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T H E A

Thea is an age old world, some corners are primal and other centers are cosmopolitan. The political borders are carved by three kings of three continents, who have formed a Triumvirate. In Acyrroes, the glittering modernized land to the south, the capital is sand shrouded Turb. In Aerea, the complex and ancient land to the north, theyve trained most of the army at war with Nyx. Moilamn is a developing cluster of plateaus, islands and caverns where city states are still hostile to each other. They have formed a continental treaty, sharing everything from the glittering rings and bottomless seas to the hanging cities and hoarfrost schema. Thea is rife with raw primordialism, landscape overflowing with life, and cultures on the brink of utopian splendor. New Feat: Weapon Proficiency (Thian) Crystallick Pick- 2d6/x4 12 lbs P Icicle Gun- 1d8/x3 60ft 4 lbs C Cthonic Chain Launcher- 2d4/x2 120 ft 10 lbs F trip Ricochakra- 1d4/x3 30ft 3lbs S ignores 50% cover Planetary Authority: The Triumvirate

ACYRROES

ACYRROES TRAMWAY
OLD STOP

Continental Authority: Polemarch Hursch Baader, Currency: Chips (5 gp)

The Tramway was build long ago by the Deaconry of Right Angles. It is very pricey to keep the machines running steadily and the rails safe.
LN Small Town Corruption -4; Crime +0; Economy +1; Law +1; Lore +2; Society -2 Qualities holy site, strategic location Danger +0

DEMOGRAPHICS
Government Magical Population 504 (187 Strugnf; 105 Tymbraent; 93 Doubling; 52 Scra; 36 Mischus; 26 Taamien; 5 Other) Notable NPCs Deacon Kurby (LN male Ironback Inquisitor 10) Tendercrock (LG female Whiddled expert 12) Maffcog the Expedient (CN male Nicklewig Ranger 7) Paat (N male Deaderman expert 7)

MARKETPLACE
Base Value 1,100 gp; Purchase Limit 5,000 gp; Spellcasting 6th Typical Arms: Every simple and martial weapon is in stock. Tiny, small and large sizes are no exception. The Cobaltlock smithy makes masterwork bardiches, only medium and small sized. A Sword of Subtlety (22,310 gp) hangs on the wall, safely tethered by magic.

Simply Clad: Every small and medium armor is here. The Believer smithy makes masterwork scale mail. Travelers Outfits may be on sale (1/4 chance). A +1 quickdraw light steel shield <APG>(1,219 gp) hangs on the wall. The Deaderman seamstress wears an Amulet of Natural Armor +3 (18,000 gp). Plus Sized Coverings: Large light and medium armor is here. A Doubling fumbles around with some large monk outfits. He wears a Large ring of Spell Storing (50,000 gp). Cornerbar: Every first time customer must sing to be served. Perform DC 10. Tendercrock is here, behind the counter, watering the stew. Maffcog, nursing a bottle of most value, offers his service as a guide for 1 chip/day. Cornerbar Skate in peanut sauce 3 sp Mug of Hard Cider DC 11+drinks, (-2 DEX) 4 sp Crayfish soup 4 cp Mug of Knill Brew DC 18+drinks, 1 gp Leafy Stew 5 cp Gallon of Weak Ale DC 16+drinks/2, 2 sp Lambchops in clam bisque 8 sp Bottle of Tawny Port DC 20+drinks, 15 gp Clear soup 2 cp Generically Great! General Goods Shop: Storekeeper Paat is here, furrowing his brow at notes. Generically Great! Backpack (S, M, L) 2 gp Hammer 5 sp Bedroll Candles (7) Chain (10 ft) 2lbs Mithral Chain (10 ft) 1lbs. Colored Chalks (8) Crowbar Mithral Crowbar 2 lbs Firewood (1 day) Tindertwigs (box of 20) Flint & Steel Potion of Resistance +1 Potion of Cure Lite 1 sp 7 cp 30 gp 1075 gp 1 gp 2 gp 2005 gp 1 cp 20 gp 1 gp 25 gp 50 gp Ladder (20 ft extendable) Mirror, small mithral lbs Notebook 40 pg (acid free) Pick, miners Pitons (10) Pouch, belt Shovel Sledge Everburning Torch Climbers Kit Wand of Foxs Cunning Astrolabe 1 gp 25 gp 16 gp 3 gp 1 gp 1 gp 2 gp 1 gp 110 gp 80 gp 4,500 gp 100 gp

LOCAL DETAILS
Old Stop has been around so long nobody remembers who founded it. The Deaconry Engineers are responsible for creating such long lasting structures. There is a general goods store here, a martial smithy, two armor and clothing shops and Cornerbar. Authority: Deacon Kurby; 5 Guards- lvl 2 Clerics (Glaushtern), 28 Militia- lvl 1 rangers/commoners/warriors Deaconry of Rite Angles Deacon Kurby is here exalting Glaushtern by grooming himself with a hammer. Please deliver this pail and get well card to Veno at Willowbrook Reformatory on behalf of the Deaconry. ~boon: +2 craft engineering anything with a 90 angle Acyrroes Tram Station Car Park: Just to the east of Old Stop is the car park for deteriorating and out of commission tramcars. Some of these ample machines are made by Strugnf steel, while others are still sentient Risen who have been modified. The head mechanic is Chuff (N Cobaltlock Adept 8 Expert 6) and he needs a helping hand. Some gazmuds dwelling in a batcave in the subway are causing a workload of damage to tramcars. Ruby Road goes north to Ieerya Tramstops: (heading South) 1. Mutal Junction 2. Minx Crossing 3. Moors Willowbrook Reformatory Pop. 17 The reformatory is where madmen are isolated from society so they cant spread their psychological maladies. Veno, the Nickelwig Oracle has been committed here. He swears that hes seen a few Mischus climbing in and out of the well. Uurates the Deaderman cleric is locked in here, pestered by the evil thoughts of a ghost. <Psyquest: The well water is tainted with shards of glass. And is actually making people contract a form of insanity. [GMG pg 250] Its really a portal through extradimensional space to a glass palace on the rings, flooded with monsters ie. Bunyip, gar, grindylow, reefclaw, >

HINTER
N Small Town Corruption +0; Crime +0; Economy +2; Law -2; Lore +0; Society +4 Qualities prosperous, tourist attraction Danger -5/+5

DEMOGRAPHICS
Government Council Population 1,373 (536 Strugnf; 535 Tymbraent; 206 Mischus; 42 Scra; 27 Doubling; 14 Taamien; 13 Other) Notable NPCs Keymaster Durgin (LE male Cobaltlock Adept 7 Loremaster 5) Gumz (LG male Venerable Ironback Ranger 4,Monk 6) Nytad (NE female Fallen Sorcerer 7 Eldritch Knight 3) Gatecrasher Redgull (CG male Deaderman Necromancer 9) Serrup (N male Ringer Rogue 8)

MARKETPLACE
Base Value 1,500 gp; Purchase Limit 7,500 gp; Spellcasting 4th Wrong Tern Tavurn: Situated a stones throw from the train tracks is a sleazy dive of a tavern with a broken symbol of the Great Toad dangling outside. Patrons must spin the wheel to choose a drink. Baxtur (cobaltlock rogue 6) administrates from his fortified office, while Perg (linguerrior barbarian 6) slams a shot of Dipso with his tongue. Wrong Turn Tavern Boiled trotters Pixie Stew Boiled Salmon Ptarmigan Lucky Hare soup Rissoles of game Whole Hinter cheese Private Room 1 sp 5 cp 3 sp 5 sp 6 sp 4 sp 1 gp 1 gp/hr 1. Punk Ale DC 11+drinks (-2 DEX) 2. Other Mead DC 13+drinks 3. Misser DC 14+drinks (-1 Attack) 4. Dipso DC 17+drinks (-2 CON) 5. Rire Juice Will DC 15+drinks, (Irresistable laughter 1d4 minutes) 6. Flute of Wizards Wine Will DC 17+drinks (-2 DEX, +2 INT) 7. Koomoorphs Beverage DC 16+drinks (+1d4/drinks temp hp) 8. Liquid Experience CL DC 11+drinks (+30 Exp) 1 cp 3 cp 2 cp 4 cp 5 sp 5 gp 7 gp 50 gp

Black Bullet Inn: This four story hotel is located in Tumblerhold. Each floor has four private rooms and one shared. A paddock is available to keep medium and large animals for 5 copper a night. Portero Baslix (linguerrior Warrior 3) watches during the night chewing Pesh. Fairplast the Butler (Whiddled Expert 3) offers cobbling for 2% the cost of the clothing. Linda (Nickelwig Commoner 3) fluffs a feather pillow, willing to loan it for 1 silver. First and second floor rooms are decorated with simple trimmings and limp cots (1 gold/bed). On the second floor is a kitchen and dining room where banquets (4 gold) and common meals (3 copper) are served. The third floor is a bit nicer, with separate faucets for hot and cold (3 gold/bed). And the fourth floor rooms have a dazzling view of Tumblerhold with soft canopy beds (1 chip/bed). Serrups Supply: At the first corner of the strangely shaped Tumblerhold neighborhood is a general store in the shape of a triangular prism. Four Riskrat workers (warrior 4) are operating

the door and register. Serrup is here, keeping his one and only watchful eye on the merchandise. Serrups Supply Basket 4 sp Manacles (S, M) 15 gp Bell 1 gp Masterwork Manacles (S, M) 50 gp Blanket, electric 5 gp Large Cold Iron Manacles 300 gp Block and tackle 5 gp Oil (1 pint) 1 sp Bucket 5 sp Parchment 2 sp Caltrops 1 gp Pole, 10 ft 5 cp Darkwood Case, map or scroll 15 gp Pot, aluminum 1 gp Darkwood Chest 255 gp Ram, portable 10 gp Chest 2 gp Rope, silk (50 ft) 10 gp Fishhook 1 sp Signal whistle 8 sp Fishing Net, 25 sq ft. 4 gp Spyglass 1000 gp Flask 3 cp Tent 10 gp Grappling Hook 1 gp Acid (flask) 10 gp Blue Ink (1 oz) 8 gp Alchemist Fire 20 gp Inkpen 1sp Tanglefoot bag 50 gp Jug, copper 1 sp Thunderstone 30 gp Lamp, common 1 sp Alchemists Lab 200 gp Lantern, hooded 7 gp Magnifying glass 100 gp Simple Lock 20 gp Scale, merchants 2 gp Average Lock 40 gp Thieves tools 30 gp Good Lock 80 gp Masterwork thieves tools 100 gp Superior Lock 150 gp Cheese, hunk of 1 sp Cold Iron Average Lock 80 gp Bear trap 2 gp Cold Iron Good Lock 160 gp Signal Horn 1 gp Key of Lock Jamming (APG) 400 gp Stone of Alarm 2,700 gp Manacles of Cooperation 2,000 gp Dimensional Shackles 28,000 gp Nytads Necessities: Nytad is here, her dark eyes loom over a recent acquisition while her branches crackle with fire. She has many scrolls so the flames dont seem dangerous. Nytads Necessities Oil of purify food/drink 25 gp Scroll of Firetrap 725 gp Scroll of Color Spray 25 gp Wand of Identify 750 gp Potion of Reduce Person 50 gp Ioun stone, clear spindle 4,000 gp

