Sei sulla pagina 1di 7

ANNEX 2 UNIVERSITY OF MAURITIUS MODULE SPECIFICATION SHEET

1. GENERAL INFORMATION
Academic Year: 2011-2012 Semester(s): II Title Code Duration (hrs) No of credits

Human Computer Interaction CSE 1242

Lectures: 30 Practicals: 15 Seminars: Tutorials: Others (Specify): Total: 45

2.

PRE-REQUISITE(S)/PRE-REQUIREMENT(S) N/A

3. AIMS The aim of this module is to provide students with the required knowledge of how to design effective, efficient, easy and interactive computer systems. The syllabus covers a range of topics which empowers students with the basic principles of good screen design and enables them to provide computer systems which are easy and enjoyable to use by the stakeholders. 4. OUTLINE SYLLABUS
Introduction to HCI, Human Characteristics, The computer and I/O Devices Capabilities, Principles of Good Screen Design, Development of System Menus and Navigation Schemes, Interaction Styles, Characteristics of Graphical and Web User Interfaces, HCI in the Software Process, Implementation Support, Evaluation Techniques, Cognitive Models, Tasks Analysis, UI and Data Visualisation, Designing User Interfaces for Embedded Devices.

5.

LEARNING OUTCOMES

More specifically, after successful completion of the module, students should (i) Demonstrate a sound understanding of the principles of good screen design. (ii) Apply the design principles to design effective, efficient and easy to use computer systems. (iii)Identify & discuss the technical constraints related to HCI. (iv) Evaluate the interface of a computer system using the evaluation techniques. (v) Work as part of a team to create a good user interface design.

6.

COORDINATORS:
Programme Coordinator Area Coordinator (if applicable) Module Coordinator

Name Department Building Room Number Phone No. E-mail address Consultation Time

H.D.PUTTAY CSE Phase II 1.11 403 7809 h.puttay@uom.ac.mu Office hours (Please send a mail before coming)

7.
Name

LECTURER(S) Maheshwaree KISSOON CSE Phase II FOE 1.11 403-7815


m.kissoon@uom.ac.mu

Shehzad JAUNBUCCUS CSE Engineering Tower 7.1 403-7982


S.Jaunbuccus@uom.ac.mu

Roushdat ELAHEEBOCUS CSE Engineering Tower 7.1 403-7983


r.elaheebocus@uom.ac.mu

Department Building Room Number Phone No. E-mail address Contact Hours Consultation Time Contact Address (For P/T)

8.

VENUE AND HOURS/WEEK

Batch: BSc(Hons) Computer Science Lecturer: H.D.Puttay Lecture: Thursday 14.30 16.30 Venue: Rm 4.1 Practicals: Monday 10.30 -12.30, 12.30 -14.30 Venue: MCID Phase II, FOA 1A Practicals: Thursday 10.30 -12.30 Venue: MCID Phase II Batch: BSc(Hons) Computer Applications Lecturer: M.Kissoon Lecture: Friday 12:30 14:30 Venue: Room 3.1 Practicals: Monday 10:30 12:30 Venue: Lab 1.8, Phase II Practicals: Monday 12:30 16:30

Venue: Lab CITS 1A, Phase II Batch: BSc(Hons) Information Systems Lecturer: R. Elaheebocus Lecture: Thursday 9:00-11:00 Venue: Room 1.16 Practicals Group G1A: Thursday 11:00-13:00 Venue: CITS FOA 2A Practicals Group G1B: Thursday 13:00-15:00 Venue: CITS FOA 1A Practicals Group G2A: Thursday 15:00-17:00 Venue: CITS FOA 1A

Batch: BSc(Hons) Information Systems Part-Time Lecturer: S.Jaunbuccus Lecture: Saturday 10:30-12:30 Venue: Room 2.1 Practicals: Saturday 8:30-10:30 Venue: MCID Lab

Hours/week: 2 + 2hrs 9.
Wk(

MODULE MAP
Hr(s)

Theme(s)

Lecture Title(s)

Labs

2+2

Introduction to HCI

Problems encountered due to wrongly designed interfaces examples in everyday life Definitions of HCI Need to study HCI o Usability factors o HCI aspects in IT industry customers are not alike o Interactive designs Introduction on Human Abilities

