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Electrical Installation

Chapter 2:
ECEg4241

Illumination

Instructor: G/tsadik Teklay


M.Sc. In Electrical Power
Engineering

Adigrat University
Department of Electrical & Computer Engineering
gteklay@gmail.com
@ 2009 E.C
Introduction
In ancient times, much of the indoor work done by humans
depended upon daylight being available to light the interior.
Today almost all buildings have electric lighting installed and
we automatically assume that we can work indoors or out of
doors at any time of the day or night, and that light will
always be available.
Good lighting is important in all building interiors:
helps work to be done efficiently and safely.
creates pleasant and comfortable surroundings.
The fundamental goal of artificial lighting design:
to provide sufficient light for the performance of visual
tasks to enable the person to do these tasks efficiently and
accurately
to create a comfortable environment with a minimum of
Contd

We should know what to


light and what not to light
and to what level we have
to light.
Contd
Furthermore; lighting
should be energy
efficient.
Significant portion of
electrical energy utilized in
commercial, industrial and
residential buildings is for
lighting.
S Hence; efficient lighting Figure 2.1: Typical
Commercial Building
system means efficient Electric Usage
electrical system of the
Contd
Why we use lighting?
s To help us find our way around, to assist
visibility
s To extend/increase the number of useful hours
in the day
s To assist the performance of a visual task,
increase productivity
s To provide a safer environment
s To display objects and / or control how they
appear, improve sales
s To attract attention
s To improve employee working conditions
Contd
It is also possible to use lighting:
to reduce fatigue, encourage concentration
or to improve awareness or decision-making.

To create an atmosphere of comfort,


relaxation or trust or help people recover
from illness or fatigue.
All of these elements are present in a good
lighting design, but the relative importance of
each will vary according to the nature and
purpose of the space being illuminated.
Contd
Lighting is good lighting:
when it provides adequate illuminance to
enable the task to be performed efficiently,
When it is perceived as comfortable,
When people have a high level of satisfaction.
Good lighting design is not simply about achieving a
required illuminance on the working plane, it is about
creating and controlling the lit environment.
Contd
A GOOD LIGHTING DESIGN SHOULD
Look good!
Provide the proper amount of light in every room.
Be built and constructed within budget, code, and
other constraints.
Be environmentally responsible.
Respond to the Architecture and Interior Design
Produce good color
Achieve the desired moods of each space
Be able to control the lights
What is light?
Light is:
that part of the electromagnetic spectrum
that is perceived by our eyes.
the portion of the electromagnetic
spectrum to which the eye responds.
This visible portion lies in the
wavelength between 380 and 780 nm.
Light is not what we see, but what we see by.
Exactly what we perceive depends upon the
kind and quality of light available.
Contd
The color of light is
determined by its
wavelength.
shortest wavelengths
(380 to 450 nm)
produce the sensation
of violet.
longest wavelengths
(630 to 770 nm)
produce the sensation
of red.
blue (450 to 490 nm),
green (490 to 560 nm),
yellow (560 to 590
Contd
The region with slightly longer wavelengths
immediately adjacent to the red end of the visible
spectrum is known as infrared.
And the region with relatively shorter wavelengths
immediately adjacent to the violet end of the visible
spectrum is the ultraviolet.
Neither infrared nor UV is visible to the human eye; but
their effect on humans is very important, and neither
can be ignored in lighting applications.
incandescent bulb produces a large percentage of
infrared energy, which can be very uncomfortable
to anyone exposed to it continuously for even a few
hours.
Contd
Light has a triple effect:
Light for visual functions
Illumination of task area
in conformity with relevant
standards
Light creating biological
effects
Supporting peoples
circadian rhythm
Stimulating or relaxing
Light for emotional
perception
Lighting enhancing
architecture
Creating scenes and
San Sebastin, Spain Iglesia de
Iesu Rafael Moneo
n d'un btiment existant en htel 5 toiles de 25 chambres et suites, bar et restaurant.
ma dans toute sa splendeur... travers 25 'scnes d'amour' mythiques du cinma mondial.
Les barrires entre l'extrieur et l'intrieur ont t habilement limines. Un vrai spectacle de nuit aux vues des mosaques de couleurs et jeux de lumires des 'plafonds photos' discrtement illumins.
Hiroshi Nakamura & NAP Architects,
Lanvin Boutique Ginza (2004),
Tokyo, Japan

Factors involved in seeing


The study of lighting must begin with a brief discussion of the eye and the
seeing process, since the purpose of lighting is to make vision possible.
Vision, the scene of light, perceives the form, size, color, distance, and
movement of objects.
The eye is a marvelous organ with the ability to react efficiently to a wide
variety of conditions.
The characteristics that enable the eye to perform are:
Accommodation
Adaptation
Spectral luminous response
External factors to the eye that affect the seeing process:
Size of object
Brightness of the object
Contrast
Time
Contd
Accommodation
this process enables to focus on an object
regardless of the distance.
It does this by adjusting the curvature of the
lens with ciliary muscles.
For near objects, the lens must be rounded
by the contraction of the muscles;
when focusing on distant objects, the lens
must be flattened.
Contd
Adaptation
this process enables the eye to adjust to a wide
range of lighting levels, on the order of 1 million
to 1.
In a very dim light the pupil opens wide, while
in very bright light the pupil contracts to a
much smaller size.
As we have experienced, the process of
adaptation takes time, particularly when going
from a bright area to a dark area.
The lighting designer must always take this into
consideration when lighting adjacent areas.
Contd
Spectral luminous response:
eye creates the sensation of color by responding
to different wavelengths of light.
Unfortunately, the eye is not equally sensitive to
the energy of all wave-lengths.
For the normal eye, the greatest response is in the
center of the visible spectrum, which is the
yellow-green region, while the least response is
at the extremities of the visible spectrum, the red
and blue regions.
Thus red or blue objects must be lighted to a
higher level than yellow or green in order for the
eye to respond to them equally.
Contd
Since the eyes must continually adjust to the
conditions imposed on them, eye fatigue will result if
they must do this too often and too quickly.
Therefore, poor quality or insufficient quantity of
light can seriously a persons ability to perform
efficiently.
External factors
Size of object
Brightness of the object
Contrast
Time
Contd

Size of object
the larger the object the more easily it can be seen.
Visual acuity is a measure of the smallest detail that can
easily be seen.
It is a function of the visual angle, that is, the angle
subtended at the eye by the object.
By bringing a small object closer to the eye, a person is
increasing the visual angle in order to see it more clearly.
Increasing lighting levels will markedly increase visual
acuity.
Contd
Brightness of the object
depends both on the amount of light striking an
object and the proportion of the light that is
reflected from it in the direction of the eye.
Naturally, a dark-colored object reflects less light
and is harder to see than a light-colored object
with the same lighting levels.
Therefore, a dark object requires more lighting for
it to be seen as clearly as a light object.
Contd

Contrast
equally important in clearly seeing an object is the
contrast between it and its immediate background.
As an example, the print on this page is dark
lettering against a near white background. If the
same printing were on dark gray paper, then the
printing would be harder to see.
Where poor contrast conditions cannot be avoided,
higher lighting levels are required to clearly see an
object.
Contd