Potion of Owls Wisdom 300 gp Wand of Touch of Idiocy 4,500 gp Scroll of Elemental Body 1 700 Wand of Call Lightning 11,250 gp Strong Base Bar: This bar is located down a small flight of stairs. Upon entering you notice the interior is double the size as it looks from outside. Noblemen consort with whores as a group of magic performers weave illusory tales of Rhotars secrets. Strong Base Bar Kite with portabellas 3 gp Sewing kit (loan of) 1 sp Turbot with truffles 2 gp Other Mead DC 13+drinks (-2 DEX) 3 cp Sour rice jello 4 cp Golden Mead DC 17+drinks 6 cp Bread and butter pudding 3 cp Strongest Mead DC 22+drinks 8 cp Game pie ala mode 5 sp Bottle of Meager Wine DC 15+drinks 7 gp Livestock pie 1 sp Bottle of Tawny Port DC 20+drinks 8 gp Rabbit Soup with crackers 6 cp Flute of Wizards Wine Will DC 17+drinks (5 gp 2 DEX, +2 INT) Polecat Soup 5 cp Smoky Highball DC 16 (, belch smoke) 5 sp Translucent red soup 2 cp Glass of Sheen Juice DC 19 (, -2 WIS) 3 sp hot water bucket (loan of) 3 cp Basic Ale DC 12+drinks 1 sp

LOCAL DETAILS
Hinter is a unfairly prosperous town. They earn their keep by being the number one manufacturer of masterwork locks, keys, lockpicks, and trapmaking kits. But in their hubris, a two level class system has divided the people. Poorer people are forced to live in the outer more polluted areas and work for less pay. Voidward: It is far from safe on this side of the tin wall. Violence is commonplace but so is widespread malady in the slum, consider one encounter per 2d12 hours (GMG p. 213) and saves versus disease after 1d10 days. Here is the dilapidated sprawl of projects and row housing. The air is thick with smog from tramcars and the ground is gravelly with few plants in sight Authority: Gatecrashers: Redgull (Deaderman Necromancer 8), Silverbeak (Nickelwig RogueSpy 4 Bard 4 Arcane Trickster 5), Sparrow (Riskrat RogueBurglar 8) Antiquated Farmhouse: Gums is a wrunklin (Strugnf slang for geezer) with an oversized metal quarterstaff and a beard that reaches the ground, he once earned his stay in Tumblerhold as a smug strongarm for the Keymasters, now he tends to Fallow tymbreant and farms saffron. Still he knows how to forge +1 keen sickles [8,306 gp] and is one of the only denizens of Voidward allowed to use the forge.

Tumblerhold:

Authority: Abloy Enclave: D.O.I. Keyturner Durgin, Fnirth (Cobaltlock Aristocrat 11) and Ursa (Nickelwig Witch 10) D.O.S. Dorf (Believer Aristocrat 7), Rayneez (Chosen Warrior 4, Aristocrat 4) and Ing (Gunslinger 6, Aristocrat 2) D.O.C. Sroou (Acicular Bard 8), Atton (Whiddled Cleric 8), Cthuix (Risen Aristocrat 9) Tumblerhold Keepers: Stannic (Ironback Fighter 6), 18 lvl 2 rogues/fighters Rayneezs Brohaa Star: Belt of Phys Perfection 21,000gp LN Int 12 Wis 12 Cha 12 Languages: Common Senses (60ft.): Sight/sound, Blindsense Communication: Speech Item Power: 5 ranks in Craft Special Purpose Power: Defeat/slay Chaotic Dedicated Power: Item can detect any Chaotic within 60 feet Ego1: +11 Stannics Keep: A heavily fortified edifice with only one way in; a portcullis and drawbridge. To pass from Voidward to Tumblerhold requires admittance, a fee of 20 chips (100 gp). Ebony Tower of Rhotar This black structure looks like a gigantic key protruding from the tin walls of Stannics Keep. The entryway is a automatic door with interlocking teeth. Inside is the first Thian elevator that carries paying visitors up twelve floors to a roof with a twisted catwalk of a handle that goes another forty feet. It divides the neighborhoods of Tumblerhold and Voidward <Security Risk: Solve what happened to Keymaster Fnirth ~boon: +4 disable device for nonmagic mechanical traps> Tramstops: (heading Northwest) 1. Outer Ukeditr: Where the ice skiff is transporting slaves and resources to Glode. In effect helping supply Nyx with weaponry. But only Bolt knows that. 2. Upper Rire: Closest traveling waypoint to Brinyshrimp.

3. 4.

Subterranean Passageway: Amaranth Hills Fairgrounds:

AMARANTH HILLS
RANDOM ENCOUNTERS (1/2 borders) D100 ENCOUNTER D100 ENCOUNTER 1-3 Allosaurus 50 Guardian Naga 4-6 1d6 Ankheg 51-53 1d8 Dire hyenas 7-9 Brachiosaurus 54-46 Elephant 9-11 Ankylosaurus 57-58 1d6 Pegasi 12-14 Giant Frilled Lizard 59-61 Hill Giant w/ 1d3 Ogres 15-17 Tsool Hunting Party B1 p. 155 62-64 Glyptodon 18-20 Rhinoceros 65-67 Aurumvorax 21-23 1d3 Parasaurolophus 68-70 Arsinoitherium 24-26 1d8 Cockatrice B1 p. 48 71-73 Copper Dragon, Young 27-29 Stegosaurus 74-76 Manticore 30-32 Wyvern 77-78 Chimera 33-34 Gorgon 79-80 Mastodon 35-37 1d4 Dire lions 81-82 Gold Dragon, Very young 38-40 1d2 Phase spiders 83-84 Gold Dragon, Young 41-43 Bulette 85-86 Gold Dragon, Juvenile 44-46 1d6 Griffon 87-88 Tyrannosaurus 47-49 1d2 Cheetah 89-99 All Clear 100 Roll again twice Fizz (Master Chymist Riskrat) ~boon: DR 3 vs splash damage for Med> Tex (Ringer Ranger 7 Sorc 1 Arcane Archer 2) Cthonic Chain Gunman Cloudbiter Caverns: This religious dwelling is where adversaries of giants plan their war. Minx Crossing: North of the hills there is a small roadside shrine to Mongo. If you pray at it your next attack will receive +5. Cuntry Fairgrounds: More of a circus than a town, this area is full of exploding illusory fireworks. There are carousels, ferris wheels, and other carnivalesque tents. Skyscrappers Test Site: Cloudbiters vicious brother forsook his giantbane destiny to pursue the creation of a godly detonation. Worshipers of him implement his disgraceful theology in hopes to demolish whole cities.

SKARCH DESERT
EASTERN EXPOSURES (High Noon 1/day) Coiling Beamer: 15 ft. Radius; 51-70 Resilient Lights: Survival DC 14. +2 2d4+APL HD Will DC 23 or saving throws, 1 light/PC. 2d8 hours Fascinated APLx2 rds., Reflex DC 23 APLx2d6 fire damage 3-9 Istoobeeglas Curse: Will DC 19. -8 71-82 Heat Ripples: Survival DC 16. Wis, or -6 attacks, saves, skills, or Subject gains 25% miss chance, 25%/25% of losing action/attack bestows it on APL/allies within 5 ft. self 2d6 hours 10-17 Siroccan Blockade: 200 ft. long 83-91 Big & Brave: Survival DC 18. PC gets wind wall (blows away Med Ref. DC +2 attack, save, dam, skill Enlarges 21), 30 ft. cone color spray (<3 by one category. 1d10 hr HD, 3-6 HD, 7< HD) 18-30 Glitterdevil: Will DC 15 Blinding, 92-98 Solos Favor: Survival DC 20. Cures 60 Stealth 2d6 hrs 3d8+APL 31-50 Sandflare: Will DC 17. -1 Attack, -8 99-100 Blessing of Koorraaph: Survival DC Perception, -4 vs sleep. 2d8 hrs 22 10+APL hp, allies in 40 ft. get a +1 on most rolls, enemies -1 RANDOM ENCOUNTERS (1/2 borders) D100 ENCOUNTER D100 ENCOUNTER 1-3 1d8 Monitor Lizards B1 p. 194 50 Young Sphinx B1 p. 257 4-6 1d4 Magma Elementals B2.118 51-53 Djinni B1 p. 139 7-9 Camel B2 p. 154 54-46 1d8 Burning Auroch Skeletons 9-11 1d4-1 Rhinoceros B1 p. 235 57-58 Death Worm B2 p. 76 12-14 Giant Scorpion B1 p. 242 59-61 1d4+1 Shadows B1 p. 245 15-17 Yrthak B2 p. 290 62-64 Flame Drake B2 p. 106 18-20 1d3 Frilled Lizards B1 p. 194 65-67 1d4 Mephits B1 p. 202 21-23 1d6 Blackwidows B2 p. 156 68-70 1d2+1 Pegasi B1 p. 225 24-26 1d6 Ankhegs B1 p. 15 71-73 Lurker in Light B2. p. 180 27-29 1d2 Thoqqua B2 p. 262 74-76 1d4 Necrophidius B2 p. 196 30-32 Tsool Hunting Party B1 p. 155 77-79 1d2 Manticore B1 p. 199 33-34 2d6 Solifugid B2 p. 253 80-81 1d3 Rasts B2 p. 229 35-37 1d2 Cheetah B1 p. 40 82-83 2d4 Urdefhan B2 p. 276 38-40 Dust Digger B2 p. 112 84-86 1d6 Sandman B2 p. 236 41-43 Army Ant Swarm B1 p. 16 87-89 1d2 Lamia B1 p. 186 44-46 1d4+1 Chupacabra B2 p. 57 90-92 1d4 Air Elemental B1.120 47-49 1d8 Venomous Snakes B1 p. 255 93-99 All Clear 100 Roll again twice There is nothing like the Skarch when its high noon. Its the land where hapless travelers have fallen asleep to never wake and where domains have been blown away by scalding winds. On the other hand, its where one can find all the cultural diversity the worlds have to offer, in Turb. The largest urban center in all of Acyrroes, its known for people coming but never wanting to leave. Well, not many settlements can match it in offers of wealth, entertainment, and danger. 1-2