Intro to .NET

L, P, S, V, T, Test L

2+2

Human Characte ristics

Intro to .NET

Human Input and Output Channels Human Memory Thinking:Reasoning & Problem-Solving Emotion Individual Differences Psychology and the design of interactive systems Input devices Output devices Virtual reality systems Various devices in the physical world paper output and input Memory Processing

2+2

The computer and I/O Devices Capabilities

Use of Controls Graphics and colours

Use of controls Selection of appropriat e controls Misuse of controls

2+2

Interaction Design Basics

What is Design? The process of design User focus Scenarios Navigation Design Screen Design and layout Iteration and Prototyping Optional: History of menus Kinds of menus Menus design issues N.S: local structure single screen

Colours Use and misuse Use of Controls

2+2

Development of System Menus and Navigation Schemes

Use of Controls


7 2+2 HCI in the Software Process

2+2

Principles of Good Screen Design

N.S: global structure whole site rules for navigation design hierarchical diagrams Goals of well designed screens Areas to be considered when designing screens Common problems in screen design Test for a good design Organising screen elements Screen navigation and flow Introduction The software life cycle Usability Engineering Iterative design & prototyping Design Rationale Principles of usability Standards and guidelines Design patterns Goals of evaluation Types of evaluation Evaluation through user participation Evaluation through laboratory studies and field studies Evaluating implementations Experimental Studies

Assignment

Assignment

2+2

Usability Paradigms and Principles

Assignment

2+2

Evaluation Techniques

Assignment

10
11 Test 2+2 Cognitive Models

Query techniques Physiological methods Choosing an evaluation method goal and task hierarchies o Goms o HTA Cognitive Complexity Theory linguistic o BNF o TAG physical and device o KLM Architectural Models Definition Entity-RelationshipBased Techniques Uses of task analysis Dialog graphical notations textual notations
Presentation of Assignment Presentation of Assignment Test L

12

2+2

Tasks Analysis

GIMP Tutorial

13

2+2

UI and Data Visualisation

GIMP Tutorial

14 15

2+2 Revision

Designing User Interfaces for Embedded Devices

Abbreviations: L: Lectures, P: Practicals, T: Tutorials, V: Visits, S: Seminars

10.

RECOMMENDED BOOKS/JOURNALS/WEBSITES 1. Dix A, Finlay J, Abowd G & Beale R, Human Computer Interaction, Pearson
Education, Third Edition, 2004 2. Galitz W.O The Essential Guide to User Interface Design, Second Edition, 2002

11.

ESSAY(S)/ASSIGNMENT(S)/PRACTICAL(S) Title Maximum Marks 30 Last Submission Date Week 9

1. A window based and web based interface design

12. (i)

ASSESSMENT Written Examination Paper Structure

Sections (if any) Multiple Choice Questions: Exams date: Weighting (%): 70% Total Marks: 100 () Continuous Assessment

No. of questions to be answered: Compulsory Questions (if any) Paper Duration: 2hrs Pass Marks: 40%

Weighting (30%) Test Assignment Total Marks: 13. 20 10 30

OTHER INFORMATION 1. Preece J, Rogers Y, Sharp H Interaction Design: beyond human-computer interaction, 2. 3. 4. 5.
Wiley, 2002. Preece J, Human-Computer Interaction 2nd edition, Addison Wesley, 1994 Shneiderman B, Designing the User Interface 3rd edition, Addison Wesley, 1998 Norman DA, The Design of Everyday Things, Doubleday, 1990 Newman William M., Lamming Michael G, Interactive System Design, AddisonWesley, 1995

Students are encouraged to use the World Wide Web as a rich source of information to support in their reading assignments and understanding of the various topics covered during the lectures. On plagiarism and cheating: Plagiarism and cheating will not be tolerated. It will be dealt with according to the policies of the University of Mauritius regarding academic dishonesty. Please read these policies at http://www.uom.ac.mu/regulations.htm Legal notices on the World Wide Web: When accessing www resources such as downloadable software, technical reports, papers, on-line tutorials, etc., do not forget to read their accompanying legal notices and comply with their provisions.

Potrebbero piacerti anche