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CAPTURE AND EDIT

Digital Sports Video, Inc


(800) 821-9308
© 2010 by Digital Sports Video
CREATING VIDEO FOLDERS

Open the drive whereas to


1
store the video files.
Create a folder named
Video by right-clicking
2 anywhere within the
opening drive window and
selecting Folder. Right-
click on the new folder,
and rename
Under the folder
the “Video” folder,
3
“Video”.
you can now add sub
folders such as your
schedule or possible
trade videos.

DO NOT store video on your


!
Desktop of My Documents Folder.
DO NOT use symbols or
! punctuation characters when
naming folders.
DIGITAL CAMERA / DV CONNECTIONS
Connect the digital
1 camera directly to the
computer with the fire-
wire
Whencable.
the camera is
2 turned on, the
computer will accept
the signalclose
Promptly from the
the auto
See the Hardware camera.
play window that
! 3
Connection Guide for
detailed instructions.
appears. Now the
setup is ready for
Digital Capture.
ANALOG VCR/RECORDER SETUP
Connect the VCR to the
media converter with
Make sure that the correct input
either a s-video or
! channels are selected on the
VCR and Monitor to accept the 1 composite cables. The
signal. “Out” signal from the
VCR goes into the “In” of
the converter. The “Out”
signal from the converter
goes intothe
Connect theconverter
“In” of the
2 VCR.
directly to the
computer with the fire-
wire cable.
When the media
SIGNAL DIRECTION
3 converter is turned on,
the computer will
accept the signal from
Promptly
the close the
converter.
4 auto play window that
See the Hardware appears. Now the
! Connection Guide for setup is ready for
detailed instructions.
Analog
Press theCapture or
Input Select
5 Video
buttonOutput.
on the converter
to accept or send out a
video signal.
DIGITAL CAPTURE PROCESS
1
Connect the digital camera
to the computer with the fire
wire
Closecable.
the auto play window
2
when it appears.
Open the capture program
3
from the Flash Page. Select
the correct capture setting
1 when the choices appear.

Choose the correct video


CAPTURE UTILITY 4 folder for capture by clicking
on the address button near
4 5 the top of the screen.

Browse to the correct video


folder in which to capture
6 5
the video. The path labeled
under "Hard Disk Folder"
should represent the location
of where you will be sending
the captured
Press play on video.
the camcorder
6 and the video will now
appear in the upper left
7 8 hand corner of the program.
Press the Capture button
DO NOT change the capture settings.
! at the bottom of the screen
They are set automatically when
selecting a Capture Type. and each play will be
!
The auto-mark feature will not work if the 7 marked automatically.
camera’s time and date is not set upon Pressing Capture before the
recording.
!
Automatch capture is not done using the video appears will result in
Digital Selection. small clips that can corrupt
When the entire game is
the software.
8
captured, press stop.
ANALOG CAPTURE PROCESS
Connect the VCR to the media
1 converter with a composite or
s-video cable.
Connect the media converter
to the computer with the fire
2
wire cable. The converter
2 input selection should be on
Close theIn.”
“Analog auto play window
3
2 ANALOG IN 1 when it appears.
Open the capture program
4 from the Flash Page. Select the
correct capture setting when
the choices appear.
4
5 6

Choose the correct video folder


5 for capture by clicking on the
button near the top of the
screen.

Browse to the correct video


folder in which to capture the
6 video. The path labeled under
7 Hard disk Folder should
8 represent the location of where
Press
you play
will be on the VCR
sending theand
video will video.
captured now appear on the
! upper left hand corner.
Press the Capture button
If you do not mark the video while at the bottom of the screen to
capturing, press the stop button on 7 mark the “IN” point of the play.
the bottom of the screen when the
At the end of the play click the
video has completely loaded. Now
you must markup the 'IN' and "OUT' stop button to mark the “OUT”
points of the single video file with Continue
point. the process until
the DSV VIDEO MARKUP TOOL.
8
every play has been marked.
Once the Stop Button is
pressed the video clip is
LIVE CAPTURE

ITEMS NEEDED
• Digital Cameras with DV or Fire
wire Output Capabilities.
• Computers with Fire wire Input
Capabilities.
• Laptop Mounting Surface
• 4 to 4 pin or 6 to 4 pin Fire wire
Cables for each angle.

