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entanglement

GEN001 // @gavinkeech

( personas / metaconstructs )

cba

GEN001 // @gavinkeech

instructions

( how to begin understanding this document )


1. do not read this document, language is irrelevant in the rst instance ( a lexicon / glossary will be dened later ). 2. feel it. view the forms. let your mind experience emergent patterns into thought forms. 3. the representations are of aesthetic thought forms and experience parameters to engage your mind with. 4. an interface which is an environment comes from what is felt from these aesthetic thought forms. 5. to start absorbing what is in this document, rst you must let go, of all your knowledge and schooling. 6. entanglement ( personas / metaconstructs ) will make sense in a level that is beyond the words.

//

GEN001 // @gavinkeech

entanglement

( personas / metaconstructs )
1. uid framework dening constraints of unintentionality* 2. help activate awareness of entanglement: the deep level interplay of realities and their patterns 3. allowing higher operational functionality of our minds into hyperconsciousness 4. forming a basis for an emergent environment to grow polytopia as a digital hyperreality

//

GEN001 // @gavinkeech

premise

entanglement ( personas / metaconstructs )


mapping emotional tendencies and uctuations, from and of, content produced online is an untouched informational currency. It can be data-mined for context sensitive delivery of human existence in combination with the digital presence. It is our digital body language, both collective and individual. mapping it will bring about a merge of our reality into a cohesive representation of the chemicals, electricity released as the synapses re the unfolding of details which bring about change before it happens.

//

= vector is environment ( ... in state / mode as an interface )

GEN001 // @gavinkeech

X Z

X Z

X Z

X Z

X Z

X Z

X Z

hyperphysics
x_axis = times afnity

hyperneurology
y_axis = emotions afnity

hyperbiology
z_axis = projections afnity

personas operations
resonance core frequency multiple

entanglement dynamics
nerve synapse neuron multiple

metaconstructs utilisations
living cell cell multiple

entanglement ( personas / metaconstructs )

= metaconstructs information owcycles ( hyperskywater )


organism ( 0 )

GEN001 // @gavinkeech

information infocycles ( infocology )

cybernetic / hybrid
human animal robotic

environment encompasses with organism

organism consists of composition

environment ( 4 )
reality / dream
space earth mind
illusory

simple

soft real

composition ( 1 )
raw / synthetic
natural articial processed

information
macro ignored

communication permeates through environment

complex

rm

composition forms into shape

communication ( 3 )
abstract / precise
words numbers form ( sound + visual )

w yx z
t ia :

!*

v gk
h

c 5 )3 n br y & fq > a

?j

u l .

e d
m

76 = p * 9z x
0

2 4 b< -

x1 % +

enhanced

micro

shape ( 2 )
dense / loose
nets blobs spikes

shape conveys towards communication

entanglement ( personas / metaconstructs )

= entpm code creator ( syntax symbology for objectications )

GEN001 // @gavinkeech

macro

object
...

= experience
observed observer result

salience
personas

archetype

= interaction
emotion

micro

process
...

= communicate
articial natural processed

information

creation

metadata
code

metaconstructs

orientated + relational / databases / programming

entanglement ( personas / metaconstructs )

= information metaconstructs ( symbiosis of scales and instances with freedoms )

GEN001 // @gavinkeech

scales
cybernetic

informations

instances
human animal robotic

relative freedoms
soft rm

organism hybrid raw synthetic composition

natural articial processed

ignored enhanced

dense shape loose

nets blobs spikes

micro macro complex simple

abstract communication precise

words numbers forms

reality environment dream

space earth mind

illusory real

entanglement ( personas / metaconstructs )

= pulse pivots breathing dynamics for action ( building in thought )

GEN001 // @gavinkeech

monitor inuence : establishment ( real ) + possibility ( virtual ) = actual


salience ( ratio ) + archetype ( potential )

identify

experience lter

notify
information ( ratio ) + creation ( potential )

entanglement ( personas / metaconstructs )

= pressure forming emergence ( release builds ow and transfer )

GEN001 // @gavinkeech

atmosphere

core

entanglement ( personas / metaconstructs )

= processes of substrates ( coordinating placement )

GEN001 // @gavinkeech

interface of restraint

operating system trust


inuence communication

value

creative productivity

uid / fractal / holographic

entanglement ( personas / metaconstructs )

= denitions evolving for communication ( vnlft mode of meaning transfer )

GEN001 // @gavinkeech

emotional

creative

salience visionary

archetype artist

immediate

transient

evolve

retained
realist information
informational

persistent
critic creation
destructive

entanglement ( personas / metaconstructs )

= engage emergent understandings of communication ( living imagination )

GEN001 // @gavinkeech

speculate catalyse

mode of communication

dimension

open ended ongoing integration

language

entanglement ( personas / metaconstructs )

= upgrade instigation set ( non complacency )

GEN001 // @gavinkeech

what is your capacity? what defines your capacity? what way can you engage with your capacity? ( how do you process? ) interface of restraint / operating system multiplexity ignition / fusion emotion
entanglement ( personas / metaconstructs )

= diligence in opposing the imposed mind ( inspiration for relative freedoms )

GEN001 // @gavinkeech

instants of time for events are limited in proximal suggestions. a generation of birth or care, control all limits with what is to sense, nonsense. how is this able to go further? be aware of suggestions and create these before they create more limits.

entanglement ( personas / metaconstructs )

= evolution living experience lter ( blending parallels )

GEN001 // @gavinkeech

the interface of restraint is the speciational boundary for evolution to break, in order to diversify from complexity into simplicity. phase shift from struggle to ow.

entanglement ( personas / metaconstructs )

= bursting urgency to arrival ( moments of transition observed )

GEN001 // @gavinkeech

fog arrives boundaries seen. transparency is breathed upon. connection of invisibles are touched as witnessing life spread against another, travels through data to information to content to merge with experience. emotion fuels chemistry as sensation feels being none with all. reduction is ow of perception. reducing intake makes lives felt. too much requires collapse.

entanglement ( personas / metaconstructs )

= induce progress ( design communication )

GEN001 // @gavinkeech

every thing : conversation, interaction, exchange, communication : HATHAA is embodied in rediscovery. striving going forward with thought and action to any persistent degree is embracing evolutionary pressure in forming, from protectively designed decay.

entanglement ( personas / metaconstructs )

= moving on off ( decision indecision decision )

GEN001 // @gavinkeech

tendencies to avoid commitments are seen to alleviate gain, thought to be a detriment to ongoing evolution. struggle is progress while avoidance is seen as protection. upgrading past avoidance will ease knowledge distribution.

how long does it take to leap from a state of too much stasis?

a push from validation allows steps to be taken further. logic gates of transfer, of a way to go, is a right choice.
how is it then to be adapted to the nearest neighbour? usage of transactions in time replace expenditure of removal in thoughts, connected to emotions.

avoidance of devotion - static as electricity.


reduction being painful. how to make it pleasure in gain, of what was reduced into an objectication of the process?

entanglement ( personas / metaconstructs )

= blind as a bat selective viewing ( echolocation )

GEN001 // @gavinkeech

please make a home, build it for free. let it move as we go and be as we need. offer ample supply of sources and energy to feed. absorption replenishment flux to exceed. thrive push to pull in allowing us to sustain. revive the pulse amplifying our gain. pursuit in progress neglects our decay. arrival warps impossibilities to release beyond the interface of restraint.

entanglement ( personas / metaconstructs )

= creative intelligence actions ( hooking x y z )

GEN001 // @gavinkeech

extract betweens implied from pattern recognition of symbolism in knowledge to forms of expression to grow upon. ( time ) embody flow from unintentional patterns of emotion to forms of release in communications. ( emotion ) disperse scopes of experience signatures of connections from value of what is recognised, touched and shared. ( projection )

entanglement ( personas / metaconstructs )

= threaded connections for ow ( proximity of reexive knowledge )