Time
it requires time for the eye to properly see an object.
The longer the time available, the greater the detail
the eye can see. Conversely, more light is required
for rapid seeing.
In the case of a moving object, the time factor
particularly important.
Higher lighting levels make moving objects appear to
be moving more slowly.
Lighting Terminologies and Basic
Units
Luminous Flux
Luminous Intensity
Illuminance
Luminance
Color rendering and CRI
Luminous Flux (measured in Lumens)
Is the amount of light emitted by a light source (is
measure of the total power of light emitted)
is the quantity of the energy of the light emitted per
second in all directions.
One lumen is defined as the luminous flux of light
produced by a light source that emits one candela
of luminous intensity over a solid/spatial angle of
one steradian. Steradianis a unit solid angle.
Steradian is the spatial angle that limits the surface
area of the sphere equal to the square of the radius. Steradian
This is actually one steradian.
For a general sphere ofradiusr, any portion of its
surface with areaA=r2subtends one steradian.
The value of the solid angle is numerically equal to
the size of that surface area divided by the square of
the radius of the sphere.
E.g. A sphere has total of 2
steradian, because the surface
area of a sphere is 2R2
Luminous Flux contd

Typical Values
Candle 12lm

60W incandescent
750 lm
lamp
1WLED 130 lm
luminous intensity (I)-measured in lumen
per steradian also called candela (cd)
describes the quantity of light that is
radiated in a particular direction.
Luminous intensity of a source is
luminous flux per unit solid angle in a
given direction.
If the point light source emits
lumens into a in spatial
small candela (cd),
angel
the luminous intensity is

The candela is the primary basic unit


in lighting technology from which all
others are derived.
In foot-pound system its unit is foot-
For a point source emitting light equally in
all direction luminous intensity remains the
same independently of the distance from
the source.
Illumination or illuminance (E)
[measured in lux (lx)]
determines the amount of
light that covers a surface.
It is the luminous flux
incident to the surface per
unit area. It is luminous flux
density.
If is the luminous flux and A Full-moon at 0,5 lux
is the area of the given night
surface then the illuminance Outdoor
20 lux
Disability
E is determined by
in lux (lx) lighting
Domestic 100-200 lux
lighting
Office lighting 300-500 lux
Sunny day
100000 lux
Luminance (L)
also called brightness
Luminance L is the luminous intensity emitted by the
surface area of 1 cm (or 1 m) of the light source (the
intensity of light emitted from a surface per unit area in a
given direction).
Mathematically it is L=I/S where I is the luminous intensity
and S is the area of the source surface perpendicular to
the given direction.
It specifies the brightness of a surface and is essentially
dependent on its reflectance (finish and colour).
Unit: cd/m or cd/cm
The luminance value indicates glare and discomfort when
we look at the lighting source.
It is usually associated with light sources and glossy
Luminous efficacy ()
Luminous efficacy of a light source is the ratio of its
luminous flux output in lumens to its power input in
Watts. Its unit is lumens per watt.
Incandescent and fluorescent lamps efficacy
generally increase with their rating increase.

Glare
Glare is the sensation produced by
brightness levels within the visual field
that are considerably greater than the
brightness to which the eyes are adapted.
glare is any light source either direct or
reflected that reduces short term or long
term visual performance.
Direct glare: caused by brightness of
the luminaries
reflected glare: contrast reduction
caused by reflection of high brightness
from glossy surfaces.
Glare can be leveled as discomfort
glare and disability glare.
Discomfort glare: causes only
visual discomfort.
disability glare cause actual
When our eyes see a very bright light source, they
adapt to it by "stopping down" to a smaller opening.
This makes it very difficult to see anything that is
less brightly lit. We are effectively "blinded" by the
glare.
Proper fixtures have to be selected to minimize
glare.
Glare becomes more problematic for people over 40,
because their eyes take a few minutes to readjust
from being blinded by the light.
Colour Appearance / Colour
Temperature
Colour appearance:
is colour impression received when looking
at light sources.
describes the ambience that a lamp provides,
i.e. how 'warm' or 'cool' the light from a lamp
makes the room feel.
The lighting industry has adopted terms like
'Warm White' and 'Cool White' to describe this
effect.
Colour Appearancecontd
People usually prefer:
a warmer source in lower illuminance areas, such as dining areas
and living rooms, and
a cooler source in higher illuminance areas.
Because the terms 'warm' and 'cool' are associated with temperature,
a more technical description of a lamp's colour appearance is its
colour temperature.
Color temperature refers to the color of a blackbody radiator at a
given absolute temperature, expressed in Kelvins.
A blackbody radiator changes color as its temperature increases
(first to red, then to orange, yellow, white, and finally bluish white
at the highest temperature).
A warm color light source actually has a lower color temperature.
For example, a cool-white fluorescent lamp appears bluish in color with
a color temperature of around 4100 K.
A warmer fluorescent lamp appears more yellowish with a color
temperature around 3000 K.
The colour temperature of a light source is the
temperature of a "black body" radiator having the same
colour appearance.
If we heat a tungsten filament it glows red hot.
The hotter it becomes, the whiter it becomes to the
extent that the hottest objects have a bluish white
appearance.
The warmer a lamp (or light emitted from it) appears,
the lower its colour temperature. The cooler (bluer) it
appears, the higher the colour temperature. This is the
opposite of heat measured on a thermometer.
A warm color light source actually has a lower color
temperature.
For example, a cool-white fluorescent lamp appears bluish in
color with a color temperature of around 4100 K.
A warmer fluorescent lamp appears more yellowish with a color
temperature around 3000 K.
General classifications of colour appearance and temperature:
Colour Rendering
The extent to which a light source is capable of
making objects appear their true colour is known as
colour rendering.
Lamps vary in their ability to render colours correctly.
incandescent lamps emit all colours of the
spectrum. render almost all colours accurately.
low pressure (SOX) sodium lamps give out nearly all
their light in the yellow/orange part of the
spectrum, so will only render yellow/orange colours
properly. Other colours appear dull and lifeless
under SOX lighting.
Low pressure sodium lights are often chosen for
tasks that do not require good colour rendition such
COLOR RENDERING INDEX (CRI)
is used to compare the effect of a light source on the color
appearance of its surroundings.
A scale of 0 to 100 defines the CRI. (One hundred being as
good as a black body radiator of the same colour
temperature).
A higher CRI means better color rendering, or less color shift
or distortion.
CRIs in the range :
75-100: excellent
65-75: good.
55-65: fair
0-55: poor.
Lamps with CRIs above 70 are typically used in office and living
environments.
Under higher CRI sources, surface colors appear brighter, improving the
Color Rendering Effects
Laws for Point Sources of Light
Light emanating from a source whose dimensions are
negligible in comparison with the distance from which
it is observed may be considered as coming from a
point.
A clear incandescent lamp is considered to be a
point source
laws governing point sources of light
1. Inverse square law
2. Cosine law of incidence
1. Inverse square law
Inverse Square Law states that the illuminance on a surface
varies inversely with the square of the distance from the
source and directly proportional to the luminous intensity of
the source.
Consider a surface that is normal (that is, at right angles to)
the incident light as shown below.

Illuminance (E) varies directly with the intensity of the light


source.
With the distance fixed, if the intensity is doubled, the light
falling on the surface is doubled, and since the area is the
Inverse square lawContd
Illuminance also varies inversely with the square of the distance
from the light source. Refer to figure below.

