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===================================================================================== Call of Duty Black Ops Multiplayer Guide ===================================================================================== By: E.W Copyright E.

W ===================================================================================== Table of Contents [TOC] 0. Introduction & Tips I. Disclaimer II. Primary Weapons Submachine Guns III. Primary Weapons Assault Rifles IV. Primary Weapons Shotguns V. Primary Weapons Light Machine Guns VI. Primary Weapons Sniper Rifles VII. Secondary Weapons Pistols VIII. Secondary Weapons Launchers IX. Secondary Weapons Specials X. Lethal Grenades XI. Tactical Grenades XII. Equipment XIII. Attachments XIV. Warlord Attachment Guide XV. Contact XVI. Special Thanks [000] [001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016]

============================================================================= 0. Introduction & Tips [000] =============================================================================

Few things I want to say before I continue. This guide is not for story mode [well, you can apply the skills found here]. It is for multiplayer online. It isnt perfect and if you happen to know of any good tips you want to tell me, email me. My email is wongezekiel@yahoo.com.sg. I may or may not reply asap. Credits will be given to you.

Tips and Tricks Tip 1 : Always move left and right. Try moving to the back of the enemy. Most players stand still to shoot. [Refer to tip 4 if the enemy doesnt stay still] Tip 2 : If an enemy just went behind a wall, box, door, etc, pre-shoot. What do I mean by preshoot? It means that before you even see the enemy at the other side of the object, you start shooting. This to ensure there isnt a reaction lag. Tip 3 : If there is a bunch of enemies near you, dont just charge in. assess the situation and see whether you can handle it. Remember to place claymore at an escape route in case they start chasing you. Tip 4 : Irritated if you just cannot aim at an enemy properly? Then start spraying! Since it doesnt take many bullets to finish a player off, spraying is effective. However, a far target isnt an ideal target for sprayers. [Obvious] On the other hand, a too near enemy isnt ideal too. Only midrange. Tip 5 : The flak jacket is useful. It prevents you from getting killed from any explosive damage. Tip 6 : Play combat training. Modify the game so that it is 1v5. When you improve, then you set it higher. Once you are able to kill them without battering an eyelid, it means you are ready. Tip 7 : This tip is quite common but Im still going to repeat it. Do not run in open spaces! Or else, you just signed your death contract. Tip 8 : Try to equip low kill streaks rewards. [For newbies] Kill streaks are extremely hard to achieve. A newbie may probably be lucky and get a few high ones in like every 4-6 games. Tip 9 : Reloading when there is at least one bullet left is faster than reloading with an empty clip.

============================================================================= I. Disclaimer [001] ============================================================================= This guide is written by E.W. This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. ============================================================================= II. Primary Weapons (Submachine Guns) [002] =============================================================================

One thing to remember about Submachine guns is that they're light-weight. This makes all guns within this category easy to carry while running, which means mobility, is 100% across the board. A player who can maintain accuracy and hone long-ranch damage with a submachine gun is tough to stop. While firing, try to steady the gun by gently holding down on the joystick. This should allow you to hit your targets at any distance and with a larger volume of bullets. [credits to Anubis] Weapon: MP5K

Rating: 7.5/10 Cost: $2000 Clip Size: 30/90 Damage: 6/10 Range: 6/10 Accuracy: 5/10 Mobility: 10/10 Fire Rate: 5/10 Extended Mag ________ (optional) The mp5k is deadly at short range. A far target will require ADS and burst short. Recoil is moderate and unpredictable.

Weapon: Skorpion Rating: 5/10 Cost: $2000 Clip Size: 20/60 Damage: 8/10 Range: 2/10 Accuracy: 8/10 Mobility: 10/10 Fire Rate: 7/10 Ext.magazine Rapid fire It has a massive point-blank damage. Lowest recoil in all the SMGs. It doesnt have optic attachments. Reloading is fast. However, the perk scavenger is important as this SMG runs out of ammo fast. Weapon: MAC11 Rating: 8/10 Cost: $2000 Clip Size: 20/60 Damage: 6/10 Range: 6/10 Accuracy: 5/10 Mobility: 10/10 Fire Rate: 8/10 Rapid fire Grip Low damage [even at close range] and recoil. Reload time is extremely fast. Grip will counter the recoil caused by the rapid fire attachment. Scavenger is important too. Not the best weapon to use when attacking a group.

Weapon: AK74u Rating: 9/10 Cost: $2000 Clip Size: 30/90 Damage: 7/10 Range: 8/10 Accuracy: 7/10 Mobility: 10/10 Fire Rate: 6/10 Rapid fire (extremely important) Grip/Suppressor (optional) High damage, paring with the mp5k. Fast ADS. Rapid fire will help the gun to fight with the assault rifles. Grip increases the stability of the gun when spamming a round of bullets. Weapon: Uzi Rating: 6.5/10 Cost: $2000 Clip Size: 32/96 Damage: 5/10 Range: 6/10 Accuracy: 6/10 Mobility: 10/10 Fire Rate: 8/10 Ext. mag [optional] Rapid fire This gun is sure to cause you brain damage after long usage. Its fire rate and range is damn damn damn high. This gun is for rushers [term use for people who likes charging head-on into battle]

Weapon: PM63 Rating: 6/10 Cost: $2000 Clip Size: 20/60 Damage: 6/10 Range: 6/10 Accuracy: 8/10 Mobility: 10/10 Fire Rate: 8/10 Ext. mag Rapid fire [optional]

Cool looking gun if you ask me. By the time you get this, you will probably be quite an experienced player. So Im sure you have adapted to ADS [aim-down-sight]. This gun when used with ADS, is unstoppable. Camping with this gun is also an option. Weapon: MPL Rating: 6.5/10 Cost: $2000 Clip Size: 32/96 Damage: 6/10 Range: 6/10 Accuracy: 8/10 Mobility: 10/10 Fire Rate: 8/10 Grip _____ [optional]

If you have the uzi, you are better off with it. High recoil doesnt seem attracting.

