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PowerPoint Slides Prepared By: Tava Olsen Washington University in St. Louis
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Lead to a single correct answer e.g., calculating present values Do not lead to a single answer e.g., designing a prototype
Craft skills
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Modeling Heuristics
Simplify the problem Break the problem into modules Build a prototype and refine it Sketch graphs of key relationships Identify parameters and perform sensitivity analysis Separate the creation of ideas from their evaluation Work backward from the answer Focus on model structure, not data
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The essence of modeling Increases transparency - aids with buy-in Requires a focus on key connections and central trade-offs Involves making assumptions
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Take data and inputs from the user Produce key outputs in response Will be refined later Is, by definition, simple
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A prototype:
Prototypes
Keep the entire problem in the mind of the modeler Provide a roadmap for future work Support sensitivity analysis
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Allows for looking at a problem from different viewpoints Externalizes the analysis
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Determines plausible ranges for the parameters Tests the impact of parameter values on model outputs
Parameterization builds links between our rational knowledge and our intuition
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Separate periods of divergent and convergent thinking Initiate a brainstorming session Realize that mistakes and blind alleys are part of the modeling process
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Summary
Successful modelers need both technical skills and craft skills Modeling heuristics
Simplify the problem Break the problem into modules Build a prototype and refine it Sketch graphs of key relationships Identify parameters and perform sensitivity analysis Separate the creation of ideas from their evaluation Work backward from the answer Focus on model structure, not data
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