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Geartrains

Materials taken from several sources


including: Building Robots with LEGO
Mindstroms by Ferrari, Ferrari, and Hempel

DC motor output characteristics:


Speed

Speed: Usually specified as the speed in


rotations per minute (RPM) of the motor when
it is unloaded, or running freely, at its specified
operating voltage.
The speed of the motor is proportional to the
applied voltage. At max speed, the motor
draws relatively little current.
Typical DC motors run at high speeds up to
twenty thousand RPM or more.

DC motor output characteristics:


Torque

Torque: The rotary force produced on the


output shaft. When a motor is stalled it is
producing the maximum amount of torque
that it can produce. Hence the torque rating is
usually taken when the motor has stalled and
is called the stall torque. The motor torque is
measured in ounce-inches (in the English
system). One ounce-inch means that the
motor is exerting a tangential force of one
ounce at a radius of one inch from the center
of its shaft.
The torque of the motor is proportional to the
current flowing through it. When stalled, the
motor is drawing near max current.

DC motor output characteristics:


Power
Power:

The product of motor speed


and torque. The power output is
greatest somewhere between the
unloaded speed (maximum speed, no
torque) and the stalled state (maximum
torque, no speed).
PM = T x w
PMmax ~= x Tmax x wmax

Torque, Speed and Power

Efficiency

A DC motor is a transducer which changes voltage


and current into speed and torque.
To calculate a motor's efficiency, you measure its
mechanical output power and divide it by the
electrical input power.
Effeciency = PM / Pe ~= 50%-60%
Pe = V x I
PM = T x w
Implications:
Efficiency is highest in the middle of the torque
range so you need to oversize your motor to run
with high efficiency.
Most robots require relatively low speed and high
torque so motor output is usually geared down.

Characteristics of the LEGO motor


Lego

9V Technic Motors

Gears

A typical DC motor operates at speeds that


are far too high to be useful, and at torques
that are far too low. Gear reduction is the
standard method by which a motor is made
useful.

LEGO gears: Gears are classified by the


number of teeth they have; the description of
which is then shortened to form their name.
For instance, a gear with 24 teeth becomes "a
24t gear."

Fundamental Properties
The gears are transferring motion
from one axle to the other.
If their teeth match well, there is
only a small amount of friction.
LEGO parts are designed to match
properly at standard distances.
The two axles turn in opposite
directions: one clockwise and the
other counterclockwise.
The two axles revolve at different
speeds. When you turn the 8t, the
24t turns more slowly, while turning
the 24t makes the 8t turn faster.

Gearing Up and Down


Gearing is able to convert torque
to velocity. The more velocity
gained, the more torque sacrifice.
The ratio is exactly the same: if
you get three times your original
angular velocity, you reduce the
resulting torque to one third.
This conversion is symmetric: we
can also convert velocity to torque
at the same ratio.
The price of the conversion is
power loss due to friction.

Gear Ratio
You can think of gear ratio as a
multiplier on speed and a divider
on torque.
You can calculate the gear ratio by
driven gear
using the number of teeth of the
driving gear" (a.k.a. the input gear)
divided by the number of teeth of the
driven gear (a.k.a. the output
gear).
We gear up when we increase
velocity and decrease torque.
Ratio: 3:1
We gear down when we increase
torque and reduce velocity.
Ratio: 1:3

driving gear

Gear Ratio = # teeth input gear / # teeth output gear


= torque in / torque out = speed out / speed in

Building Geartrains

The largest LEGO gear is the


40t, while the smallest is the
8t, thus, the highest ratio we
can obtain is 8:40, or 1:5.

If you need an even higher


ratio you can use a multistage
reduction system, called a
geartrain.

Idler Gear

What's the ratio of the geartrain in the


adjoining figure? Starting from the
8t, the first stage performs an 8:24
reduction, while the second is a
24:40. Multiplying the two fractions,
you get 8:40, or 1:5, the same result
you'd get meshing the 8t directly to
the 40t. The intermediate 24t is an
idler gear, which doesn't affect the
gear ratio.
Idler gears are quite common in
machines, usually to help connect
distant axles. Idler gears have one
very important effect: They change
the direction of rotation.

Blacklash
Backlash

is the amount of oscillation a


gear can endure without affecting its
meshing gear.
Backlash is amplified when gearing up,
and reduced when gearing down. It
generally has a bad effect on a system,
reducing the precision with which you
can control the output axle.

Special Gears: The Worm Gear

The worm gear leads to an assymetric


system; that is, you can use it to turn other
gears, but it can't be turned by other gears.
For every turn of the worm gear, the mating
gear rotates by exactly one tooth. The worm
gear is a 1t gear. If mated with a 24t, you get
a 1:24 ratio with a single stage.

Special Gears: Clutch Gear

A thick 24t white gear, which has strange


markings on its face
The clutch gear limits the strength you can
get from a geartrain; this helps to preserve
your motors, and other parts.
The mysterious "2.5-5 Ncm" indicates that
this gear can transmit a maximum torque of
about 2.5 to 5 Ncm.
When exceeding this limit its internal clutch
mechanism starts to slip.
The maximum torque produced by a system
with a clutch gear results from the maximum
torque of the clutch gear multiplied by the
ratio of the gear stages that follow it.

Special Gears: Bevel and Crown


Gears

There's a class of gears


designed to transfer motion
from one axle to another axle
perpendicular to it, called bevel
gears.

The 24t gear also exists in the


form of a crown gear, a special
gear with front teeth that can be
used like an ordinary 24t, but
can also combine with another
straight gear to transmit motion
in an orthogonal direction.

Pulleys and Belts

An advantage of pulleys over gear wheels is that their distance is


not as critical. They can be used to transfer motion to a distant axle.
Pulleys are not very suitable to transmitting high torque, because
the belts tend to slip. The amount of slippage is not easy to
estimate; it depends on many factors, including the torque and
speed, the tension of the belt, the friction between the belt and the
pulley, and the elasticity of the belt.
The rule with pulleys is that the reduction ratio is determined by the
ratio between their diameters.

Special Gears: Differential Gear

The differential gear is used to help cars turn


corners. The differential gear (placed midway
between the two wheels) allows the wheels to
turn at different speeds while providing the
same torque to both wheels.

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