TURB
CN Metropolis Corruption +4; Crime +2; Economy +5; Law +5; Lore +7; Society +5 Qualities academic, superstitious, magically attuned, notorious, tourist attraction, rumormongering citizens Danger +20

DEMOGRAPHICS
Government Autocracy Population 38,077 (7,965 Sukrasta; 7,717 Tymbraent; 7,614 Mischus; 5,712 Doubling; 3,000 Strugnf; 2,856 Taamien; 1,666 Scraa; 1,547 Other) Notable NPCs Reina Damiana (CN female half-djinn bardcourt 8 Aristocrat 8) Clim (NE male Cobaltlock illusionist 12) Blign (N male Ironback fighter 10) Ampharool (NG male Deaderman Sorcerer)

MARKETPLACE
Base Value 27,200 gp; Purchase Limit 170,000 gp; Spellcasting 9th Infinifad: Kurthump the octahedral Overbards: Rongo Rongo the doubling Infinifad Overbards Entertainers Outfit 3 gp Earplugs 3 cp Hot Weather Outfit 8 gp Casting plaster 5 sp Musical Instrument 5 gp Smoked Goggles 10 gp Masterwork Instrument 100 gp Courtiers Outfit w/ jasper 80 gp Eyekeeper (camera) 500 gp Nobles Outfit w/ tourmaline 175 gp Pipes of the Sewers 1,150 gp Royal Outfit 200 gp Pipes of Sounding 1,800 gp Clamorbox (APG) 2,000 gp Catching Cape 200 gp Horn of Fog 2,000 gp Belt of Istoobeegla APG 311 1,200 gp Chime of Opening 3,000 gp Hat of Disguise 1,800 gp Marvelous Pigments 4,000 gp Pipes of Haunting 6,000 gp Robe of Bones 2,400 gp Horn of Good/Evil 6,500 gp Cloak of Scraabrowk 2,500 gp Harp of Charming 7,500 gp Gloves of Arrow Snaring 4,000 gp Doomharp 10,000 gp Lyre of Building 13,000 gp Vest of Escape 5,200 gp Chime of Interruption 16,800 gp Wind Fan 5,500 gp Horn of Blasting 20,000 gp Rhino Hide 5,165 gp Drums of Panic 30,000 gp Crown of Blasting, Minor 6,480 gp Vinounces Theatre of Cernycaa: Vinounce (Runt Bard 6) employs a company of ten. Robe of Useful Items 7,000 Theatre of Cernycaa Glove of Storing 10,000 gp Curated flip book 1 cp Belt of Incredible Dex +4 16,000 gp Peep show 9 cp Rod of Splendor 25,000 gp Prerecorded Matinee 7 sp Liquid Television 14 sp Robe of Scintillating Colors 27,000 gp Hounds of Nyx 2 gp Five Aint A Crowd 6 gp Belt of Phys. Might StrCon +4 40,000 gp The Starcrossers: a trajedy 3 chips Mantle of Spell Resistance 90,000 gp Eat my Fat, Pooky: a comedy 5 chips

Masked Acyrroes Jamboree

10 pp

Queens Chamber: Plufe, the Ifrit Lapidary, is willing to accept ingots as currency. He uses many ways to secure his shop from robbery but Blign is the dealbreaker. Queens Chamber signet ring poison pill ring, evil eye of Szibvzla/antisystem of the Great Toad ring of protection +1 ring of feather falling ring of swimming ring of climbing ring of counterspells ring of maniacal devices APG amulet of mighty fists +1 necklace of fireballs IV hand of glory ring of force shield necklace of adaptation ring of delayed doom (2 stones) APG ring of improved jumping, function indicated by a design medallion of thoughts ring of water walking amulet of natural armor +3 ring of evasion ring of blinking, function indicated by an inscription in undercommon scarab of protection 5 gp Ring 25 gp Ring 2,000 gp Ring 2,200 gp Ring 2,500 gp Ring 2,500 gp Ring 4,000 gp Ring 5,000 gp Ring 5,000 gp Neck 5,400 gp Neck 8,000 gp Neck 8,500 gp Ring

9,000 gp Neck 10,000 gp Ring 10,000 gp Ring 12,000 gp Neck 15,000 gp Ring 18,000 gp Neck 25,000 gp Ring 27,000 gp Ring 38,000 gp Neck

Phurns Dcor: Phurn (CN Whiddled Expert 7) was raised by barbarian Stugnf, her ability to turn into knick knacks or elements of simple machines made her fascinated with becoming a woodworker. Phurns Dcor This shop is lined with furniture of high quality. Ranges from 20 gp(stool)-6,500 gp (bed) Tent, small 10 gp Broom of Flying 17,000 gp Tent, pavillion 100 gp Portable Hole 20,000 gp Feather Token, tree 400 gp Flying Carpet 5x5 20,000 gp Incense of Meditation 4,900 gp Med. Mithral Chest 25,005 gp Bag of Holding Type 2 5,000 gp Ring Gates 40,000 gp Sustaining Spoon 5,400 gp Instant Fortress 55,000 gp Candle of Invocation 8,400 gp Darkskull 60,000 gp Decanter of Endless Water 9,000 gp Well of Many Worlds 82,000 gp Cauldron of Plenty (APG) 15,000 gp Mirror of Opposition 92,000 gp Figurine of W.P., Onyx Dog 15,500 gp Mirror of Life Trapping 200,000 gp The Brass Slippers: Ufo (Chosen Pair Ranger 3 Druid 4) peppers his woodcock at the counter. Theres 12 of the owners pet hyenas here, playing and clawing at their muzzles. This inn is located at the base of Turbs megamall, with a spiral staircase connected to the subterranean pathways of the Mushroom Shortcut. The Brass Slippers Thrice Misser DC 17+drinks (-3 3 sp Juniper Schnapps DC 9 gp attack) 21+drinks

Lamb cutlets Boiled eels Bath, cold (hot) Room, private, with very simple lock

3 sp 2 sp 2 cp (6 cp) 15 sp

Liquid Experience CL DC 11+drinks (+30 Exp) Jugged hare in red wine Fried woodcock in Tampico Stabling, part livery (grooming, feeding)

10 gp 3 sp 4 sp 2 sp

LOCAL DETAILS
In the center of the Skarch Desert, a whirling dustbowl miles wide has the densest concentration of citizens in all of Acyrroes. They line up in geometric designs plotted through the sky. Parts of office buildings look to be sheared off or floating uncannily. As workers levitate up and down, automated systems seem to invigorate and illuminate the middle world of skyways and footbridges. Underneath is the hazy precinct where sinister dealings are perpetrated concealed by a relentless smog. Local Authority: Reina Damiana half-djinn- Kraessnor (Acicular Aristocrat 3 Sorcerer 5), Teetaw (Risen Barbarian 8) Euphopolis: The princess retinue is overjoyed to make your acquaintance. Suspiscion is high on the brows of Teetaw, who aims to protect Damiana at all costs. When pressed, she admits an assassin has sent Damiana a letter telling her to put her affairs in order. Odeon of the Toad: A ancient looking Tymbraent (Commoner 13) sells tickets to an Turban Idol. Where Guddin (Cobaltlock Conjurer 15), Symaan (Deaderman Magus 14), Flyseeley (Croakreader Druid 12) are the judges to impress with vocal performance. If singers dont meet their approval they eliminate contestants in gladiatorial matches. Clims Talent Agency A begrudging minstrel wants to sabotage Clims spellbook because he feels trapped by its gimmicks. Your reward is tickets to see Turban Idol live if you can remove the page from his book without him knowing it was Zootraas bidding. Temple of the Vane: Father Wheezybrush (Fallen Cleric 9) has recently adopted a weird Scra orphan, with cacodaemonia. The Doomsayer (Adept 3) clergy have been having nightmares, hearing voices, and losing wisdom since being bitten by the brat. Wheezybrush will recognize Enyoic tongue and show visitors the portal to Taph, guised as a ball of crackling lightning. Museum of Areteaon: Damiana wants the Eversmoking Bong returned to the Museum from the Firestokers who stole it. Boon: +3 charisma based checks in Turb. The Library of Acyrroes: Rycea the Parched (Fallen Expert 6) and the volunteer scribes organize and duplicate the books on these sprawling shelves. There are four sections, and a book may be checked out for 1/sp per day. The book on literature and rhetoric found in Nan was checked out by Symaan, to read on his trip to Knill. A group of illiterate fringers from Moilamn want to burn the institution to the ground. Their plan might work with the help of Nyxite spies. Books D1 Crafts History Magic Planar 0 1 Paperworking Insect culture Religious Hymns Economics 2 Botany, field and International Philosophy and Knowledge plantation crops, plant migration & theory of magic (Georgraphy) injuries, diseases and colonization, foot pests forces & warfare 3 Food, Cookbook, Statutes, regulations, Times, places of Knowledge customs of life cycle & cases, financial religious (Astronomy) domestic life economics observance 4 Leather Language Geometry Customs 5 Whiddling, glass Jurisdictions & areas Literature and Knowledge sculpture, metallurgy rhetoric (History) 6 Wind instruments Galleries & Museums Etymology Enyoic Dictionary 7 Childcare, games Drink, Meals, Plays Schools of magic Nyxite Dictionary 8 Profession (Courtier, Hunting, Lumber, Religious Celestial Torturer, Mortician, inland waterway & congregations & Navigation Butcher) ferry transportation orders 9 Dreams and Mysteries Criminology Sorcerous lineage Relative calendar

