeam Solutions
Workflow Continuum

Cost
Accuracy
Time
Requirements DepthTeam
Geologic Extreme
Complexity DepthTeam
Explorer
DepthTeam
DepthTeam Interpreter
Express
DepthTeam Express
Objective
Construct a velocity model as quickly as possible,
using as much data as possible.

Detail
DepthTeam Express
General Information
Incorporates major sources of velocity information
Seismic Velocities
T/D Curves (Checkshot corrected sonic logs)
Well Tops

Enhanced Integration
One data loader for all data types

3D Voxcet Velocity Representation


Arbitrary X,Y,Z,V velocity cube

Model Calibration
Vertical depth conversion will tie well control.
DepthTeam Express
Enhanced Integration
Makes data loading simple!

OpenWorks

SeisWorks

EarthCube

ProMAX

Sierra
Workflow Managers

Model Manager
Workflow Managers

Model Manager

Pick Manager
Workflow Managers

Model Manager

Pick Manager

Time/Depth Function Manager


Workflow Managers

Model Manager

Pick Manager

Time/Depth Function Manager

Surface Manager
Workflow Managers

Model Manager

Pick Manager

Time/Depth Function Manager

Surface Manager

Velocity Cube Manager


DepthTeam Express
Data Used to Build Your Model
Incorporates three major sources of velocity information

Data Type Contribution


Seismic Velocities Lateral Variations
T/D Curves Vertical Variations
Well Tops Accuracy

Each data type makes an important


contribution to the final velocity model!
DepthTeam Express
Model Building Workflow
Depth Conversion
(TDQ, SeisWorks, EarthCube)

Well Picks
Pseudo-velocity Model Final Calibrated Velocity Model
(Seismic Velocities,
Calibration
T/D Curves, and
Well Picks)
Calibrated Velocity Model
(Seismic Velocities
and T/D Curves)

T/D Curve
Velocity Model

Calibration
Seismic Velocities
or
Analytic Velocity Model
DepthTeam Express
Model Building Workflow
Depth Conversion
(TDQ, SeisWorks, EarthCube)

Well Picks
Pseudo-velocity Model Final Calibrated Velocity Model
(Seismic Velocities,
Calibration
T/D Curves, and
Well Picks)
Calibrated Velocity Model
(Seismic Velocities
and T/D Curves)

T/D Curve
Velocity Model

Calibration
Seismic Velocities
or
Analytic Velocity Model
DepthTeam Express
Model Building Workflow
Depth Conversion
(TDQ, SeisWorks, EarthCube)

Well Picks
Pseudo-velocity Model Final Calibrated Velocity Model
(Seismic Velocities,
Calibration
T/D Curves, and
Well Picks)
Calibrated Velocity Model
(Seismic Velocities
and T/D Curves)

T/D Curve
Velocity Model

Calibration
Seismic Velocities
or
Analytic Velocity Model
DepthTeam Express
Seismic Velocity Model
Load Stacking Velocities
DepthTeam Express
Seismic Velocity Model
Constrained Dix Inversion

Contributes Lateral Velocity Trends


DepthTeam Express
Model Building Workflow
Depth Conversion
(TDQ, SeisWorks, EarthCube)

Well Picks
Pseudo-velocity Model Final Calibrated Velocity Model
(Seismic Velocities,
Calibration
T/D Curves, and
Well Picks)
Calibrated Velocity Model
(Seismic Velocities
and T/D Curves)

T/D Curve
Velocity Model

Calibration
Seismic Velocities
or
Analytic Velocity Model
DepthTeam Express
T/D Curve Velocity Model
Automatically convert T/D curves to interval velocity
DepthTeam Express
T/D Curve Velocity Model
Use surfaces to structurally interpolate velocities

Contributes Vertical Velocity Variations


DepthTeam Express
Model Building Workflow
Depth Conversion
(TDQ, SeisWorks, EarthCube)

Well Picks
Pseudo-velocity Model Final Calibrated Velocity Model
(Seismic Velocities,
Calibration
T/D Curves, and
Well Picks)
Calibrated Velocity Model
(Seismic Velocities
and T/D Curves)

T/D Curve
Velocity Model

Calibration
Seismic Velocities
or
Analytic Velocity Model
DepthTeam Express
Well Picks Velocity Model

Time Horizons Required!

Vpseudo = Depth Thickness/ Time Thickness

= Isopach / Isochron

Associate a time horizon with a depth pick.

Isopachs and isochrons are automatically calculated at each


well location.