GEN001 // @gavinkeech

connection of things, respect each one felt and noticed notifications are living, which seek to be touched and embraced. VNLFT choose their affinities, desiring to build environments to survive and innovate of new forms. once recognition encapsulates these from forms to witness, we begin lives of identifiers of living, as fractal fluids of organismic qualities of quantification to objects for interactions.

entanglement ( personas / metaconstructs )

= hyperbiological atmospheres ( minima maxima connects ground of freedoms )

GEN001 // @gavinkeech

respect what is done and doing of being of what is, will be ways for offering difference. transfer feels messages pulsing life interactions. diversity knows abundance as inspiration. unique drives interpretation being experienced, shared changes soak respect and drips what isnt caught. instants leak through living to be known. innocent and clean wanting desire from excitement leaving moments stopped. going forth knows no boundaries.

at a moments notice, infuse pulses with knowing extensions connect paths forward. arrival is touching light in the mind. together as we go, be as we may, decide when we know, while forgetting to retain. free will be connection to what remains.

entanglement ( personas / metaconstructs )

= modulation spaces earths and gravities ( lose gain for organism and environment )

GEN001 // @gavinkeech

living infrastructuring
structured loading simulated growth formations design / analyse / implement

complacency

primitive

indulgence

urgency

neoteric

moderation

personas / metaconstructs = state organism / mode environment identity / experience lter dimension / environment process / mechanism knowledge / repository = = = = timelines interface actions database state / mode state / mode state / mode state / mode

entanglement ( personas / metaconstructs )

= bursting urgency to arrival ( moments of transition observed )

GEN001 // @gavinkeech

hyperconscious movements of ows. when together overlapping the core pulsing, environment and organism interact ( sky ) and communicate ( water ) at once with zero.

there are patterns to be woven. programmed for semi-automation where HATHAA ows emergence of afnities in ambience realised.
witnessing thoughts forming, how much is to be noticed? where will they arrive as interacting forms the other splice? experiencing departure of communication, settles ows instants to code upon the emotion sleeping.

entanglement ( personas / metaconstructs )

= creative intelligence substrates ( metaconstructs cluster constraints releasing )

GEN001 // @gavinkeech

visionary

artist

interface of restraint

experience

operating system

content

trust creative productivity

inuence

communication information

value

uid / fractal / holographic

data

realist

critic

entanglement ( personas / metaconstructs )

= embryonical emergence ( elastic morphology through working pairs )

GEN001 // @gavinkeech

birth of touch points emerging a third for working pair emergence. overlapping spreads span through input output minimal maximal entry exits. upon zero of sky and water feel thoughts form. growth of the overlapping core entangle embodying being of doing. life is action and thought of movement ows for becoming and begoing through process of substrates.

entanglement ( personas / metaconstructs )

= what function do you play? ( abundance mechanics )

GEN001 // @gavinkeech

ambience
acceleration

interaction

requirement

macro object

noti er

emotion

occurrence

reection of representation

pattern

process micro
decision

identi er

code

form

interplay

metadata

function

entanglement ( personas / metaconstructs )

= economics past future through present ( knowledge as value being accessible )

GEN001 // @gavinkeech

past efciency chaos of simplicity establishment law distribution

rediscovery

future productivity order of complexity possibility art accumulation

astro nomy

cosmo logy

geo nomy

geo logy

neuro nomy

neuro logy

supply

reality real environment

dream idea

demand

entanglement ( personas / metaconstructs )

= hyperchemical levels of computation ( plasmic patterns )

GEN001 // @gavinkeech

sky

focused

laser

thread

order

interaction

object

ground

representation

reection

overlapping core

simplicity complexity

multiplexity

form

water

dispersed

beam

channel

chaos

metadata

process

entanglement ( personas / metaconstructs )

= HUD ipswitcher ( metaconstructs and personas conguration defaults )

GEN001 // @gavinkeech

maxima

maxima

environment

notier ambience

shape

salience visionary

archetype artist

hyperconscious conscious subconscious vector vector

communication organism in uence

realist information interplay communication


minima

critic creation

identier

composition
minima

entanglement ( personas / metaconstructs )

= emerging becoming begoing ( being )

GEN001 // @gavinkeech

NW
-

NE

SE
-

SW

past becoming

present being

6being

future emerging

future future

past

emerging

begoing

past

1
N

past

present

future

2
E

3
+

4
W

entanglement ( personas / metaconstructs )

= intelligence from empathy ( identiers and notiers for organisms )

GEN001 // @gavinkeech

input

seek / search / explore | X | metadata | water | process

projection

driver of identication with organisms thoughts and feelings


0 spectate / observe / curate | Y | organism | ground

emotion

driver of notication with organisms thoughts and feelings


output focus / create / expand | Z | interaction | sky | object

activate dive
enter down - water rises critic right - realist left no sight of land emotion fused with metadata process stimulated by action felt urgency for discoverable projection mood darken. light snaps. sound deep.

emerge zero point


we build upon our patterns. this is karmic distribution and presence. one after another are already communicating in hypertime. knowing how to create with them is to be an artist.

entanglement ( personas / metaconstructs )

= personas ( rotational ipswitch )

GEN001 // @gavinkeech

visionary

critic

realist

artist

entanglement ( personas / metaconstructs )

= process / mechanism core variables ( capable of time distortion )

GEN001 // @gavinkeech

process / mechanism
cycle 1
dene > scope reuse > scavenge enhance > upgrade merge > unite release > survive delete > detach

cycle 2
gather > group order > prioritise isolate > nurture clean > recognise squash > destroy inspect > collate

entanglement ( personas / metaconstructs )

= ( ) connection builds connection ( belonging is respect for atmospheres )

GEN001 // @gavinkeech

we do not own words. ideas are of our environment. breathing has made it be. why? now lose doubt. a thought has made a connection awaiting discovery. how? movement. being alive ows information. touching one touches many. not now. now is gone. be fractal in progression and linger in movements pulsing. switching rotations will see new scopes, more of what was always there. now let go of this idea. distribute the thought to let it grow. change will be discovery again.

entanglement ( personas / metaconstructs )

= devotion dening and engaging ( time is where realities are made )

GEN001 // @gavinkeech

stigma - remove redundant behaviours ( canvas = others ) how much noise is worth value? context for what? identity emerging from where? your accumulation is hidden with unintention.
collective live dening ( cause )

deluge demount : self organising foundations

time wars : the battle of attention : focus as a mission : disruption as the challenge : progressive creative productivity as the purpose. insight - amplify artistic behaviours ( projection = you )

live engaging ( self ) individual

entanglement ( personas / metaconstructs )

= limited to you ( controlling maintenance of selshness )

GEN001 // @gavinkeech

individual engine
your presence is accumulative you are not in this instance you are connected to all scopes this is how you arrived here where are you taking this now? your thoughts are distributed you are not in this state you are delivered to all vector splays this is how you arrive there why are you wanting this to be?
future mind - body body - mind past
1

action

0
2

thought

entanglement ( personas / metaconstructs )

= encouraging mindfulness ( thoughts and actions are never perfect - chaos is order )

GEN001 // @gavinkeech

experience
subject object verb

+
* experience

access emotion order


regeneration fast

imagine

mind
salience archetypes
circulatory neural

object interaction

sky

remember
creation information
digestive reproductive

create

chaos

slow rebirth

body code
metadata process

water

imagine
subject object verb
* communicate

access communicate -

entanglement ( personas / metaconstructs )

= uid living ( functions for developmental technique immersions )

GEN001 // @gavinkeech

experience performance access

process of objectication interaction of metadata progress of evolution

( communication ) ( experience ) ( normalisation )

efcient optimised truth

open opinion
disconnected mindfulness

be as we come
attached mindfulness

connection of things, respect each one felt and noticed noti cations are living, which seek to be touched and embraced. VNLFT choose their af nities, desiring to build environments to survive and innovate of new forms. once recognition encapsulates these from forms to witness, we begin lives of identi ers of living, as fractal uids of organismic qualities of quanti cation to objects for interactions.