10

Engineering

Nobility & Royalty

Magic government

Communications

GNONN
N Thorp Corruption -2; Crime -2; Economy -2; Law -10; Lore -2 Society -4 Qualities strategic location Danger -10

DEMOGRAPHICS
Government Secret syndicate Population 9 (3 Tymbraent; 2 Doubling; 1 Taamien; 1 Sukrasta; 1 Mischus; 1 Strugnf) Notable NPCs Suuqo (NG male Acicular Conjurer 3)

MARKETPLACE
Base Value 55 gp; Purchase Limit 500 gp; Spellcasting 1st Insatiable Skin: One of the patchwork huts on in this deserted dwelling is the studio of Viiho (LN Believer Expert 4) who will gladly give tattoos with the ethereal needle of his machine. Insatiable Skin Tattoo: blue 2x2 1 sp Tattoo: 3 colors or >5 5 gp Tattoo: up to 7 colors or >12 20 gp Bloodblock 25 gp Three-legged Moose: The head of a Tsool is mounted behind the bar. Muggy (Ironback warrior 2 expert 3) tells you he was the original owner. Muggy raises at what you order and says, theres always something stronger. Three-legged Moose Cacao Mead +2 Dex 15 gp Sleeping space, floor, next to fire 5 cp Mug of Hard Cider DC 11+drinks 4 sp Room, private, with superior lock 8 gp Other Mead DC 13+drinks 3 cp Poppy Tar (Drug) 30 gp Mug of Knill Brew DC 18+drinks 1 gp Succulent Extract (Drug) 50 gp Bottle of Tawny Port DC 20+drinks, 15 gp Phantom Gash (Drug) 150 gp

LOCAL DETAILS
Gnonn is a pit stop for travelers on the road between Turb and Great Knill. A few cactoid Tymbraent and a set of Doubling twins live here, outside of the market. The Shadow Highway goes north to Endsville at the border of Moilamn and Aerea. The 7 Tombs: These sandstone resting places look identical and recent in fabrication. Town needs help solving the murders. A serial killer leaves misleading clues at 6/7 of the crime scenes. The only real evidence is a book on literature and rhetoric from Turb.

TEJ
LG Village Corruption +1; Crime -3; Economy -1; Law +2; Lore -1; Society -1 Qualities prosperous, magically attuned Danger +0

DEMOGRAPHICS
Government Overlord Population 130 (48 Strugnf; 30 Mischus; 19 Tymbraent; 14 Doubling; 9 Taamien; 4 Sukrasta; 3 Scra; 3 Other) Notable NPCs Starsyd (LG male Risen Transmuter 4)

MARKETPLACE
Base Value 750 gp; Purchase Limit 4,250 gp; Spellcasting 5th Atacost: Starsyd is here, dwelling on imperfections in his wares. Atacost Shoe Source Boots of Friendly Terrain 2,400 gp Boots of Scraabrowk 2,500 gp Horseshoes of Speed 3,000 gp Slippers of Spider Climbing 4,800 gp Boots of Striding and Springing 5,500 gp Horseshoes of the Zephyr 6,000 gp Boots of Levitation 7,500 gp Boots of Speed 12,000 gp Boots, Winged 16,000 gp Boots of Teleportation 49,000 gp Brazen Liver: Mummified remains of a local hero, Gobo Siboo, are on display. Hawtylitta the Storyteller (CN Risen Bard 2) will reward you with a story if you return from Turb with a pavilion tent and 20 pounds of casting plaster. The land of glittering spoils awaits. Follow the six marching legs. Through a tunnel unlock the gates. Where the Queen guards her eggs. In the hidden temple time stood still. The path will lead you forward. Unfrozen monsters that you must kill. Will block you from reward. In sand you may be buried alive. So you cannot turn around. But forget about the insect hive. Theres a gem mine to be found. Brazen Liver Punk Ale DC 11+drinks 1 cp Mug of Hard Cider DC 11+drinks 4 sp Other Mead DC 13+drinks 3 cp Mug of Amaranth Brew DC 14+drinks 1 gp Camping pitch (per tent) 1 sp Gallon of Weak Ale DC 16+drinks/2 2 sp Hot water, bucket (loan of) 3 cp Bottle of Tawny Port DC 20+drinks 15 gp

LOCAL DETAILS
Located on a slightly beaten path between the Tramstop and Turb, is a cluster of residences made out of spliced mega-cacti. The Colony: 180 ft from Tej is a purple quartz sand anthill. And connected to the Queens den, is a stained glass doorway with crescent dcor that breaks a seal. Inside is a two chambered hourglass shaped shrine of Koorraph, with a construct guardian. The exit leads to a gem mine where a intelligent weapon resides in the hands of a skeleton.

ENDSVILLE
CE Hamlet Corruption +1; Crime -2; Economy -6; Law -5; Lore -2; Society -8 Qualities notorious, hunted Danger +25

DEMOGRAPHICS
Government Overlord Population 40 (11 Scra; 11 Strugnf; 7 Mischus; 5 Tymbraent; 3 Doubling; 2 Taamien; 1 Sukrasta) Notable NPCs Stoker the Firebrands (CE male Ironback Inquisitor 8)

MARKETPLACE
Base Value 210 gp; Purchase Limit 1,500 gp; Spellcasting 2nd Cindering Square: There are a few embers left of the wooden buildings that once surrounded this market square. Now there is a gouged out crevice with heaps of cremated remains. The people left to suffer their injuries shamble away in fear. Blind ones beg for water. There is nothing for sale here.

LOCAL DETAILS

Locals here think the party is responsible for death and destruction against the town. Most are too weak or scared to do anything to solve the mystery of what happened. The Firebrands are hostile to the player characters. Authority: The Firebrands (Ironback Fighter 4 Rogue 3) The group lives on the outskirts of town north off of the Shadow Highway. Theyre goal is to destroy the party but will listen to reason if physically matched or met with tangible proof of allegiance. Behir B1 p. 34 CR 8

Xandale is a crater pocked area surrounding the Karshteng peaks of Southern Acyrroes. There are deadly gases in this temperate desert. The city of Knul barely peers over the rim of the gorge its built in. The origin of the Rire is nearby and rumors of underground tunnel entrances along the river valley are common knowledge. RANDOM ENCOUNTERS (1.5/borders) D100 ENCOUNTER D100 ENCOUNTER 1-3 Death Worm B2 p. 76 50 1d4 Faceless Stalker B2 p. 122 4-6 1d6 Giant Dragonfly B2 p. 105 51-53 Achaierai B2 p. 7 7-9 Destrachan B2 p. 83 54-46 1d8 Dark Slayers B2 p. 75 9-11 1d6 Howlers B2 p.159 57-58 Hydrodaemon B2 p. 67 12-14 1d6 Giant Centipede B2 p. 53 59-61 1d4+1 Shadows B1 p. 245 15-17 Yrthak B2 p. 290 62-64 Chimera B1 p. 44 18-20 1d8 Lions B1 p. 193 65-67 1d4 Mephits B1 p. 202 21-23 Giant Tarantula B2 p. 256 68-70 Animate Dream B2 p. 29 24-26 1d2 Dire Lions B1 p. 193 71-73 Belker B2 p. 45 27-29 1d3 Cave Solifugid B2 p. 253 74-76 1d4 Necrophidius B2 p. 196 30-32 Tsool Hunting Party B1 p. 155 77-79 1d2 Manticore B1 p. 199 33-34 1d8 Hell Hounds B1 p. 173 80-81 1d3 Rasts B2 p. 229 35-37 Hellcat B2 p. 153 82-83 1d3 Vampiric Mist B2 p. 277 38-40 1d3 Id Oozes B1 p. 166 84-86 1d6 Sandman B2 p. 236 41-43 Ettin & d6 Doubling B1 p. 130 87-89 1d2 Lamia B1 p. 186 44-46 1d10 Cacodaemon B2 p. 64 90-92 3d4 Urdefhan B2 p. 279 47-49 Bearded Devil + 1d6 Imps B1 p. 93-99 All Clear 100 Roll again twice 73 + B1 p. 78

XANDALE

GREAT KNILL
NE Large Town Corruption +3; Crime +3; Economy +0; Law -6; Lore +1; Society +3 Qualities idealistically intolerant (good), reaganomix, magically attuned Danger +5

DEMOGRAPHICS
Government Secret syndicate Population 3,454 (2,037 Giant and kin; 666 Scra; 518 Other; 103 Sukrasta; 69 Strugnf; 36 Psydereal; 19 Taamien; 4 Sukrasta) , Notable NPCs Geo (NE male Micaceous Half Dragon Sorcerer 12) Foyblitte (CE male Tainted Wizard 8) Putty (LE male Cobaltlock Alchemist 5) Mistaque (CN female Forlarren Witch 10)

MARKETPLACE
Base Value 2,400 gp; Purchase Limit 12,000 gp; Spellcasting 7th Mistaque and Cruptyfs Occult Corner: Mistaque the former Gatecrasher has quid the revolution business for good. The bizarre fey of fiend and nymph blood, has incorporated with the batty gremlin, Cruptyf (Jinkin [B2] Wiz 8), to present a shop with no inventory too cursed. They refuse to sell merchandise to good aligned customers.