May need to use SynTool to determine time/depth


associations.
DepthTeam Express
Well Picks Velocity Model
DepthTeam Express
Well Picks Velocity Model
Pseudo-velocity Model

Contributes Accuracy Model Ties Well Control


DepthTeam Express
Model Building Workflow
Depth Conversion
(TDQ, SeisWorks, EarthCube)

Well Picks
Pseudo-velocity Model Final Calibrated Velocity Model
(Seismic Velocities,
Calibration
T/D Curves, and
Well Picks)
Calibrated Velocity Model
(Seismic Velocities
and T/D Curves)

T/D Curve
Velocity Model

Calibration
Seismic Velocities
or
Analytic Velocity Model
DepthTeam Express
Seismic Velocity Cube
DepthTeam Express
T/D Velocity Cube
DepthTeam Express
Calibration: Seismic and T/D Velocities
DepthTeam Express
Calibration: Seismic, T/D, Well Picks
DepthTeam Express
Model Building Workflow
Depth Conversion
(TDQ, SeisWorks, EarthCube)

Well Picks
Pseudo-velocity Model Final Calibrated Velocity Model
(Seismic Velocities,
Calibration
T/D Curves, and
Well Picks)
Calibrated Velocity Model
(Seismic Velocities
and T/D Curves)

T/D Curve
Velocity Model

Calibration
Seismic Velocities
or
Analytic Velocity Model
DepthTeam Express
Vertical Depth Conversion
DepthTeam Express
Conclusions

Easy to learn

Easy to use

May not be appropriate for every situation


High Resolution
Big Data Volumes
Complex Structures

Very useful tool for most situations

Give it a try!
DepthTeam Solutions
Outline

Overview of DepthTeam Express

Whats New in the Latest Version?

How does Calibration work?

Using DepthTeam Express with Complex Velocities

Using DepthTeam Express with Complex Structures

Beyond DepthTeam Express


DepthTeam Express
1998.6 - Whats New?
Highlights:

Significant improvements in performance (5x)


- you can now make bigger, more detailed models

Stacking Velocity Function Manager


you can now see and edit your stacking velocities

Consistent use of Tables


- data managers, reports, data loading
- sorting data, selected items to top
- search, filter

Well Pick Interpolators


- Linear, First-order, Sierra gridder

Data Storage
- Everything loaded gets saved whether its used or not
DepthTeam Solutions
Outline

Overview of DepthTeam Express

Whats New in the Latest Version?

How does Calibration work?

Using DepthTeam Express with Complex Velocities

Using DepthTeam Express with Complex Structures

Beyond DepthTeam Express


DepthTeam Express
How does Calibration Work?

Click me.
DepthTeam Solutions
Outline

Overview of DepthTeam Express

Whats New in the Latest Version?

How does Calibration work?

Using DepthTeam Express with Complex Velocities

Using DepthTeam Express with Complex Structures

Beyond DepthTeam Express


DepthTeam Express
Working with Complex Velocities
Complex Velocities
Hard-Rock vs. Soft-Rock

Hard-Rock:

The velocity remains the same, regardless of where the rock is.
Complex Velocities
Hard-Rock vs. Soft-Rock

Hard-Rock:

The velocity remains the same, regardless of where the rock is.

3000 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Hard-Rock:

The velocity remains the same, regardless of where the rock is.

3000 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Hard-Rock:

The velocity remains the same, regardless of where the rock is.

3000 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Hard-Rock:

The velocity remains the same, regardless of where the rock is.

3000 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Hard-Rock:

The velocity remains the same, regardless of where the rock is.

3000 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Hard-Rock:

The velocity remains the same, regardless of where the rock is.

3500 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Hard-Rock:

The velocity remains the same, regardless of where the rock is.

3500 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Hard-Rock:

The velocity remains the same, regardless of where the rock is.

3500 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Hard-Rock:

The velocity remains the same, regardless of where the rock is.

3500 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Hard-Rock:

The velocity remains the same, regardless of where the rock is.

3500 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Soft-Rock:

The velocity changes, depending on the depth of burial.


Complex Velocities
Hard-Rock vs. Soft-Rock

Soft-Rock:

The velocity changes, depending on the depth of burial.

1580 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Soft-Rock:

The velocity changes, depending on the depth of burial.

3800 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Soft-Rock:

The velocity changes, depending on the depth of burial.

2760 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Soft-Rock:

The velocity changes, depending on the depth of burial.

1600 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Soft-Rock:

The velocity changes, depending on the depth of burial.

