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Cognitive Domain
The cognitive domain (Bloom, 1956) involves knowledge and the development of intellectual skills. This includes the recall or recognition of specific facts, procedural patterns, and concepts that serve in the development of intellectual abilities and skills. There are six major categories, which are listed in order below, starting from the simplest behaviour to the most complex. The categories can be thought of as degrees of difficulties. That is, the first one should be mastered before the next one can take place.
Understanding (Comprehension): Understand the meaning, translation, interpolation, and interpretation of instructions and problems. State a problem in one's own words.
Applying (Application): Use a concept in a new situation or unprompted use of an abstraction. Apply what was learned in the classroom into real world situations.
reading to ones background knowledge and experiences. Infer logical fallacies in reasoning. parts so that its organizational structure may be understood. Distinguishes between facts and inferences. Key Words: analyses, breaks down, compares, contrasts, diagrams, deconstructs, differentiates, discriminates, distinguishes, identifies, illustrates, infers, outlines, relates, selects, separates. Examples: Write a comparative essay that knows, understands, applies, and analyses the common features of multiple texts. Defend an original position (brought to by knowing, understanding, applying, and analysing, etc.). Key Words: appraises, compares, concludes, contrasts, criticises, critiques, defends, describes, discriminates, evaluates, explains, interprets, justifies, relates, supports. Examples: Create an original work that incorporates all of the processes above. Writing in most any form can be considered working on this level. Key Words: categorises, combines, composes, creates, devises, designs, explains, generates, modifies, organises, plans, rearranges, reconstructs, relates, reorganizes, revises, rewrites, tells, writes.
Creating (Synthesis): Build a structure or pattern from diverse elements. Put parts together to form a whole, with emphasis on creating a new meaning or structure.
Affective Domain
The affective domain (Krathwohl, Bloom, Masia, 1973) includes the manner in which we deal with things on an emotive level: feelings, values, appreciation, enthusiasms, motivations, attitudes, etc. The five major categories are listed from the simplest behaviour to the most complex, but is not typically considered a hierarchy as with the cognitive domain (in other words, you do not necessarily need to fulfil a lower level to utilise a more complex level):
Category
Key Words: asks, chooses, describes, follows, gives, holds, identifies, locates, names, points to, selects, sits, erects, replies, uses. Examples: Participate in class discussions. Give a presentation. Question new ideas, concepts, models, etc. in order to fully understand them. Key Words: answers, assists, aids, complies, conforms, discusses, greets, helps, labels, performs, practises, presents, reads, recites, reports, selects, tells, writes. Examples: Demonstrate sensitivity toward individual and cultural differences (value diversity). Show the ability to solve problems. Propose a plan to social improvement and follow through with commitment. Inform the teacher or administration on matters one feels strongly about. Key Words: completes, demonstrates, differentiates, explains, follows, forms, initiates, invites, joins, justifies, proposes, reads, reports, selects, shares, studies. Examples: Recognise the need for balance between freedom and responsible behaviour. Accept responsibility for one's behaviour. Explain the role of systematic planning in solving problems. Accept ethical standards. Create a life plan in harmony with abilities, interests, and beliefs. Prioritise time effectively to meet the needs of institutions, family, and self. Key Words: adheres, alters, arranges, combines, compares, completes, defends, explains, formulates, generalises, identifies, integrates, modifies, orders, organises, prepares, relates, synthesises. Examples: Show self-reliance when working independently. Cooperate in group activities (display teamwork). Use an objective approach in problem solving. Display a strong commitment to ethical practises on a daily basis. Revise judgments and change behaviour in light of new evidence. Value people for who they are, not surface elements. Accept differences.
Responding to Phenomena: Active participation on the part of the learner. Attends and reacts to a particular phenomenon. Learning outcomes may emphasise compliance in responding, willingness to respond, or satisfaction in responding (motivation).
Valuing: The worth or value a person attaches to a particular object, phenomenon, or behaviour. This ranges from simple acceptance to the more complex state of commitment. Valuing is based on the internalisation of a set of specified values, while clues to these values are expressed in the learner's overt behaviour and are often identifiable.
Organising: Organises values into priorities by contrasting different values, resolving conflicts between them, and creating a unique value system. The emphasis is on comparing, relating, and synthesising values.
Internalising values (characterization): Has a value system that controls ones behaviour. The behaviour is pervasive, consistent, predictable, and most importantly, characteristic of the learner. Instructional objectives are concerned with the student's general patterns of adjustment (personal, social,
Psychomotor Domain
The psychomotor domain (Simpson, 1972) includes physical movement, coordination, and use of the motor-skill areas. While attainment of these skills may vary in nature from individual to individual, developing them requires practise and is measured in terms of speed, precision, distance, procedures, or techniques in execution. The seven major categories, like the affective domain, are listed from the simplest behaviour to the most complex:
Category
Perceiving: The ability to use sensory cues to guide motor activity. This ranges from sensory stimulation, through cue selection, to translation.