The amount of light falling on a


surface 1 foot away from a point
source of light having 1 candela of
intensity is 1 lumen.
If we now consider a surface 2 feet
away from the source, the same
amount of light falls on a surface that
is 2 feet on each side, or 4 square
feet, because of the diverging light
rays.
Therefore, the density of light (E) is
only (1/2)2 or one-quarter as much as
for the 1 foot distance.
Inverse square lawContd

Thus, there is a relationship that varies inversely as the square


of the distance.
the illuminance E equals I, the intensity of the light source,
divided by the distance squared.

E = Illuminance on the surface


I = Luminous intensity of the source in the direction of
the surface
d = Distance from the source to the surface
2) Cosine law of incidence
If the surface is turned so that the rays hit it at an angle, the
illuminated area will increase in size and the illuminance will drop
accordingly.
The ratio of the original illuminated area to the new area is
equal to the cosine of the angle through which the surface has
been moved.
Therefore the illuminance will fall by the factor of the cosine of
the angle.
Consider a surface that is other than the normal to the incident, as
shown below.
If we first consider the density of light that falls on the
surface when normal to the incident light, then the area over
which the light is spread is one unit square.
If the surface is now rotated an angle from the normal, then
the same amount of light has to spread over an area that
has increased by the ratio of , and therefore the density of
the light (E) has decreased by the ratio of .
Applications (Calculation of Horizontal
and Vertical illuminance)
Calculation of Horizontal illuminance
Wewish to calculate the illuminance on a
horizontal surface (top of a desk) at a point
that is not directly under the light source.
The angle between a line normal to the incident
light and the horizontal plane is degrees.
Note that, by the laws of geometry, the angle
between the vertical axis of the light and the
direction of the light from the source to the point is
also degrees.
Calculation of Vertical illuminance
Also
we may wish to calculate the illuminance on
the vertical surface (a blackboard) at this point.
The angle between the incident light and the
vertical surface is .
But is .

Light sources
The primary purpose of the electric light source is to convert
electrical energy into light energy.
The measure of how well the source performs this function is
its luminous efficacy expressed in lumens emitted per
watt of power consumed.
Types: with regard to method of operation:
Incandescent (Passage of an electric current through a
filament)
Electric Discharge (Passage of an electric current
through a vapour)
Low intensity: (1) fluorescent (mercury vapor) and (2)
Sodium Vapor
High intensity: (1) mercury vapor, (2) metal halide
(multivapor), and (3) sodium vapor
Incandescent Lamps
The incandescent lamp produces light by the passage of an
electric current through a filament, which heats it to
incandescence, that is, to the point where some of the energy
is emitted in the visible region (i.e. until it glows).
When the filament gets hot enough, it radiates visible light.
However, the percentage of input energy emitted as light is
relatively low, and the majority of energy is emitted as heat. In
spite of this major disadvantage, the incandescent lamp is still
widely used.
Principal Parts of the Incandescent
Lamp

Figure: The construction of a general-purpose incandescent lamp is shown below.


Incandescent LampContd
Bulb:
the enclosed glass envelope that seals in the
filament is the bulb.
Its purpose is to keep air away from the filament so
that it doesn't burn (oxidize with oxygen in the air).
A mixture of gasses inside of the bulb increases the
pressure inside and decrease the evaporation rate
of tungsten, helping the filament have longer
lifetime.
Furthermore it prevents the electricity from jumping
or shorting.
The gas mixture is usually made up of argon and
nitrogen.
Incandescent LampContd
The bulb can be clear or frosted (painted internally).
Lamps with clear glass bulbs are used when a point source of
light is required for good optical control. However, these types of
lamps are extremely bright and require good shielding if they are
not to be annoying.
For most applications, lamps with the bulb treated to diffuse the light
are used. This considerably reduces the brightness or glare. The
inside surface of the bulb is either etched with acid (inside frosted)
or coated with white silica.
Bulbs can also be treated to produce colored lamps for decorative
lighting.
The various shapes that the bulb can have are shown in figure below.
Incandescent LampContd
Lamp Designation
A lamp designation consists of a number to indicate the
wattage, a shape code and a number to indicate the
approximate major diameter.
Example: 60A19
60: Wattage (60 W)
A: Bulb shape
19: Maximum bulb diameter, in eighths of an inch.
Some shapes are for practical reasons, such as the R type,
which is shaped like a parabola in order to beam the light;
others are for decorative purposes, such as the F type.
The overall diameter of the bulb is designated by a number
given in eighths of an inch. Thus, the designation R40 indicates
the R shape with a diameter of 40/8 or 5 inches.
Incandescent LampContd
Bases:
The base provides both the means of making the electrical
connections to the filament and the means of supporting
the lamp in the socket.
The different types used are shown in figure below.
Incandescent LampContd
Filament:
is the most critical part of the lamp and must be
designated to give the maximum light output at
its rated voltage and wattage, and yet still
provide a satisfactory life (that is, hours to burn-
out).
Tungsten, which has the properties of high
melting point and low rate of evaporation, is used
almost exclusively to make filaments.
The majority of lamps have coiled filaments so
that heat can be concentrated in a smaller space.
The larger lamps have double-coiled filaments
to increase efficiency and reduce their size.
Efficacy of Lamps versus Wattage and
Voltage
The rated wattage of a lamp is equal to its rated voltage
times the current that flows through the filament.
For lamps designed to operate on a specific voltage
(for example, rated for 120 volts), the higher the
wattage rating is the higher the current drawn by the
lamp.
This in turn requires a larger-diameter filament to
carry this current.
The heavier filament can be operated at a higher
temperature without having excessive evaporation,
thus maintaining its rated life.
This higher temperature results in a greater
portion of the energy being emitted as light and
Efficacy of Lamps versus Wattage and
VoltageContd
Refer to table below:
note that:
The values of in the
column headed
lumens per watt increase
as the rated wattage
increases

This is important to
remember when designing
a lighting layout using
incandescent lamps.

The wattage of the lamps


selected should be as high
as possible, consistent
Contd
Next, consider lamps that have the same rated wattage
but are designed on different voltages.
As the rated voltage of the lamp decreases, the
current drawn by the lamp increases, since the
wattage is the same.
This again requires a larger-diameter filament,
allowing the lamp to operate with increased efficacy.

To take advantage of this increase in efficacy, a line


of 6 and 12 volt reflectorized lamps has been
developed that incorporate their own step-down
transformers to allow operation from the standard
120 volt circuit.
Rated Life of Incandescent Lamps
As previously discussed, the light output of an incandescent lamp can
be increased by raising the operating temperature of the filament.

However, this higher temperature results in an increased rate of


evaporation of the tungsten, which shortens the life of the lamp.

The normal end of life is reached when the filament wire breaks or
burns through at its thinnest point. Thus, the light output and the life
of a lamp are very interdependent.

For a specific wattage and voltage rating, a lamp can be designed for
a higher light output, but only at the expense of its rated life.

