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FALLOUT: A Post-Nuclear Role-Playing Game Readme File - 9 November 1999 Version 1.

TABLE OF CONTENTS 1.0 2.0 3.0 4.0 5.0 Installation Manual Errata Troubleshooting Contacting Interplay Product License

-----------------(1.0) INSTALLATION -----------------The reference card included with your Fallout pac age contains all the installation instructions necessary to get you up and running. Basic instructions and more details on dis space are also included below: The Fallout website will contain the latest patches and fixes. We recommend that you chec there before installing the game for the absolute latest updates. http://www.interplay.com/fallout (1.1) SYSTEM REQUIREMENTS ------------------------The Win95 version of Fallout requires: Pentium(tm) computer 16 megs of RAM Win95 DirectX 3.0a or higher Monitor and video card capable of displaying 640x480 256-colors 2x CD-ROM drive Mouse 5 megs of hard drive space (plus space for save games) The DOS version of Fallout requires: Pentium(tm) computer 32 megs of RAM DOS 5.0 or greater SVGA (VESA compatible) card and monitor 2x CD-ROM drive Mouse 5 megs of hard drive space (plus space for save games) Recommended systems (both DOS and Win95): 32 megs of RAM 4x CD-ROM drive or better The various installation levels will install larger versions of the game to your hard drive: * Small * Medium (4 megs: executable, config and support files) (91 megs: adds music)

* Large (277 megs: adds creature graphics and animations) * Humongous (661 megs: installs everything!) The install sizes are slightly larger under DOS. For both versions it is recommended that you use the largest possible installation option for your hard drive. The more room Fallout has on your hard drive, the faster the game will play. In addition, when you run Fallout, you will need around 20 megs of free hard drive space for files that are created when playing and a save game. Save games ta e up more space the longer you have been playing. Each save game slot starts around 2 megs in size, and will get larger the more areas you have explored. (1.2) DOS INSTALLATION ---------------------Run INSTALL.EXE on the Fallout CD-ROM to install Fallout DOS. Run SOUND.EXE from the installed directory on your hard drive to configure the sound card (the installer should have done this when it was run). DOS machines with the minimal amount of RAM may want to use the BOOTME program to create a boot dis that will help alleviate problems. See the BOOTME.TXT file in the BOOTME directory. (1.3) Win95 INSTALLATION -----------------------If you are using autoplay, the autoplay menu will appear shortly after you place the Fallout CD-ROM into your computer CD drive. The autoplay menu will allow you to install DirectX, view this readme, install the game, play the game and uninstall the game. Autoplay will want to install DirectX 3.0a if a lesser version of DirectX is detected or DirectX does not exist on your system. If you have autoplay disabled, you will need to manually install DirectX before you can run setup and install Fallout. If you have not installed DirectX 3.0a or higher, do that now. You can install DirectX off of the Fallout CD-ROM. Open the DirectX3 directory and run DXSETUP. Run SETUP.EXE on the Fallout CD-ROM to install Fallout Win95. To uninstall, go to Control Panel->Add/Remove Programs, select Fallout and clic on the Add/Remove button, or use the autoplay menu. The uninstaller only removes the files installed by the installer. Any files created after install (config file, save games, etc.) must be removed by hand. (1.4) ONLINE MANUAL ------------------There is an online manual on the Fallout CD-ROM. The online Manual is an Adobe Acrobat 3.0 file. You must have a reader installed to view the manual. We have included a Win95 and DOS version of the reader.

Installing the Reader - Win95 To install the Win95 version of the Adobe Acrobat reader, open the Fallout CD-ROM. Open the Manual directory. Open the Adobe directory. Double-clic on AR32E30.EXE file.

Installing the Reader - DOS Change drives to the CD-ROM. Change directories to MANUAL/ADOBE. Run ACRODOS.EXE. To View the Manual - DOS From the installed directory on your hard drive, run the DOS version of the Adobe Acrobat reader. Open the MANUAL.PDF file on the Fallout CD-ROM in the Manual directory.

