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Information Technology Project

1. Information technology: Means the technology of the production, storage, and


communication of information using computers.

2. Personal Computers: Means any device that you can use to access files or
the internet for personal use.

3. Needs assessment: Means a systematic process to acquire an accurate, thorough


picture of a computer system's strengths and weaknesses.

4. Operating systems: Is the most important type of system software in a computer, it


controls all other programs and determines the speed at which the system operates.

5. High-level language versus machine language: High-level language deals with


variables, arrays, objects, complex arithmetic, and other abstract computer science concepts. High-level languages make complex programming simpler, while low-level languages tend to produce more efficient code. Machine language is a system of system of structures and data that are used by the computers central processing unit, and can sometimes be regarded as primitive or cumbersome. High-level is regarded as easier to use and is intended to make the language more user friendly.

6. Graphic user interface (GUI): Is a type of user interface that allows users to be able to
use electronic devices with images instead of text commands.

7. Computer network: A computer network is usually just called a network and is a


collection of two or more computers linked together for the purposes of sharing information and resources, such as printers, faxes and files.

8. WWW versus Internet: The Internet and the Web are two separate but related things. The internet is a massive network of networks, connecting millions of computers together. The web is the way you can access the information from the internet using HTTP protocol, one of the languages of the internet. The web is just a portion of the Internet, although a large portion, but the two terms are not synonymous and should not be confused. 9. TCP/IP: Is the set of communications protocols used for the Internet, named from two of the most important protocols in it: the Transmission Control Protocol (TCP) and the Internet Protocol (IP), which were the first two networking protocols defined. 10. Ethernet/fast Ethernet: Ethernet is a family of computer networking technologies for the local area network. It defines where and how fast information is sent. Fast Ethernet is a collective term for a number of Ethernet standards that carry traffic at the rate of 100 Mbit/s, against the original Ethernet speed of 10 Mbit/s. 11. Bandwidths and speed: Bandwidth is a rate of data transfer digitally, bit rate or throughput, and measured in bits per second (bps) which is the speed at which data is transferred. 12. ISPs: Internet service providers: Simply put, is any company that provides access to the internet, usually for a fee. 13. Streaming video: Is video that is constantly received by, and presented to, an end-user while being delivered by a streaming provider. It usually refers to the videos delivery method, streaming over the internet versus going out and buying a video and playing it at home on your DVD player.

14. MPG: May be a file extension for MPEG-1, which is an audio/video compression tool. 15. AVIs: Audio Video Interleave is a multimedia container format introduced by Microsoft that contains and plays both audio and video files at the same time. 16. Virtual Environments: computer simulated environments that can simulate physical presence in places in the real world, and in imaginary worlds. 17. Visual Basic: Is an event driven programming language and integrated development environment developed by Microsoft for its COM programming model. 18. C++: Is a general purpose programming language. It combines both high level and low level programming language features. It is considered one of the most popular programming languages. 19. Batch files: is a text file containing a series of commands intended to be executed by the command interpreter. 20. Object oriented programming: is a programming model using "objects" data structures consisting of data fields and methods together with their interactions to design applications and computer programs. 21. Browser: A web browser is a software application for retrieving, presenting, and accessing information resources on the World Wide Web. 22. HTML: Stands for Hypertext Markup Language and is the basic building language for web pages. 23. Static web page: is a web page that is delivered to the user exactly as stored, as a result a static web page displays the same information for all users, from all contexts. Static

web pages are often HTML documents stored as files in the file system and made available by the web server over HTTP. 24. Interactive Web page: Is a page that allows its users to interact with it. Users are allowed to take actions related to the web pages content. 25. URL: Uniform Resource Locator, is the global address of documents and other resources on the World Wide Web.

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