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DO NOT LOSE THIS SCORE CARD. TURN IT IN AFTER EACH MISSION WITH BATTLE POINTS AND VOTES.
MISSION 1 PEEK-A-BOOM!
YOUR NAME
Great Game
Okay Game
Bad Game
Great Game
Okay Game
Bad Game
BONUS BATTLE POINTS +1 Your highest point cost unit is still alive by the end of the game. +1 You control at least one objective marker by the end of the game. +1 You control the furthest objective marker from your deployment zone by the end of the game.
DEPLOYMENT Deploy your forces using the Spearhead rules as per the rule book.
Great Game
Okay Game
Bad Game
SPECIAL RULES Gift of Chaos: After deployment select one of your Troop units and roll a d6. Result: (1) Rage, (2) +1 S, (3) +1 I, (4) +1 T, (5) +1 A, (6) Feel No Pain. The Gift lasts for the entirety of the game. VICTORY CONDITIONS To win you must destroy one enemy HQ and two Troop units by the end of the game. To destroy a unit all models have either been killed or have fled off the battle board. BONUS BATTLE POINTS +1 At least one of your HQ units is alive by the end of the game. +1 You destroyed the enemy Troop unit with the Gift of Chaos by the end of the game. +1 You have a Troop unit within the enemys deployment zone at the end of the game. DEPLOYMENT Use the Spearhead deployment rules for this mission. Before deployment place an objective marker centered in each table quarter. SPECIAL RULES For this battle only, Elite units may also control objective markers. VICTORY CONDITIONS The winner is the player to control the most objective markers by the end of the game.
MISSION 3 CLEANSE V
POINT CALCULATIONS
BATTLE POINTS
FAVORITE POINTS
PAINTING POINTS
TOTAL POINTS
BONUS BATTLE POINTS +1 You control at least one objective marker by the end of the game. +1 You destroy all of your opponent's Elite units by the end of the game. +1 You have at least one HQ and 2 Troop units still alive by the end of the game.