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D Line Rules
Nose Aligns in 0 Ends Line UP in 4s, unless we adjust by game plane or front. Backers Stack on the outside leg of the Olineman. Mac is Head Up Ends Drop On Thunder, Lightning, and Storm Attack your gap shoulder and read the hat Outside Rusher has Peel on Swing Hammer, Rocky, and Lunatic puts ends in B Gap Maintain your pass rush lanes!
Secondary Rules
Follow your alignment guides. DONT GET BEAT DEEP! Play over the top first in all coverages. Play the Hands of the Wideout to the ball. When you play the run, be sure. Read the block of the EMOL. When playing man, key your man! Understand your leverage points and help.
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Nose-0 Backside A Gap End-4 Tech to C Gap MAC-10 Frontside A Gap Lou-70 B Gap Rob-50 B Gap Stud-LB Depth, Split Distance, D Gap Force
Hero-LB Depth, Split Distance, D Gap Force Corners-5 to 7 Yards, Head UP, C-3 Free-B Gap TE Side, C-3
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Nose-0 Backside A Gap End-4 Tech to C Gap MAC-10 Frontside A Gap Lou-70 B Gap Rob-50 B Gap Stud-LB Depth, Split Distance, D Gap Force
Stud-LB Depth, Split Distance, D Gap Force, Key TE Release, Help on TE Under Hero-Shade #2, Run with 2 on Vertical Corners-5 to 7 Yards, Head UP, C-3 Free-A Gap TE Side, Deep Third
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Nose-0 Backside A Gap End-4 Tech to C Gap MAC-10 Frontside A Gap Lou-90 B Gap Rob-40 B Gap
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Stud-IS Shade #2at 3 yards Key #2 Release, Hook/Curl To Flat Hero-LB Depth, Split Distance, Key #1 Release Corners-5 to 7 Yards, Head UP, C-3 Free-C Gap Trips Side, Deep Third-Help to Field
Deep 1/3
This is our pass zone identification for cover 3. When we are in cover 3, the dogs have the curl zone to the flats, and the L, M, and R, have the Hook/Curl Zones and the Middle Robber. The Dogs always go through the Curl Zone to the Flat as the L, M, and R are the last guys to get into their drops as they play Run, Draw, Screen, Pass. We tell our dogs to buzz the curl, on their way to the flat.
This is our pass zone identification for cover 4. In our base alignment, one of our dogs is going to play a deep seam zone. We will determine which dog will drop based on game planning and tendencies. When we drop a dog, our linebackers must adjust to cover the underneath zone vacated by the dog who is dropping.
Cover 3
Corners will play deep thirds. Our Free Safety will be the high hole player in the middle of the field. Versus 2x2 the FS must make communicate to the Dogs which side he will favor! Dogs will buzz the curl to the flat. (#s Drop) DOGS MUST UNDERSTAND THEIR SEAM RULE Lou and Rob are hash drop players. Mike is the low-hole player. Cover 3 is a low-risk defense!
Cover 3 Switch
Corners will play a cover 2 technique. Corners are the force and flat players. Dogs will play the deep 1/3 zones. Free safety will play the middle 1/3 of the field. This is a good change-up when we are getting hitches and stop routes.
Cover 3 Switch
Versus 20 Personnel
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Nose-0 Backside A Gap End-4 Tech to C Gap Mike-Stacked, Low Hole Player Lou-50 B Gap Hash Drop Rob-40 B Gap Hash Drop
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Cover 3 Switch
Versus 20 Personnel
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Nose-0 Backside A Gap End-4 Tech to C Gap Mike-Stacked, Low Hole Player Lou-50 B Gap Hash Drop Rob-40 B Gap Hash Drop
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]Weak Corner-4-6, Be Physical, funnel IS, you are force Strong Corner- 5-7, Cover 3 Technique Hero-Curl Drop- If back away-cross key Free-Middle of the field, deep 1/3
Cover 13 (3 Under)
Versus 10 Personnel
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Nose-0 Backside A Gap End-4 Tech to C Gap Mike-Stacked, Low Hole Player to Banjo Lou-50 B Gap Read 3 to 2 Banjo Rob-40 B Gap Bracket 2 Banjo
Cover 0
Versus 21 Personnel
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Nose-0 Backside A Gap End-4 Tech to C Gap Mike-Stacked, Low Hole Player Lou-50 B Gap Back my side Rob-40 B Gap Back my side
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Base Cover 4
Versus 21 Personnel
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Nose-0 Backside A Gap End-4 Tech to C Gap Mike-Stacked, Low Hole Player Lou-50 B Gap Hash Drop Rob-40 B Gap Hash Drop
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Nose-0 Frontside A Gap End-4 Tech to C Gap Mike-Stacked, Low Hole Player Lou-50 B Gap Hash Drop Rob-40 B Gap Hash Drop
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Hero-Cover 2 Shell Play coverage
Weak Corner-5-7, Cover 4 Strong Corner- 5-7, Cover 4 Free-Middle of the field, creep to alignment
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Nose-0 Backside A Gap End-4 Tech to C Gap Mike-Stacked, Low Hole Player Lou-50 B Gap Hash Drop Rob-40 B Gap Hash Drop Stud- LB Depth, Numbers Drop, be aggressive
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Hero-Cover 2 Shell Play coverage
Weak Corner-3 to 5, Play Hard Strong Corner- 5-7, Cover 4 Concept Free-Align Inside #3, play quarter concept.