Conversely, a lamp can be designed to have a long rated life by


reducing the operating temperature of the filament, but this
significantly reduces the light output.
Rated Life of Incandescent Lamps
Contd
The rated life for which a lamp is designed must balance all
the economic factors.
One very important factor is the cost of the energy
consumed by the lamp during its life.
For general-service lamps, the accepted standard for
rated life is 1000 hours.
Thus, a 100 watt lamp will consume 100 kilowatt-hours of
energy over its rated life, which, at a cost of 0.05per
kwh, amounts to 5.00. the cost of the lamp is only
approximately 15% of that amount.
To increase life at the expense of light output means that,
to provide the same level of lighting, more lamps
consuming more energy would be required. This would
not be economically justified.
Contd
The preceding does not take into account the cost of the labor
to replace a burned out lamp.
For these cases where the lamp is very difficult to replace
(with resulting higher labor charges) and where the lighting
level is not critical, long-life lamps (for example, 5000
hours) may be the better selection.

The meaning of the published data on rated lamp life must be


understood. The data refer to the average or mean life of a
group from a specific type and rating of lamp.

This group of lamps is operated under a controlled set of


test conditions, and the rated life is determined by the
elapsed time to the point when 50% of the total
number are still burning (that is, 50% have burned
Operating Characteristics of
Incandescent Lamps
The effect of voltage variations and lamp
lumen depreciation are the chief operating
characteristics of concern.
Effect of Voltage Variations:
The rated values for the lamps previously discussed are based
on operating the lamp exactly at its proper voltage; that is, the
actual operating voltage at the lamp socket must be the same
as the rated voltage of the lamp.
In most electrical systems, the actual voltage will vary from the
rated value because of voltage drops within the system and
variations in the voltages supplied by the electric utility.
Small deviations from the rated lamp voltage cause
approximately 3% decrease in lumen output for each 1%
decrease in voltage.
However, there is an improvement in the expected life of the
lamp; a 5% decrease in voltage doubles the life.
It is important that correct voltage levels be maintained at
the lamps if rated light output is to be obtained.
On the other hand, where it is desired that lighting levels be
Lamp Lumen Depreciation:
As the operating hours of a lamp increase, the
filament gradually deteriorates due to the evaporation
of the tungsten.
The tungsten is then deposited on the inner surface of
the bulb, causing a noticeable blackening of the lamp,
especially near the base if the lamp is operated in the
base up (normal position).
Thus the light output of the lamp decreases with
usage, first because of the deterioration of the
filament, and second because of the absorption of
some of the light by the black tungsten deposits.
This loss of light must be taken into account when
used in lighting calculations.
Contd
Typical values of lamp lumen depreciation (LLD) for
incandescent lamps are shown in table above.
Types of Incandescent Lamps

The type of lamps we will discuss are those most often used for
general lighting applications in buildings.
General-Service Lamps
Reflectorized Lamps
Tungsten-halogen Lamps
General-Service Lamps:
This is the most familiar type, as
they are used extensively in our
homes. They have either the type A
or PS shape bulb, with inside frosted,
white silica, or clear finishes, and
screw bases.
Wattage ratings range from 10 to
1500 watts.
Reflectorized Lamps:
These lamps combine in one unit the light
source and a very efficient sealed-in
reflector.
There are two types designated PAR and
R.
The PAR lamp has a molded reflector
to which a separate lens is then
attached.
The R lamp uses a less expensive, one-
piece blown-glass bulb, which can
result in a less accurate beam pattern
than for the molded type.
Both types can have either spot
(narrow) or flood (wide) beams.
Wattages for the type R range from 30
to 1000 watts, and for the type PAR
they range from 75 to 1000 watts.
Tungsten-halogen Lamps:
These lamps are a high-pressure incandescent lamp containing a
halogen gas such as iodine which allows the filament to be operated
at a higher temperature than an incandescent lamp, increasing its
efficacy.
These lamps are sometimes referred to as quartz halogen lamps, as
the envelope is almost always made not from glass, but from quartz,
which can better withstand the high temperatures at which these
lamps operate (although some lower wattage lamps that do not
generate too much heat, use 'hard glass'. This is a cheaper material
which has thermal properties between soda glass and quartz). They
have a long tubular quartz envelope, as shown below.
Contd
Inside the bulb, the high-temperature chemical reaction
involving tungsten and the halogen gas (iodine) recycles
evaporated particles of tungsten back onto the filament
surface through the so called halogen cycle.
This effectively reduces the deposits of the tungsten on the
envelope surface, which in turn increases the maintenance of
light over the life of the lamp and allows for a rated life of
2000 hours.
The double-ended type of lamp also has the advantage that it
can be easily designed for operation at higher voltages. For the
higher voltages, the filament diameter can remain the same,
and instead the filament length can be increased (a longer tube)
to provide the required higher filament resistance.
A major application for these lamps is floodlighting.
Partial Listing of Tungsten-halogen
Lamps
PAR and R tungsten-
halogen lamps are
another recent
development.
These lamps combine the
higher efficacy and longer
life of the low-voltage
tungsten-halogen source
with the beam control
afforded by the PAR and
R reflectors.
They are being widely
used for special accent
lighting for display
purposes in stores and art
galleries.
Electric Discharge Light sources
The electric type of source produces light by the
passage of an electric current through a vapor or gas.
When an electrical potential is applied between the
electrodes at each end of the lamp tube, the gas is
ionized and current (that is, electrons) flows between
the electrodes.
The electrons travel at tremendous speeds, and when
they collide with the atoms of the vapor, they
temporarily alter the atomic structure.
Energy is given off in the visible and/or ultraviolet
region as the disturbed atoms return to their normal
state.
The electrodes at the ends of the tube are generally
Contd

The various types of the electric discharge


lamps differ mainly in:
the size of the lamp tube,
the operating pressure within the tube,
and
the metal used for the vapor
Ballasts
A fundamental characteristic of
A fundamental characteristic of
the electric current through the
vapor, called an arc, is that it has
a negative volt-ampere
relationship; as the current
increases, the resistance of the arc
decreases.
If a constant voltage were to be
applied to the ends of the lamp,
once the arc was struck (that is,
electrons started to flow), the
lamp current would very quickly
A simple standard ballast is a core and
increase to a destructive value.
coil assembly. The core is made of
Therefore, the lamp circuit must
laminated transformer steel. The coil
have a device that can limit the
current to a constant value that is consists of copper or aluminum wire
safely handled by the lamp. This which is wound around the core.
device is referred to as a ballast. Capacitors may be included in the ballast
circuit to assist in providing sufficient
voltage, start the lamp, and/or correct
A ballast can be as simple as a power factor.
high-inductance coil in series with Some ballasts are housed inside the
the lamp.
lighting fixture.
Contd
Most types of
electric With the requirement
discharge of inductance coils
lamps may not An and transformers, the
current drawn by the
be started autotransformer lamp will lag the
using the is required to voltage, creating
standard volts. raise the voltage lagging power factor
to a value that problems in the
Either system.
because of the will ionize the
gas and strike To prevent this a
length of the capacitor may be
tube or the the arc. added to the lamp
pressure within Thus the lamp circuit for power
the tube, this circuit is not as factor protection.
voltage (even simple as it is for The autotransformer,
though it the the coil, and, if used,
the capacitor are all
peaks) is not incandescent mounted in one
high enough to lamp. enclosure that
initially ionize constitutes the final
the gas in the form of the ballast.
The input or primary
Contd
winding of the
autotransformer in a
ballast can easily be
designed for voltages
other than 220 volts. This
is a considerable
advantage over the
incandescent lamp.

