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IST 385: Human-Computer Interaction
IST 385: Human-Computer Interaction
IST 385: Human-Computer Interaction Spring 2015

Spring 2015

Agenda 1. Instructor Introduction 1. Instructor Introduction 2. Student Self - Introduction 2. Student Self -
Agenda
1. Instructor Introduction
1. Instructor Introduction
2.
Student Self - Introduction
2.
Student Self - Introduction
3.
Course Overview
3.
Course Overview
4.
Syllabus
4.
Syllabus
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Introduction • Instructor • Dr. Hong Sheng • Office: 106 B, Fulton Hall • Office hour:
Introduction
• Instructor
Dr. Hong Sheng
• Office: 106 B, Fulton Hall
• Office hour: 2-4pm Tuesday/Thursday, and/or
by appointment
• E-mail: hsheng@mst.edu
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About me • My educational background • Ph.D. and M.S. in Management Information Systems, University of
About me
• My educational background
• Ph.D. and M.S. in Management Information
Systems, University of Nebraska – Lincoln
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About me… • My research • Technology and people • • • • Design Use Impact
About me…
My research
Technology and people
Design
Use
Impact
Perceptions/cognitions/emptions of HCI
NeuroHCI
Experience
Co-Directing LITE Lab (Lab of Information Technology
Evaluation) http://lite.mst.edu/people.html
Involved in SIGHCI http://sigs.aisnet.org/sighci/index.html
Chairing HCI track at international conferences
Published over 50 research papers in IS/HCI field
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Laboratory for Information Technology Evaluation (LITE) • Laboratory for Information Technology Evaluation (LITE) • Human-computer interaction
Laboratory for Information
Technology Evaluation (LITE)
Laboratory for Information Technology Evaluation (LITE)
Human-computer interaction
research with an emphasis on
eye-tracking and physiological
responses
Past student research topics
include:
Usability evaluation
Online shopping
Decision making with enterprise systems
LITE Lab Equipment EEG Tobii T60 Eye Tracker Affectiva Q sensor Google glass Tobii mobile eye
LITE Lab Equipment
EEG
Tobii T60 Eye Tracker
Affectiva Q sensor
Google glass
Tobii mobile eye
tracker
Facial recognition
LITE faculty • Dr. Richard Hall • Dr. Fiona Nah • Dr. Hong Sheng • Dr.
LITE faculty
• Dr. Richard Hall
• Dr. Fiona Nah
• Dr. Hong Sheng
• Dr. Nathan Twyman
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LITE has multiple Paid Research Positions opening! • LITE is looking for multiple highly motivated and
LITE has multiple Paid Research
Positions opening!
LITE is looking for multiple highly motivated and outstanding undergraduate and graduate students to carry out HCI research in
LITE. The mission of LITE is to evaluate and explore the impact of information technologies on people and organizations through
the utilization of diverse research tools and methodologies.
Interested students can apply for student assistant positions to work in LITE by submitting a research proposal by Friday, January
16, 2015 to Dr. Richard Hall at rhall@mst.edu with the subject: “Application for Student Assistant Positions in LITE”.
The research proposal should comprise the following components:
Introduction: What is the research question (be very specific) that you would like to pursue in HCI and why is it important?
Literature Review: What has been studied in the literature?
Hypotheses (if applicable): State and justify the hypotheses you want to test in this study. List your hypotheses in statement form and be very clear and specific about them.
Research Methodology: What research approach/strategy would you use to study this question?
Expected Contributions: How would your research findings contribute to practice and theory?
References: What are the papers/sources that you have referenced in your proposal?
The research proposals submitted by undergraduate students should be 2-3 pages, singled-spaced.
The research proposals submitted by graduate students should be 5-10 pages, single-spaced.
The research proposals need to include citations to related research and practitioner articles, with a list of references provided at the
end of the proposal. The reference section is not included in the page count.
For more information on writing a research proposal, please refer to
http://www.academia.edu/1749546/10_Steps_to_Writing_an_Academic_Research_Proposal
Submitted proposals will be reviewed by the LITE faculty. Short-listed students will be asked to present the proposal to the LITE
faculty. Students with the best proposals will be funded by the LITE lab and expected to work 10-20 hours a week on related
research projects for the lab.
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Tell me a little bit about you… IST 385 HCI 10
Tell me a little bit about you…
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About you… • Name • Major • Why do you take HCI? Or why do you
About you…
Name
Major
Why do you take HCI? Or why do you think you have to take
HCI?
Do you have prior experience in designing/developing
interfaces? Please elaborate.
What is your understanding of HCI? E.g.,
Why is HCI important in IST?
What concepts/tools/techniques are you particularly interested in?
Anything that you want the class to know about you?
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What kind of jobs would you be interested in? • Innovation • New products, cool gadgets
What kind of jobs would you be
interested in?
• Innovation
• New products, cool gadgets
• User experience
• Interacting with real people
Usability/User Experience Specialist • Best job according to US News • Medium pay: $98,800 • http://www.indeed.com/q-Usability-l-
Usability/User Experience Specialist
• Best job according to US News
Medium pay: $98,800
• http://www.indeed.com/q-Usability-l-
St.Louis-jobs.html
• http://www.careerjet.com/usability-
jobs/missouri-388.html
Why HCI? • From… • To…
Why HCI?
• From…
To…
Why does HCI matter? • Is common sense enough? • No • Know what vs. know
Why does HCI matter?
• Is common sense enough?
• No
• Know what vs. know how
• Need to follow a more rigorous/systematic
approach for interaction design
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Bad design is all around us! IST 385 HCI 16
Bad design is all around us!
