Documenti di Didattica
Documenti di Professioni
Documenti di Cultura
Shaleph O'Neill The HCI Group, School of Computing, Napier University, Edinburgh, EH10 5DT, +44 0131 455 2699, s.oneil@napier.ac.uk David Benyon The HCI Group, School of Co mputing, Napier University, Edinburgh, EH10 5DT, +44 0131 455 2699, d.benyon@napier.ac.uk
1. Using a qualitative methodology, is it possible to find evidence to support a theoretical semiotic model of interaction? What other elements can be found in the data to develop this model so that it is more effective at describing interaction from this semiotic point of view? Can we begin to move away from purely denotational meanings in a semiotic evaluation and start to consider the richer world of connotations during interaction?
1 Introduction
Semiotics has been called the mathematics of the arts because it deals with concepts that are relevant to so many different disciplines; cultural studies, literature, art, anthropology and so on. It has also been applied to HCI where Benyon (Benyon 2001) has argued that it could form the basis of a 'new HCI. Semiotics central critical focus on the signs, messages and texts that are used to create meanings within different domains make it a prime candidate for inclusion in HCI theory. Over the past ten years or so a number of experts have conducted research into Semiotics in relation to HCI. Most notable among them are Peter Bogh Andersen (Andersen 1993, Andersen 2001, Andersen 1990) and the members of the semiotics-engineering group (SERG) (Barbosa, et al. 1999, deSouza, et al. 2001a, deSouza, et al. 2001b, deSouza, et al. 2000, Prates, et al. 2000a, Prates, et al. 2000b). However as technology continues to advance and the diversity of interaction continues to develop computer semiotics, as it is, has not kept pace. Like most HCI research, comp uter semiotics has focused on traditional ideas of interaction. A re-evaluation of this approach needs to be conducted in new technological domains, taking into account the already existing spectrum of semiotic theory. Semiotics as a whole has a rich history of critiquing a wide variety of domains and as such it offers HCI a unique perspective and insight into areas such as virtual environments, CSCW and ubiquitous computing. The aim of research from this perspective is to offer accounts of these new domains, which may extend our concepts of analysis and design moving towards a semiotics of interaction.
2.
3.
2 Position
Semiotics concern with the nature and use of signs is a good place to approach HCI from because some of the central concerns of HCI parallel those already present in semiotics. The notion of the sender and reader in semiotics is not dissimilar to the notion of designer and user in HCI. From this perspective and other research around semiotic ideas in HCI a number of questions have emerged that we are interested in looking at.
interaction at the interface and that semiotics in general can be applied to interface concepts. However, although its level of detail is very useful for looking at interface problems it is a particularly cumbersome tool to use for looking at complex interfaces, capturing nothing of the human aspects of interaction in general. Clearly a more general model of interaction with much more scope across different domains could be a useful contribution from semiotics to HCI.
knowledge of codes is the well that the semiotic process draws from to allow signification to take place. Ecos revised KF model then, is really a dynamic model of the semiotic process in relation to the Umwelt (Eco 1976).
5 Future work
In relation to our future work we are focusing on the development of this model as a tool for exploring interaction in Virtual Environments. As part of the Benogo project (Arnspang 2002) work is scheduled to take place that will look at the concept of presence in interactive mediated environments. It is hoped that this model, and the methods associated with it will bring some insight into this type of mediated interaction from a semiotic point of view. There is an interesting phenomenological perspective to presence that might link the notion of the Umwelt in this model to the notion of the embodied mind as proposed by Lakoff and Johnson (Lakoff, Johnson 1999). In their work the utterances of individual subjects uncover the metaphors by which they understand meanings. This is similar to the semiotic processes in the Umwelt and might help us to understand more about the part connotations play in interaction. Lakoff and Johnson provide a number of categories of metaphor that they consider as being active in the mind. Further development of a method to explore the notion of the Umwelt in this model might do well to include some of this research, particularly in relation to a sense of presence in mediated environments.
Allot R (1992) The Motor Theory of Language: Origin and function. In: Winderval J (ed.) Language Origin: A Multidisciplinary Approach. Kluner Academic Publishers, Dordrecht Andersen PB (1993) A semiiotic approach to programming. In: Peter bogh Andersen BH, Jens F. Jensen (ed.) The Computer as Medium. Cambridge University Press, Aarhus (pp 16-67) Andersen Pb (2001) What Semiotics can and cannot do for HCI. Knowledge-Based Systems Volume 14: 419-424. Andersen PB (1990) A Theory of Computer Semiotics. Cambridge University Press, Cambridge Arnspang J, Benyon, D. R., Fahle, M. W., Granum, E., Madsen, C. W., Pajdla, T., Peleg, S., Smyth, M., Turner, P., Turner, S. and Weinshall, D. (2002) An Investigation Into Virtual Representations Of Real Places. In Proceedings of PRESENCE 2002:. Barbosa DJ, Prates R, deSouza CS (1999) Direct and Indirect user-to-developer messages through communicability evaluation. Representational Support for User Developer Communication workshop, INTERACT'99. Benyon D (2000) Beyond the Metaphor of Navigation in Information Space. CHI2000
References
Allot R (1994) Language and the origin of semiosis. In: Noth W (ed.) Origins of Semiosis: sign Evolution in Nature and Culture. Morton de Gruyter, Berlin
Benyon D (2001) The new HCI? Navigation of information space. Knowledge-Based Systems Volume 14: 425-430. Deely J (2001) Umwelts Semiootika osakonna kodulehekulg. Semiotika 134 special volume about Jakob von Uexkull: 125-135 deSouza TS, Barbosa SDJ, Prates RO (2001a) A semiotic engineering approach to user interface design. Knowledge-Based Systems Volume 14: 461465 deSouza S, Barbosa SDJ, Prates RO (2001b) A Semiotic Engineering Approach to User Interface Design. Knowledge-Based Systems 14: 461-465 deSouza S, Prates R, Carey T (2000) Missing and Declining Affordances: Are these Appropriate Concepts? Journal of the Brazilian Computer Society vol.6 Eco U (1976) A theory of Semiotics. Indiana University Press, Indiana Kull K (1998) On semiosis, Umwelt, and semiosphere. Semiotica vol. 120: 299-310
Lakoff G, Johnson M (1999) Philosophy of the Flesh Manovich L (2001) The Language of New Media. MIT Press Norman D (1998) The Psychology of Everyday Things. MIT Press, London O'Neill S, Benyon DR, Turner SR (2002) Semiotics and Interaction Analysis. ECCE 11. Passini R (1992) Wayfinding in Architechture. Reinhold, New York Prates O, deSouza CS, Barbosa S (2000a) A case Study for Evaluating Interface Design through Communicability. ACM Designing Interactive Systems, DIS'2000. Prates O, deSouza CS, Barbosa S (2000b) A method for evaluating the communicability of User Interfaces. Interactions: 31-38 Sebeok TA (1979) The sign and its Masters. University of Texas Press, Austin