The electric discharge type


of lamp through its ballast
can be operated directly
from higher-voltage
systems (up to 600 volts),
which permits considerable
savings in the distribution
Contd
A ballast
is a
device The ballast supplies the right
voltage to start and operate the
used with lamp.
a gas The ballast limits current to a gas
discharge lamp during operation
discharge - the resistance of a gas
discharge lamp becomes
lamp to negligible once the arc has been
provide struck. It quickly inserts a current
limiter into the circuit to reduce
the the lamp current down to a safe
and sustainable value.
necessary The ballast prevents any voltage
starting or current fluctuations caused by
the arc discharge from reflecting
and into the line circuit.
The ballast compensates for the
operating low power factor characteristic
electrical of the arc discharge.
Contd
The conventional ballast has a magnetic core
and windings, and losses are associated with its
operation. These losses reduce the overall
efficiency of converting the electrical energy to
light energy.

Ballast losses can amount to 15% of the total


power input to the system.

A recent development is the introduction of


electronic ballasts using solid-state technology.
One advantage of this new type is the reduction
of ballast losses. As the cost of these units comes
down and as their reliability improves, they no
doubt will start to replace the conventional
magnetic core ballasts.
Lamp Flicker and Stroboscopic
Effect One problem with any light source operating on alternating
systems is lamp flicker. This is caused by the fact that the
current passes through zero twice in each cycle. For the
incandescent lamp, this does not cause much of a problem
with the 50 Hz systems because the filament doesnt have
time to cool down enough to noticeably affect light output.
However, with the electric discharge type of source, the arc
current is extinguished at each current zero and it must be
re-struck. This causes a 100 cycle per second flicker, which
fortunately is too fast for the eye to notice because of the
persistence of our vision.
However, where rotating objects are observed under
electric discharge type of lighting, problems can occur. If the
frequency of the lamp flicker approaches the speed of
rotation, then an object appears to be rotating at a very
slow speed. If the frequency and speed exactly match, then
the object appears to be stationary. This is referred to as
the stroboscopic effect.
Contd
The stroboscopic effect can create a very dangerous situation
or accident with regard to rotating equipment. This is the
main reasons Fluorescent lamps are not preferred in
industries.
For the fluorescent lamp, the type of phosphor
is selected partly on the basis of its
persistence, that is, its ability to continue to
There are several fluoresce over the current zero periods.
ways by which the When it is practical to mount lamps in pairs,
problem can be another method is to operate one lamp with
a lagging lamp current and the other with
minimized. a leading lamp current. The flickers of the
lamps are then out of phase with each other,
reducing the stroboscopic effect of the
complete luminaire.
When it is not practical to operate lamps in
pairs, such as with large-wattage, high-
intensity sources, adjacent lamps can be
operated from alternate phases of the three-
phase system. This makes the flicker of the
adjacent lamps 120 out of phase with
Types of Electric Discharge Light
sources
Fluorescent
lamps
Compact
Fluorescent
lamps
High-Intensity
Mercury Vapor
Lamps
Metal Halide
Lamps
High Pressure
Sodium Lamps
Fluorescent lamps
The fluorescent lamp is a low-intensity
type of electric discharge lamp using
mercury
Fluorescent vapor.
lampswork by ionizing
mercury vapor in a glass tube. As
discussed in the previous section,
electrons are propelled at extremely high
speeds between the electrodes at each
The
end energy resulting from the collision
of the lamp.
between the electrons and the mercury
atoms, because of the very low pressure, is
mainly emitted in the ultraviolet region
(i.e. photons will be emitted at UV
To convert the ultraviolet into visible energy,
frequencies).
the inside of the lamp tube is coated with
phosphors. The ultraviolet radiation
activates the phosphors, causing them to
give off light, or to fluoresce/glow; hence
the name of the lamp. See figure below.
Contd

Approximately 90% of the


total light output of the
lamp is produced by A small amount of an
fluorescence; inert gas, usually
argon, is added to the
The remaining 10% is arc tube to facilitate
produced directly by the starting the lamp.
visible lines in the
mercury spectrum.
Contd
The standard fluorescent lamp has a
tubular bulb that varies in diameter
from to inches and in length from 6 to F32T8
F: a fluorescent lamp. The F may
96 inches.
be followed by other letters.
FO, for example, identifies a
high-output lamp.
The most common form of 32: wattage
fluorescent lamp is a straight tube. T8: has a tubular body 8/8ths of
a inch in diameter, that is 1 inch
The overall diameter of the tube is in diameter.
described in eighths of an inch, as TL841: a color designation. The
it is for incandescent lamps, so a "8" indicates a CRI in the 80's
fluorescent lamp 1 inch in diameter and the 41 a CCT of 4100. Older
abbreviations, such as "CW" for
(eight eighths) is a T8.
"Cool White", may appear in this
Sizes range from T2 to T17.The most position.
common size is the nominal 40 watt ALTO: a proprietary
lamp, which is designated T-12 (tube designation. Other manufacturers
have designations with similar
shape, inches in diameter) and has a meanings, e.g., "ECO".
length of 48 inches.
Contd

There are also special lamps with circular tubes


and U-shaped tubes.
Contd

The types and shapes of the bases at each end of the lamp
are shown below.
Recessed light: the protective housing is concealed behind a
ceiling or wall, leaving only the fixture itself exposed. The ceiling-
mounted version is often called a downlight.
2- Surface-mounted light: the finished housing is exposed, not
flush with surface.
Under-cabinet light: mounted below kitchen wall cabinets.
Lighting Design
Lighting design is the planning of our visual environment.
Good lighting design aims to create perceptual conditions which
allow us to work effectively and orient ourselves safely while
promoting a feeling of well-being in a particular environment and
at the same time enhancing that same enviroment in an aesthetic
sense.
Lighting design is not a completely scientific process because it
involves human perception, tastes, and moods.
Satisfactory lighting for children and youth might not be
acceptable for seniors because of differences in their visual
acuity.
In addition, the colors and textures of floors, walls, and ceilings
affect the selection of appropriate luminaires.
Contd
The design of a lighting system for an interior space involves many
variable factors.
the size and shape of the space;
the types of finishes on the ceilings, walls, and floors; the details
of the construction;
the economic considerations of both the initial and the operating
costs;
the compatibility of the lighting system with the architectural
design; and
the type of activities that will be carried out in the space.
Contd
The principal factors to be considered for satisfactory room
lighting are the following.
Room dimensions: ceiling height and floor area
Architectural or structural features that can affect lighting
Reflectance, diffusion, and absorption of light by ceilings, walls,
floor, and furnishings
Proper selection of luminaires by evaluating their light
distribution, efficiency, decorative value, elimination of glare,
and economy
Height and spacing of luminaires within rooms based on room
function
Contd
In general, lighting design procedure can be seen as having
three steps.
Assessing the illumination level for the task;
Making calculations to determine the number of luminaries
required and their distribution in the space.
Selection of luminaries type based on light quality,
architecture of building, economics, etc.

