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What is neW in MaxWell RendeR V2

neW FeatuRes
STACKED LAYERS Materials can now be stacked on top of each other, much like layers in a photo editing application. Each layer can hold a number of components and an opacity mask can be used to determine the influence of each layer. The stacked layers system makes it much easier to create extremely complex materials and materials that were simple impossible to create in V1.7.

Benjamin Brosdau, Pure | www.purerender.com

THIN SSS Subsurface scattering in V2 now has a special mode which can handle single-sided geometry. This mode is very suitable for leaves, lampshades, paper, and curtains amongst others. The new Thin SSS mode also has the advantage of rendering faster than normal subsurface scattering.

NEW NETWORK SYSTEM Robust More control Easier to use; Jobs Wizard. Customizable

NEW UI Customizable More powerful Flexible Visually attractive Easier to use Improved dual-screen viewing Viewer in full screen Improved help system

COMPATIBLE WITH REALFLOW Maxwell Render can generate procedural geometry and meshes at render time, and render individual fluid particles. MODO PLUG-IN IES & EULUMDAR IES support and EULUMDAT support.

COLOR MULTILIGHT Edit the color of emitters in real time. MXM GALLERY INTEGRATION It is now possible to do a search in the MXM Gallery directly from the MXM browser, making thousands of materials available for users scenes.

NEW SCRIPTING LANGUAGE New scripting language for basic rendering tasks. Control Multilight Automation of tasks Batch rendering

MXI THUMBNAILS MXI thumbnails visible from Windows Explorer. NEW COLOR SPACES SUPPORTED sRGB, Adobe98, Apple, PAL, NTSC. SUPPORT FOR MAC OSX 64 BITS NEW CHANNELS SUPPORTED MANY MORE minor new features, buttons, and functions.

GeneRal iMpRoVeMents
SPEED IMPROVEMENTS Major speed improvements and improvements in noise reduction. Optimizations Optimizations Optimizations Optimizations Optimizations Optimizations Optimizations in in in in in in in dielectrics caustics complex materials sky IBL/ HDRIs mirrors emitters

MAJOR QUALITY IMPROVEMENTS Improvements in roughness/ Fresnel model/ reflectance Improvements in color output Improvements in emitters Improvements in dielectrics Improvements in bump/ normal mapping Improvements in light distribution Improvements in sunlight Improvements in Sub Surface Scattering Improvements in Multilight: Multilight at material level instead of at object level; Better and more interactive UI; Export to video options improved; New Color Multilight option.

CHANNELS OUTPUT New channels supported. PIPELINE INTEGRATION Better adaptation for pipeline integration through the command line. Standardization of returned error messages Added verbosity levels Improved

MANY MORE minor improvements.

iMpRoVeMents in pluG-ins
All Maxwell Render plug-ins have been improved and enhanced. For a complete overview of improvements in each plug-in, please see the relevant plug-in release notes.

iMpRoVeMents in studio
STUDIO UI Major improvements in Studio UI More flexibility Easier to use Dockable panels Embedding/ replacing materials More powerful More efficient New wizards

FILE FORMATS that can be imported. FBX format Collada format now supported

BETTER HANDLING of missing textures and files. MANY MORE minor improvements.

NEXT LIMIT TECHNOLOGIES Angel Cavero 2; 28043 Madrid, Spain Europe Time zone GMT + 1 http://www.nextlimit.com http://www.maxwellrender.com

Copyright 2009 Next Limit SL Maxwell Render is a registered trademark of Next Limit SL All trademarks included in this catalogue belong to their respective owners All images in this brochure have been reproduced with the knowledge and prior consent fo the artists concerned and no responsibility is accepted by producer, publisher or printer for any infringement of copyright or otherwise, arsing from the contents of this publication. Every effort has been made to ensure that credits accurately comply with information supplied.

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