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COMPUTER TECHNICAL SERVICES

Copyright 2001

Carnegie Mellon University AutoCAD / 3D Studio Course 48-568

Camera Matching
AutoCAD is a registered trademark of Autodesk, Inc.

3D Studio MAX Camera Matching

Camera Matching
1. 2. Choose Choose File, Open Scene... CFABLDG.MAX from the C:\TEMP directory. This is an imported AutoCAD drawing of a roof for the College of Fine Arts building on Carnegie Mellons campus.

Copyright 2001 - Computer Technical Services

3D Studio MAX Camera Matching

CamPoints
Campoints need to be added to the objects in the scene. These will be used to match real points on the background image. You must choose at least 5 CAM points when camera matching - the more the better.

Snapping to a Vertex Point


1. 2. Right Click Set on the 3DSnap Icon. the snap to vertex points.

3.

Left Click

the 3D Snap icon to turn it on.

Copyright 2001 - Computer Technical Services

3D Studio MAX Camera Matching

Assigning a CAM Point


1. 2. 3. 4. Choose Choose Choose Choose the Create TAB. the Helpers icon. Camera Match. CamPoint button.

5.

Click

on the following points in the drawing, making note of the name for each. We will need to later match these to the photo of the building.

CamPoint05 CamPoint07 CamPoint01 CamPoint02 CamPoint04 CamPoint03

CamPoint06 CamPoint08

CamPoint10

CamPoint09

Copyright 2001 - Computer Technical Services

3D Studio MAX Camera Matching

Adding Photo as a Background

1. 2. 3. 4. 5.

Choose Choose Choose Choose Click

Views, Viewport Background... the Files...button. the file C:\TEMP\CFAPHOTO.JPG Match Rendering Output as the Aspect Ratio. OK.

6.

PAN

the drawing down so you can see the photographs match points in the background.

Copyright 2001 - Computer Technical Services

3D Studio MAX Camera Matching

Camera Match Points

1. 2. 3. 4. 5. 6. 7. 8. 9.

Choose Choose Choose Choose Pick Choose Pick Repeat Choose

the Utilities TAB. the Camera Match button. CamPoint1 from the list of CamPoints. the Assign Position button. the corresponding point on the photograph of the building. CamPoint02 from the list of CamPoints. the corresponding point on the photograph of the building. for the remaning CamPoints. Create Camera

CamPoint01

Copyright 2001 - Computer Technical Services

3D Studio MAX Camera Matching

View from the Camera

1. 2. 3.

Right Click Choose Choose

on the Camera01 setting in the Viewport. Configure... a single vewport and Camera02 as the setting.

Copyright 2001 - Computer Technical Services

3D Studio MAX Camera Matching

Environment as a Background

1. 2. 3.

Choose Choose Click

Rendering, Environment... the None button under Environmental Map. Bitmap as the material type.

Copyright 2001 - Computer Technical Services

3D Studio MAX Camera Matching

Environment as a Background

1. 2. 3. 4. 5. 6. 7. 8. 9.

Choose Click Select Choose Choose Choose Choose Choose Set

Tools, Material Editor... Material 1. the Maps Rollout. None beside the Diffuse button. Bitmap. This will produce the Bitmap Parameters rollout. the blank box beside the the word Bitmap. C:\TEMP\CFAPHOTO.JPG. the Environ button under the Coordinates rollout. Mapping to Screen. and drop the new material onto the Environment button.

10. Drag

Copyright 2001 - Computer Technical Services

3D Studio MAX Camera Matching

Render the Combined Background and Objects

1. 2.

Choose Render

the Render Scene icon. the scene.

Copyright 2001 - Computer Technical Services

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