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Youve taken powerful steamjacks to the metal-plated floors of the Destructodome, pitting them against their equals as well as the arena itself. You know what it takes to compete. Youre ready for the XGL!
TM
The XGL, Xtreme Grind League, is comprised of many Grind teams that clash in various arenas. Grind crews, determined to claim glory and tournament prizes, prepare their jacks for steam-powered sport. In the XGL, every challenge is welcomed and met with tenacious hard-hitting iron. In the XGL, its go hard or go home.
To construct your team, equip all your steamjacks with arms from your garage. Each steamjack must be equipped with two arms. The three left Fists and two left Heavy Fists can be attached only to the left arm sockets of your steamjacks. The right Fist, right Heavy Fist, and Interceptor can be attached only to the right arm sockets of your steamjacks. Take the steamjack cards and arm cards from the league card sheets corresponding to your equipped steamjacks. For each of your steamjacks, choose a different number and write that number in the number boxes on its steamjack card and arm cards. Write in the arm names on the steamjack card and mark whether the arm is attached to either the left or right arm socket of the steamjack. Use the steamjack tags from the team card sheets to mark your steamjack figures according to their numbers.
Metal
Metal measures both the experience and the wealth of your Grind team. Metal is earned each XGL game with a greater amount going to the winner. You can spend metal to enhance your Grind team by upgrading your steamjacks and crew. Each upgrade costs an amount of metal equal to the steamjacks or crews value. Determining ValueEach steamjack and crew has a value of 2 plus the total number of upgrades it has. Your team value is the total value of your crew plus that of all your steamjacks. Because teams start the league with no upgrades, your steamjacks and crew are all valued at 2 each, for a total team value of 12.
A regulation Grind team must be composed of steamjacks and arms of all the same color (red or blue). Painted teams are acceptable, but the steamjacks and arms must clearly be from either the red or blue set from a Grind box.
Team Registration
To register a regulation Grind team into the XGL, take a team card from the printed league sheets and fill in the team name/player box. Then construct your team, choose a crew, and choose a sponsor. Construct Your Team Choose either red or blue. Your garage contains all the steamjacks and arms of the chosen color from a Grind box; throughout the league, you will have the opportunity to purchase additional jacks and arms. At the beginning of the league, your garage contains two Crushers, three Runners, and the following arms: Choose a Crew There are four different types of crews that can assist your team of steamjacks on the road to victory. Each crew has a different set of abilities you can gain and upgrade. Choose one of the crew cards from the league card sheets: Maintenance Crew, Strategist Crew, Arcanist Crew, or Augmenter Crew. Fill in the starting value of 2 in the crew value box on your crew card, then write in your chosen crew type in the crew box on your team card. Choose a Sponsor Sponsors of XGL teams make it easier for you to advance your teams value. Take a sponsor card from the league card sheets and choose a Grind sponsor from the list on the card. Mark the chosen sponsor box on the sponsor card. Sponsors remain with you throughout the league until there is a breach of contract.
Fists (three left, one right) Interceptor Magno-Grip Scrambler Gyro-Shot Grappler Heavy Fists (two left, one right) Pulverizer Wreck-o-Matic Heavy Grappler Heavy Gyro Shot
LC Responsibilities
After each player in the league has completed registration, the LC collects their team cards, fills out the team standings sheet, and returns the team cards to the players.
20012010 Privateer Press, Inc. All Rights Reserved. Privateer Press, Grind, and their logos and slogans are trademarks of Privateer Press, Inc., 13434 NE 16th St. Bellevue, WA 98005. Permission granted to download and print for personal use only.
XGL
League Schedule
An XGL season consists of up to ten regular season games with a mid-season tournament and end-of-season playoffs. After the first half of the season, all teams enter the mid-season tournament. After the second half of the season, all teams enter the playoffs. The better your record during the season, the easier your playoff schedule will be. match-Up BonusAfter each half of the season, you gain 1 metal for each different player you played during that half of the season. So, just before the mid-season tournament and just before the play-offs, you will gain up to 5 metal. LaTe ReGiSTRaTioN & BoNUSeS New players can enter the league anytime during the league before the end of the first half of the season. A new player must go through the normal registration process and let the LC know which player in the league invited them to join the league. That player gains a recruiting bonus of 2 metal. When a new player joins the league, determine the lowest number of games played by a current player. The new player gains a signing bonus of 5 metal for each of those games and crosses out that many matchup lines on his team card. The new player can play only the number of games remaining on his card. The new player can spend his signing bonus metal to make upgrades before his first game. Mid-Season Tournament The mid-season tournament is played in a three-round, Swiss-pairing format. Before starting the mid-season tournament, the LC collects the team cards, updates the XGL mid-season tournament sheet, and returns the team cards to the players. If you enter the tournament with a winning record (that is, more wins than losses) and do not have a sponsor, you gain any one sponsor of your choice. miD-SeaSoN ToURNameNT PRizeS 1st Place: +6 metal, +1 sponsor 2nd Place: +3 metal, +1 sponsor 3rd & 4th Place: +1 sponsor Playoffs The playoffs are played in a single-elimination format. Before starting the playoffs, the LC collects the team cards, updates the league schedule sheet, and returns the team cards to the players. If you enter the playoffs with a winning record (more wins than losses) and do not have a sponsor, you gain any one sponsor of your choice. The final two teams in the playoffs will play in the Grind Bowl. The winner of the Grind Bowl is the XGL champion!
Having extra steamjacks in your garage will allow you to change tactics mid-game.
