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The Stargate A stargate is a device which creates an artificial wormhole through space and time.

In nature, there are naturally occurring wormholes, however, they are not easy to predict when and where they will occur. Secondly, an artificial wormhole is able to connect any two places in space time, thereby creating an efficient means of travel. In essence, a wormhole is something that connects two points in spacetime through a non-physical (3d) field (referred to as hyperspace). In essence the stargate is a technological recreation of the structure of the universe. Hence, it is a practical application of the tetrahedronal model of space. Currently, as a fully functional stargate has not been produced, it is not known of any safety hazards or any side effects of the device in operation. Some theorized side effects would be pertaining to the event horizon itself. It is not known if the two points in space time will be able to be seen simultaneously through the event horizon. If this happens to be true, then it should be possible to use the stargate as a sort of "Looking Glass" where as the time field could be modulated to see images from the Time domain itself (AKA time travel). Scalar Waves In brief scalar waves are the result of two EM waves of the same frequency, amplitude, but are 180 degrees out of phase with each other. That is the most technical description. In a more laymen's terms it can be described in the following situation: 1. Two trains are traveling in opposite directions 2. Their tracks are parallel to each other 3. There is a 12 foot air gap between the trains when the pass by each other 4. There is no apparent wind or moving air existing between the tracks prior to the trains passing by each other Now imagine that the trains are moving at a high rate of speed, and they pass by each other. In that moment that they pass by each other, they will cause a lot of air turbulence in the space between the two train cars. If we were to look at the shape of this turbulence, it would be shaped as a funnel - AKA Vortex Energy. To more fully understand this illistruation, we can make some symbolic connections: 1. The two trains are the same as opposing EM waves of same frequency and amplitude 2. The air between the two cars as they are passing is what we call UnPolarized ZPE, in other words a region of balanced ZPF

In conclusion, the vortex shaped air created as a result is what we call Scalar wave energy, however to be more accurate it should be called ElectroGravitic energy. Stargate Design The stargate is a direct application of scalar wave energy and hyperspace theory. It operates on the principle that the universe and all that exists can be explained using Fields. There are 5 orders of Fields (including hyperdimensional fields). To be brief, you can access the next higher dimensional field by crossing two identical fields that are 180 degrees out of phase with each other. That is the basis of the stargate. The stargate uses a combination of four EM coils to create a Space Field wave. <stargate coil.jpg> when coils 1 and 2 are energized, they will create the first electrogravity wave, when the 3rd and 4th EM coils are energized they will create the second electrogravity wave. The space in between the two electrogravity waves will be where the event horizon of the wormhole will exist. Calculating Wormhole Destinations The first thing to consider when calculating wormhole destinations is that wormholes use a spherical domain. In order to find the exact position in that 3d space you need a minium of 3 lines (x,y,z). Plotting positions in using spherical coordinates can be a bit troublesome, however, there is a simplistic way of going about it. However, first we must tackle the question starting with a linear 2d system and then expand it into 3d. To start off, we need to first understand something about circles, as they are the basis of spheres. The Stargate Address System To understand how the stargate's address system works, first imagine that we have an Octagon. Each side of that Octagon is like a number in a combination. If you select the correct combination, you unlock the portal to that place in space time. If we want to look at this from a mathematical point of view, we should consider the Cartesian Coordinate System, and a polygon superimposed on top of that system of grid points.

Now, lets choose 2 sides of the polygon to be our address points. Then, draw a linear line at a right angle to the surface of the face of that particular polygon's edge. We can call this line Y(1)

After that let's choose another side of the polygon to draw the second line. Let's call this second line Y(2)

The point on the graph where these two lines intersect will be the location on the horizontal axis for the stargate's destination. However, there is a serious problem with this approach. If the number of sides on the polygon is 4, or 8, or any small arbitrary number, the intersection of these two lines will always be in the center of the graph, or at (0,0). The only way to

solve this problem would be to understand the relationship between the polygon and the circle. Circles Circles are not exactly true circles. Circles originally start out as a Square that has had the angle at it's vertices of the corners cut in half an infinite number of times. If we were to do this kind of construction manually, we would do as the following geometrical construction:

As you can see, after each iteration, the square is becoming more and more circular (AKA approaching perfection) . It is actually a polygon that is approaching an infinite number of sides. Each side of the polygon will have a specific angle at each vertex. This angle can be calculated using an Arithmetic Sequence formula thus:

As you should be able to clearly see, a larger number of sides that a polygon has (AKA the more circular) results in a larger combination of solutions between equations Y(1) and Y(2). Moving Beyond 2d Now that we have established a method of finding the x,y solution between equations Y(1) and Y(2), we can finally finish our original task. Equations Y(1) and Y(2) complete the x,y coordinates of the stargate's destination, however there are 3 dimensions that are required (as we live in a 3d world). In order to do this we must find the solution between 2 more sets of equations, we can call these Z(1) and Z(2). Their solution can be found in the same way that solutions for Y(1) and Y(2) were found. In order to visualize this, imagine that the equations Y(1) and Y(2) are on a flat sheet of paper, then stand that piece of paper up, and then put another piece of paper perpendicular to it. The piece of paper that is perpendicular to the first one is the plane where the equations Z(1) and Z(2) will exist.

<perpendicular papers showing Y and Z equations> Depending on which way the event horizon is rotating determines if there is a left orientation or right orientation to the Z equations. <stargate torsion spinning left to right> <left orientation perpendicular papers> <stargate torsion spinning right to left> <right orientation perpendicular papers> Distance Calculations As you solve the equations, you will notice something very peculiar. No matter how many sides to the polygon in question (or even an infinite number) you will never be able to go beyond the radius of the stargate. This is because you must add a scaling vector to the stargate. This is done through adding additional power to the stargate coils. The amount of power that is flowing through the stargate is directly proportional to the distance from the stargate where the wormhole will occur (the destination point in space time). The equation that describes how much energy is required for the stargate to operate is given as:

At first glance, it may seem like the energy requirements are too enormous to be achieved, however this equation does not account for Torsion spin of the vortex fields at all. Power Consumption in relation to Torsion Spin Frequency:

In the final equation you can see that the amount of power generated in the vortex is related to the frequency at which the vortex is spinning. This is both good and bad. On one hand this makes the amount of energy required to be put into the stargate actually attainable (without needing a massive nuclear reactor). However the drawback is that the conductors in the coils must still be able to handle the energy levels. When large enough energy levels are in a small enough area they will create radiation. The type of radiation produced will be directly related to the electron potential (voltage). If low frequencies are used, there may be a significant amount of heat produced. Conversely, if high enough frequencies are used,

some forms of harmful radiation (harmful to organic tissues) may be produced. One solution to this problem may be to use a very heavy element as a dielectric around the coils. Such an element would most likely need to be Uranium Oxide, or Haffanium Oxide. There are many metals available, but the material should have enough free electrons to absorb the energy produced. As a side note, encasing the stargate's coils in a dielectric will also allow the energy to more smoothly flow through the device. If for any reason there is a slight malfunction in the power supply, the wormhole will remain active long enough to pass matter from one side to the other. Accuracy of a given Stargate System In any given stargate system there are two points. Point A and point B. Point A being the place in spacetime where the activating stargate is at, and Point B being the destination to where point A is connected to. Assuming that the system is static and not dynamic (AKA stationary and not moving through space time) there will be a certain accuracy to the stargate's address. This accuracy is based on to main variables. Distance from the center of the stargate's event horizon (at point A) to the destination at point B. The other remaining variable is the variable P(degrees). This means that the more number of stargate address positions there are on a given stargate, the more number of places that you will be able to go. And by this, we can postulate that the closer together that points A and B are, the more accurate any possible stargate address can be. To illustrate this concept look at the following figure:

Thus we are able to arrive at the following equation:

Where: A - the accuracy level based on the number of faces on the polygon

r - radius of the system from the source to the destination pi - pi ratio *note - units of the radius and A are the same Now that we have a mathematical foundation of this accuracy calculation, let's work through an example. Let r = 3,000 miles and, P(n), n=24 Thus we arrive at the answer of ****A*** So, to understand the true meaning of this accuracy equation, can state: With a stargate system radius of 3,000 miles, and a P(n), n=24, we can create a wormhole to any place in space time along the arclength of r every ****A**** miles. There happen to be some pros and cons to this situation. Firstly, this will accurately predict the (x,y,z) coordinates that we are able to effectively reach with any given value of P(n). Unfortunately, the down fall of this is a very serious one. We must consider geological terrain. We may in fact be able to get to the other side of the planet very quickly, but the destination we arrive at may be inside of a mountain, under the ground, or maybe even under a lake or ocean. When we later discuss Dynamic stargate systems, this accuracy calculation becomes even more important. Explanation of Stargate Address Equations As stated previously, all stargate addresses consist of 4 independent Lines. In other words, 4 independent Linear equations.These equations follow the standard form and is written as: y= mx+b where M is the slope of the line and B is the x,y intercept. A stargate address will have 4 equations, each of which will have a different slope. In order to fully understand how a stargate address is selected refer to the following figure: refer <stargate address wheel selection 16x polygon>