5000 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Soft-Rock:

The velocity changes, depending on the depth of burial.

1700 - 1800 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Soft-Rock:

The velocity changes, depending on the depth of burial.

3500 - 4200 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Soft-Rock:

The velocity changes, depending on the depth of burial.

2250 - 3700 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Soft-Rock:

The velocity changes, depending on the depth of burial.

1800 - 3900 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Soft-Rock:

The velocity changes, depending on the depth of burial.

1650 - 4000 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Soft-Rock:

The velocity changes, depending on the depth of burial.

1650 m/sec
1800 m/sec

3500 m/sec

4000 m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

Soft-Rock:

The velocity changes, depending on the depth of burial.

1650 m/sec
1800 m/sec Water Bottom

3500 m/sec

4000 m/sec

Soft-Rock Cross Section


Complex Velocities
Hard-Rock vs. Soft-Rock

In most areas, the velocity is a combination of hard-rock and soft-rock


Soft-rock near the surface, hard-rock in deeper areas.

1650 m/sec
1800 m/sec

2500 m/sec
3600 m/sec
3200 m/sec

3500
4200m/sec
m/sec

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

In most areas, the velocity is a combination of hard-rock and soft-rock


Soft-rock near the surface, hard-rock in deeper areas.

1650 m/sec Water Bottom


1800 m/sec

Soft-Rock
2500 m/sec
3600 m/sec
3200 m/sec

4200 m/sec
Hard-Rock

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

In most areas, the velocity is a combination of hard-rock and soft-rock


Soft-rock near the surface, hard-rock in deeper areas.
There may also be small stringers of hard-rock within soft-rock.

Water Bottom
Sand Channel
Salt
Reef

Shale / Coals

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock

In most areas, the velocity is a combination of hard-rock and soft-rock


Soft-rock near the surface, hard-rock in deeper areas.
There may also be small stringers of hard-rock within soft-rock.
Gas can cause strange soft-rock effects!

Gas Water Bottom

Gas

Cross Section
Complex Velocities
Hard-Rock vs. Soft-Rock
How do you tell hard-rock from soft-rock?
Velocity (m/sec)
Look at the Well Logs
OpenWorks Curve Viewer Soft Rock

Look at the T/D Tables


DepthTeam Express Function Viewer

Depth (m)
If you see a trend like this on your
log curves, be sure to interpret a
seismic horizon associated with
this depth!
Hard Rock
Complex Velocities
Hard-Rock vs. Soft-Rock
How do you tell hard-rock from soft-rock?
Velocity (m/sec)
DepthTeam Express Function Viewer

Straight-line will not fit data.

Why not?

Time (ms)
Complex Velocities
Analytic Velocity Equations
Linear compaction gradient in depth
equals EXPONENTIAL compaction gradient in time.

Vint = Vo + KZ Equation for gradient in depth

Vint = Vo Exp(KT) Equation for gradient in time

These two equations give the same result!

One is in depth, one is in time


Complex Velocities
Analytic Velocity Equations
Linear compaction gradient in depth
Vint = Vo + KZ Equation for gradient in depth

Gradient (K):
Complex Velocities
Analytic Velocity Equations
Exponential compaction gradient in time (linear in depth)
Vint = Vo Exp(KT) Equation for gradient in time

Gradient (K):
Complex Velocities
Hard-Rock vs. Soft-Rock
How do you tell hard-rock from soft-rock?
Velocity (m/sec)
DepthTeam Express Function Viewer

Straight-line will not fit data.

Why not?

Time (ms)
The vertical axis is in TIME, not DEPTH

An exponential curve will fit the data


properly.
Complex Velocities
Hard-Rock vs. Soft-Rock
How do you tell hard-rock from soft-rock?
Velocity (m/sec)
DepthTeam Express Function Viewer

Straight-line will not fit data.

Why not?

Time (ms)
The vertical axis is in TIME, not DEPTH

An exponential curve will fit the data


properly.

Sometimes these gradients are


misinterpreted!
Complex Velocities
Hard-Rock vs. Soft-Rock
How do you tell hard-rock from soft-rock?
Velocity (m/sec)
DepthTeam Express Function Viewer
Soft Rock

Exponential curves in Time are vertical


compaction gradients in Depth.

Time (ms)
If you see a trend like this on your
T/D Curves, be sure to interpret
this horizon on your seismic data!

Hard Rock
Complex Velocities
Model Resolution
Correct Sampling is Important!
Bad sampling may cause you to miss important features!

