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Comp-611
Introduction to Computer
Introduction to Computer
To summarize the three points of view - collection of hardware and software for (a) data processing
Introduction to Computer
Introduction to Computer
Introduction to Computer
Hardware
- physical part of the system
peripheral devices.
Software
the name given to any kind of program which tells the hardware what to do.
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Introduction to Computer
1936 AD
- Jacquard's Loom
- Babbage's Difference Engine
1946
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Napiers Bones
John Napier, a Scottish Mathematician invented a tool which helped him in doing the tedious calculations involved in Astronomy. used 10 strips of bones called Napiers Bones and divided each into 9 squares. each square was divided into 2 parts. The lower half indicated units and the upper half indicated totens. Introduction Computer 13
logarithm
multiplication and division can be done by adding and subtracting
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second.
design would cover the area of a football field
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Internal operations were controlled automatically with electromagnetic relays, arithmetic counters were mechanical computer.
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ABC (Atanassoff-Berry-Computer)
During 1937-1938, John Vincent Atanassoff began to build the first electronic computer. call it ABC. used vacuum tubes for storage and arithmetic logic functions. designed for the special simultaneous equations.
Introduction to Computer
purpose
of
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EDVAC
Mauchly, Eckert and others at the Moore school set out to build a machine with stored program capability
called EDVAC
carries the distinction of being the first stored program electronic computer
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e.g. ENIAC
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smaller, faster
and
more
reliable
and
much
smaller
device
based
on
semiconductor.
technology in the mid-1960 DRAM were used for primary storage. e.g. ICL 1900 series, IBM 360 series
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self-organization.
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(1) Microcomputers
personal computers
contains a microprocessor
designed for individual personal use non-portable and portable computers Portable computers- laptop, notebook, sub notebook and pen based
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(2) Minicomputers
task-oriented computers
simultaneously
most powerful minicomputers are called super
minicomputers
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(4) Supercomputers
largest, most expensive real-time computer systems carry out 50 to 100 million instructions per second
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INPUT DEVICE
ALU
CU
OUTPUT DEVICE
BACKING STORAGE
Introduction to Block Diagram ofComputer a Digital Computer40
a) Input Devices
read the necessary data into the machine
cannot understands
to translate all data into electronic pulses keyboards, mouse, scanner, punched-card, magnetic tape readers etc.
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configuration
1. Arithmetic and Logic Unit 2. Control Unit 3. Memory
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Functions of a CPU 1. to store data as well as instructions 2. to control the sequence of operations 3. to issue commands to all parts of computer system 4. to carry out data processing and to send results to output
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1. to carry out arithmetic operations like additions, subtraction, multiplication and division.
2. to performs certain logical actions based on AND and OR functions.
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2. Control Unit
directs all operations inside the computer
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3. Memory
computer's main memory or primary memory able to store information, which can be recalled or accessed when required Main high speed memory is limited in size and very costly to buy; as such, only limited memory is provided. Rest of the programs and data are kept in secondary storage devices also known as backing storage devices.
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c) Output Devices
Results of any computer processing has to be communicated to the user. translate the computer output into a form CRT displays, printers, card-readers etc.
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Function
Reads information from input device and feeds to the computer in coded form. Stores program instructions and data.
Storage Unit
Arithmetic & Performs arithmetic and logic Logic Unit operations. Control Unit Interprets program instructions and initiates control operations. Output Unit Decodes information and presents it to the user.
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5.
Software
a set of instructions written in various computer languages
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Utility program
are not available in application software, such as formatting a diskette and creating a directory.
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