Sponsorship BonusIf you win a game and you do not have a sponsor, you gain any one sponsor of your choice. Mark the chosen sponsor box on your sponsor card. If you just lost a sponsor as a result of the games outcome you still receive the sponsorship bonus for winning, but you cannot choose the sponsor you just lost.
XGL
20012010 Privateer Press, Inc. All Rights Reserved. Privateer Press, Grind, and their logos and slogans are trademarks of Privateer Press, Inc., 13434 NE 16th St. Bellevue, WA 98005. Permission granted to download and print for personal use only.
TM
RepairsYou can repair any of your steamjacks damaged systems by spending 1 metal for each repair. ReconfigurationsYou can reconfigure any of your steamjacks by paying 1 metal for each reconfiguration. UpgradesYou can upgrade any of your steamjacks that played in the game or your crew by paying metal equal to the steamjack or crew value. Purchase extra Steamjacks and armsYou can purchase extra steamjacks and/or arms to add to your garage. crew abilitiesYou can resolve any crew abilities that specify being performed after the game.
Remember, you cant upgrade a steamjack that sat out the game you just finished!
XGL
20012010 Privateer Press, Inc. All Rights Reserved. Privateer Press, Grind, and their logos and slogans are trademarks of Privateer Press, Inc., 13434 NE 16th St. Bellevue, WA 98005. Permission granted to download and print for personal use only.
Player/Team Name
Team Color
(Red or Blue)
Crew Type
Team Value
W/L
Goals
Rank
XGL
20012010 Privateer Press, Inc. All Rights Reserved. Privateer Press, Grind, and their logos and slogans are trademarks of Privateer Press, Inc., 13434 NE 16th St. Bellevue, WA 98005. Permission granted to download and print for personal use only.
3 4 4 1
W: W: W: W: W:
W:
W:
W:
4 Player Playoffs
XGL
20012010 Privateer Press, Inc. All Rights Reserved. Privateer Press, Grind, and their logos and slogans are trademarks of Privateer Press, Inc., 13434 NE 16th St. Bellevue, WA 98005. Permission granted to download and print for personal use only.
W:
Grind Champ!
4 7 4
5 8 1
6
W: W: W: W: W: W: W:
XGL
20012010 Privateer Press, Inc. All Rights Reserved. Privateer Press, Grind, and their logos and slogans are trademarks of Privateer Press, Inc., 13434 NE 16th St. Bellevue, WA 98005. Permission granted to download and print for personal use only.
3 8 Player Playoffs
W:
W:
W:
7 Player Playoffs
W:
Grind Champ!
Grind Champ!
XGL
20012010 Privateer Press, Inc. All Rights Reserved. Privateer Press, Grind, and their logos and slogans are trademarks of Privateer Press, Inc., 13434 NE 16th St. Bellevue, WA 98005. Permission granted to download and print for personal use only.
6 4 5 9 8 1
W: W: W: W: W: W: W:
3
Grind Champ!
9 Player Playoffs
10
XGL
20012010 Privateer Press, Inc. All Rights Reserved. Privateer Press, Grind, and their logos and slogans are trademarks of Privateer Press, Inc., 13434 NE 16th St. Bellevue, WA 98005. Permission granted to download and print for personal use only.
3 5 2 9 8
W: W: W: W: W: W: W: W:
4
Grind Champ!
10
11
XGL
20012010 Privateer Press, Inc. All Rights Reserved. Privateer Press, Grind, and their logos and slogans are trademarks of Privateer Press, Inc., 13434 NE 16th St. Bellevue, WA 98005. Permission granted to download and print for personal use only.
3 7 5 2 8 1
W: W: W: W: W: W: W: W: W:
4
Grind Champ!
5 1
12
10
2
W: W: W: W: W: W: W: W: W: W:
XGL
20012010 Privateer Press, Inc. All Rights Reserved. Privateer Press, Grind, and their logos and slogans are trademarks of Privateer Press, Inc., 13434 NE 16th St. Bellevue, WA 98005. Permission granted to download and print for personal use only.
11
Grind Champ!
13
12
10
2 1
W: W: W: W: W: W: W: W: W: W: W:
XGL
20012010 Privateer Press, Inc. All Rights Reserved. Privateer Press, Grind, and their logos and slogans are trademarks of Privateer Press, Inc., 13434 NE 16th St. Bellevue, WA 98005. Permission granted to download and print for personal use only.
11
Grind Champ!
14
12
10
2
W: W: W: W: W: W: W: W: W: W: W: W:
XGL
20012010 Privateer Press, Inc. All Rights Reserved. Privateer Press, Grind, and their logos and slogans are trademarks of Privateer Press, Inc., 13434 NE 16th St. Bellevue, WA 98005. Permission granted to download and print for personal use only.
13 11
Grind Champ!
14
15
12
10
2 1
W: W: W: W: W: W: W: W: W: W: W: W:
XGL
20012010 Privateer Press, Inc. All Rights Reserved. Privateer Press, Grind, and their logos and slogans are trademarks of Privateer Press, Inc., 13434 NE 16th St. Bellevue, WA 98005. Permission granted to download and print for personal use only.
13 11
Grind Champ!
W:
15 Player Playoffs
16
12
13
15
10
14
6
W: W: W: W: W: W: W: W: W: W: W: W: W:
XGL
20012010 Privateer Press, Inc. All Rights Reserved. Privateer Press, Grind, and their logos and slogans are trademarks of Privateer Press, Inc., 13434 NE 16th St. Bellevue, WA 98005. Permission granted to download and print for personal use only.
11
Grind Champ!
W:
16 Player Playoffs