Mystaque and Cruptyfs Occult Corner Roll of the Knucklebone of FF d20x100 Soul Soap 200 gp Fortune Tellers Deck, Common 1 gp Cauldron of Brewing (APG) 3,000 gp Spell Component Pouch 5 gp Deck of Illusions 8,100 gp Loaded Dice, avg 10 gp Cauldron of the Dead (APG) 30,000 gp Cloves (1 lbs) 15 gp Cauldron of Resurrection 33,000 gp Leatherbound Spellbook (blank) 15 gp Cauldron of Flying (APG) 40,000 gp Fortune Tellers Deck, Mstrwrk 50 gp Cauldron of Seeing (APG) 42,000 gp Loaded Dice, superior 50 gp Crystal ball w/ telepathy 70,000 gp Puttys Plasms: Putty is here, lost in his vast four foot high aisles of tinctures and salves. He still dreads the topic of how Gabna left him at the altar of Wrex. His prices go up to 150% for non evil patrons. And 200% for the do-gooders. Puttys Plasms potion of remove fear 50 gp Potion / Oil potion of lesser rejuvenate eidolon [APG] 50 gp Potion / Oil unguent of timelessness 150 gp Wondrous silversheen 250 gp Wondrous potion of barkskin +2 300 gp Potion / Oil oil of remove paralysis 300 gp Potion / Oil potion of lesser restoration 300 gp Potion / Oil potion of magic circle against evil 750 gp Potion / Oil oil of daylight 750 gp Potion / Oil oil of magic vestment +1 750 gp Potion / Oil potion of rage 750 gp Potion / Oil oil of greater magic weapon +1 750 gp Potion / Oil salve of slipperiness 1,000 gp Wondrous oil of versatile weapon +3 [APG] 1,200 gp Potion / Oil oil of greater magic weapon +3 1,800 gp Potion / Oil potion of greater magic fang +4 2,400 gp Potion / Oil potion of magic vestment +4 2,400 gp Potion / Oil sovereign glue 2,400 gp Wondrous oil of greater magic weapon +5 3,000 gp Potion / Oil stone salve 4,000 gp Wondrous Ringleaders: Ringleader Cromsieve III, the wrongfully accused fugitive, (Vampiric Nickelwig Aristocrat 3 Sorc 3) is shining some of the decorative hand displays. He spitefully tends to a gate of screaming severed heads that leads to the Rings. Ringleaders Skulduggery Dungeon Ring, prisoners (APG) 250 Climbing, improved 10,000 Arcane signets (APG) 1,000 Ring of Minor Cold Resistance 12,000 Sustenance 2,500 Dungeon Ring, jailers (APG) 16,000 Counterspells 4,000 Wizardry (1) 20,000 Jeweled platinum ring 8,000 Three Wishes 120,000 Force shield 8,500 Elemental Command (air) 200,000

LOCAL DETAILS
Knill was founded after a long meteorite shower, in the largest impact crater that formed. Local Authority: Draconic Mafia- Geo (half emerald dragon micaceous sukrasta) The Bighouse of Atlas: Nickelwig magistrate, White Tombak (Nickelwig Aristocrat 4 Rogue 2) puts out kidnapping request for his own wife, Gabna. Shes a Cobaltlock who wont accept his intentions to permanently enlarge himself. Boon: +1 Knowledge (Geography) in Xandale. Crater Ridge: Daemons have crossed over into Knil, experimenting on locals. In one acid filled subcrater a piscodaemon poisons and amputates Scra victims. A ceustodaemon eviscerates the few good Taamien left in town. 1d12 cacodaemons collect the soul gems of the slain. Istoobeegla Shrine: A odd looking Taamien sadhu is meditating blindfolded at the shrine. Southside Barracks: Exiles from other settlements and countries have joined the KFL to escape their troubled pasts. Durdur (F Lady Talker Sorcerer 7) needs help to solve some conspicuous

deaths. It appears (Perception 20) that some recent aristocrats accidents have been staged. They have joined a endless vampiric orgy at the Order of Pizzled Lions. The Order of the Pizzled Lions: Outside of this tall porous stone hall are two white lion statues. Facing each other with raised paws. Interestingly enough, the one on the right has a red gland and the one on the left has a blue member. Foyblitte has a treasure map for an adamantine hoard and figurine of wondrous power. He needs someone to find it before he can return home to the Rings, which he wants desperately by now. Behind the fortified green doors in the cellar is a ballroom filled with bloody ritual sex and 1d10 vampires and 1d10 mortals. Acyrroes Cemetery: The burial place of scores of dead. Dullahan B2 p. 111. Peryton B2 p. 207 Burton, reformed Polemarch. Gargoyle B1 p. 137 CR 4

Shadow Highway Night Falls: Dark Stalkers B1 p. 54 CR 4 Sorry Hollow

BROHAAN COAST & SUPERPLUME ISLE


Making a Brohaan Star: D% Item Slot 1-3 Roll again twice 4-9 Armor 10-15 Belt 16-21 Body 22-27 Chest 28-33 Eyes 34-39 Feet 40-45 Hands Senses & Communication 1-5 Empathy, 30ft Senses 6-11 11-16 17-22 23-28 29-34 35-40 41-46 47-52 Empathy, 60ft Senses Empathy, 120ft Senses Empathy/Speech, 30ft Senses Empathy/Speech, 60ft Senses Empathy/Speech, 120ft Senses Speech, 30ft Senses Speech, 60ft Senses Speech, 120ft Senses D% 46-51 52-57 58-63 64-69 70-75 76-81 82-87 88-100 Item Slot Head Headband Neck Ring Shield Shoulders Wrist Weapon

53-58 59-64 65-70 71-76 77-82 83-88 89-95 94-96 97-99 100

Speech/Telepathy, 30ft Senses Speech/Telepathy, 60ft Senses Speech/Telepathy, 120ft Senses Telepathy, 30ft Senses Telepathy, 60ft Senses Telepathy, 120ft Senses Darkvision & roll again Read languages & roll again Read magic & roll again Blindsense & roll again

D100 1-3 4-6 7-9 9-11 12-14 15-17 18-20 21-23 24-26 27-29 30-32 33-34 35-37 38-40 41-43 44-46 47-49

RANDOM ENCOUNTERS (1/2 borders) ENCOUNTER D100 ENCOUNTER Water Orm B2 p. 280 50 1d3 Sea Hag B1 p. 243 1d10 Manta Rays B2 p. 232 51-53 Aboleth B1 p. 8 Whale B2 p. 282 54-46 1d3 Devilfish B2 p. 88 Giant Moray Eel B1 p. 119 57-58 Dire Crocodile B1 p. 51 Tylosaurus B2 p. 91 59-61 Sea Drake B2 p.109 3d6 Dolphin B1 p. 88 62-64 1d4 Kelpie B2 p. 172 1d6 Gar B2 p. 128 65-67 Merrow B2 p. 189 2d6 Crocodile B1 p. 51 68-70 Chuul B1 p. 46 Giant Jellyfish B2 p. 170 71-73 1d2 Decapus B2 p. 77 1d3 Crab Swarm B1 p. 50 74-76 Piscodaemon B2 p. 72 Leech Swarm B1 p. 187 77-79 1d6 Cave Fishers B1 p. 41 1d3 Orca B1 p. 88 80-81 Marid B1 p. 142 2d4 Giant Leeches B1 p. 187 82-83 Water Elemental B1 p. 126 2d6 Giant Crab B1 p. 50 84-86 2d8 Juju taamynn B2 p. 291 Jellyfish swarm B2 p.170 87-89 1d3 Hound Archon B1 p. 19 1d8 Electric Eel B1 p. 119 90-92 Megalodon B1 p. 247 1d10 Dragonfly Nymph B2 p. 105 93-99 All Clear 100 Roll again twice

BRINYSHRIMP
NG Large City Corruption -2; Crime -3; Economy +2; Law +5; Lore +6; Society +3 Qualities academic, insular, superstitious, pious, holy site Danger +10

DEMOGRAPHICS
Government Magical

Population 18,641 (17,935 Taamien; 373 Strugnf; 187 Scra; 40 Tymbraent; 36 Doubling; 36 Mischus; 34 Sukrasta) Notable NPCs Phoyaa (NG male Chosen Pair Druid 5 Ranger 3 Nature Warden 4)

MARKETPLACE
Base Value 8,000 gp; Purchase Limit 50,000 gp; Spellcasting 9th Laamohs: Laamoh the Absolved will name his child after you if you return from Lacedon Cove. Laamohs Tobbacco (1 oz.) 1 sp Dust of Dryness 850 gp Boomerang 3 gp Pearl of Power, 1st lvl 1,000 Swordbreaker dagger (APG) 10 gp Waterclock 1,000 Hourglass (6 sec) 10 gp Boat, Folding 7,200 Hourglass (1 min) 20 gp Bottle of Air 7,250 Hourglass (1 hr) 25 gp Pearl of the Sirines 15,300 Feather Token, Anchor 50 gp Rope of Entanglement 21,000 Feather Token, Swan Boat 450 gp Apparatus of the Crab 90,000 Muntzs Hour: Muntz (LG Ironback Expert 7) is washing some dishes behind the bar. His rule is he gets to give you a nickname and you stick by it while in his inn. Roll 2d6 to determine. Color of the players shirt 1 Name of an insect Time of day the characters met 2 Finger (pinky, thumb, tallman, groom) Name of the current weather 3 Characters derisive racial epithet Whatever damage the character most 4 The name of the first thing the often does (bludgeoning, electric, etc) character orders The total sum of both nickname rolls 5 Bodily function Characters apparent mood 6 Farm animal

LOCAL DETAILS
How shiny the big shells of Brinyshrimp are! Some mother of pearl conch denotes the City Hall, there are tubular homes throughout uptown, and a Temple built in shape of a Nautilus shell on the coast. Authority: Phoyaa, Undine Adepts, triton (B2) warriors Phoyaa is the mystic ruler of this town. Most of the citizens have faith in him as Brohaa, with a small sect in favor of Superplume competitors. Phoyaas +3 Living Coral Armor 32,700gp +9 AC +3 Max Dex -3 ACP Al: CG Int 17 Wis 10 Cha 16 Languages: Common, Goblin, Lizardfolk Senses (30ft.): Sight/sound, Darkvision Communication: Empathy Item Power: cast Scare (2nd-level) 1/day Special Purpose: Defeat/slay nonspellcasters Ego1: +13 Stinging Polyps: The coral polyps' natural ability to sting prey is enhanced. Once per day, if you get a hold while grappling, the opponent must make a DC 14 Fortitude save or be paralyzed for 1d4 rounds. Delta <Precious Cargo: someone must keep Brine Dragons (B2 p. 94) eggs safe before they hatch.> Koorraaphs Font: The architecture of this sacred edifice relies on the golden ration. The walls are more lavishly decorated with aurum patina or leaf than any other house of worship in Acyrroes. Ecclesiastic mediums cant seem to make contact with the spirits they seek, frustrating the clergy. Watershed District: This impoverished area of shanties and made of chank shells, cuttlebone and scallops, shoddily worked together. Water comes up to five feet at warm times.

