Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
Product Design
Product Design
Whats a Product?
Example P&G does not sell laundry detergent P&G sells the benefit of clean clothes
Customers buy satisfaction, not parts May be a good and/or service: a product service bundle
Product Design 3
Product Components
Product
Brand (Name)
Product Idea
Package
Physical Good
Features
Quality Level
Service (Warranty)
4
Product Design
Introduction
Time
1995 Corel Corp.
Product Design
IntroGrowth duction
Time
Product Design
IntroGrowth duction
Maturity
Time
Product Design
1995 Corel Corp.
IntroGrowth duction
Maturity
Decline
Time
Product Design
IntroGrowth duction
Maturity
Decline
Time
Product Design 9
Product Development
Designing The Product-Service Bundle
Product Design
10
LEARNING OBJECTIVES
Demonstrate your understanding of the cross-functional linkages involved in designing product-service bundles Describe the tasks involved in designing product-service bundles Summarize the traditional approach to designing product-service bundles Describe the modern approach to designing product-service bundles Compare and contrast a variety of tools that are useful in the design processes, and use break-even analysis
Product Design
11
Its detailed characteristics are established Determining how the product can be produced Influencing the design of the production system
Product Quality
Production Costs Customer Satisfaction
Product Design
12
THEREFORE THE DESIGN OF GOODS AND SERVICES ARE CRUCIAL TO SUCCESS IN TODAYS GLOBAL COMPETITION
Product Design
13
INTRODUCTION
Designing product-service bundles is facilitated by managing white spaces Development of a product-service bundle requires completion of a defined set of tasks Customers are less likely to accept partial satisfaction of requirements Product-service bundle design is an ongoing process
Product Design
14
Product Decisions
Involve selecting products to offer, defining products, & designing products Objective
Meet marketplace demand with a product having a competitive advantage Example: equipment, layout, skills etc.
Product Design
15
Product Decisions
ENTAILS EVALUATION OF COMPETING PRODUCT CONCEPTS AND/OR MAJOR MODIFICATION OF CURRENT PRODUCTS
Product Design
16
Product Decisions
TASKS IN THE DESIGN OF PRODUCT-SERVICE BUNDLES Doing market research Performing basic scientific research Choosing or developing a technology Developing specific applications, systems, and/or products and services Testing performance of new systems and/or products and services
Product Design
18
Ensuring legal and regulatory compliance of new applications, systems, and/or products and services Obtaining patents, trademarks, and copyrights Develop marketing plan:
place, price, promotion customer education
Product Design 20
Over-the-wall approach
set of sequentially related tasks each task represented by different function each function works in isolation from others
Product Design
22
Over-the-wall approach spans white spaces; it doesnt manage them Greater emphasis on management of all functions throughout the design process Cross-functional design team typically manages the entire design process Concurrent team approach
Product Design 23
Product Design
24
Each function spins in its contribution Customer is seen as part of the design team Functional excellence remains important, but is subordinate to customer satisfaction Ability of members to make significant contributions at each stage of the design process Concurrent team approach is not always easy
Product Design 25
Concerns of more than one function are considered simultaneously Concurrent Engineering Strategies/Methods:
Design for manufacturing (DFM) Taguchi methods Design for disassembly Design for procurement Design for environment Life cycle analysis
Product Design 26
GROUP TECHNOLOGY AND ADDITIONAL DESIGN STRATEGIES Group technologybased on commonalities Modular designconsiders an items components or subsystems independently Product simplification improves manufacturability, serviceability or reliability by reducing the complexity E-commerce plays a role in the design process
Product Design
27
Product Design
29
Product Design
30
Idea Generation Market Requirements Functional Specification Product Specification Design Review Test Market Introduction Life Cycle Management
Product Design 31
Few Successes
Number
2000
1750 Market Design review, 1500 req. Testing, Intro. 1000 Functional spec. 1000 Product Successful 500 spec. product 500 100 1 25
0
32
Product Design
33
Provides ideas that provide basis for entry into market Sources of ideas
Market need (60-80%); engineering & operations (20%); technology; competitors; inventions; employees
Product Design
35
Economic change Sociological & demographic change Technological change Political/legal change Other changes
Product Design
37
Stated in core benefits proposition (CBP) Example: Long lasting with more power (Sears Die Hard Battery)
House of Quality
Product Design
39
Defines product in terms of how the product would meet desired attributes Identifies products engineering characteristics
House of Quality
Product Char.
Product Design
40
Product Design
41
Component Spec.
Product Char.
42
Design engineer develops rough sketch of product Uses computer to draw product
1995 Corel Corp.
43
Benefits of CAD/CAM
Product Design
44
Product Design
45
Reliability
Often a desired attribute of customers Probability that a component or system will function for a given time Ways to increase
Improve individual components Responsibility of design engineering & purchasing Provide redundancy Design includes backup components
Product Design 46
System Reliability
Equation
System Reliability
Equation
Ri = Reliability of component i
Failure
Redundancy
Increases system reliability Means at least 1 component has a backup (duplicate) Reliability of component with backup
Product Design
50
Redundancy Example
What is the reliability of this system? .92 .95
Backup components
.89 .90
.98
Product Design
51
Redundancy Example
What is the reliability of this system? .92 .95
Backup components
.89 .90
.98
R = [.95 + .92(1-.95)] [.98] [.90 + .89(1-.90)] = (.996) (.98) (.989) = .965 = 96.5%
Product Design 52
Product Design
53
Determines how product will be made economically & quality robust Shows steps in process
House of Quality
Production Process
Component Spec.
54
Product Design
Product Design
55
Involves adjusting strategies to deal with opportunities & threats Uses product-by-value analysis
Lists products in descending order of unit & total contribution ($) Competitive response Changes in market environment Insufficient return on investment (ROI)
Product Design
56
Break-even analysis:
used to justify a new product-service or change an existing one can be used to compare alternatives relies on inexact demand and cost estimates
Product Design
57
Y = 55X
Product Design
Y = 5000 + 45X
58
Product Design
59
Development process requires crossfunctional thinking Difficult to separate product-service bundle from value-adding system Design process involves both customers and suppliers Design process including all stakeholders results in win-win design
Product Design
61
Composed of marketing, engineering etc. Responsible for product during all stages of life cycle
62
Support of top management Qualified, experienced leadership Formal team organization Training in product development Diverse, yet cooperative members Adequate staffing, funding, & vendor assistance
Product Design 63
Product Design
64
11%
Bottom 1/3
65
Industry Leader
Top 1/3
Time-Based Competition
Companies differentiate themselves by introducing newer products faster Example: Intel 386, 486, & Pentium chips
Product Design 66
27 36 37
46
30
40
50
67
Product Design
Months
End of Chapter
Any blank slides that follow are blank intentionally.