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Introduction
From the Industrial Age to the Information
innovation
Assembly-line technology: mass production
and mass distribution
Mass media and branding
Introduction
Information (Interactive) Age businesses
structured around:
Customer information as competitive
advantage
Interactive technologies
Two-way brands or branded relationship
management:
Customer relationship management is an
enterprise-wide approach to understanding
and influencing customer behavior through
meaningful analysis and communications to
improve customer acquisition, customer
retention, and customer profitability.
Market
Share
source
of company value
Sells one product at a time
to as many customers as
possible
Differentiates products from
competitors
Sells to customers
Finds a constant stream of
new customers
Makes sure each product is
Share of Customer
Customers by definition only
source of revenue
Sells as many products as
each other
Collaborates with customers
Finds a constant stream of new
Learning Relationship:
Definition
A Learning Relationship is one where the
customer teaches an enterprise about his
or her preferences and the enterprise
tailors its response to those preferences,
such that it becomes more worthwhile for
the customer to remain loyal than to switch
to a competitor for any price.
preferences
The enterprise learns more about its own
strengths and weaknesses
Interacting
Quadrant
III
Database
Marketing
Quadrant
IV
1to1Lear
ning
Relations
hips
Quadrant
I
Mass
Marketing
Quadrant
II
Niche
Marketing
Tailoring
Becoming a Customer-Strategy
Enterprise
Becoming a customer-strategy enterprise
Extra
Extra
Extra