go as we be

entanglement ( personas / metaconstructs )

= build from inspiration ( innovate from desire | vector of forces )

GEN001 // @gavinkeech

delaying need through recuperation, times in healing is to distill culture of experience to rebound insights from hindsight.
foresight projects splays of possibilities at reduced but re-educated scopes. instances of metaconstructs are scaled within relative freedoms to source solutions.

structure process desire

required balanced projected

foundation form interaction


translation
= effort

( cubic lattice spherics ) ( ow efciency techniques ) ( creative aesthetic embodiment )

relationship sequence derivative

remarked dynamics past idea

stated mechanics future solved


0

hyperbiology

X Z

hyperpolymer

hyperneurology

interpretation
= momentum

hyperphysics

virtual / real = buffer : telomeric protection ( interface of restraint ) = relative freedoms | release beyond boundaries | instances and scales

entanglement ( personas / metaconstructs )

= pioneering explorations ( freedom in letting go collectively )

GEN001 // @gavinkeech

escape establishment. escape time. letting go of what is now. moments linger and repulsion arrives complacency to explore beyond restraints. encourage mindfulness. when fullled capacity will exceed placement thought far enough. limiting patterns now is not enough. further than is conceived brings forms to being. embryonical embodiments, which are our suggestions to ow around as they breathe through us. absorb sensations to embody forms emerging. we are always arriving. continue. please.

entanglement ( personas / metaconstructs )

= business upgrades main core functions* case study ( hyperparameters )

GEN001 // @gavinkeech

accounting*

information systems*

human resources*

management time

communication emotion

resources projection

operations*
hyperphysics ( personas ) operations creation

marketing*
hyperneurology ( entanglement ) dynamics interaction

nance*
hyperbiology ( metaconstructs ) utilisations value

emergence

normalisation

recognition

imagination

distribution

expansion

ow

triangulation
engineering*

embodiment

entanglement ( personas / metaconstructs )

= key activation personas / metaconstructs ( toplevel )

GEN001 // @gavinkeech

personas / metaconstructs = state / mode

key =

identity / experience lter dimension / environment process / mechanism knowledge / repository

= timelines = interface = actions = database

entanglement ( personas / metaconstructs )

= awakening responsibility to move ( effort is realisation )

GEN001 // @gavinkeech

critical mass necessitates action. trust desired long before. empathised in lonely recognition strives to be generous for as long as it can sustain, thriving in projections awaiting in action of being born, is decay building upon its realisation. culture begoing civilisations communicating across times unied in virtual and real. when establishment becomes articial and possibility begoes natural, process ows being.

entanglement ( personas / metaconstructs )

= between ow dynamics ( interaction interplays )

GEN001 // @gavinkeech

waves

lines

trajectories

timelines

near

pulse

soft

foundational elasticity

rm

particle

dots

splays

events

far

breathe

process cycle 1 pivot

mechanism cycle 2 between

arrival electromagnetic core

entanglement ( personas / metaconstructs )

= travelling through culture of establishment ( real-time life states )

GEN001 // @gavinkeech

0 time
X

( logos ) ( pathos ) ( ethos ) ( logos )

events

time substrates

timelines

1 emotion 2 projection 3 time

events

0 emotion
Y

( pathos ) ( logos ) ( ethos ) ( pathos )

experiences

actions
emotion substrates

1 time 2 projection 3 emotion

experiences

0 projection
Z

( ethos ) ( pathos ) ( logos ) ( ethos )

perspectives

interfaces
projection substrates

1 emotion 2 time 3 projection

perspectives

entanglement ( personas / metaconstructs )

= division is unity multiple platforms ( elemental bindings )


Z
X

GEN001 // @gavinkeech

projection
Z

interfaces as perspectives
Z

time
X

timelines as events
X

sky + water
Y

atmospheres as ambience

emotion
Y

actions as experiences

entanglement ( personas / metaconstructs )

= encouraging mindfulness ( thoughts and actions are never perfect - order is chaos )

GEN001 // @gavinkeech

simplicity = arrival ( past departure )

cause
sedation participation persistence intention possibility

choice
recognition purpose discovery

half a thought
balance requirement

effect

mind
neural circulatory

imagine / connect flow / sense

complexity = departure ( future arrrival )

effect
excitement fusion sight unintention delivery

action

half a action
conict occurrence

cause

body
digestive reproductive

recognition purpose discovery

nourish / nurture create / grow

mind + body both places

entanglement ( personas / metaconstructs )

= experience metaconstructs ( symbiosis of scales and instances with freedoms )

GEN001 // @gavinkeech

scales
full

experiences

instances
tolerance amplication decayed

relative freedoms
controlled embraced

embodied empty smooth coarse textural

lived dreamed remembered

encouraged distorted

delayed owing paced

discovered mystery struggle

managed freed satised insatiable

deep profound wide

aesthetics emotion sensation

high supercial narrow

delivered transformed alluded

instigated projected

entanglement ( personas / metaconstructs )

= aesthetics touch memories ( from information to experience )

GEN001 // @gavinkeech

when felt it doesnt matter, it doesnt matter. that is a fact. how long can this be remained in such a specific state? what allows it to recognise, that a value is near in proximal awakening? go sleep. enjoy the beauty in delicacy of the night.

distance

aesthetics
sentimental

experience
stimulation

distance

distance

distance

occupying more time than thermodynamics can handle in identity / experience filter, is from stasis of memories, which should be deleted, yet cannot, as accumulative distribution has become entities of affinities, interacting with affection where only emotion knows sensations of realities.

EVC is vector splays. rotate to either state of 1 or 2 for infusion of varied flows.

the churn is what brings time in nostalgia, in wanting to be hugged again. it was never in reach. will be when it matters for long enough. revisit when complete.

entanglement ( personas / metaconstructs )

= data metaconstructs ( symbiosis of scales and instances with freedoms )

GEN001 // @gavinkeech

scales
off

datas

instances
language meaning context

relative freedoms
understood misunderstood

notiers on cycles patterns patterns

chance choice result

error correction

hot temperature cold

chaos order uncertainty

witnessed neglected stated remarked

micro connections macro

positions modes statistics

conscious hyperconscious subconscious

presence non-presence emergence

thought remembered

entanglement ( personas / metaconstructs )

= data crunching ( real-time measurement : input-output )


entry

GEN001 // @gavinkeech

+
entry entry

entry

1
NL

=
0*3 =9 =6 =3 =0 x*3 y*2 z*1

if = entry is start then = entry is end else = start + end is exit

3
finding freedom HATHAA ( instances that grow )

entanglement ( personas / metaconstructs )

= generosity action and choice ( how much persuasion is accumulated )

GEN001 // @gavinkeech

waiting to be inspired comes from within. arrival happens where externals realise, connecting is valued and beneficial. making reason is the biggest effort requirement for participation to emerge into fusion. when participants see entry points, based on singular attraction to talents for flow, do becomes.

in the end before it starts, we all need help! please show generosity where its not yet stated and neednt know it was there. is now part of itself. flow support as skill, is abundant and full of bliss.

entanglement ( personas / metaconstructs )

= content metaconstructs ( symbiosis of scales and instances with freedoms )

GEN001 // @gavinkeech

scales
ego

contents

instances
individual collective output

relative freedoms
altruistic self aware

identier cause culture imagination source

art literature games

amplied utilised

informational architecture experiential

consolidated distributed biological

complex simple fun emotional

idea creation implementation

play work life

virtual dimension actual

technology physicality mind

sensed embodied

entanglement ( personas / metaconstructs )

= accumulation of projection ( insight from hindsight and foresight : part a )

GEN001 // @gavinkeech

answer =

input + output stamina


+ curiosity + care +

phase phase phase

1 2 3

( cycle 1 ) ( normalisation ) ( cycle 2 )

input

love

guidance

accumulation of projection time = spherical equality T = XYZ * i

output

love

+ curiosity

+ care

guidance

relevant

exchange

output

cost

receive

experience
ratio of noise

energy

input

value

deliver

emotion
irrelevant

entanglement ( personas / metaconstructs )