There are two different criteria in the design of a lighting


system: Quantity and Quality.
This topic concentrates on the means of by which the
quantity of light is determined (that is, how many
luminaires are required to properly light the space).
The quality of light (the comfort of the seeing environment)
is discussed very briefly.
The methods outlined in this course for designing lighting layouts
are based on the recommended procedures of the Illuminating
Engineering Society of North America (IES).
Acceptable minimum standards of light levels are set by the
Illuminating Engineers Society (IES).
Illumination Selection
The lighting levels required to efficiently perform specific
tasks can vary widely.
There are many factors involved in the seeing process. It has
not been easy to establish recommendations for lighting
levels.
Many research studies have been carried out. On the basis
of these studies, the IES has published recommended
illuminance values.
Until 1979, a single value was recommended for each
specific task. However, in that year the IES adopted a
more flexible approach that recommends a range of
illumination values for each specific task accompanied
by a weighing factor guidance system.
These weighing factors take into account the object
Nine illuminance categories designated A through I have been established.
Each letter has been assigned a range of illuminance values.
Categories A, B, and C range from 20 to 200 lux.
At these low levels, it is considered that all the lighting in the area will be
provided by general overall lighting and that no specific task or task
locations are provided. Such areas include lobbies and hallways.
Categories D, E, and F, which range from 200 to 2000 lux, are for
the lighting of specific tasks at fixed locations.
The lighting may be provided by a combination of general overall
lighting and local lighting at the task or by a general overall
lighting alone.
Categories G, H, and I, which range from 2000 to 20,00 lux, are for
the lighting of extremely difficult visual tasks requiring high levels of
lighting.
Contd
General illumination throughout room:
Category A (20-30-50) : Public space with dark surrounding
Category B (50-75-100): Simple orientation for short temporary visits
Category C (100-150-200): Working spaces where visual tasks are only occasional performed
Illuminance on Task:
Category D (200-300-500): Performance of visual tasks of high contrast or large size:
reading printed materials, typed originals, handwriting in ink, and good xerography; rough
bench and machine work; ordinary inspection and; rough assembly
Category E (500-750-1000): Performance of visual tasks of medium contrast or small size:
reading medium pencil handwriting, poorly printed or reproduced material; medium bench and
machine work; difficult inspection; medium assembly
Category F (1000-1500-2000): Performance of visual task of low contrast or very small size:
reading hand writing in hard pencil; on poor-quality paper and very poorly reproduced material;
highly difficult inspection.
Illuminance on task, obtained by combination of general and local (supplementary)
lighting:
Category G (2,000-3,000-5,000): Performance of visual task of low contrast and very small
size over a prolonged period: fine assembly; very difficult inspection; fine bench and machine
works
Category H (5,000-7,500-10,000) : Performance of very prolonged and exacting visual
task: the most difficult inspection; extra fine bench; and machine work; extra fine assembly
Category I (10,000-15,000-20,000): Performance of very special visual task of extremely
How to use the weighing factor:-

1. When the algebraic sum of the weighting factors is 3 to -2 use the lowest value
2. If the algebraic sum of the weighting factor it is 1 to +1 use the middle value, and
3. If the algebraic sum is 2 to 3 use the highest value.
Contd
The criteria for the final single-value illuminance
selection involves the workers ages, the demand
for speed and/or accuracy, and the task
background reflectance.
To use these tables the first step is to determine
the type of activity involved.
After selecting the letter category from the
tables, next refer to the weighing factor table for
the single-value recommendation.
Example:
Determine the Illumination level for technical school lecture room
requiring medium pencil handwriting based on IESNA.
Category E with a range of 500-750-1000 fits this type of activity.
The total weighing factor: Workers age (consider students under 40)
1, speed and accuracy (not important as errors will not lead to cost
and no safety hazard) 1, and reflectance of task background (paper
at 70%) 0 resulting in total 2. Therefore; the low value of the range
can be (500 lux) chosen.
Lighting calculation
1.Point by point method
2.Lumens method
Point by point method
The
inverse square and the cosine laws are used to calculate the
illuminance at a single point on a plane.
Since each calculation gives the value at only one point, a number of
calculations are required to determine the illuminance at a series of points
over the place. This method is therefore referred to as the point-by-point
method.
An intensity distribution curve of the luminaire is required to obtain the
intensity of the light source at the specific angle involved in each
calculation.
Besides the multiplicity of calculations required, there are two inherent
disadvantages to the point by point method:
1. It doesnt take into account any light reflected from the surfaces of a
room
2. It is only applicable to the point sources of light.
Therefore, the lumen method is the preferred way to handle lighting
calculations for an indoor space.
The point-by-point method , however, is widely used for outdoor lighting
calculations where there is little or no reflected light and the light source is
Contd
Illumination design for exterior lighting and localized lightings are generally done
using point by point method.
In the point by point method selected points illumination is calculated from the total
illuminated area. This is an accurate illumination level for the points of calculation.

Example 1: Lighting posts are used to illuminate a horizontal road in a city. The Fixture
is at the height of 8 meters on the post. Determine the distance between the poles to
have minimum illumination level of 10 lux between the posts. The fixtures have 10,000
candelas in all directions.
Solution:
The illumination from the two adjacent lighting posts is considered, neglecting the effect
of the others. The surface is further assumed horizontal. Therefore; incident angle,
illumination contribution from each post are assumed to be similar. Hence; Contribution
of the illumination from one post will be 5 lux at the center middle of the two posts.
It can be shown that the equation of
illumination level from one of the
luminaries is given by
`

Exercise. This example will consider the illuminance at a


single point on a horizontal surface from two luminaires aimed
straight down.
Lumens method
The lumen method is used to design the general
overall lighting of a room. This method calculates the
illuminance that represents the average of the values
at all points over the entire workplane of the room.
The workplane is an imaginary horizontal plane at the
height at which the task will be performed.
It is based on recommended illumination levels by
relevant government organ or professional society.
Lighting level is normally specified for working plane
which is usually 0.8 to 0.85 meters above floor.
Contd

The lumen method is based on the definition
of illuminance as covered in previous
sections.

Since the illuminance level applies to the


workplane, and the workplane for general
lighting covers the whole room:
Contd
Now consider a room in which the lighting has already been
installed.
By noting the number of luminaires in the room and the
number and type of lamps installed in each luminaire, the total
lumens generated by the lamps can easily be calculated:

Where TILL is the total initial lamp lumens.


However, not all these lamp lumens reach the workplane as
some are trapped within the luminaire and some are
absorbed by the room surfaces.
it is necessary to establish a factor that represents the ratio
between the lumens reaching the workplane and the total
lamp lumens. This factor is known as the coefficient of
utilization (CU).
Contd