Weapon: Spectre Rating: 7.5/10 Cost: $2000 Clip Size: 30/90 Damage: 6/10 Range: 7/10 Accuracy: 6/10 Mobility: 10/10 Fire Rate: 7/10

A sort of common weapon used in Black Ops, good damage, accuracy and reload time, use in close to mid range fights and is ok in hip firing.

Weapon: Kiparis Rating: 3/10 Cost: $2000 Clip Size: 30/60 Damage: 6/10 Range: 8/10 Accuracy: 8/10 Mobility: 10/10 Fire Rate: 8/10

Don't let these stats fool you this gun, even though the stats look good the the gun itself isn't that great, the stats on the gun are ok but the since the recoil is so heavy on this gun is makes it alot worse.

Assault Rifles If you are one of those players who found yourself playing on the outskirts of a map, but hate sniping, then Assault Rifles are for you. When choosing the correct weapon, be sure to take into account the Fire Rate because some guns within this category are either a single shot (semiautomatic) or a three round burst. Due to their looks and high Damage numbers, Assault Rifles are a fan favorite, but be careful if choosing one in a small, enclosed map. [Credits to Anubis]

Weapon: M16 Rating: 10/10 Cost: $2000 Clip Size: 30/90 Damage: 7/10 Range: 8/10 Accuracy: 9/10 Mobility: 9/10 Fire Rate: 3 Round Burst Best used only if you are good at ADS. It is definitely not ideal for you to hip-fire. It is extremely powerful and only takes 3-5 shots to kill an enemy. So, if you think you are a master at ADS then take on the challenge. Weapon: Enfield Rating: 8/10 Cost: $2000 Clip Size: 30/90 Damage: 5/10 Range: 7/10 Accuracy: 7/10 Mobility: 9/10 Fire Rate: 8/10 Mid-range type of gun. Hip-firing is ok and controllable so newbies wouldnt have any problem mastering this gun.

Weapon: M14 Rating: 7.5/10 Cost: $2000 Clip Size: 20/60

Damage: 8/10 Range: 8/10 Accuracy: 6/10 Mobility: 9/10 Fire Rate: Semi-Automatic It would be the perfect weapon if not for the semi-automatic feature. Potential for a two-hit kill and superior head and neck multipliers make it one of the most powerful assault rifle guns. Weapon: Famas Rating: 6.5/10 Cost: $2000 Clip Size: 30/90 Damage: 5/10 Range: 7/10 Accuracy: 8/10 Mobility: 9/10 Fire Rate: 8/10 The famas is an automatic, it has low damage, decent accuracy. Use in mid to long fights, can hip fire with this weapon. Weapon: Gaili Rating: 8.5/10 Cost: $2000 Clip Size: 35/105 Damage: 6/10 Range: 8/10 Accuracy: 6/10 Mobility: 9/10 Fire Rate: 7/10 Notably the best assault rifle in the game according to me, its damage is ok but the accuarcy and fire make up for it, it can be used close to long range making it a all purpose weapon, also hip firing is ok.

Weapon: Aug Rating: 7.5/10 Cost: $2000 Clip Size: 30/90 Damage: 5/10 Range: 7/10 Accuracy: 7/10 Mobility: 9/10 Fire Rate: 8/10 The Aug is almost like the Famas except that the famas has a little more range than the Aug, I prefer the Aug instead. Weapon: FN Fal Rating: 8/10 Cost: $2000 Clip Size: 20/60 Damage: 8/10 Range: 8/10 Accuracy: 8/10 Mobility: 9/10 Fire Rate: Semi-Automatic Pretty much the same thing as the M14 but you don't need grip for it. Weapon: AK47 Rating: 7.5/10 Cost: $2000 Clip Size: 30/90 Damage: 7/10 Range: 8/10 Accuracy: 6/10 Mobility: 9/10 Fire Rate: 7/10 I found that when using the Ak47 that when aiming down the sight and hip firing that the recoil has deceased alot from what it was in MW2 making this weapon in more deadlier, with great damage, good accuarcy and the using the weapon for mid to long range fights.

Weapon: Commando Rating: 6/10 Cost: $2000 Clip Size: 30/90 Damage: 6/10 Range: 8/10 Accuracy: 7/10 Mobility: 9/10 Fire Rate: 7/10 I see this weapon alot in the game but aint that good good, its pretty much like the famas. Weapon: G11 Rating: 9.5/10 Cost: $2000 Clip Size: 48/144 Damage: 7/10 Range: 7/10 Accuracy: 9/10 Mobility: 9/10 Fire Rate: 3 Round Burst The G11 is pretty much like the M16 but has a bigger clip and ammo size but doesn't have all the attachments you want.