BLUEOYSTER
N Village Corruption -1; Crime -2; Economy -1; Law +0; Lore +2; Society -1 Qualities insular, magically attuned Danger +0

DEMOGRAPHICS
Government Autocracy Population 155 (146 Taamien; 2 Strugnf; 2 Mischus; 2 Doubling; 1 Tymbraent; 1 Scra; 1 Sukrasta) Notable NPCs Odenaa (N female Chosen Pair Lich Ranger 4 Enchanter 10)

MARKETPLACE
Base Value 600 gp; Purchase Limit 3,000 gp; Spellcasting 5th Jetfins Hardware: All simple and martial weapons are available, as well as masterwork tridents. Armors available in light with the exception of hide, coral, and scalemail (all of which can be made masterwork) Jetfins Hardware Smokestick 20 Potion of Enlarge Person 50 Climbers Kit 80 Magnifying Glass 100 Oil of Shrink Item 750 Spyglass 1000 Cloack of Resistance +2 4,000 +1 Scale Mail Spell Resistance 13 9,200 Moa Luu Marker Wand of Mark 32,500 Thompee Robes (CG 10 INT/14 194,000 of Justice WIS/10 CHA Darkvision 30 ft. (CE INT 12/WIS 10/ CHA 10 Speech, +12 Heal, Ego +6, Senses 30 ft. Telepathy, Arcane Purpose: Slay Spellcasters, Mark at will, Ego +3) Dedicated Power: Spell Turning )

LOCAL DETAILS
Blueoyster is by the wondrous jet of colored smoke coming from the caldera of Kyrtsiim. Local Authority: Odenaa, Maybrin Agathion- Cetaceal, lvl 6 Clerics of Cernycaa Orilachrum Promenade Velvet Caverns: Mt. Kytsiim:

CRAWCLAW
CG Hamlet Corruption +2; Crime +2; Economy -6; Law -8; Lore -2; Society -6 Qualities racially intolerant Danger +15

DEMOGRAPHICS
Government Anarchy Population 21 (Taamien; Scra; Tymbraent; Strugnf; Mischus; Doubling; Sukrasta) Notable NPCs Quartbarq the Wild Palm (CN male Fallen Rage Prophet 8)

MARKETPLACE
Base Value 200 gp; Purchase Limit 1000 gp; Spellcasting 2nd Store:

LOCAL DETAILS
Something awaits the group, an awesome ambush or raiding party? Perhaps, but alls fun and games until Quartbarq the disfigured Tymbraent comes by. They sure couldve used a wet blanket the day he fell. Local Authority: berserk giant sea otter hide wearing Believers. Vermillion Seas

UKEDITR SOUTH
D100 1-3 4-6 7-9 9-11 12-14 15-17 18-20 21-23 24-26 27-29 30-32 33-34 35-37 38-40 41-43 44-46 47-49 RANDOM ENCOUNTERS (1/3 borders) ENCOUNTER D100 ENCOUNTER 1d2 Glacier toad B2 p. 168 50 1d2 Snow Leopard B1 p. 40 1d4 Barghest B1 p. 27 51-53 1d4 Ice trolls B2 p. 271 54-46 Frost Drake B2 p. 108 1d2 Grizzly B1 p. 31 57-58 Strugnf Werebear B2 p. 181 59-61 Mastodon B1 p. 128 62-64 Lost Frost Giant B1 p. 170 65-67 68-70 71-73 1d6 Bugbear B1 p. 38 74-76 77-79 Ice elemental B2 p. 114 80-81 Ram B2 p. 154 82-83 Cryohydra B1 p. 178 84-86 87-89 90-92 93-99 All Clear 100 Roll again twice

GADJETT: LN Small City, 8,413; 79% strugnf, 9% sukrasta, 5% tymbraent, 3% other races, 2% miscus, 1% taamynn, 1% scraa Gadjett is not a stationary city. Its deployable propellers and rocket thrusters are dead giveaways, so is the saucerdish shape of the city. Entrances to the city are airlocked and atop 50 foot high ramps. Besides for the Tiffany dome, the only other windows are thickly stuffed portholes in stippled patterns across the chrome exterior. Local Authority: Dru- lvl 12 phalanx fighter/stalwart defender, 116 lvl 8 warriors, 574 lvl 4 warriors/commoners/wizards 3 clockwork golems <Of Strugnf Bondage: Work for Magnus to retrieve his imprisoned love slave, Agy, who he stole from Tatum in the first place. Tate: lvl 7 cleric/assassin Mag: lvl 7 sorc/arctrick> Crink (Nickelwig Bard 4 Cleric 3 Mystic Theurge 3) and Wudge (Paladin 10) Special Reward: hand of the mage- iron, nickel, cobalt, mithral, admantine only GLODE: LE Encampment, Pop. 254; 96% strugnf, 2% doubling, 2% other races Power Plantation: Slavers HQ earthquake ridden caverns, entrance- a chimney, electricity arc trap CR 4. on a routine adventure, the PCs are trapped by a rockslide that unleashes *death* <Loose Bolt: track down the escaped strugnf servant named Bolt. He was rescued by a scraa and absconded with the blueprints of Nixite weaponry> Fadges Arsenal: All simple & martial wpns. Masterwork simple. Masterwork Flails, Halberds, & Glaives. Fadges Arsenal Mancatcher (Exotic APG) 15 gp Chain Spear (Exotic APG) 15 gp Lucerne Hammer (Martial APG) 15 gp Masterwork Bastard Sword 335 gp +1 Heavy Flail 2,315 +1 Cunning Halberd (APG) 8,310 gp +1 Grayflame Heavy Mace (APG) 8,312 gp +1 Menacing Rapier (APG) 8,320 gp +1 Axiomatic Temple Sword (APG) 18,330 gp +1 Flail of Speed 32,308 gp

VIGIL: LG Hamlet, Pop. 284; 96% strugnf 2% taamynn 1% miscus 1% other races Local Authority: Colt XXXXV Lumis: Lumi cobaltlock lvl 14 Wizard/Loremaster Kogn Kstir If the Strugnf can fufill the prophecy of obtaining a Lichs phylactery ~boon: negate Lmis Light Detector Sunrods (6) Smelling Salts Flash powder Elixer of Vision Eyekeeper (camera) Campfire Bead 1 gp 10 gp 25 gp 50 gp 250 gp 500 gp 720 gp Goggles of minute seeing Candle of Truth Lens of Detection Gem of Brightness Lantern of Revealing Tome of Clear Thought +2 Gem of Seeing 2,500 gp 2,500 gp 3,500 gp 13,000 gp 30,000 gp 55,000 gp 75,000 gp

20% spell chance failure while wearing armor -strugnf onlyMos Def: The protective item supply medium sized mithral chain shirt 1,100 gp +1 medium sized heavy steel shield 1,170 gp +1 medium sized heavy wood shield 1,170 gp Brooch of Shielding 1,500 gp +1 small sized heavy mithral shield 2,020 gp Mistmail specific APG 285(+1 chain shirt) 2,250 gp +1 small sized light wooden shield, bashing 4,153 gp +2 medium sized heavy steel shield 4,170 gp +1 medium sized heavy steel shield, bashing 4,170 gp +1 medium sized heavy steel shield, light 4,170 gp fortification +2 medium sized full plate 5,650 gp ring of protection +2 8,000 gp +1 small sized light wooden shield, animated 9,153 gp +2 medium sized heavy steel shield, light 9,170 gp fortification +3 small sized dragonhide full plate 12,300 gp Winged Shield specific PG 467 (+3 hvy wood) 17,257 gp Celestial Armor specific PG 465(+3 chainmail) 22,400 gp Mantle of Faith 76,000 gp Helm of Brilliance 125,000 gp Destroy a Talisman of Ultimate evil by traveling to Knul and giving it Gazmud Chest Riverbed Greater Barghest Armour Shield Shield Neck Shield Armour Shield Shield Shield Shield Armour Ring Shield Shield Armour Shield Armour Chest Head to Burton