Combining the previous relationships gives

The coefficient of utilization represents the


efficiency of the whole lighting system, including
the luminaires and the space (room) in which they
are installed. [It doesnt include the efficiency
(efficacy) of the light source itself.]
Contd
The coefficient of utilization depends on a number of factors.
Type of luminaire. Its efficiency and distribution pattern
Reflectance of the room surfaces. UF depends on the paintings of the
walls, the ceilings, and floor. The higher the reflectance factors of ceiling,
walls, and floors, the greater the percentage of the lamp lumens that will
be redirected to the workplane.
For a luminaire with upward light component: amount of light reaching
the work plane is dependent on the reflected light from the ceiling
For a luminaire with upward light component: most of the light
reaching the workplane comes directly from the luminaire, and the
ceiling reflectance has far less effect.
Mounting height of the luminaire. The greater the height, the greater
the area of the wall surface is, which in turn absorbs more of the lamp
lumens.
Area of the Room. The larger the room is, the greater the number of
luminaires required. The light distributed from each luminaire overlaps
one another, helping to increase the overall lighting level. Also, there is
less wall surface per unit of area to absorb the light.
Proportions of the room. A room may be long and narrow or square.
Contd
In part (a), the additional two lamps have very little effect on the lighting
level in the original area, and vice versa.
However, in part (b), the additional two lamps do increase the overall
lighting level, even though each luminaire still covers an area of 10 feet
by 10 feet as before.
Also, compare the amount of wall surface enclosing the 10 x 40 foot
room with that enclosing the 20 x 20 foot room, both of which have the
same floor area.
The greater wall surface area of the former will absorb more light. As a
result, a square room has a higher coefficient of utilization than a long
and narrow room, all other factors being the same.
To take all of
the preceding
factors into
account,
tables of
coefficient of
utilization
(CU) factors
are required.
There is a
separate set
of CU values
for each type
of luminaire.
Zonal Cavity Method
The RCR factor is calculated using the zonal-cavity method.
In this method of computing the coefficient of utilization, the
effects of the luminaire mounting height, the room size, the
room size and proportions, and the height of the workplane
are taken into account.
It is an accurate hand method for indoor applications
because it takes into consideration the effect that inter-
reflectance has on the level of illuminance.
Contd
The basis of the Zonal Cavity Method is that a room is made up
of three spaces or cavities.
The space between the ceiling and the fixtures, if they are
suspended, is defined as the ceiling cavity; the space
between the work plane and the floor, the floor cavity; and
the space between the fixtures and the work plane, the room
cavity.
The cavity ratios
are calculated by
using:
Procedures of Zonal Cavity Method
1. Divide the room into layers or cavities
2. Determine the cavity ratios by formulas.
3. Find the effective ceiling and floor cavity reflectances
(from table)
4. Select the CU from fixture manufacturers data (from
table)
5. Determine Light Loss Factor
6. Calculate Lamp Lumens Required
7. Calculate Number of Luminaires Required
Divide the room into layers or cavities
Determine the cavity ratios by formulas
- If fixtures are surface mounted or recessed, CCR will be zero.
Find the effective ceiling and floor
cavity reflectances
Effective
cavity reflectances must be determined for the ceiling
cavity and for the floor cavity.
These are located in Table A (see below) under the applicable
combination of cavity ratio and actual reflectance of ceiling, walls
and floor.
The effective reflectance values found will then be cc (effective
ceiling cavity reflectance) and fc (effective floor cavity
reflectance) .
Note that if the luminaire is recessed or surface mounted, or if the
floor is the work plane, the CCR or FCR will be 0 and then the
actual reflectance of the ceiling or floor will also be the effective
reflectance.
Use the actual ceiling reflectance value for when fixtures are
surface mounted or recessed
-Use the actual floor reflectance for if the floor is the work
Select the CU from fixture
manufacturers data
With these values of cc, fc, and w (wall
reflectance), and knowing the room cavity ratio (RCR)
previously calculated, find the coefficient of utiliza-tion
in the luminaire coefficient of utilization (CU) table.
Note that since the table is linear, linear interpolations
can be made for exact cavity ratios and reflectance
combinations.
The coefficient of utilization found will be for a 20%
effective floor cavity reflectance. Thus, it will be
necessary to correct for the previously determined fc.
This is done by multiplying the previously determined
CU by the factor from Table B.
CU final = CU (20% floor) x Multiplier for actual fc.
Example 1
A room is 60 ft by 120 ft in area
with a 24 ft high ceiling. The
luminaire 1 in table 5.5 is used, and
it is suspended 5 ft below the
ceiling. The reflectance factors are
ceiling 60%, walls 30%, and floor
10%. The workplane is 3 ft above
the floor. Calculate the coefficient
of utilization.
Light Loss Factor
From the time that a new lighting system is first energized, the lighting
level gradually decreases because of aging.
Therefore, it is necessary to provide higher initial illuminance levels to
compensate for the loss of lighting with time.

The light loss factor is the ratio of the illuminance when it reaches its lower
level just before corrective action is taken as compared to the initial level.

The light loss factor is the product of all the individual factors that
contribute to the loss of light. These factors are divided into two
categories, unrecoverable and recoverable.
Unrecoverable factors: are those attributed to equipment and site
conditions that can not be changed with normal maintenance. These are
temperature factor, line voltage factor, and ballast factor.
Recoverable factors: those that can be changed with normal
maintenance. They can be changed by regular scheduled maintenance such
as cleaning and relamping luminaires and cleaning and painting room
surfaces.
Contd
Contd
The recoverable factors that must be considered in
calculating the light loss factor are lamp lumen depreciation,
luminaire dirt depreciation, and room surface dirt
depreciation.
LDD: with the passage of time, dirt accumulates on the
lamps and on the surfaces of the luminaires. This dirt
absorbs some of the light. The resulting loss of light is
accounted for by the luminaire dirt depreciation (LDD)
factor.
Depending on the type of luminaire construction, luminaires
are divided into six maintenance categories. These are given
in graphs.
Each luminaire has an assigned maintenance category that
indicates which of the graphs to use. Also, there are five
degrees of operating atmosphere, ranging from very clean to
Example 2
Luminaire 3 is used for a lighting layout. The atmosphere will be
clean and the period between cleanings will be 24 months. Determine
the LDD factor.
Contd
Room Surface Dirt Depreciation: with the passage of time, the
accumulation of dirt on the surfaces of the room further reduces
the amount of light that reaches the workplane.
The exact effect of dirt on light loss varies according to the size
and proportions of the room (that is, the room cavity ratio), the
type of operating atmosphere, and the luminaire distribution type.
The resulting loss of light is accounted for by the room surface
dirt depreciation (RSDD) factor, which is determined by referring
to table below.
First, select the percent of expected dirt depreciation from
the graph accompanying the table, using the appropriate
atmosphere curve and the time interval in months between
cleaning.
Then refer to the table and, depending on the room cavity ratio
and the luminaire distribution type, select the RSDD factor.
Example 3
Example 4
To include the light loss factor, the equation expands
to

Where E is the minimum average illuminance at the


workplane just before corrective action is taken.
Calculation of Number of Luminaires
So far, the assumption made is that the lighting system
already exists. The equations will give the illuminance level for
that lighting system.
However, this is not the case for most lighting layout
problems.
What is required is a method of calculating the
number of luminaires that will be required to provide
the recommended minimum levels of illuminance.
Therefore, the equation can be rearranged as follows:
Example 5
Practical Layout of Luminaires
An arrangement of luminaires that provides a reasonably uniform
lighting level on the workplane over an entire area is known as
general lighting.
If luminaires are not spaced properly, the actual point-by-point
levels throughout the room may not be uniform and there will be
noticeable variations in the levels.
Uniform lighting requires that the spacing between adjacent
luminaires must not exceed defined limits.
Contd
Spacing limitations between luminaires are a function of their
intensity distribution pattern and their mounting heights.
The luminaire spacing criterion (SC) is a classification relating to its
distribution pattern.
Example: luminaire 1 has a value of 1.3 for SC. This means that the
spacing between adjacent luminaires of this type cannot exceed 1.3
times their mounting height above the workplane if reasonably
acceptable uniformity of horizontal illuminance is to be obtained.