as you can see, there were exactly 4 faces of the 2 polygons selected as address coordinates. As you will notice, each side of the polygon will have a different angle. The total number of address positions there are in a given stargate system is derived from the following equation: T = 180deg. (P(n)) where: T - total number of address positions P(n) - maximum number of vertices in the stargate address At a first glance, you might think that there are only half the number of required address positions, however, if we are drawing a line from one side of a circle/polygon to the other side, each line will actually represent two address positions simultaneously. Even though there are two angles, the second angle will always be 180 degrees away from the first angle. <stargate address wheel-simultaneous address buttons> Expansion of the Linear Equation As stated before, the equation y=mx + b is the standard form of a linear equation. It was also stated that m is the slope of the line and b is where the x and y intersect. When applying this to the stargate address equations we must modify the equation slightly. Since we know that the slope of m can also be expressed as: (x1-y1) m = ---------(y1-y2) we know that m is the ratio between x and y of the line. Unfortunately, we do not know what this ratio is. We however do know the angle of the line. The angle of that line is P(n). In order to find the slope of the line if only the angle is known we must use a Trigonemetric function. This is the law of Sines. Thus we an write the new form of m using the law of sines as thus: r(sin(p(n)) m = --------------

sin(180-(90-p(n))) -------------------------r Also, the x-y intercept also must be rewritten using this trigenometric function, thus we write: <expanded b equation> Solving The Equations with a given Stargate Address Dynamic Stargate Systems So far, we have only explained the mathematics behind Static stargate systems (systems where points A and B are not moving through space time). If only an interplanetary wormhole system is needed, then this is sufficient. However, if we are to one day colonize space, and other planets in other solar systems, or even other planets or moons in this solar system, Static systems will not work. We have the framework of mathematics which will allow us to calculate where a known stargate will be in relation to Time. This information would then need to be directed into a computer, which is driving the stargate's power supply. Over somewhat short distances, this is not really a problem at all. We have the technology and means to do this aready. For example, going from a moon to a planet would be technically fesable to accomplish, as would going from a space station in orbit to the surface of the planet. However, the further away from eachother that the two points are will require faster and faster processors to achieve. Eventually, we will reach the limits of our technology's ability to keep points A and B connected to eachother. There must be a better way to do this. Fortunately, there is a new type of mathematics that seems to be able to achieve instant results with only very simple mathematical operations. To start let's state that we have two stargate devices. The modulation flowing through the coils of the devices are divided into segments. For this basic example let's use Quadrants (as shown in the figure below).

Within each stargate device is both a transmitter and a reciever. These transmitters and recievers are able to sent or recieve pulses that tell the power supply exactly how to shape the wave form. When we create four quadrants of a stargate's waveform, we will need four of these devices. In this example we have the following variables: G1(q1,q2,q3,q4) and G2(q1,q2,q3,q4) Lets state that G1 is the stargate creating the outgoing wormhole, and G2 is the destination of the wormhole. If G1 and G2 are both on the surface of a planet their positions in space time are constantly moving. However, Once the outgoing stargate makes contact with the destination stargate, the two gates are able to communiate and keep eachother constantly connected, no matter what the distance between them is, or how fast their relative speeds are. This is because from the moment that the outgoing stargate makes a connection to it's destination stargate, the modulation signals in the different quadrants (or segments) are constnatly being swapped with the adjacent (diagonal) quadrant from the opposite stargate. In a sense, this is creating a gyroscopic effect within the mathematics that determine the stargate's address modulation. This is similar to how inertial energy swapping between a dual-axis gyroscope keeps it'self level and stable. As long as there is enough kinetic energy in the gyroscope to continue spinning, it will always remain upright, balanced, and stable. Although the stargates may be commuicating over thousands of light years away, the radios that are relaying and signaling this constant information are only needing to traverse fractions of an inch. This is because the signal does not need to traverse the physical distance between the points in spacetime, rather the data is sent directly through the wormhole's event horizon itself.

Appendix 1 - Listing of Equations Angle of Polygon Faces

Accuracy of destination coordinates

Primary energy consumption

Primary energy consumption including Torsion Spin

First Address Vector

Second Address Vector

Third Address Vector

Fourth Address Vector

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