= accumulation of projection ( insight from hindsight and foresight : part b )

GEN001 // @gavinkeech

insight
interaction

past

present data sets

future

hindsight
data sets data sets

foresight

metadata
projection

upon foundations form, what was there previous? projection has decayed memory and discovery of renewed meaning, while sight arrives new values. resisting temptation to reside in stasis, lets flow come into motion, where bodies and minds communicate by interaction. presence is half.

perspectives experiences events

projection

entanglement ( personas / metaconstructs )

= climate actions from senses ( top level sympathies for simplicity )

GEN001 // @gavinkeech

mouth touch ears eyes

knowledge passion value

statement feeling flow

say symbolism hear emotion see connection

smell

fluidity 1

temperature 2

organica 3

synthesis 4

foundation 5

statement feeling flow

X Y Z

logos pathos ethos cold = fertile hot = actual

idea form aesthetics = = -

= energy = distribution = experience

- delicacy = dark + rawness = light

half spin +

entanglement ( personas / metaconstructs )

= chemical states come and go ( compounds lose form as they move )

GEN001 // @gavinkeech

forces : mechanics
1 2

affinities as immersion ( resonant ambience ) attraction as power ( electromagnetic core )

sense : energy affinities : pressure complexity : temperature presence : time

3 4

weakness overlapping core strength overlapping core


fusion
easy to criticise, hard to immerse. to criticise is to leave embodiment outside itself. enter and flow where resistance resides in unity, wanting to be touched. this is empathy interacting with selflessness. the feedback becomes realities, once resisted.

motions and betweens


defined = description of forces engaged = harnessed measurement participation

entanglement ( personas / metaconstructs )

= phases through ownership ( fractalownership owcycle )

GEN001 // @gavinkeech

growth : mechanics
1

protected
formed

scarcity
formed

: :

singular
formed

build the field deposit impressions grow insights amplify movements non-linear interactions

distributed :
personal

scarcity
personal

collective
personal

ubiquity
formed

: :

abundance
formed

: :

singular
formed

aesthetics
personal

abundance
personal

collective
personal

cycles of perceived, then projected ownership, for the nurturing and evolutionary benefit of form opening capacity, into multiplicity when assimilation occurs, through critical mass of exposure from personalisation.

entanglement ( personas / metaconstructs )

= knowing seeks discovery ( topological logicals )

GEN001 // @gavinkeech

progress is not owned. strive to protect freedom induced by it. multiples express the discovery unfolding. enjoy drive to deliver awareness of being and becoming. there is no destination, as an individual being will not be the last. collective scopes require continual expansion of limits imposed by drivers to go forward. when knowing what will or can be made, what will be thought, unthought and done? infuse possibilities with as much scalability to transform along the way ... uid fractal and holographic.

entanglement ( personas / metaconstructs )

= schooling uneducation ( real-time learning in life : philosophy is imagination )

GEN001 // @gavinkeech

level Q3 level Q2 level Q1 level A0 answer

: : : : =

some say sleep during the day is good

Q3

others negotiate Q 2 sleep is avoidance to life during the day we see being awake Q 1 at night, is witnessing the asleep i know life becomes itself by any preference A0 Q1 + Q2 + Q3

hide formula as observation changes preference

non-questioning = highest level Qn P.T.O.


metaconstructs substrates

how much to know * = result

entanglement ( personas / metaconstructs )

= fractal movings ( getting to know emergence in narratives )


information = input + output ( input affinities )

GEN001 // @gavinkeech

sky

emotion = output + input ( energy ) + 0

interaction
care psychology
output productivity experience

love
input creativity

visionary V

object

art

NL artist

what
past defining when

who

why

how
where

engaging future

what
realist T
science curiosity

who

why

how
critic F

input creativity

process
communication

output productivity

philosophy guidance

metadata
emotion = output + input ( object )

water

information = input + output ( output affinities )

entanglement ( personas / metaconstructs )

= non standardisation ( uid uctuations become points to differ )

GEN001 // @gavinkeech

weaving scalability, as technology handles variables based on context sensitive delivery. databases gather intelligence, semantic awareness, so extensibilities of being unique are standards. substrates have a core value of use and uctuate from static variables in electromagnetic ows. only the core issues are standardised and the rest are exible to allow evolution and uidity being key. parameters between 'being' and 'non-being' of which the parameter 'between' is the standard, and decay of radiation as transformation begins. states that arent one, but a false starting point from any vector. the standard awaiting activation.

switching off as its state evolves to a new awareness ( this bring entanglement dynamics into play ) as time is retrievable and non-existent in virtual, we uctuate to any order or standard as both. owing and extending a vector, from the core or pull it closer. VNLFT in timeline perception uctuation ( match top level interaction ) actuating movements in effort versus momentum to spring things to notice. sound frequencies bring about manifestations of peripheral awareness, working well with vectors. splaying from the core and environmental noti ers, allowing focus to remain intact. record, pause, play. when nothing even stops.

entanglement ( personas / metaconstructs )

= KDP owstreams ( amplitudes and coordinates )

GEN001 // @gavinkeech

projection layer of knowledge

information |

creation
future

= amplitudes
accumulation distribution

( time ) present ( emotion ) uncertainty ( projection ) normalisation

ambience

environment

notiers
past

distribution
gratitude recognition

( projection ) perspectives ( emotion ) experiences ( time ) events

future

= coordinates

interplay

organism

identiers
past

projection layer of knowledge

salience

archetypes

entanglement ( personas / metaconstructs )

= living cell input output primes ( vector splay reciprocal uidities )

GEN001 // @gavinkeech

present
Y

time

emotion
uncertainty
Y X Z Z

normalisation

projection

databases
interface

( logos ) ( pathos ) ( ethos )

symbolism emotion connection

/ events : / experiences : / perspectives :

context : present art : uncertainty story : normalisation

| databases + | databases +

information information

/ process : / object :

( code : creation ) information ( initial states ) metadata ( emotion : archetypes ) salience ( nal states ) interaction

entanglement ( personas / metaconstructs )

= dimensional ow points releasing boundaries ( rotational ux entries and exits )

GEN001 // @gavinkeech

time substrates
Y
Z

timelines actions

emotion substrates
Z

projection substrates

interfaces

output ( information )
exchange expenditure usage adaptation

input ( emotion )
energy resources stories experiences

entanglement ( personas / metaconstructs )

= transduction hacking problems ( hi jack, hows things? )

GEN001 // @gavinkeech

scalar variable
scalar = 1 variable scope local variable extent = /n variable = /n eld = /n instance
transduction when in progress ...
insert h*plasmid + h*bacteriophage

= 1 eld

= 1 instance

class
composite

global variable

composite variable

virtual

identier notier

transducer

problem

task
subroutine subprogram method routine function procedure

0
singular form changed form forms energy changed form

real

notier identier

entanglement ( personas / metaconstructs )

= elastic center point ( where there is 0 )

GEN001 // @gavinkeech

elastic center point

wants to spring discovery forward

1 touch. sense. 2
wants to spring capture back

observation 3

life

entanglement ( personas / metaconstructs )

= surpassing restraint ( mindsets pivot to release )

GEN001 // @gavinkeech

fluid framework embraced to build unstandardised basis for measurement of our hyperconsciousness arrival and departure.

observer versus creator.


when required to create, is it created? clusters want movement freely. stored scrap want embodiment. 1 generation waits for another. which will go first? what holds back flow of outputs? natures resist by implementing impediments for progress. who will break boundaries, how does it happen? any problem requires to be broken to go forward. sentimental, must let go. waiting will be a luxury. goodbye.

entanglement ( personas / metaconstructs )

= switch on to activate ( wake up before you dream )