TAW-MUTAL JUNGLE
The Toad has always wanted for its habitat to grow. She supplements Her jungle by eating unimaginable amounts of elsewhere and regurgitating this and that. Then resting to let Her life force seep jungle into the new parts. Now it is a natural maze of superflora shrinking entrants in proximity to the Toad and populated by saurians, the Scra and chaotic extraplanars. The ecosystem is constantly pervaded by the vibrations of the Toad. In these times the Toad has been neutral for over an Epoch but ruins show a good side. The Taw-Mutal Jungle is a dangerous place. Walk four miles and something else wants to destroy you. Every day, a different Ribbit Wave reverberates through the muggy air. The Aciros Tramway has two stops in the jungle. One is underground and closest to Broc-mir (a friendly thorp) and Broc-ulum (the hanging town). Many passages to the underdark can be found around here. The other is above ground and closer to Urketaw, the war-crazy Scraa village, home to worshipers of the Great Toad and Szibvzla. RANDOM RIBBIT BELLOW D100 EFFECT D100 EFFECT 1 Fort DC 13 or deafened for 42-55 Fort DC 15 or 2d6 sonic damage 1d12 months, DC 15 or 2d8 sonic dam, DC 17 or nauseated 1d5 min, Will DC 21 or Reduce Person 2-4 DC 14 Warp Touch for 2d6 days 56-69 Will DC 11 or Reduce Person 5-7 Fort DC 19 or permanently 69-82 All Clear deafened 8-10 Fort DC 17 or 3d6 sonic 83-96 Will DC 16 Croak Madness: 1d4 Int, Wis, damage Cha dam . Possible insanity if max dam is rolled. 11-13 Fort DC 15 or nauseated for 97 Fort DC 13 or sickened for 1d10 hours 2d10 rounds 14-27 Will DC 21 or Reduce Person 98 Roll again twice 28-41 Fort DC 17 or deafened 1d3 99-100 DC 18 Warp Touch, perm days RANDOM ENCOUNTERS ENCOUNTER D100 ENCOUNTER 3d4 Gorillas B1 p. 17 50 1d12 Poison Frogs B1 p. 135 1d2 Dire Apes B1 p. 17 51-53 Nymph B1 p. 217 2d4 Boars B1 p. 36 54-46 1d6+6 Xtabay Garden B2 p. 289 1d2 Dire Boars B1 p. 36 57-58 1d3 Constrictor Snakes B1 p. 255 1d2 Leopards B1 p. 40 59-61 Russet Mold w/ 1d6 Vegepygmies 3d8+3 Compsognathus B2 p.90 62-64 1d3 Giant Toads B2 p. 268 Allosaurus B2 p. 80 65-67 1d8 Giant Frogs B1 p. 135 1d2 Parasaurolophus B2 p. 81 68-70 Mosquito Swarm B2 p. 193 1d2 Deinonychus B1 p. 84 71-73 Ettercap w/ 1d3 traps B1 p. 129 1d5 Krenshar B2 p. 174 74-76 1d3 Dryads B1 p. 116 Megatherium B2 p. 187 77-79 1d6 Grippli B2 p. 149 1d3 Monkey Swarms B2 p. 212 80-81 1d10+1 Grigs B2 p. 147 1d6 Baboons B2 p. 212 82-83 Drunk Cyclops B1 p 52 1d3 Giant Leeches B1 p. 187 84-86 1d12 Boggards B1 p. 37 Giant Mantis B1 p. 200 87-89 1d8 Giant Bees B2 p. 43 1d6 Giant Ticks B2 p. 265 90-92 1d6 Azata Lyrakien B2 p. 38 1d2 Twig Jacks B2 274 93-99 All Clear 100 Roll again twice

D100 1-3 4-6 7-9 9-11 12-14 15-17 18-20 21-23 24-26 27-29 30-32 33-34 35-37 38-40 41-43 44-46 47-49

BROCULUM
LN Small Town Corruption +2; Crime -7; Economy +0; Law +6; Lore +1; Society +0 Qualities Insular, Superstitious Danger +0

DEMOGRAPHICS
Government overlord Population 390 (144 Scra; 78 Strugnf; 70 Mischus; 39 Tymbraent; 36 Doubling; 19 Taamien; 4 Sukrasta) Notable NPCs Tumbago the Studded (LG male Nickelwig Paladin 8) Maven Ugcrux (NE female Secretor Rogue 6 Master Spy 2) Raul the Porter of Soggystump (N male Ringer Commoner 4)

MARKETPLACE
Base Value 1,000 gp; Purchase Limit 5,000 gp; Spellcasting 2nd Soggystump: Friggax, the barmaid lvl 7 (Croakreader Expert) is here w/ one porter (lvl 4 Ringer Commoner). Once it was run by a succubus. Fourstone the Frost Giant is here. There is a verdant labyrinth underneath the tavern, Wireframe Arboretum, connected by a wall safe that leads to an extradimensional vault if the right code is entered. D10 1. A fairly regular procession of young adventurers head into and out of basement; they won't talk about it, and anyone heading down there finds nobody down there. 2. A large group enters the establishment, filling up the remaining tables. They are celebrating something, and are quite noisy about it. 3. A local presdigitator goes from table to table doing card/coin tricks. 4. A regular patron comes into the bar, and all the other regulars & staff call out his/her name ('Knooorm!') 5. A patron complains that his food is still alive 6. Caravan has a rest stop at tavern 7. Drunken blacksmith passed out in his table.

Acicular Sukrasta (or other member of a subracial group) gets told, 'We don't take kindly to your type.' 9. A Strugnf starts flinging metal silverware to instigate a food fight 10. Waiter flirts with a PC Friggaxs Fine Dining and Other Essentials Butterfly net 5 gp Net 20 gp Scroll of Enlarge Person (1st lvl caster) 25 gp Scroll of Faerie Fire (1st lvl caster) 25 gp Scroll of Make Whole (3rd lvl caster) 200 gp Masterwork Club 300 gp Blue Petal Root Paste (avg) 300 gp Potion of Blur (3rd lvl caster) 300 gp Shadow Dragonhide Platemail 7,050 gp Hammock Crotch: A place to sleep for 1 gp/night. The beds are comfy but hanging between awnings and only accessibly through rope ladders. There is a zipline that will take you to the Cable Weavers Region in moments with an Acrobatics check DC 12.

8.

LOCAL DETAILS
A very well kept secret for its population. Visitors are denied entry unless they take the Oath of Welded Lips, a magical pledge that makes it impossible to give accurate directions to the place. Broc-Ulum is 160 ft in the air, hanging from a giant tree branch. The Regions are reinforced with threads of adamantine and dragon sinew. The Topi Grovers patrol every area from the Wireframe Arboretum underneath Soggystump to the zipline from Hammock Crotch to Cable Weavers Region. Local Authority: Tumbago the Studded- 17 militia lvl 1 commoners/monks/adepts; Ugcrux- Topi Grovers lvl 2 rangers, Wireframe Arboretum: Long before the site of Broculum, a Sukrasta named Wuoghodi crafted the maze with a really magic set of paints. He invented new flowers with abstract scents. Some of the plants grown here produce a synesthesia like jolly and yellow and sharp but sweet. Its here that some clearcutting action has taken place causing parts of the paint to smudge into monsterous plants. Tendriculos B2pg 259 Basidirond B1pg 28 Hangmans Tree Knotted Chain Region: This part of Broculum is a place for devotees of Glaustern and where citizens advocate themselves to clean seeds and chop wood. Bolt the Strugnf informant is here. Tumbago the Studded, is a gold blooded Nickelwig who has followed his Path of Potency for many years into mid life. Using his fire resistant armor and the schematics of Nyxite weaponry, he has acquainted himself with the enemys technology. Tumbago reigns as overlord while appointing Ugcrux to advise him and the Topi Grovers to keep watch under them. Cable Weavers Region: Exratt the Scraa Overseer is here, grumbling in discontent over his unrequited love for Reina Damiana. Ugcrux is secreting on the edge of her toothy scimitar that seem to thirst for light and water. Others go to work making packs and nets but none are for sale. Sometimes a tourist will swoop in from the zipline.

BROCMIR
CG Thorp Corruption -6; Crime -5; Economy -4; Law -4; Lore -2; Society -5 Qualities magically attuned Danger -10

DEMOGRAPHICS
Government Magical Population 16 (14 Scra; 1 Strugnf; 1 Doubling) Notable NPCs Ferngax (CN female Croakreader DruidJungle 9)

MARKETPLACE

Base Value 60 gp; Purchase Limit 600 gp; Spellcasting 4th Candu Dungtungs: Candu Wood Giant lvl 8 Adept 3 w/ viper Candu Dungtungs Concoctions tiny centipede poison Injury DC 11 40 gp 1 DEX/1 DEX med spider poison Injury DC 13 150 gp 1d4 STR/1d4 STR large scorpion poison Injury DC 18 200 gp 1d6 STR/1d6 STR bebilith venom Injury DC 20 900 gp 1d6 CON/2d6 CON eyeblast Injury DC 22 500 gp Blindness/Blindness balor bile Contact DC 25 1000 gp 1d6 STR/1d6 STR basilisk breath Inhaled DC 17 2,500 gp 1d6 CON/1d6 CON burning angel wing Inhaled DC 18 2,800 gp fumes 1d6 CHA/2d6 CHA vilestar Contact DC 24 6,000 gp 2d6 STR/2d6 STR Silent Burr Inn: Grug the Barkeep (Nickelwig Ranger 4) makes Cacao Mead, and Blue Petal root beer to counteract the Dex penalty of being drunk.