For luminaires using essentially point source of light, such as


incandescent lamps or HID lamps, the maximum spacing applies equally
to both directions in the room.

Luminaires using fluorescent lamps, because of their length, do not


necessarily fit this pattern.
Contd
A very common desirable arrangement is continuous rows of
fluorescent luminaires in one direction in the room, usually
lengthwise (see fig a).
Where rows of fluorescent luminaires are not continuous, the
maximum spacing along the rows applies as in figure (b).

These guidelines are based on the fact that the distribution of


light from the ends of fluorescent luminaires is not as good as it is
from the sides.
Contd
In many lighting layouts, the final spacing is less than the
maximum permitted by the spacing criterion.

After the theoretical number of luminaires required for


the layout has been calculated, it is necessary to adjust
this number so that it can be evenly divisible by the
number of rows.
Contd
For point sources of light, the ratio
between the number of rows and the
number of luminaires per row should be in
proportion to the width-to-length ratio
of the room. This is required to give
symmetrical spacing in both directions in
the room for uniform lighting.
The exact spacing between rows is
calculated by dividing the room width by
the number of rows, and spacing between
luminaires in each row by dividing the
room length by the number of luminaires
per row.
This means that the spacing between
the outer luminaires and the adjacent
wall is one-half of the luminaire
spacing.
Contd
If the spacing from the wall to the first luminaire was to be
greater than one-half, the lighting level adjacent to the wall would
noticeably fall off.

In fact, if it is known that desks or other work areas are to be


located alongside the walls, then the wall-to-luminaire spacing
should be reduced to one-third of the luminaire spacing.
Contd
For fluorescent luminaires, it is often necessary to first establish the
maximum number that can be installed in a row. Refer to figure below.
It is necessary to allow some space between the ends of the rows and the
walls. Therefore, the maximum number is calculated by subtracting at least
1 foot (0.3 meter) from the room length and then dividing by the length of
the luminaire.
The spacing between rows of the fluorescent luminaires is determined the
same as previously indicated for rows of point sources.
Contd
The final layout of luminaires in practice is very often influenced
by the building structural details. Such things as the location of
beams and columns must be considered in locating luminaires.

Since these details introduce much more complexity into the


design of the lighting system, they are not considered in the
examples shown in this course.

However, designers lighting systems in the real world must be able


to read structural, mechanical, and architectural drawings in order
to coordinate the lighting systems.
Example 6
Fro the previous example, a total of 50.9 incandescent luminaires was
calculated a being required to provide an average level of illuminance of 20 fc
for a 60 by 120 ft room. Select a practical layout for the lighting in this room.

Solution:
STEP1: Draw a plan, reasonably to scale, of the outline of the room as shown
below:
Contd
Example 7
A
room 60 by 120 ft room is now to be lighted to a level of 75 fc by
installing luminaire 3 suspended from 5 ft from the ceiling. The luminaire
will be 8 ft long and each will have two rapid-start, 800 mA, T-12, 96 in.,
cool white fluorescent lamps. The atmosphere and cleaning times will be
the same as in example 2. Select a practical lighting layout.
Solution
STEP1: Since the cross section and room surface reflectances are still the same, the
cavity ratios and effective ceiling and floor reflectances calculated in previous example still
apply.
STEP 2: Determine the coefficient of utilization:-
For luminaire 3, , , and RCR = 2.0, a value of 0.63 is read (for 20% floor
reflectance).
The multiplying factor for 10% floor reflectance is the same as in previous
example.

Final CU = 0.63 x 0.968 = 0.61


Contd
STEP
3: Calculate the LLF:-
Ballast Fcator is 0.95
LLD from the table is 82% (use 0.82)
LDD is 0.89
RSDD is 0.93

LLF = 0.95 x 0.82 x 0.89 x 0.93 = 0.645

STEP 4: Calculate the total initial lamp lumens:


Step 5: Calculate the number of luminaires. For an 800 mA, 96 in, CW
lamp, the initial lamp lumens are 9150 and there are two per luminaire.
Contd
Contd
Determining Maximum Wattage
When considering incandescent lamps for a lighting system, the
fact that the efficacy of the lamps increases as the rated
wattage of the lamps increases should be taken into account.

When luminaire type such as luminaire 1 can accommodate any


wattage of lamp, it is advantageous to determine the maximum
wattage that can be used, consistent with the spacing limitation
of the luminaire.

There is also the added advantage of lower installation costs with


fewer luminaires.
Example
The same room in previous examples is to be lighted to the same
level (20 fc) again using luminaire 1. The lamp wattage is to be the
maximum that can be used consistent with the spacing limitations.

Solutions

STEP 1: the CU is 0.65


STEP 2: the LLF is 0.73; assume at this point that it remains the
same as in example
STEP 3: the TILL of 303,500 lumens therefore remains the same.
STEP 4: the maximum luminaire spacing is 20.8 ft, the same as
calculated in.
STEP 7: From table different incandescent lamps, a 750 W lamp
with initial lamp lumens of 17,000 can be used.
STEP 8: Recheck the LLF using a 750 W lamp. From LLD is 89%
(0.9). This is the same factor a used in example Therefore, LLF
as assumed in step 2 is correct.
STEP 9: Calculate the actual maintained lighting level:
Complete Design of Lighting System

In the following examples, we will present a complete


design, from the selection of the recommended
luminance level to the detailed layout drawing.

An economic comparison can then be made between the


two systems
Example
An industrial area is to be lighted as follows:
Type of building: Industrial
Area/activity: Assembly, moderately difficult
Average age of workers: 35 years
Demand for speed and/or accuracy: important
Task background reflectance: 40%
Size of room: 60 by 84 ft, 22.5 ft ceiling
Height of workplane: 3 ft
Reflectance factors: Ceiling 70%, walls 50%, and floor 20%
Luminaire type: 3
Luminaire mounting: suspended 5.5 ft
Lamps: 1500 mA, 96 in. T-12, CW, rapid-start fluorescent
Atmosphere: Medium
Interval between cleaning: 30 months
LLF (Light Loss Factor) is the product of several factors, each depreciating
light output at certain point in time in the future compared to initial light
output. Recoverable factors typically considered in these calculations are:
Room Surface Dirt Depreciation (RSDD) RSDD weighs the changes in
the cleanliness of room surfaces from which light bounces off. These days it
is common to consider RSDD negligible in most spaces.*
Luminaire Dirt Depreciation (LDD) LDD takes into account the dirt
accumulation on the lens or other components of the luminaire that may
reduce light output. Because most of the environments in which luminaires
are placed are clean (interior rooms) and are assumed to be well-maintained,
the assumption is: RSDD x LDD = .98
Lamp Lumen Depreciation (LLD) The L70 metric recognizes the fact that
lumen output depreciates over time and establishes LEDs rated life as the
point at which lumen depreciation has reached 30% (LLD=0.70). Since this
point is likely to be years in the future, using L70 as a factor to design around
may lead to significant, initial over-lighting. A more accurate mean value for
LEDs assumes a point in time that approximates the mean life of familiar
sources (T8 and T5 fluorescent) that have traditionally been defined as 40%
of their rated life. Conservatively, LEDs at a comparable time have lost about
12-13% of their light output.* LLD = .87 - .88 LLF = .98 x .87 = .85

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