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STRATX
Year 39
Year 40
Growth -4.6%
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STRATX
Year 39
Year 40
Growth -5.6%
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STRATX
Year 39
Year 40
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STRATX
#2 RMS: 0.70
#1 RMS: 1.06
#3 RMS: 0.41
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STRATX
RELATIVE MARKET SIZE (%U) RELATIVE MARKET SIZE (%$) AVERAGE PRICE AVERAGE UNIT COST AVERAGE MARGIN REQUIRED R&D EFFORTS
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10
Low-End Strategy
Copy Yellow Console and focus on the 6-21 year old segment Red Box offering downgraded so as to lower the production unit cost Segmentation Strategy adjusted to 6-21 year olds Decrease price Distribution Coverage focused on Low-Price Oriented Channels; Expected performance: market share in %U will increase; the market share in %$ will drop slightly; EBIT will go down because increase in market share cannot compensate the required price decrease. SPI stabilized in Year 43 at around 900.
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11
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TEAM STRATEGIES
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14
"Team-07" Audio Sophistication [1-9 index] Console Power (Sophistication of Gaming Experience) [2-10 GHz] Controller Sophistication [4-20 #buttons] Graphics Sophistication [32-288 Mb] Multimedia Add-ons [1-9 #format] Online Gaming [10-90 index] Quality of Online Support [10-90 Hours] Unit Cost [$] -2 0 -6 -26 -1 30 0 -46
"Team-11" 1 0 3 24 0 0 0 15
"Team-13" -2 -1 -6 0 -2 60 40 -58
"Team-20" 0 0 0 0 0 0 5 -15
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15
PRICING STRATEGIES
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16
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TEAM RESULTS
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18
YEAR 40 22%
19
YEAR 40 32%
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YEAR 40 21%
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How to read this chart ? At the end of Round Red, 35% of teams have obtained a Share Price Index (SPI) comprised between 650 and 750.
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24
24
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26