------------------(2.0) MANUAL ERRATA ------------------After the manual went to print, we found the following errors or made the following changes to Fallout: (2.1) MOVING MULTIPLE ITEMS --------------------------When moving multiple items, you can now type the number of items to move. This is especially useful when trading money for items. Use the eyboard to enter the number of items to move, use the bac space ey to ma e corrections. You can enter a maximum of 999. Press ENTER when done. (2.2) HIT POINTS PER LEVEL -------------------------Page 5-21 of the manual is in error. The actual number of hit points gained per level is 2 + (Endurance / 2). This simple chart will show the different HPs gained per level for each point of EN: ENDURANCE HPs GAINED 1 2 2 3 3 3 4 4 5 4 ENDURANCE HPs GAINED 6 5 7 5 8 6 9 6 10 7

(2.3) ITEM HIGHLIGHT PREFERENCE ------------------------------When set to the On position, items on the ground that can be pic ed up will be highlighted with a yellow outline. If set to Off, the game will be slightly more difficult since you will have to ma e the decision as to whether or not the item can be pic ed up and placed into your inventory. This preference defaults to On. (2.4) LEVEL GAIN NOTICE

To View the Manual - Win95 Open the CD. Open the Manual directory. Double-clic MANUAL.PDF icon.

on the

----------------------When you gain a new level, you will see a LEVEL icon just above the interface bar. This is to ma e sure that you now that your character has just been promoted in ran . When you enter the character screen, the notice will disappear. (2.5) ADDICTION NOTICE ---------------------If your character is suffering from chem addiction, a notice will appear above the interface bar. As long as your character is addicted to a chem, this notice will remain. If your character is addicted to more than one chem, you will only see one ADDICT sign. Review the KARMA section on the character screen to find out details of your character's addictions. (2.6) STARTING COMBAT --------------------Left-clic ing on the weapon button to get the targeting cursor will automatically freeze movement and start combat. You can also start combat by pressing the 'A' ey. This is very useful if you want to attac a fast moving enemy, or snea up behind a target. (2.7) SKILLS -----------The base level of Unarmed is 65% plus the average of Strength and Agility. Starting characters will have a 70% s ill. The Not So Complete S ill List starting on page 3-10 of the manual is incomplete. The following two s ills should have been included: Melee Weapons. The use of weapons in hand-to-hand combat. Covers the use of nives, spears, crowbars and other items that are held in the hand. Initial level: Starting Melee is equal to 55% + (1% x the average of your Strength and Agility). Average characters will have a 60% s ill. Throwing. The s ill of using muscle-propelled ranged weapons. If a spear is thrown at someone, it will use this s ill instead of Melee Weapons. This covers the use of throwing nives, grenades, and roc s. The maximum distance a weapon can be thrown is based on your Strength and the max range of the weapon. Initial level: 40% + (1% x Agility). Average characters will have a 45% s ill. (2.8) PERKS ----------The following changes have been made to the Per list starting on page 5-24 to 5-33 of the manual: Awareness: This Per only has one ran . It will give detailed information about any critter that you Examine. You can see their exact hit points, and information about any weapon they are equipped with. Lifegiver: To clarify, this Per gives +4 HP per ran everytime you gain a level. EX: If you have two ran s in Lifegiver, you will get +8 HP in addition to the HPs from your Endurance, when

you go up a level. (2.9) THROWN WEAPONS -------------------If you throw a weapon, an identical weapon will automatically be replaced from your inventory, until you run out of li e weapons. This applies to grenades, thrown nives, spears and roc s. (2.10) EXIT GRIDS ----------------The portion of a map that ta es you to another area is called an "exit grid." The green exit grids ta e you to another map in that location, while the brown exit grids return you to the world map. (2.11) HEALING RATE ------------------Your character will heal a number of hit points equal to your healing rate every _three_ hours, not every _six_ hours as stated in the manual. This happens when you rest or travel. (2.12) BARTER ------------Just to clarify pages 4-31 and 4-32 of the manual regarding Barter, here are a couple of important notes: * The total value of the items on the barter tables are displayed. These are the values after modifiers based on Barter s ills and reaction. * You can ma e as many offers as you want without angering the person you are bartering with.