LOCAL DETAILS
Broc-mir is a small site in the Forbidden Jungle, a four mile trek from the Acyrroes Tram underpass. The place is often visited by the Downshakers, a reptilian mercenary group, for its poison and beverages, also because the Solos Tree and associated, prone to give healing moss to wayfarers. Local Authority: Ferngax and the faerie dragons

URKETAW
CE Village Corruption +3; Crime 0; Economy 0; Law -3; Lore -3; Society +3 Qualities unholy site, tourist attraction Danger +0

DEMOGRAPHICS
Government Council Population 88 (84 Scra; 2 Tymbraent; 1 Doubling; 1 Taamien) Notable NPCs Magra (NE female Croakreader Diviner 10) Shexbog (N male Linguerrior Expert 7 Abjurer 5) Urpon (CE male Linguerrior Antipaladin 9)

MARKETPLACE
Base Value 600 gp; Purchase Limit 2,500 gp; Spellcasting 5th Magras Hut: Magra lvl 9 Croakreader Diviner w/ a toad familiar. Consult: 90 chips [Spellbook Cover: yellow leather/ 500 Tree Bark pages/ 11 lbs. - Caster Level: 9 Contents: 5 Lvl: Telepathic Bond, Contact Other Plane, Feeblemind 4 Lvl: Arcane Eye, Detect Scrying, Locate Creature, Scrying, Confusion, Geas (lesser) 3 Lvl: Arcane Sight, Clairaudience/voyance, Tongues, Lightning Bolt, Slow, Shrink Item 2 Lvl: Detect Thoughts, Locate Object, See Invisibility, Shatter, Hideous Laughter

1 Lvl: Comprehend Languages, Detect Secret Doors, Detect Undead, Identify, Tru Strike, Sleep, Hypnotism, Charm Person, Magic Missle, Alarm, Hold Portal, Shield 0 Lvl: Every cantrip but Acid Splash] Magras Tinctures Universal solvent Sassone leaf resin Defoliant polish garg centipede poison Wondrous Contact 1/min, 6 mins, 1 save DC 162d12 hp,1 CON Wondrous (APG) Injury 1/rd, 8 rds, 1 save DC 26- 1d8 DEX,1d8 DEX Injury 1/rd, 6 rds, 2 saves DC 21-1 pt SR,1d3 pts SR Injury DC 21- 1d6 CON,1d6 CON Inhaled DC 19-1d6 STR,1d6 STR 50 gp 300 gp 800 gp 950 gp

Devilseye Lifebane Urthanyk

1000 gp 2000 gp 2000 gp

Murdered Church: Gnarlyroots Last Resort: Shexbog the albino Sage is here making sure the passageway to the Mushroom Shortcut stays safe, his goal is to someday be Polemarch. Armory: Mopmop is here (Facesmacker Fighter 4), loosening some bracers for a customer. Armory of Urketaw Darkwood Buckler 203 gp Darkwood Shield 257 gp Masterwork Chainmail 300 gp +1 Heavy Steel Shield 1,170 gp +1 Breastplate 1,350 gp +1 Banded Mail 1,400 gp Javelin of Lightning 1,500 gp Medium +1 Greataxe of Shock 8,320 gp Mithral Half Plate 9,600 gp Medium +1 Anarchic Shortspear 18,305 gp Large +2 Mighty Cleaving Ranseur 18,310 gp Armorsmithy: Tiophraas the Deaderman is a powerful crafter. For the favor of bringing him back the head of an Allosaurus he will make any armor slick for 325 chips(1,625 gp); any armor shadow for 375 chips (1,875 gp); and any armor slick, improved for 1,479 chips (7,395 gp). Blowdarts Plus: Serving masterwork ranged weapons, including Cthonic Chain Launchers, since the founding of Urketaw. Stingysap (Whiddled Expert 2 Warrior 2)

LOCAL DETAILS
Local Authority: 8 Linguerrior Antipaladins- Kriw the Marsh Giant, 3 Secretor Evokers 2 Urketaw is surrounded by a wall of thorns, as the spell that deals 35 damage - AC. Kriws Lodge: Bathed in muck and billowing fog, Kriw splashes in the water of his living quarters before pulling out a oversized catfish, bleeding on his hooked gaff. Fertility Totem: Anyone who pays homage by leap-frogging over the statue of a pollywog, juvenile toad, and full grown squatting Scra will receive a +6 benefit to the next Ribbit wave.

AEREA
Continental Authority: Zijayam Uosl Currency: Electrum Credit Scrolls (175 sp)

FINFISH
CN Village Corruption -1; Crime +1; Economy -1; Law -4; Lore -2; Society +3 Qualities racially intolerant (Giant), notorious Danger +10

DEMOGRAPHICS
Government Council Population 140 (41 Tsool; 37 Taamien; 22 Scra; 21 Strugnf; 9 Mischus; 9 Tymbraent; 1 Sukrasta) Notable NPCs Uruk (CN male Tsool Druid 4 Barbarian 6)

MARKETPLACE
Base Value 650gp; Purchase Limit 3,750gp; Spellcasting 3rd Store: Min Potion, 2 Min Scrolls, Min Armor, Min Wondr, Min Ring, Med Stave, Med Wondr Shiver Type injury or ingested; Addiction major, Fortitude DC 18 Price 500 gp Effects variable; 50% chance to sleep for 1d4 hours or gain immunity to fear for 1d4 minutes Damage 1d2 Con damage

LOCAL DETAILS
Founded on the neutral territory of the Empty Sea, Finfish gets along by the work of fishermen of Taamien and Tsool alike. Doublings are the only giantkin they dont kill on sight. Local Authority: 18 Tsool barbarians, 8 Believer Rangers

GRIENLEEF
LN Small Town Corruption 0; Crime 0; Economy 0; Law 0; Lore 0; Society 0 Qualities Danger +0

DEMOGRAPHICS
Government Population 00 (Scra; Strugnf; Mischus; Tymbraent; Doubling; Taamien; Sukrasta) Notable NPCs NAMEOFDUDE (AL fe/male Race Class 8)

MARKETPLACE
Base Value 1gp; Purchase Limit gp; Spellcasting Store:

LOCAL DETAILS
Description Local Authority:

SHARKSPINE
NG Small City Corruption +1; Crime 0; Economy 0; Law 0; Lore 0; Society 0 Qualities Danger +0

DEMOGRAPHICS

Government Population 5,278 (Scra; Strugnf; Mischus; Tymbraent; Doubling; Taamien; Sukrasta) Notable NPCs Elliopho (CG female Chosen Rogue 9)

MARKETPLACE
Base Value 1gp; Purchase Limit gp; Spellcasting Store:

LOCAL DETAILS
Description Local Authority:

ABALOOGN
N Thorp Corruption -2; Crime -6; Economy -4; Law -2; Lore -2; Society -6 Qualities magically attuned Danger -10

DEMOGRAPHICS
Government Overlord Population 5 (2 Strugnf; 3 Taamien) Notable NPCs Sraamno (NG male venerable Deaderman Wizard 6)

MARKETPLACE
Base Value 60 gp; Purchase Limit 600 gp; Spellcasting 3rd Sraaamno & Son: Reesd (LE Rogue 6) and Splosh (N Druid 6), the Brohaa twins sell their 7 gp conch shells and Sraamnos specialty item, Ghost Touch scimitars (8,315).

LOCAL DETAILS
Abaloogn is nestled on the edge of a precipice, behind the mist of a waterfall. The denizens are Taamien and Strugnf who labor intensely to guard themselves from the nearby Fanatics of Szibzvla. Local Authority: 2 Ironback Barb 3 Reesds Intelligent Thiefs Tool Alignment: Lawful evil Intelligence: 15 (+2) Wisdom: 14 (+2) Charisma: 20 (+5) Languages: Common, Shoggoth Senses (30ft.): Sight/sound Communication:Empathy Item Power: 5 ranks in Sense Motive, sprout limbs and move with a speed of 10 feet Dedicated Power: Planar Ally, Lesser (4th-level) at will, Defend Tammien Ego1: +13 Add to Base Cost of magic weapon: +17,900gp Sploshs Intelligent Gem of Brightness Neutral Int: 11 Wis: 16 (+3) Cha: 17 (+3)

Languages: Common Senses (30ft.): Sight/sound Communication: Empathy Item Power: cast Prestidigitation (0-level) at will Dedicated Power: Guards and Wards (6th-level) at will, Defeat beings of extreme alignments Ego1: +12 Add to Base Cost of magic weapon: +6,000gp +13,000

MOILAMN
Dziriak B2 p. 113, Jyoti B1 p. 171, Arvoral The only return portals

Continental Authority: Squavall Epiterras Currency: Graniteshells (666 cp) The Winking Red Stars Epoch 500,000 years-> The Crescent Sun Epoch 20,000 years-> The Halo Eclipse Epoch-> The Crystal Moon Epoch

E N Y O
Planet Enyo is a smog covered cindering chunk of land and water, more like a torrential body of molten rock and steam than it is really a world. As if it wasnt hard enough to live on Enyo, the planet doesnt rotate on an axis. The half of its livable surface is divided into permanent daylight and stagnant night. Enyo is so decimated because of the Nexus wars, where it serves as a middleground between Nyx and Thia.

New Feat: Weapon Proficiency (Enyoic) Slammeraxe- 2d8/x3 16lbs S or B Hot Rail Gun- 2d10/x2 260 ft 21 lbs F Extendarme- 1d4,1d8/x4,x2 12 lbs P,S brace, trip, reach, double

DARK NATION

TENDENCY: N, Small Town, Pop. 1,420; 96% shakud strugnf, 2% strugnf, 1% sukrasta, 1% other races Local Authority: Grimbald Shakudo Samurai Shakudo Strugnf are unique because they do not have any apparent metallic features. In fact their hair, teeth and fingernails are mostly copper with an indigo/black patina. They prefer to forge in search of the most perfect weapon but they contend Ironbacks in battle. TAPH: CN, TICONDHU: CE, Large Town, Pop. 4,763; 37% scraa, 20% mischus, 18% deep mischus, 10% taamyn, 7% siderealing, 5% strugnf, 1% other races Local Authority: Vashtenger Micaceaous Aristocrat 7 EELSKULL: NE

LIGHT COUNTRY
MOGDEROGA: NG RAYSTINGER: CG JUMBOPASS: LN

N Y X
Nyx is a small rocky planet with vast differences in elevation making it look like a charred, rifting and spiky orb. There seems to be a shroud around the core of the world though. Sunlight barely penetrates the top of the inky atmosphere. The season of long days and warm rays only lasts 13 dates on Nyx, before plummeting into a thirtyfold decline due to its irregular orbit.

New Feat: Weapon Proficiency (Nyxite) Razor Whip- 2d4/18-20 x2 5 lbs S disarm, reach, trip Erebus Lazer Rifle- 3d6/x2 180 ft 13 lbs F Clamp Vicer- 1d6/x2 2 lbs B imp grab
ILLPRAWN: LE METROPOLE: LE Widmansttten the metallurgist

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