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A top-loading VCR Suggestions: • When you design an object, consider the environment it is used
A top-loading VCR
Suggestions:
When you design an
object, consider the
environment it is used
in
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Why is this a bad design? IST 385 HCI 18
Why is this a bad design?
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Elevator controls • Problems: • Labels look too muck like pushbuttons • Suggestions: • Put the
Elevator controls
• Problems:
• Labels look too
muck like
pushbuttons
• Suggestions:
• Put the label on
the pushbutton
• Divide labels and
pushbuttons into
groups
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Bad design is all around us! • www.baddesigns.com • http://www.webpagesthatsuck.com/bigg est-mistakes-in-web-design-1995- 2015.html • Good design: http://www.jnd.org/GoodDesign.html
Bad design is all around us!
• www.baddesigns.com
• http://www.webpagesthatsuck.com/bigg
est-mistakes-in-web-design-1995-
2015.html
• Good design:
http://www.jnd.org/GoodDesign.html
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What is HCI? • What is HCI? What goes on in the mind? perceiving .. thinking
What is HCI?
• What is HCI?
What goes on in the mind?
perceiving ..
thinking ..
remembering ..
learning ..
• Human
• Computer
understanding others
talking with others
manipulating others
planning a meal
imagining a trip
painting
writing
composing
making decisions
solving problems
daydreaming ...
• Interaction
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What are the issues in HCI? • Identifying users needs – IST 385/5885 • Designing and
What are the issues in HCI?
• Identifying users needs – IST 385/5885
• Designing and prototyping systems –
IST 386/5886
• Evaluating systems – IST 387/5887
• HCI research – IST 6887, IST 6680
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Definitions of HCI • HCI – Human Computer Interaction/ CHI – Computer Interface Interaction • “a
Definitions of HCI
HCI – Human Computer Interaction/ CHI – Computer Interface
Interaction
“a discipline concerned with the design, evaluation and implementation of interactive
computing systems for human use and with the study of major phenomena
surrounding them” (ACM SIG CHI)
Interaction design
Designing interactive products to support the way people communicate and
interact in their everyday and working lives (Preece et al., 2007)
Human factors/Ergonomics
Ergonomics (or human factors) is the scientific discipline concerned with the
understanding of interactions among humans and other elements of a
system, and the profession that applies theory, principles, data and methods
to design in order to optimize human well-being and overall system
performance (IEA, 2008)
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Difference between human factor and HCI IST 385 HCI 24
Difference between human factor
and HCI
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Common Themes • The importance of users • Interaction between people and technology • Systematic approach
Common Themes
• The importance of users
• Interaction between people and
technology
• Systematic approach to
design/implement the systems
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Objectives • Understand the importance of a good interface • Understand multi-disciplinary nature of HCI •
Objectives
Understand the importance of a good interface
Understand multi-disciplinary nature of HCI
Understand fundamental theories and models
associated with HCI
Be able to follow user-centered approach in
designing
Be familiar with various designing and evaluating
techniques
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Course Overview • Human Computer Interaction • Textbook • Preece, Jennifer, Yvonne Rogers, and Helen Sharp.
Course Overview
• Human Computer Interaction
• Textbook
• Preece, Jennifer, Yvonne Rogers, and Helen
Sharp. Interaction Design: Beyond Human-
Computer Interaction. John Wiley and Sons, 3 rd
edition
• Additional readings will be posted online
• Course website
• http://blackboard.mst.edu/
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Highlights of the course • • • Interface evaluation HCI article presentation Usability project • •
Highlights of the course
Interface evaluation
HCI article presentation
Usability project
Choosing the project
Identifying users and user requirements
Prototyping
Evaluation
Usability lab – eye tracker, Q sensor, EEG device (if possible)
Guest lectures
Hands-on exercises
Prototying - Axure
Card-sorting - websort
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Eye tracker lab • Usability study using Eye tracker IST 385 HCI 29
Eye tracker lab
• Usability study using Eye tracker
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Q Sensor • http://www.affectiva.com/q- sensor/features/#measure_electrodermal_activity IST 385 HCI 30
Q Sensor
http://www.affectiva.com/q-
sensor/features/#measure_electrodermal_activity
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EEG device • http://www.emotiv.com/ IST 385 HCI 31
EEG device
• http://www.emotiv.com/
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Grading IST 385 HCI 32
Grading
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Grading • For graduates students • A – 90% (450 points and above) • B –
Grading
• For graduates students
• A – 90% (450 points and above)
• B – 80% (400 points and above)
• C – 60% (300 points and above)
• For undergraduate students
• A – 90% (450 points and above)
• B – 80% (400 points and above)
• C – 70% (350 points and above)
• D – 60% (300 points and above)
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Course policy • Office hours • Late work policy • Classroom attendance/participation • Random attendance check
Course policy
Office hours
Late work policy
Classroom attendance/participation
Random attendance check
Miss three classes, academic alert
Miss five classes, dropped from the class
Academic integrity
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Forming a Group by Jan 27 • Your group should consist: • 6-8 students • graduate
Forming a Group by Jan 27
• Your group should consist:
• 6-8 students
• graduate students
• Undergraduate students
• distance students
• A project leader
• Updating on the progress monthly
• An agreed form of digital communication
• Group page
• Video conference tools
• Your group information should be emailed to me
by Jan 27
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How your group project is evaluated • Group performance • Peer evaluation • Quality of contribution
How your group project is evaluated
• Group performance
• Peer evaluation
• Quality of contribution
• Quantity of contribution
• Professionalism
• Overall evaluation by your team members
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Any questions? IST 385 HCI 37
Any questions?
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