Gas Water Bottom

Gas

Cross Section
Complex Velocities
Model Resolution
Correct Sampling is Important!
Bad sampling may cause you to miss important features!

Gas Water Bottom

Gas

Correctly Sampled Cross Section


Complex Velocities
Model Resolution
Correct Sampling is Important!
Bad sampling may cause you to miss important features!

Gas Water Bottom

Gas

Poorly Sampled Cross Section


Complex Velocities
Model Resolution
Correct Sampling is Important!
Bad sampling may cause you to miss important features!

Gas Water Bottom

Gas

Poorly Sampled Cross Section


Complex Velocities
Model Resolution
Correct Sampling is Important!
Bad sampling may cause you to miss important features!

Gas Water Bottom

Gas

Poorly Sampled Cross Section


Complex Velocities
Model Resolution
Correct Sampling is Important!
Bad sampling may cause you to miss important features!

Water Bottom

Gas

Poorly Sampled Cross Section


Complex Velocities
Model Resolution
Correct Sampling is Important!
Bad sampling may cause you to miss important features!

Water Bottom

Gas

Poorly Sampled Cross Section


Complex Velocities
Model Resolution
Correct Sampling is Important!
Bad sampling may cause you to miss important features!

Water Bottom

Poorly Sampled Cross Section


Complex Velocities
Model Resolution
Correct Sampling is Important!
Bad sampling may cause you to miss important features!
The objects that are left may be distorted due to under sampling!

Water Bottom

This model still


ties the wells
pretty good,
but volumetric
estimates will
be inaccurate
away from well
control!
Poorly Sampled Cross Section
Complex Velocities
Model Resolution
Correct Sampling is Important!

Gas Water Bottom

Gas This model ties


the wells
better, and is
more accurate
away from the
wells.

Correctly Sampled Cross Section


Complex Velocities
Model Resolution
Lateral Sampling
At least two grid nodes covering the smallest velocity feature you want to
include in the model.

Gas Water Bottom

Gas

Cross Section
Complex Velocities
Model Resolution
Lateral Sampling
At least two grid nodes covering the smallest velocity feature you want to
include in the model.

Gas Sag

Time Horizon - Contour Map


Complex Velocities
Model Resolution
Lateral Sampling
At least two grid nodes covering the smallest velocity feature you want to
include in the model.
2000 meters

Gas Sag

1000 meters

Time Horizon - Contour Map


Complex Velocities
Model Resolution
Lateral Sampling
At least two grid nodes covering the smallest velocity feature you want to
include in the model.
2000 meters Easting: 1000m

Gas Sag

1000 meters

Northing: 500m

Time Horizon - Contour Map


Complex Velocities
Model Resolution
Lateral Sampling
At least two grid nodes covering the smallest velocity feature you want to
include in the model.

Gas Sag
Easting: 1000m

Time Horizon - Contour Map


Complex Velocities
Model Resolution
Lateral Sampling
At least two grid nodes covering the smallest velocity feature you want to
include in the model.

Gas Sag
Northing: 500m

Time Horizon - Contour Map


Complex Velocities
Model Resolution
Lateral Sampling
At least two grid nodes covering the smallest velocity feature you want to
include in the model.

Gas Sag
Easting: 1000m
Northing: 500m

Time Horizon - Contour Map


Complex Velocities
Model Resolution
Vertical Sampling
At least two grid nodes covering the smallest vertical feature you want to
include in the model.

Gas Water Bottom

Gas

Cross Section
Complex Velocities
Model Resolution
Vertical Sampling
At least two grid nodes covering the smallest
Velocity (m/sec)
vertical feature you want to include in the
model.

Vertical sampling = 50 msec

Time (ms)
MODEL

T/D Curve
Complex Velocities
Model Resolution
Vertical Sampling
At least two grid nodes covering the smallest
Velocity (m/sec)
vertical feature you want to include in the
model.

Vertical sampling = 25 msec

Time (ms)
MODEL

T/D Curve
Complex Velocities
Model Resolution
Vertical Sampling
At least two grid nodes covering the smallest
Velocity (m/sec)
vertical feature you want to include in the
model.

Vertical sampling = 10 msec

As vertical sampling decreases, the

Time (ms)
model comes closer to matching the
checkshot.

MODEL

T/D Curve
Complex Velocities
Data Problems
Even with correct sampling, you may not observe velocity anomalies
if they are of limited extent.

Why?

If the velocity anomaly is not recorded somehow, it will be


impossible to model it!

Wells not logged over entire model interval

Checkshot surveys not recorded from top to bottom of the well

Wells do not penetrate velocity anomaly (gas, sand channels, etc.)