--------------------(3.0) TROUBLESHOOTING --------------------These are tips to help improve the performance of Fallout on your machine. Also be sure to read the Interplay Productions Reference and Troubleshooting Guide pamphlet that came in your Fallout box. (3.1) DIRECTX 3.0A ("MISSING DINPUT.DLL") ----------------------------------------You must have DirectX 3.0a or higher installed to play Fallout. If you see the "Missing dinput.dll" error when you attempt to run Fallout, you do not have a recent version of DirectX installed. To install DirectX from the Fallout CD-ROM, change directories to the DirectX3 directory and run DXSETUP.EXE, or use the Autoplay menu. (3.2) DIRECTX 5.0 ----------------We have also provided DirectX 5.0 on the Fallout CD-ROM for users

who wish to install it. If you are having driver-related problems, you might want to try installing DirectX 5.0. However, we have not done extensive testing with it since it was released so close to our ship date. To install DirectX 5.0, go into the DirectX5\directx folder on the CD-ROM and run DXSETUP.EXE. (3.3) S3 ViRGE VIDEO CARDS (SLOW GAMEPLAY) -----------------------------------------Video cards with the S3 ViRGE chipset, such as the Stealth 64 3D 2000, may perform poorly under Fallout. You should attempt two things: * Install the most recent drivers available from your video card manufacturer. Often, updated drivers will fix many of the older incompatibilities. Contact your manufacturer, or chec their website, for more information about their drivers. * Use the default S3 drivers (S3 PCI VIRGE) from the Win95 CD. (3.4) WINDOWS NT ---------------Currently, Fallout will not install to a Windows NT platform. A version of the installer that will install to Windows NT is being planned, and will be available from our website. While Fallout does not officially support Windows NT, it will run as long as you have Service Pac 3. This is required since the Win95 version of Fallout requires DirectX 3.0a or higher. You can get Service Pac 3 from Microsoft. (3.5) DOS MACHINES -----------------The DOS version of Fallout is very memory intensive. Your system memory useage should be as small as possible (minimal memory resident programs and drivers, just enough to run the game.) The BOOTME program provided on the Fallout CD-ROM will help you create a dis ette with an AUTOEXEC.BAT and CONFIG.SYS that is "bare bones." If you find you are having problems running the DOS version, then you should use the BOOTME program or ma e your own minimal boot files. (3.6) DIAMOND STEALTH 3000 & MONSTER 3D CARDS --------------------------------------------If your system has both a Diamond Stealth 3000 and a Monster 3D video card installed, then Fallout will not install if you run the Win95 setup program. You can try these tips: * Download the latest manufacturer drivers from Diamond. This has been tested, and seems to fix the problem. * Disable the Monster 3D video card. * Run the DOS installer and play the game from a DOS box.

(3.7) GENERAL SLOWNESS UNDER Win95 ---------------------------------If you are playing the Win95 version, and find the game to be running slowly, you can try these tips: * Adjust your Read Ahead cache for your CD-ROM drive. You may experience glitches with movies depending on your particular CD-ROM drive. * Install and run the DOS version from a DOS box. * Reinstall the Win95 version, but use a larger installation size. Slow gameplay with a small installation version is probably the result of slow CD-ROM access.

-------------------------(4.0) CONTACTING INTERPLAY -------------------------TECHNICAL SUPPORT TROUBLESHOOTING DOCUMENTS ONLINE! Interplay Productions Technical Support now offers troubleshooting guides with complete installation and setup instructions as well as information that will help you overcome the most common difficulties. If you have access to the World Wide Web, you can find these at http://www.interplay.com/support/ Here you will find troubleshooting information on as well as information on regular system maintenance and performance. DirectX http://www.interplay.com/support/directx/ Joystic s http://www.interplay.com/support/joystic / Modems and Networ s http://www.interplay.com/support/modem/ (For game-specific information and additional troubleshooting, visit our main page at http://www.interplay.com) If you have questions about the program, our Technical Support Department can help. Our web site contains up-to-date information on the most common difficulties with our products, and this information is the same as that used by our product support technicians. We eep the product support pages updated on a regular basis, so please chec here first for no-wait solutions: http://www.interplay.com/support/ If you are unable to find the information you need on our web site, please feel free to contact Technical Support via e-mail, phone, fax, or letter. Please be sure to include the following information in your e-mail message, fax, or letter: -Title of Game -Computer manufacturer -Operating system (Windows 95, DOS 6.22, etc.) -CPU type and speed in MHz -Amount of RAM -Sound card type and settings (address, IRQ, DMA) -Video card

