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Click to MAIN IDEA edit IN Master ARTICLE subtitle 1 style -Advantage and disadvantage-

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ARTICLE 1
MAIN IDEA PARAGRAPH

9 AND 10

They presents players a mental exercise that

is far more invigorating,satisfying ,even more educational than much of the media content they were force fed in the past. energetic,satisfying ,

May cause the children to be more

Games can mimic reallife consequences,and

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Rather than look in to all the determining

factors that can be reasons for children to act aggressively. programming,have all had been faulted for leading young people off course and stirring up aggressive or unsociable behavior. individuals who do not care to explore deeper into the quandary of where the desire to murder comes from.

Films,radio,novels,television

Video games violence is a handy scapegoat for

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MAIN IDEA PARAGHRAPH 11 AND 12


Contrary to popular belief, there was a

shockingly high level of sadistic violence and gore in some of the most popular commercial entertainments. tolerance for such acts have simply cause an increase in reporting violence, creating an illusion of an increase in youth violent behavior.

A heightened awareness and a lower

Can move people to consider things they had


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not consider before

Violent video games do not create violent

children
They may add to the trouble of an already

violent youth
The public has to look futher than this

particularn focal point and start searching for the real cause for the violent behavior in civilization

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MAIN IDEA PARAGRAPH 13 AND 14


crimes of violence.
People that are already predisposed to

A small percentage of those actually commit

violence are those that tend to gravitate towards playing video games.
The groups of alarmed individuals that plead

for the government to take action to against video games will not openly admit that the source for their civilizations problems may be due to their own actions.
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The people want a scapegoat that will

appease their conscience.


Avert the fingers of blame from pointing in

their direction.

People are mostly helpless to stop it, and just

have to live through it.

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QUESTIONS
1. What are the benefit of game? 1. What the factors the children to act

aggressively?

1. Why the media program have been faulted

for leading young people?

1. What are the funcion of media that they had


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not consider before?

5. What is the disadvantage of violent video game?


6. What caused of an increase in reporting

violence?
6. Why children that playing video games are

driven to play video games?

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8. Name the group that blead for the government action? 9. Who was the tend to gravitate towards playing video games? 10. List down the incidents that become controversy recently.

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