Seismic velocities create the best stack; not the most accurate
velocity model
Complex Velocities
Data Problems
If you didnt record it, you cant model it!

Gas Sag The gas velocity


lPetronas #1 anomaly was not
recorded by these
wells, so the velocity
model will not include
the gas sag.

lPetronas #2 lPetronas #3
Time Horizon - Contour Map
Complex Velocities
Data Problems
If you didnt record it, you cant model it!

Gas Sag The gas anomaly can be


lPetronas #1 included in the model,
provided that the model
is properly sampled, and
the well data properly
recorded.
lPetronas #4
lPetronas #2 lPetronas #3
Time Horizon - Contour Map
Complex Velocities
Data Problems
Petronas #4 Well - Two checkshots
Velocity (m/sec) Velocity (m/sec)
Time (ms)

Time (ms)

Checkshot recorded Checkshot recorded


only within pay zone top to bottom
Complex Velocities
Data Problems
T/D tie to top pay is the same in both checkshots.
Velocity (m/sec) Velocity (m/sec)
Time (ms)

Time (ms)
Top Pay

Checkshot recorded Checkshot recorded


only within pay zone top to bottom
Complex Velocities
Data Problems
Suite of checkshots that all have the same tie at Top Pay.
Velocity (m/sec) Velocity (m/sec)

Time (ms)
Time (ms)

Top Pay

Checkshot recorded Checkshot recorded


only within pay zone top to bottom
Complex Velocities
Data Problems
Suite of checkshots that all have the same tie at Top Pay.
Velocity (m/sec)
Which one is right?

How do you know?

If you dont log the entire well,


Time (ms)

you dont know which is right!

Top Pay

Checkshot recorded
only within pay zone
Complex Velocities
Data Problems
If possible, log the entire borehole.

Typically this is not done, due to high costs.

Logging the entire well is less important for the well just drilled, but
very important to build an accurate velocity model for the next well.

Trends extrapolated from one well can affect the velocity model
away from that well. This can change estimated thickness,
volumetrics, etc.
Complex Velocities
Things to remember
Always try to determine if your geologic area is
dominated by hard-rocks or soft-rocks.

Usually, geologic areas are a mixture of hard and soft


rock environments.

Young sediments are often soft-rock, old sediments are


often hard rock. Carbonates are usually hard-rock.

Soft-Rock

Hard-Rock
Complex Velocities
Things to remember
If possible, log wells from top to bottom of Velocity (m/sec)
the well.

If possible, run checkshot surveys from

Time (ms)
top to bottom of the well.

Some velocity effects are difficult to


record, but still cause significant distortions
on the seismic data. Shallow gas is especially
problematic.
Checkshot recorded
If possible, try to include as many sources only within pay zone
of velocity as you can.
DepthTeam Solutions
Outline

Overview of DepthTeam Express

Whats New in the Latest Version?

How does Calibration work?

Using DepthTeam Express with Complex Velocities

Using DepthTeam Express with Complex Structures

Beyond DepthTeam Express


DepthTeam Express
Working with Complex Structures

Click me.
Final Thoughts
Calibration

Remember:
Its easy to tie wells.

The hard part is what happens away from the wells!

All three maps tie the wells - Which one is right?


How do you know?
Final Thoughts
Calibration

Important!
Dont be tricked into thinking that your model is correct, just
because it ties well control!

All three maps tie the wells - Which one is right?


How do you know?
Final Thoughts... Interpretation Uncertainty

Velocity Estimation

Depth Conversion Method

Amount of error Anisotropy

Gridding Errors

Well Deviation Uncertainty

Wavelet Estimation

Well Log Interpretation...

Source of error

Work on the biggest source of error first. Move on to next


biggest source of error ONLY after the most significant
source of error has been addressed.
Final Thoughts...

Amount of error

Source of error

Dont worry about this...


Final Thoughts...

Amount of error

Source of error

if you havent corrected for this.


DepthTeam Solutions
Outline

Overview of DepthTeam Express

Whats New in the Latest Version?

How does Calibration work?

Using DepthTeam Express with Complex Velocities

Using DepthTeam Express with Complex Structures

Beyond DepthTeam Express


Zero-offset Ray Tracing with Salim
DepthTeam Solutions
Beyond DepthTeam Express
Salims Big Adventure into Ray Tracing!
DepthTeam Solutions
Validating 2D Data
Problem:

2D Seismic Data can be difficult to interpret.