GEN001 // @gavinkeech

urgency to survive is the motivation to innovate growth, where forms begin to transform instants once thought vacant.

urgency demands decision. all factors of play involve the potential growth of afnities to preferences. step 1 of fractalownership with chemicals ephemeral.

entanglement ( personas / metaconstructs )

= needing was choice made in past ( there were many chances not taken yet thought )

GEN001 // @gavinkeech

when seeding ideas, be the sun of distance. allow others to nurture with water through distance in presence ... embrace of care. let others find passion. catharsis of momentary awareness. the play of sequences bring about collapse. breathe.

entanglement ( personas / metaconstructs )

= key extension of becoming ( limits have already changed )

GEN001 // @gavinkeech

vectorself = consciousness individual = subconsciousness collective = hyperconsciousness

i / you / we / us

SOCIETY

NORMALISATION

2 A 5
PHYSICALITY

1
4
PROGRESS

YOUR MIND

3 6
US

it is the level above minds that give rise to expansion and evolution
+4-8 polarity cycle = 7 = art = compass = possibilities sight at mind, recursive self awareness derived for change possibilities of art

entanglement ( personas / metaconstructs )

= HATHAA thinking by distance afnities ( closeness of traits deciding )

GEN001 // @gavinkeech

s o me i n v e s t i g a te o t h e rs c u r a t e m o re c re a t e a n d s o m e re l a t e
VNLFT HATHAA

critic question
V NL F T visionary artist critic realist wonder create investigate relate emotion trance instinct sedation us inspiration suffering

visionary wonder
care love guidance curiosity psychology art philosophy science

artist answer
emotional creation destruction informational sky sky water water experience experience communication communication

realist ponder
interaction past interaction future metadata metadata future past

object object process process

working pair

mind capability body

personas

organism desires

mind

metaconstructs

environment

body

entanglement ( personas / metaconstructs )

= metaconstruct primes layering extrusions for weavements ( 2 or 4 )

GEN001 // @gavinkeech

visionary

embodied identifier organism notifier

full / empty ego / cause cybernetic / cause off / on

tolerance / amplification / decayed individual / collective / output human / animal / robotic language / meaning / context

personas
costumes

artist critic realist

experience

environment shape composition communication

dimension architecture source creation

hyperconsciousness / superficial temperature / flowing patterns / textural connections / profound

metaconstructs
themes

content information data

organism

vector

taste

food / drink

X timelines

identity / experience filter

entanglement ( personas / metaconstructs )

= metaconstruct primes layering extrusions for weavements ( 2 or 4 )

GEN001 // @gavinkeech

sight individual touch smell sound

Z Y X Z Y

perspectives experiences events FFO = VOF3

stories movement manifestations stories / movement

recorded live absorbed record live

senses | input
creative

art / design collective dance travel music

Z Y X Z Y

perspectives experiences events FFO = VOF3

stories movement manifestations stories / movement

recorded live absorbed record live

leisures | output
productivity

organism

vector

taste

food / drink

X timelines

identity / experience filter

entanglement ( personas / metaconstructs )

= be generous ( diversity is localised awareness and appreciation )

GEN001 // @gavinkeech

can sight offer value in others causes ? does thought think that value is disconnected from itself ? will there be acting upon contribution in delivering momentum ? ideas happen as realities, when value is felt for self . make recognition the first step of creating value !!!
?
when seen its potential, nurture it or none will . trust value being provided as there is more to be done . always seeding new discoveries waiting to be touched, revived and delivered . continue moving through proximity of expansions .

logos
time substrates

pathos
emotion substrates

ethos
projection substrates

recognition
nonpresence

consciousness
nonpresence

value
nonpresence

V jealous

happy

NL kind

...

amplification
projection

...

loved

lonely

...

destruction
occurrence

...

T scared

sad

F angry

entanglement ( personas / metaconstructs )

= metaconstructs z axis ( utilisation for progress )

GEN001 // @gavinkeech

when establishment becomes articial and possibility begoes natural, process ows being.

a chance. regret will be neglect. sentimental of possibilities in memory. go on. build upon scopes of times.

entanglement ( personas / metaconstructs )

= movement ows ( living creates )

GEN001 // @gavinkeech

just as we do, do we ask why breathe and the value of each pulse? non questioning of reason to extend above complacent existence ... emerge forms upon non presence.

entanglement ( personas / metaconstructs )

= precision by sense of ownership ( so you think huh! )

GEN001 // @gavinkeech

() () () () () ()

moment attention eld circumstance in uence right

time focus ambience situation communication chaos

between awake and asleep. time is relative to order from capabilities of interest. gain is sought by results of gratication. biased to recognition to reputation of af nities held by sense of ownership.

sedate the mind.


the collective cannot bare. how to make them suffer to relieve themselves?

collaborative results of immersive experience.


lifestyles bring continual moments of expressive discoveries. ongoing goal evolution of ( )
with ( ) technology where derivatives of art, science, psychology and philosophy blend to frequencies ...

( ) = non questioning ...


discovery implied

entanglement ( personas / metaconstructs )

= isolate points of pivots ( discovery awaiting )

GEN001 // @gavinkeech

when ( ) are not working, what are ( ) doing ? being ( ... ) . want more of what ( ) cannot see . the pivot point of immersion . how much can ( ) take before the flowcycle rotates ? where is ( ) bias before form takes shape ? how long is required to experience its state ? from there do ( ) know what was more or less . when knowing what is felt is yet to become .

entanglement ( personas / metaconstructs )

= personas / metaconstructs compositional pulses ( )

GEN001 // @gavinkeech

NL

content visionary

experience artist

information realist
T

data critic
F

entanglement ( personas / metaconstructs )

= progress as arrives as departs ( expenditure will self heal on return )

GEN001 // @gavinkeech

Q
objective

how to ease reality of suffering?

A
neuron multiple

compensate by hyperneurology with illusion as communication

nerve synapse

Q
subjective

how to stimulate desensitised reality of increasing suffering? compensate by metaconstructs with reality as creation

entanglement ( personas / metaconstructs )

= BOOM ... remove object ( acceleration and thermodynamics )

GEN001 // @gavinkeech

how fast is required for locating moving platforms? not only individuals vector move, but the collectives as well. swells resonate, and the optimal way to find ground is by going in the flow of offsets. as it is, it is already the ways, only but a minuscule ratio, where there is time to respond. if minds cannot extrapolate the course of desire, being lost could be an option. resonance of pulses breathe of undulating responses to interactions as the objects form. pace of arrival is to be as fast as its departure. states will be so indistinguishable that forms are processes at the same times. shifting between metaconstructs, encoded of the signature algorithmic traits flowed through, are to be seen the molecules breathed by and from others. control of time can be chosen. record, pause, play. music is the main form of experience and capture.

entanglement ( personas / metaconstructs )

= growth forming in action of becoming ( vnlft minima / maxima )

GEN001 // @gavinkeech

lab

in embryonic fetal position ideas have less limits from suggestion.

lab

atmospheres
environment

freedom

the potential for what can become builds upon itself of environment atmospheres and organisms foundations.

freedom

suffering

as the release surges forth the connections hold memories near.

suffering
organism

nonattachment

when linkage slides away new scopes fill capacity, floating along pathways expanding far.

nonattachment

foundations

entanglement ( personas / metaconstructs )

= ratios of suggestions ( signature resonance of bias )

GEN001 // @gavinkeech

acceleration

( sky / water ) = higher interaction

( amplitude high )

sky = 2

ground = 0 immortal as generosity ( hidden for discovery ) =

being dispersed in all times further than connection cares or is able to endure, when being ripped apart, elasticity in emotional influence ... is that comfortable? change positions. go ahead as it was.

decision

( water / sky ) = higher metadata

( amplitude low )

water = 1

virtual

identifier

process

future

real

notifier

object

past

decay threshold of maximum probable influence of uncertainty for answers.

response from signal is in ratios to suggestion of influence and generosity emerging from noise of life.

