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Overview
What is learning? Behaviourist view of learning Key premises and concepts Knowledge, learning, and motivation Applications in classroom instructions Explicit and direct instructions Behaviourist approach to classroom management
Stimulus and response mechanism External and observable behaviour Contiguity Reinforceme Classical conditioning nt and Operant conditioning punishment Learning as a-b-c Learning objectives Task breakdown Modelling and thinking aloud Practice and drilling Kinaesthetic activities Constant formative feedback Group consequences Token economy
What is learning?
The parrots learning to count/ greet Learning to smoke Learning the lyrics of the Sesame Street song Learning to ride a bike Learning English, maths, history, Learning the times tables / a formula / an algorithm Learning about thinking, learning, and self Learnt helplessness
Permanent change rather than temporary Assimilation or adaptation Due to experience rather than natural maturation Definitions of learning and underlying epistemologies
Change in behaviour
Contiguity principle
Classical conditioning
Pavlovs dog experiment Involuntary (emotional or physiological) association / responses Unconditioned association:
Operant conditioning
Reinforcement
Positive Negative Schedule Continuous Intermittent fixed or unpredictable a) Interval b) ratio
Punishment
Clear communication of learning objectives (Kizlik, 2012; Linder-Crow, 2000) 1) objective Focus on student rather than the teacher Bad Good objective statements statements To acquaint students Students will be able to with behaviourist identify 3 behaviourist learning theories learning principles To familiarise students Students will be able to with neo-behavourist describe neolearning theories behaviourist learning theories
Task breakdown
Task analysis
Task analysis
Behaviour modelling
http://www.youtube.com/watch?v=3cwODCQ9BnU&fea ture=related
Group consequences
Rewards or punishments given to a class /group as a whole for adhering to or violating rules of conduct Good behaviour game
Tokens earned for academic work and positive classroom behaviour can be exchanged for desired reward. Agreement between teacher and student specifying behaviour and its reward or punishment
Contracts
Effective strategies for teaching action sequences that need to be automated Widely applied in teaching young students and students with LD Effects in eliminating SES-related differences of school achievement
Limitations
Dependence on extrinsic forms of reinforcement Neglect of complex thinking processes leading to behavioural performance
References
Kizlik, B. (2012) How to write learning objectives that meet demanding behavioural criteria, www.adprima.com/objectives.htm Linder-Crow, J. (2000) Writing behavioural leaning objectives and assessment, http://www.apa.org/ed/sponsor/about/faq/objectives.pdf Skinner, B. F. (1976) About Behaviorism, Vintage Books, New York. Watson, J. B. (1930) Behaviorism, University of Chicago Press, Chicago.