-CD-ROM -Mouse driver and version -Joystic and game card (if any) -A copy of the CONFIG.SYS and AUTOEXEC.BAT files from your hard drive -A description of the problem you're having If you need to tal to someone immediately, call us at (949) 553-6678 Monday through Friday between 8:00AM-5: 45PM, Pacific Standard Time with 24 hours, 7 days a wee support available through the use of our automated wizard. Please have the above information ready when you call. This will help us answer your question in the shortest possible time. When you call you will initially be connected with our automated wizard. For information pertaining to your specific title, press "1" on the main menu and listen carefully to all prompts. All titles are listed alphabetically. After you have selected your title, the most common difficulties will be listed. If the difficulty you are having is not listed or you need additional assistance, you may press "0" on your games main menu, and you will be transferred to a Technical Support Representative. No hints or codes are available from this line. You must call Interplay's HINT Line for hints, tips, or codes at 1-900-370-PLAY (1-900-451-6869 $1.25 in Canada only). You must be 18 years +, have a touch-tone phone, and the cost is $0.95 per minute. Hints are available for this title via the hint line. Interplay Productions Support Fax: (949) 252-2820 Interplay Productions Technical Support 16815 Von Karman Avenue Irvine, CA 92606 HOW TO REACH US ONLINE INTERNET E-MAIL: support@interplay.com WORLD WIDE WEB: http://www.interplay.com FTP: ftp.interplay.com France Virgin Interactive BP 319000 13853 Aix-en-Provence CEDEX 3 Tel: 0 803 09 41 64 (1,09F TTC/ minute) Fax: 04 42 16 52 13 Email: vie-hotline@ncc-mar eting.com Web: www.virgininteractive.fr Germany Virgin Interactive Entertainment (Deutschland) GmbH Borselstr. 16 C 22765 Hamburg direct line: 040-8970 33 00 (M-F 15.00-20.00) 24 hour infoline: 040-8970 33 33 Fax: 040-8970 33 11 Web: http://www.setupcs.de E-Mail: support@setupcs.de Spain Virgin Interactive Entertainment ESPA-A, S.A.

C/ Hermosilla, 46-2? Derecha 28001 Madrid Tel: (91) 578.13.67 Fax: (91) 575.45.88 Web: www.virgin.es Email: virgin@virgin.es UK & remaining European countries Virgin Interactive Customer Support 74a Charlotte Street London W1P 1LR Tel: 0171 551 4266 Fax: 0171 551 4267 All Other Territories outside Europe, N. America & Canada Contact your local distributor for support as listed in your game manual. --------------------(5.0) PRODUCT LICENSE --------------------SOFTWARE USE LIMITATIONS AND LIMITED LICENSE General Product License. This copy of Fallout (the "Software") is intended solely for your personal noncommercial home entertainment use. You may not decompile, reverse engineer, or disassemble the Software, except as permitted by law. Interplay Productions retains all right, title and interest in the Software including all intellectual property rights embodied therein and derivatives thereof. The Software, including, without limitation, all code, data structures, characters, images, sounds, text, screens, game play, derivative wor s and all other elements of the Software may not be copied, resold, rented, leased, distributed (electronically or otherwise), used on pay-per-play, coin-op or other for-charge basis, or for any commercial purpose. Any permissions granted herein are provided on a temporary basis and can be withdrawn by Interplay Productions at any time. All rights not expressly granted are reserved. Acceptance of License Terms. By acquiring and retaining this Software, you assent to the terms and restrictions of this limited license. If you do not accept the terms of this limited license, you must return the Software together with all pac aging, manuals and other material contained therein to the store where you acquired the Software for a full refund.

Copyright 1997 Interplay Productions. All rights reserved. Fallout is a trademar of Interplay Productions. Win95, Windows 95, Windows NT, DirectX are copyrights of Microsoft Corporation.

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