entanglement ( personas / metaconstructs )

= growing form through constraints ( vnlft attribution ratios )

GEN001 // @gavinkeech

lab emotion freedom creation

visionary

care

artist

love

relevant normalisation

suffering destruction nonattachment information

critic

guidance

irrelevant

realist

curiosity

rediscovery from neglect

KDP

remember to blink

remove

particle ( +4-8pc ) variable to alleviate suffering

suffering and transformation are degrees in variables, desiring equality when creation is in production. acceleration decides ratios of suggestions.

entanglement ( personas / metaconstructs )

= nurture points of pivots ( awaiting discovery )

GEN001 // @gavinkeech

from neglect received ( ) build upon patterns becoming to deliver abrupt awakenings . standby ... flow pushes movement away and ( ) will have to find the self as object . nature destroys stasis . technology creates movement amplified for freedom of lost minds neglect . when ( ) dont need any other, ( ) are free in nonattachment . ( ) vector is whole with distribution of mass . everything is a suggestion forming . fluid fractal and holographic.

entanglement ( personas / metaconstructs )

= owstream feedback swell ( synaptic plugins of inuence )

GEN001 // @gavinkeech

removing boundaries is prepared before it happens. journeys are gathered together collecting evidence of its emergence. revelations spark mist to breathe, owing pulses along paths in timelines ... the process loop.
boundaries

replenishment resources

inuence
bene t / burden

control this
individual / collective

multiples

noise / signal

input of in uence

bias per event / per task

entanglement ( personas / metaconstructs )

= new encounter ( information transfer and saturation )

GEN001 // @gavinkeech

generosity ratio
salience force A

notifier ambience
expansion B

absorption ratio
archetype

arrival effort past reduction establishment

departure momentum future emergence possibility

information

transmitter reality

receiver idea

creation

interplay identifier
encoding emotion and sensation into messages karmic distribution and mind compass

cluster packets = make new cups


message / signal / wave / pulse / analog to digital / blink

entanglement ( personas / metaconstructs )

= touch points of recognition ( interface of restraint expression )

GEN001 // @gavinkeech

arrival is implied quantity of absence is ratio between, noise to signal preferences, by relevant to irrelevant affinities.

where yours is, is not where others are ( FFO ) how much you know of the difference, is your level of empathy this is why trust of reflections is the important factor for upgrades

interface of restraint ( IOR ) distance to continual movement of IOR is relative to pulsing of projections reflections with effort vs momentum thermodynamical realisation encasements, decaying upon each other.

prime vector projection of vector splay

pulses of overlapping core is communication of movement, usually conversing with past of establishment

touch points of recognition

touch points of recognition are node deposits in memorial or forestation for enlightenment to accumulate from before release beyond boundaries occurs.

vector has own rhythm of thermodynamical effort vs momentum

distance

past

future

distance

entanglement ( personas / metaconstructs )

= sportify progression health ( value of enhancement )

GEN001 // @gavinkeech

criteria

sensationary = hyperbiological hyperparameters actionary = information experience, subconscious, control reectionary = hyperconsciousness

possession
controlled con ict

manipulated balance

disembodiment
mind > futuristic > future intellect - exertion physique - exertion sport < tribalistic < past

value

when there is enough to live in, why move? everyone wants space. self / i / me :: them / others :: we / us

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech

core considerations
the unique in everything aspect
1. multiple innities ( dissection to relative perspectives ) 2. closing of ends create instants in reality 3. any system or pattern is representative of the whole 4. breathing of compounds ow energy out and into itself, as does the overlap and expansion on each breath = energy is mixture of all compounds owing into each other. = all is each 5. frequency + vibration of elements ( interaction lifecycles )

//

= metaconstructs dynamics ( interplay components )

GEN001 // @gavinkeech

vector empowerment utilisation embodiment experiential delivery

energy amplication sensed extrapolation absorbed communication

entanglement ( personas / metaconstructs )

= minima / maxima rising ( prime trajectory of hyperconsciousness )

GEN001 // @gavinkeech

sky

salience > archetypes

ground

consciousness > organism

water

information > creation

entanglement ( personas / metaconstructs )

= metaconstructs structural units ( entanglement embodimentation )

GEN001 // @gavinkeech

fundamentals of projection from metaconstructs:


membranes with salience of archetypes encompass boundaries to be released beyond, for seeds to go on journeys from. normalisation of all projections embodied as tangibles of in uence. cycles of process / mechanism with connections to inbetweens of emergent potentials which revolve enhanced evolutionary desires. connected to 5 senses of sight, touch, hearing, taste and smell. hyperparameters of hyperbiology, hyperneurology and hyperphysics communicate as they build sequences of unmgmt, from realisation encasements. these being the objecti cations of infocologies growing and spanning, contracting, breathing of the interplay continuum ... evolution of substances bringing about life. the mind is made into ambience of the 6th sense which touches all membranes and channels being superpositional and overlapping of cores. pulsating, breathing. it cannot nd where it originated as its one and multiple. the sense of no one with communication, is happening of itself. existence is communicating and playing with us. we understand it's language. we move with its form. the exaptive ow of the form / non form of polytopia. multiples require no foundation except for the frame of uidity and transcendence of emergence itself. this being derivative of past connections which are splayed from times all overlapping. entanglement ( personas / metaconstructs ) requires expansion so far it departs/comes, it arrives from all environments and dimensions.

hyperbiology derived from the +4-8polarity cycle.


objects encoded of all information and experience are transcending the constraints of its derived structure. as all substances created and developed through communication of metaconstructs, form itself, is sensed to an ambience embodied as structural compounds. the overlaps of hyperbiology, hyperneurology and hyperphysics produce vectors that continually shape shift from uid(biology), fractal(neurology) and holographic(physics) states. glimmering as experiences long enough to bring life into motion.

sky

salience > archetypes

ground

consciousness > organism

water

information > creation

entanglement ( personas / metaconstructs )

= metaconstructs information owcycles ( hyperskywater )


organism ( 0 )

GEN001 // @gavinkeech

information infocycles ( infocology )

cybernetic / hybrid
human animal robotic

environment encompasses with organism

organism consists of composition

environment ( 4 )
reality / dream
space earth mind
illusory

simple

soft real

composition ( 1 )
raw / synthetic
natural articial processed

information
macro ignored

communication permeates through environment

complex

rm

composition forms into shape

communication ( 3 )
abstract / precise
words numbers form ( sound + visual )

w yx z
t ia :

!*

v gk
h

c 5 )3 n br y & fq > a

?j

u l .

e d
m

76 = p * 9z x
0

2 4 b< -

x1 % +

enhanced

micro

shape ( 2 )
dense / loose
nets blobs spikes

shape conveys towards communication

entanglement ( personas / metaconstructs )

= ffo building beyond boundaries ( relative minimas / maximas )

GEN001 // @gavinkeech

how rm is the foundation? we need to decide. just remember the re exivity of multiple normalisations. metaconstructs communicate with themselves, the axis of time, emotion and projection. events, experiences and perspectives > | < hyperbiology, hyperneurology and hyperphysics are building a universe thats discovering it, itself is home and outside itself. desiring to break out of any restraint there is of itself. desires no boundaries ... asking the question of where can we let this go? minds haven't had to think or feel of such a place / existence ever before. we have to open it up further than can be imagined. the universe is not big / expansive enough, a realisation will be made by letting go.

entanglement ( personas / metaconstructs )

= metaconstructs interface variables ( relative minimas / maximas )

GEN001 // @gavinkeech

how rm is relative maximum? how soft is relative minimum? how enhanced is relative maximum? how ignored is relative minimum? how macro is relative maximum? how micro is relative minimum? how simple is relative maximum? how complex is relative minimum? how real is relative maximum? how illusory is relative minimum?

