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AGENDA
Introduction Need of Education Information Technology Objective of Education in 21st Century IT Reshaping Education System Transformation of Learning Environment Skills Needed for Workplace in Future Upcoming Trends References
Introduction
Information Technology
The pace of change brought about by new technologies has had a significant effect on the way people live, work, and play worldwide today. New and emerging technologies have challenged the traditional process of teaching and learning, and the way education was managed till today.
Storage of Information that make possible continuous learning over the lifetime. Anytime anywhere Quick access to information Distant but at the same time collaborative learning Individuals should posses technological literacy Bring down the cost of education to meet the challenges of illiteracy and poverty
IT Ways of Classroom
E-Learning Blended Learning Open and Distant Learning
Uses an information networkthe Internet, an intranet (LAN) or extranet (WAN)whether wholly or in part, for course delivery, interaction and/or facilitation.
Learning models that combine traditional classroom practice with e-learning solutions
A way of providing learning opportunities that is characterized by the separation of teacher and learner in time or place, or both time and place
Virtual Classrooms
Provides
real-time class session via the Internet Gives a feel of being in the classroom itself Increase national as well as international student enrolments
Simulations
Helps in putting knowledge into practice and learn. Gaming environment help towards innovative and collaborative approach to counter real world competition.
Online Library
The Library as a physical space is being replaced by digital libraries now it is accessible worldwide by almost everyone
Video Conferencing
Provides opportunity to learn by participating in a 2-way communication platform Students from diverse communities and different backgrounds can come together to learn about one another Small schools can use this technology to pool resources and teach courses which otherwise could not be offered
Multimedia
Enrichment of traditional classroom instructions through interactive and visually attractive medium.
A flexible medium transcending time and space barrier.
Internet as a resource
World wide Web brings a seemingly endless amount of information on any subject and its possible for everyone to choose topics based on personal interest rather than availability of resources
Scientific Literacy Technological Literacy Information Literacy Cultural Literacy Global Awareness
Risks Posed by IT
Ready access to online facts and research increases risk that students are graduating without foundational knowledge Potential Increase in Student Plagiarism
Students are more distractible in classrooms due to laptops and smart phone use
Potential increase in student cheating in homework and exams Fragments traditional sense of campus community
Upcoming Trends
Cloud Computing for Education - Cost - Flexibility - Accessibility
Unified Communications Education Desktop - Collaborative tool for Many Applications VSAT-enabled virtual and interactive classrooms - Lost Cost Terminal to support applications in Internet Access, Video Conferencing
References
Talk with an intern of Educomp The Economist Intelligence Unit 2008 : The Future of Higher Education Victoria L. Tinio : ICT in Education Wiki Educator Network Magazine