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We will work from our demon look. Our Stud will play up on #2. Our Lou will play inside of #3. Our SC on Free are playing .
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Hero-Cover 4 Shell, Unless you get flow weak, work to middle of the field. Weak Corner-4 to 6, play man Strong Corner- 3 to 5, Do not let #1 off! Free-Align Inside #3, play quarter concept.
Nose-0 Backside A Gap End-4 Tech to C Gap Mike-Stacked, Low Hole Player Lou-50 B Gap Hash Drop Sit under seam! Rob-40 B Gap Hash Drop Stud- LB Depth, Sit in the curl zone! Play soft vs. Bubble.
Coverage Ideals
We play Cover 1, 3, and 0 the majority of the time. Versus 21 Personnel we will play the most Cover 0. Versus 10 Personnel we will play Cover 3 and Cover 1. Versus 11 Personnel we will play Cover 1, Cover 3, Cover 4, and Cover 5. Versus 12 Personnel we will play Cover 3 and some Cover 2. Versus Empty we will play more Cover 4 and Cover 5. If we get a bad match-up we will check out of our coverage package to remain sound.
Bringing Pressure
Create potential 4 on 3 and 3 on 2 match-ups. Identify and utilize a mismatch. Put the offensive line and backs in conflict. Force the quarterback to throw the football quickly. Get the offense out of their comfort zone. Create a turnover. Give the illusion that eight can come at any time!
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Hero will help fill the void left by the Rob blitz. He will protect the curl and be late to the flat.
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Off backer becomes the low hole player when the Mac Blitzes. The Rob will work his drop four yards inside the hash.
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Note: We might check out of this blitz if the hero versus empty to avoid a coverage mismatch.
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The Rob has to widen his drop to limit the void. If we have to choose, we will void the flat!
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The Lou may have to widen his drop if threatened. He will read the release of the tight end.
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Rocky puts the Rob in the C gap. The end will slam the B gap. This is great vs. Sprint Out!
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Thunder is great pressure package. You can play Cover 1 or 3 with a Thunder call.
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If we are blitzing to the receiver strength, we will adjust our backer drops.
Lightening Pre-Snap
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Storm puts thunder and lightening both on. We would probably adjust our coverage slightly. Storm has both ends dropping out.
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When both dogs blitz, our Lou and Rob must widen their pass drops. Our dogs will play peel. To the open side we can drill the end.
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We can bring Double Dog versus 11 personnel as well. We must play Cover 0. Our Mike and Rob will banjo the back.
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Rob and Lou Fire gives us a five man pressure , putting the guards in a bind. We usually run this blitz from depth versus 1 back sets. We can play a cover 3 look from this pressure as well.
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Rocky tells the Rob to blitz C gap. Lunatic tells the Lou to blitz his C gap. When we put them together we get both backers coming C gap. We can also run these with the Mike blitzing versus a 2 back look. We would call that Rocky Lunatic Triple Fire.
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We are trying to create a potential match-up problem for the offensive line. We have 4 players rushing 3 offensive players. Our Rob and Lou will banjo the back will working to their drop zones.
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Rambo allows us to attack one side of the defense. If the We feel like this puts the offensive guard in conflict. The Lou will bounce around and show blitz personality.
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We are now going to bring 6 defenders to put pressure on their five offensive lineman. We will creep on this blitz to set up a bluff later in the game. Our free safety must start off in the middle of the field. The Rob has the back man.
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The Lou is blitzing C gap, and the Mike and Rob are blitzing their normal gap responsibilities. The free safety will be man on the back. We will get out of this if we have a coverage match-up problem.
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Rambo alerts the Rob he will go to the A gap, and the Mike will go through the B gap. The mike will go first, and the Rob will go second. We can also run this blitz with the Lou playing man on the back, and the Stud coming off the edge.
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Our Stud will go get his back. The End will attack the C gap shoulder of the RT and work to play peel. The Free Safety has the back to the TE side.
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Versus 31 Personnel we will bring an occasional 7 man pressure. We will bring all 3 backers and our Hero off the edge.