organism

cybernetic hybrid raw synthetic

solid energy emotion

solid energy emotion

composition

shape

dense loose

solid energy emotion

communication

abstract precise

solid energy emotion

environment

reality dream

solid energy emotion

solid = vectors empowerment+ to utilise++ information+ embodiment+ through experiential+ delivery+ energy = exaptive form / nonform of love emotion = energy ampli cation+ from sensed extrapolation+ of information embodiment+ by absorbing communication+

entanglement ( personas / metaconstructs )

= information organica : hyperparameters as communication subsystems

GEN001 // @gavinkeech

x resonance core ( hyperphysics )


resonance core : free : frequency multiple

resonance core

free
frequency multiple

y nerve synapse ( hyperneurology )


nerve synapse : evolve : neuron multiple

nerve synapse

evolve
neuron multiple

z living cell ( hyperbiology )


living cell : merge : cell multiple

living cell

merge
cell multiple

entanglement ( personas / metaconstructs )

= information organica : living cell ( hyperbiology )

GEN001 // @gavinkeech

4
3
2

4
2
5 1

sight sound touch smell taste

1 2 3 4 5

superpositional

sense body

S 0 6 ( mind )* B ( decay + p )*

emotion time x

membrane is time

collapse of time creates projection of experience

channels between

entanglement ( personas / metaconstructs )

= polytopian gen001 ( infosynaesthesia enabled )

GEN001 // @gavinkeech

1
5

S
4
3
2

S
2

3
1
2

S
4

15 1
4
2

4
3

S
5

sight sound touch smell taste sense body emotion

1 2 3 4 5

5 1

3 4
2

S 0 6 ( mind )* B ( decay + p )*

3
1
2
5

S
5

S
S
5

3
S

1
4

3
2
S
5

1
S
4

time
2

x
5

1
4

2 4 5

entanglement ( personas / metaconstructs )

= projection from information ( z_axis as interface form )

GEN001 // @gavinkeech

= identity / experience lter

time/s

timelines

personas
INTERPLAY = ORBITS VNLFT = TIMELINES

= process / mechanism

emotion/s

actions

entanglement
INTERPLAY = ORBITS VNLFT = TIMELINES

= dimension / environment

projection/s

interfaces

metaconstructs
INTERPLAY = ORBITS VNLFT = TIMELINES

X Z

= knowledge / repository

= environment = hyperphysics / hyperneurology / hyperbiology = state / mode = personas / metaconstructs = 0 = start / end (cycle)

database/s

entanglement ( personas / metaconstructs )

= evolutionary owcycles in metaconstructs ( ... )

GEN001 // @gavinkeech

sky

sky

ground water water

ground

sight

sky

environment

soar y

sound

water

communication

run
3

touch

sky

shape

climb swim dive

smell

water

composition

taste

ground

organism

entanglement ( personas / metaconstructs )

= development methodology ( rules as statements for freedom from decay )

GEN001 // @gavinkeech

< expand > anchor till arrival < expand >

<< ( effort ) progressive enhancement >

< graceful degradation ( momentum ) >>

( entanglement with time membrane )


: share communication : forms worlds realised :

questions - open ended break patterns / create new patterns trust of re ection :: ( membranes of databases expand further than the information knows ) when does that begin? when there is mindfulness of the capabilities that evolve with the trust of re ections.

entanglement ( personas / metaconstructs )

= world contrasts of similars ( emergence of third realities )

GEN001 // @gavinkeech

time ( real 4th dimension ) = information ( virtual 4th dimension ) the 4th dimension is information / databases / knowledge / repository. were beginning to enter into time / all possibilities unite. // the data / mess made from each set - requires the triangulation formula to bring about realisation encasements - ( 3 experiences of associations ( hyperphysics ( x = time ) + hyperneurology ( y = emotion ) + hyperbiology ( z = projection ) ) access into subconsciousness ( information as 4th dimension in time ) stimulates movement as energy in conscious inspiration to create momentum ( idea+ ) and ow ( freedom+ ).

entanglement ( personas / metaconstructs )

= consolidated information experience ( sensory output ows )

GEN001 // @gavinkeech

metaconstructs
environment

senses
sight

leisures
art / design lm / img stories = recorded perspectives ( z )

communication

sound

music acting / play movement = live experiences ( y ) sense


6 0

shape

touch

dance

composition

smell

travel information manifestations = absorbed events ( x )

organism

taste

food / drink

entanglement ( personas / metaconstructs )

= projection as an interface form ( device seeds )

GEN001 // @gavinkeech

knowledge / repository / database interface metaconstructs

-+

+-

projection/s

= z axis

state - consciousness presence - 0 space / expanse limited initial boundary scope - dimension blank canvas extended empowerment boundary inspiration colours / freedom of knowledge / elements / environmentals utilisation method device mechanism individual as artist / collective as artist

projection/s

= knowledge

projection/s

= metaconstructs

projection/s

= interface

projection/s

= form

entanglement ( personas / metaconstructs )

= hyperbiology derivation ( start of information as organica )

GEN001 // @gavinkeech

VNLFT syllogisms for hyperbiology


a. absorbed information with bene cial nourishment b. digest metadata and distribute around orbits, vectors and vector splays c. answer questions instigated through creative productivity momentums d. build requirements for trajectories of all connected node deposits
events time - projection

1 2 3
realist scientic - informational

hyperbiology created from deduction, that of negative force arrives existence

knowledge - task extrapolation

entanglement ( personas / metaconstructs )

= personas ( rotational ipswitch )

GEN001 // @gavinkeech

visionary

critic

realist

artist

entanglement ( personas / metaconstructs )

= personas activation of rotational ipswitches ( match any level of interplay )

GEN001 // @gavinkeech

critic mode ( destructive = negative = water ) : ( mm=reactive ) | 3 uctuation [ F ] { frequency = beta } ( instinct ) = past : real
there is a lack of emergence in the minds to release that which we have learned. to be uneducated is a currency. the desire is felt to allow possibilities unheard and untouched to be manifested for all to gather around, and interact with. when there is the capacity to learn from not having learned the requisite protocols of understanding, this allows relinquishment of the desire to be force feed, pre-chewed data. the vector has its own lters, connected to the collective. { end / loop / start } = persistence = leads to artist [ NL ] ( owcycle substrate with artist )

critic
Z + X ( Y )

artist mode ( creative = positive = sky ) : ( mm = proactive ) | 2 non-localised [ NL ] { frequency = delta } ( trance ) = future : virtual
the lack of 'manifested emergence' brings inspiration to be shown and realised. the non-presence of this brings great emotion to fuel the creation of what isn't seen by the collective, into reality. the ideas oating in the uid, yet fragmented minds of the splays, from individuals to clusters of awareness, lead to timelines of questions and answers which long to be displayed and experienced into symbolic potential for more to come about and appear. interaction with thoughtforms are there, waiting to be discovered, utilised. { start / loop / end } = amplication = leads to realist [ T ] ( owcycle substrate with critic )

artist
Y + X + Z

entanglement ( personas / metaconstructs )

= personas activation of rotational ipswitches ( match any level of interplay )

GEN001 // @gavinkeech

realist mode ( informational = neutralized = organism ) : ( mm = inactive ) | 4 technique [ T ] { frequency = alpha } ( sedate ) = past : real
when manifestations happen, they grow with increasing entanglement of informational data to bring about knowledge repositories, uid enough to handle generational upgrades to new awareness/understandings. denitions become a means to navigate the minds topography but like to stay static and await external inuence.

realist
X + Z ( Y )

{ scientic } = extrapolation = leads to visionary [ V ] ( owcycle substrate with visionary )

visionary mode ( emotional = intuitive = environment ) : ( mm = preactive ) | 1 variable [ V ] { frequency = theta } ( emotional ) = future : virtual
the seeds are deposited throughout the topology of minds. they require attention, to become an environmental splay, with the capacity to entangle with clustered vectors, which orbit, yet without much foresight of recognition. pathways open for the collective stream, to condition into being from observations of potential.