Reflections often come from out of the plane (sideswipe)


DepthTeam Solutions
Validating 2D Data
Problem:

2D Seismic Data can be difficult to interpret.

Reflections often come from out of the plane (sideswipe)

Seismic data can have multiple reflections!


DepthTeam Solutions
Validating 2D Data

Solution:

Use DepthTeam Express to build a model

Ray-trace validate the model using QUIKRAY+


Ray Tracing in QUIK+
Forward Modeling
Ray Tracing in QUIK+
Forward vs. Inverse Modeling

Z Forward Modeling
Simulates seismic response of the earth.
Earth Model (Generates synthetic seismic data)

Inverse Modeling T
Simulates the earth from a seismic response.
Seismic Section
(Generates an earth model in depth)
Ray Tracing in QUIK+
Zero offset ray tracing

Source and receivers are at the same surface location.

Downgoing and upgoing rays follow identical paths.


Ray Tracing in QUIK+
Offset ray tracing

Source and receivers are not at the same location.

Simulates pre-stack seismic data (shot gathers, CMP gathers,


receiver gathers, VSPs, etc.)
Ray Tracing in QUIK+
Image Rays

Rays shot from surface to reflector.

Rays begin perpendicular to surface.

Simulates time migrated data.


Ray Tracing in QUIK+
Normal Rays

Rays shot from reflector back to surface.

Rays begin perpendicular to reflector.

Simulates Stacked (unmigrated) data.


Ray Tracing in QUIK+
Modules
QUIKRAY+
Image Ray Tracing
simulates poststack time migrated data.

Useful for validating vertical depth conversion (TDQ)

Normal Incidence
simulates unmigrated (stacked) data.

Useful for validating quality of 2D seismic lines (sideswipe)


DepthTeam Solutions
Beyond DepthTeam Express
Salims Big Adventure into Ray Tracing!
Velocity Estimation Techniques
Dix Inversion

Description
Interval velocity estimation technique derived from RMS (stacking) velocities.

Vi2= (Vrms22*T2 - Vrms12*T1) / (T2 - T1)

Assumptions
CMP gathers follow hyperbolic move-out.
Seismic horizons are flat.
No CDP scatter on CMP gathers.
CMP and CDP are at the same (X,Y) location.
Time maps are zero-offset, UNMIGRATED times.
Velocity Estimation Techniques
Hyperbolic Moveout

x2
t 2
t
2
0 2
Vrms

True Seismic Ray Path


=
Straight Path Assumed by NMO
Velocity Estimation Techniques
Non-Hyperbolic Moveout

x2
t 2
t
2
0 2
Vrms

True Seismic Ray Path


=\
Straight Path Assumed by NMO
Wave Influenced Delta
Velocity Type
Velocity Estimation Techniques
CDP Scatter
Velocity Estimation Techniques
CDP Mispositioning

CMPs

CDPs
Velocity Estimation Techniques
Unmigrated Times vs Migrated Times

Vrms
Tunmigrated

Unmigrated Interval
Velocity Estimation Techniques
Unmigrated Times vs Migrated Times

Vrms
Tunmigrated

Migrated Interval

Using migrated time maps samples the Vrms


curve at the wrong location and the wrong
thickness.

Amount of incorrect sampling varies with


reflector dip.
Velocity Estimation Techniques
Unmigrated Times vs Migrated Times

Why is this important?

TRUE 1% Error - Vrms2


Time Vrms Vint Vrms Vint Verr Depth Error
1.8 2000 2000
3521 3657 3.8% 13.6 meters!
2.0 2200 2222
Velocity Estimation Techniques
Dix Inversion

Strengths
Fast and easy to calculate.

Weaknesses
Rarely are the assumptions of Dix inversion honored by data.
Very unstable. A 1% error in Vrms can lead to a 3-5% error in Vint.
Using time migrated horizons can easily account for 1% Vrms error!

TRUE 1% Error - Vrms2


Time Vrms Vint Vrms Vint Verr Depth Error
1.8 2000 2000
3521 3657 3.8% 13.6 meters!
2.0 2200 2222
Velocity Estimation Techniques
Dix Inversion

Use
Depth conversion (if properly reduced and calibrated to well velocities).
Depth imaging (do not calibrate to well velocities).

Comments
Vdix values are typically multiplied by scalar of .85 - 1.00 to better match
well velocities. Shallow intervals honor Dix assumptions better, and do not
require as much reduction as deeper intervals.

Dix velocities can be useful to understand basic trends in interval velocity,


but are typically inaccurate for detailed work.

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