1 Connect the digital camera to the computer with the fire wire
cable.
2 Close the auto play window when it appears.
Open the capture program from the Flash Page. Select the correct
3 capture setting when the choices appear.
Choose the correct video folder for capture by clicking on the
4
address button near the top of the screen.
Browse to the correct video folder in which to capture the video.
5 The path labeled under "Hard Disk Folder" should represent the
location of where you will be capturing.
6 Once the Record button is clicked on the camera it will control the
capture software.
7 Once the game is over, close the software and the video is not
captured.
VIDEO MARKUP
Start by selecting the Markup icon from VIDEO FOLDER BUTTONS
the task bar. Then click the Select Video 1
1
Capture File button and choose the video
2
file to mark or trim into shorter clips.
Click the Select Folder for Video Clips MARKUP CONTROLS
2 button and browse to a video folder
where to store the marked video clips.
After pressing play to begin the video,
mark the video in one of the four ways:
PLAYBACK SPEED CONTROLS
1. Using the adjustable markup hot keys.
3 2. Using the Mark In and Mark Out
buttons.
3. Using the arrows on the keyboard; up The playback controls allow
you to mark the video at a
for mark-in, faster speed. Not available
down for mark-out, and the left / right with WMV files.
keys for rewind and fast forward. 4
4. Using VIDEO
the USB Remote,
MARKUP WINDOW the Prev and
Next button marks the "In" and "Out“. When the game has
completely been marked,
select the Save Video
1 Files button to render the
new video. This may take
2
some time, depending on
the size of the original
5 video file and how many
plays were marked.
When the files have
finished rendering, you
3 have the option of
deleting the5original file
4
to
Tosave
adjusthard drive space.
existing clips
you can click on the
If you forget the click the “Save Video arrows to adjust the “IN”
! and “OUT” points.
Files” button, you will lose your work.
ALTERNATIVE VIDEO MARKUP

3 ok

1 At the top of the list you should only have once file sitting in the
folder that will need to be spliced into multiple files.
Starting from the Left Side of the Video clip, use the mouse to
click on the point to splice watching the video window in the top
2
left hand corner. Click on the “S” button the keyboard to Split.
The remaining part of the file to keep splitting will drop down.
Continue splitting until the entire game is complete.
3 Click the OK button at the bottom of the screen to Commit
Changes and allow the clips to render to individual files.
AUTOMATCH STEPS
CAPTURE ALL VIDEO ANGLES IN SEPARATE FOLDERS

Open the capture software and load the video to the preset folders.
When the files are captures they should read with DSV on the front of
the filename, followed with the year, date and time. Example:
DSV20090303 20.34.56.avi
OPEN THE AUTOMATCH SCREEN FROM THE FLASH PAGE

Go through the Automatch procedures on the following pages to


generate and automatch file

ADD THE GAME

When adding the game, make sure and select Get Video Folders
From Automatch File to fill in the video angles. Click add game
and select ODK to tag Offense, Defense, Kicking Game.

ODK

Once entering the ODK screen a pop will prompt to select an


automatch file. Select the file again and proceed. Since the
video is already matched you only need to ODK the game using
one angle view. Once the game has been ODK’ed you can
proceed as normally on the Breakdown screen.
AUTOMATCH PRESETS
Set the short video
1 clips to be marked
as scoreboard or
1
Check the correct
deletion.
setting under
2 Camera
2
Synchronization for
the settings under
Check
which the correct
video
setting under File
was recorded. 3
3 Naming Method to
choose from a Fire
store or DSV
Capture Utility
CLOCKS HAVE BEEN SYNCHRONIZED ON THE CAMERAS
Capturing Method.
Browse to the 2
1 video folders for 5
the correct
angles.
Click on the 1
Match Video
2 button and the 3
video angles will
line up
Scroll down the
automatically.
list and check
3
the video 4
frames to see if
they appear to
4
Click
be on the Play
aligned
icon and view all
correctly.
4 angles to double
check any video
that seems to be
Click
out ofFinish
line. and name the file to import into the software.
5 See the Automatch correction section to make corrections and
adjustments.
AUTOMATCH PRESETS
CLOCKS HAVE NOT BEEN SYNCHRONIZED ON THE CAMERAS

Browse to the video 2 6 9


1 folders and attach the
correct angles. 1

Click on the Configure


2 Sync tab to manually
sync the video angles 8
together.
Use the drop downs
7
3 for each angle to cue
up the first play that
all angles have.
Use the slider bar at
the bottom of each
4 play to cue up an
exact spot when the
ball is kicked or
3 3
When
snapped all for
of the
each.
5 angles are cued up to
the same spot, click
the
ClickTime Sync
on the Match
button.
Video button and the
6
video angles will line
up automatically. 4 4
5
Scroll down the list 3
and check the video
7
frames to see if they
appear to be aligned
correctly.
Click on the Play icon
8 and view all angles to
double check any
video that seems to 4
be outFinish
Click of line.
and
9
name the file to
import into the See the Automatch correction section
to make corrections and adjustments.
software.
AUTOMATCH CORRECTIONS
To move clips to
1
the correct row,
click on the row
and choose up
or
To down.
Delete an
entire row, 1
2
highlight the row
and choose the
recycle
A bin.
play marked 2

with a green
label will be set
aside as a short
3 clip. Any clip
mislabeled
scoreboard or
not can re-
reversed by
A play marked
right-clicking on
withrow
the a red
andlabel
will be deleted
changing the 3
4 upon click on
label.
the Finish
button. This
4
video is deemed
If
tooa play
shortisorcutoff
corrupt
and needs
for to
thebe
software.
joined with
5
another clip.
Right-click and
join the angle 5
with
If thehas
a clip cliptwo
abovejoined
plays or below.
on
accident, right-
6 click and Split.
Mark the start 6
and ending

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