Setting: Readiness to act. It includes mental, physical, and emotional sets. These three sets are dispositions that predetermine a person's response to different situations (sometimes called mindsets).
[NOTE: This subdivision of Psychomotor is closely related with the Responding to phenomena subdivision of the Affective domain.] Key Words: begins, displays, explains, moves, proceeds, reacts, shows, states, volunteers.
Guided Response: The early stages in learning a complex skill that includes imitation and trial and error.
instructions to build a model. Respond to hand-signals of instructor while learning to operate a machine. Key Words: copies, traces, follows, react, reproduce, responds Examples: Use a personal computer. Repair a leaking faucet. Drive a car. Key Words: assembles, calibrates, constructs, dismantles, displays, fastens, fixes, grinds, heats, manipulates, measures, mends, mixes, organises, sketches. Examples: Manoeuvre a car into a tight parallel parking spot. Operate a computer quickly and accurately. Display competence while playing the piano. Key Words: assembles, builds, calibrates, constructs, dismantles, displays, fastens, fixes, grinds, heats, manipulates, measures, mends, mixes, organises, sketches. [NOTE: The Key Words are the same as Mechanism, but will have adverbs or adjectives that indicate that the performance is quicker, better, more accurate, etc.] Examples: Respond effectively to unexpected experiences. Modify instruction to meet the needs of learning. Key Words: adapts, alters, changes, rearranges, reorganizes, revises, varies. Examples: Construct a new theory. Develop a new and comprehensive training programme. Create a new and effective sports workout. Key Words: arranges, builds, combines, composes, constructs, creates, designs, initiate, makes, originates.
Mechanising: This is the intermediate stage in learning a complex skill. Learned responses have become habitual and the movements can be performed with some confidence and proficiency.
Complex Overt Response: The skilful performance of motor acts that involve complex movement patterns. Proficiency is indicated by a quick, accurate, and highly coordinated performance, requiring a minimum of energy. This category includes performing without hesitation and automatic performance. [For example, players often utter sounds of satisfaction or expletives as soon as they hit a tennis ball or throw a football, because they can tell by the feel of the act what the result will produce.]
Adaptating: Skills are well developed and the individual can modify movement patterns to fit special requirements.
Originating: Creating new movement patterns to fit a particular situation or specific problem. Learning outcomes emphasise creativity based upon highly developed skills.
behaviour after someone else. Performance may be of low quality. Example: Copying a work of art. o Manipulation Being able to perform certain actions by following instructions and practicing. Example: Creating work on one's own, after taking lessons, or reading about it. o Precision Refining, becoming more exact. Few errors are apparent. Example: Working and reworking something, so it will be just right. o Articulation Coordinating a series of actions, achieving harmony and internal consistency. Example: Producing a video that involves music, drama, colour, sound, etc. o Naturalisation Having high level performance become natural, without needing to think much about it. Examples: Michael Jordan playing basketball, Nancy Lopez hitting a golf ball, etc. Harrow's (1972):
learned. o Fundamental movements Basic movements such as walking, or grasping. o Perception Response to stimuli such as visual, auditory, kinaesthetic, or tactile discrimination. o Physical abilities Stamina that must be developed for further development such as strength and agility. o Skilled movements Advanced learned movements as one would find in sports or acting. o No discursive communication Effective body language, such as gestures and facial expressions.
The six steps of Remembering, Understanding, Applying, Analyzing, Evaluating, and Creating uses the same key words or verbs as shown in the table in the Cognitive Domain section.
Reference
Bloom B. S. (1956). Taxonomy of Educational Objectives, Handbook I: The Cognitive Domain. New York: David McKay Co Inc. Dave, R. H. (1975). Developing and Writing Behavioral Objectives. (R. J. Armstrong, ed.). Tucson, Arizona: Educational Innovators Press. Harrow, A. (1972) A Taxonomy of Psychomotor Domain: A Guide for Developing Behavioral Objectives. New York: David McKay. Krathwohl, D. R., Bloom, B. S., & Masia, B. B. (1973). Taxonomy of Educational Objectives, the Classification of Educational Goals. Handbook II: Affective Domain. New York: David McKay Co., Inc. Pohl, M. (2000). Learning to Think, Thinking to Learn: Models and Strategies to Develop a Classroom Culture of Thinking. Cheltenham, Vic.: Hawker Brownlow.
Simpson E. J. (1972). The Classification of Educational Objectives in the Psychomotor Domain. Washington, DC: Gryphon House.