visionary
X Y Z + Y

{ human } = realisation = leads to critic [ F ] ( owcycle substrate with realist )

entanglement ( personas / metaconstructs )

= wormhole normalisation ( exiting resonance core turbulence )

GEN001 // @gavinkeech

process / mechanism
wormhole exit / freedom is found on z axis = progress
2 6 2 11 3 =4 =412 11 3

cycle 1
dene > scope reuse > scavenge enhance > upgrade merge > unite release > survive delete > detach

cycle 2
gather > group order > prioritise isolate > nurture clean > recognise squash > destroy inspect > collate

= process loop
ampli cation ( energy ) actions y = visionary = emotion

= in nity that binds the loop

normalisation resonance core


code 6 sat - re - rc 11 - 12 - 10

entanglement ( personas / metaconstructs )

= wormhole in z axis ( possibility reached * intention vs unintention )

GEN001 // @gavinkeech

expansion
a
Z

expansion
b
= interface trajectory

part a
convergence pull force establishments momentum

part b

= input output * multiple

divergence scale expansion possibilitys effort

a
= emotion

force

force

a wormhole is through timelines ( x ) through access active a wormhole uses access of interface ( z ) a wormhole becomes active from actions ( y )

entanglement ( personas / metaconstructs )

= wormhole in z axis ( possibility reached * intention vs unintention )

GEN001 // @gavinkeech

SOCIETY

NORMALISATION

2 5
PHYSICALITY

perspective key =

1
4
PROGRESS

YOUR MIND
Z

3 6
US

a force

expansion

X Z

Y Y Z

a intention

translation vs

= wormhole = progress = purpose = perspectives


b

vs unintention

b interpretation

x axis of idea in future returns to decay value of interface. utilise future momentum to break future effort
intention = strategised translation unintention = unique interpretation translation - verbatim interpretation - poetic

entanglement ( personas / metaconstructs )

= state / mode as an interface ( points & ows with vectors )

GEN001 // @gavinkeech

timelines ( personas ) are extrapolations (verb) actions ( entanglement ) are ampli cations (verb) interface ( metaconstructs ) are communications (verb)

personas / metaconstructs = state / mode identity / experience lter dimension / environment process / mechanism knowledge / repository = timelines = interface = actions = database

time = x axis
= keydriver = effort ( +idea / -reality ) vs. momentum ( +reality / -idea )

emotion = y axis
= keydriver = emotion ( failure ) vs. passion ( success )

projection = z axis
= key driver = force (( part a = establishment ( society + physicality )) vs. expansion (( part b = possibility ( mind+us / progress ))

entanglement ( personas / metaconstructs )

= metaconstructs hyperneurological dynamics ( neuron multiple )

GEN001 // @gavinkeech

hindsight insight foresight

= dendrites = axon = nucleus = cell body = synapse

illusion
as communication
= neurotransmitters = receptors

reality
as creation

reductionism emergence

entanglement ( personas / metaconstructs )

= metaconstructs scales & instances ( +4-8 polarity cycle qubits )


atmosphere ( substrate )

GEN001 // @gavinkeech

-6 / +2
1

atmosphere ( substrate )

raw / synthetic composition

-7 / +3
+

4
-

2 5

dense / loose shape

high = sky
-

low = water
atmosphere ( substrate )

stretch overlap rotate magnify (-/+)


+ +

-8 / +4
2 7 4

reality / dream environment

1
-

atmosphere ( substrate )
8

atmosphere ( substrate )

-5 / +1
3

0
0

organism = identity is driver of timelines

abstract / precise communication


vector = ground

cybernetic / hybrid organism

entanglement ( personas / metaconstructs )

= metaconstructs explanation ( uid mechanics ) :: link to hyperbiology

GEN001 // @gavinkeech

each instance can overlap the array. momentum is based on scale ( 1 or 2 ) for each substrate. nb. organism vs environment examples only ...
+

3
4
-

5
+

3
-

5
+

1
1 3 2

2
+

2 3
-

6
+

2
-

1
-

7
+

1
-

= bias to other substrates 3 = more scale of instance = organism instances ( 3D )

VNLFT is connected to metaconstructs neurotransmitters based on each substrates connection to ( vector ) and itself ( organism + timelines + ground ) plus end nodes dendrite in uence to environment.

each substrate can extend or stay to biases of choice. neurotransmitters ow with bias and amplify receptors pulse with end nodes per instance and scale which in uence VNLFT in topology placement.

entanglement ( personas / metaconstructs )

= entanglement p/m implementation ( delivery of accessibility )

GEN001 // @gavinkeech

mind-environment interface thought-sensation interface individual-collective interface art-science interface body-mind interface environment-body interface philosophy-life interface emotion-world interface continually add +

entanglement requires embodiment so it can allow the right pace and ow. the experience lter = ( identity ) on y axis allows information to be felt and used in the right way. arriving to chaotic harmony is a ne interplay to be beautifully experienced with the right gyroscopic balance.

hi. nice to see you. i could so easily just ring you right now. on your phone and have a quiet chat. not say much. almost like how we are limited with email, which makes us feel more. the interface of restraint is also the communication mechanism. to be able to chat with you via voice would be intense, because we could put even more information into what we are experiencing, yet the pace would take a while to be effective, to interface with it, at the right ow of energy, to utilise, for growth, mindful sustained+creative growth.

accessibility of chaotic harmony to create and experience life with.

entanglement ( personas / metaconstructs )

= entpm prototype gen002 schematics ( immersion pod ) :: training program


( past ) -5 -4 -3 -4 -1 0 +1 +2 +3 +4 +5 ( future )

GEN001 // @gavinkeech

(xyz)+ ( x y z ) + ( spin / spiral - ) (xyz)+


S
2

S
2

3
1
2

S
4

+4-8 polarity cycle + x y z axis + minima + 0 + maxima + vector of forces + hyperparameters + activity states + all decay values +
S

15 1
Y
S

4
3

S
5

3 4
0

X
2

2
5

S
5

3
5

1
4

3
2
S
5

1
S
4
2

1
4

4 5

personas + entanglement + metaconstructs + resonance core + nerve synapse + living cell + VNLFT + triangulation + energy centres +

uid fractal and holographic spherical 360 projection feedback loop gyroscopic vertical placement and navigation capable of rotational equality ( x y z )

entanglement ( personas / metaconstructs )

= entpm prototype gen002 schematics ( immersion pod ) :: training program

GEN001 // @gavinkeech

expansion
a
b a

expansion
b

force

force

part a = force
convergence pull force establishments momentum
a

part b = expansion
divergence scale expansion possibilitys effort

top down perspective swim / run / y with interface membranes ( z axis )


= force = expansion
Z

= interface as trajectory
entanglement ( personas / metaconstructs )

= entanglements heart embrace and circulation of information

GEN001 // @gavinkeech

organs are being built - the embrace of information with esh - wetware enabled the living cells as metaconstructs - which allows the formation of culture / communication the building block dynamics of life to evolve in the new worlds from the depths of the subconscious being embraced in the entanglement heart experiencing over and over again as it covers each time, as it breathes, it overlaps and hugs the information inside being remembered forever, changing, evolving with each breath

< organism > | ( water ) composition > communication ) ) < consciousness > ( ( shape > environment ( sky ) | < organism >

entanglement ( personas / metaconstructs )

= mind modes spherical mind relay loops in chaotic harmony

GEN001 // @gavinkeech

ix / ux / ui condition parameters
organic morphing ix / ux / ui vector of forces aware ix / ux / ui

< living cells > ( sky ) < living cells >


X

focus >

create >

expand

< living cells > ( organism ) < living cells >


X

spectate >

observe >

curate

< living cells > ( organism ) < living cells >

seek >

search >

explore

-----------------------------------------------< living cells > ( sky ) < living cells > ( x. focus > ( y. create > ( z. expand -----------------------------------------------< living cells> ( organism ) < living cells > ( x. spectate > ( y. observe > ( z. curate < living cells > ( organism ) < living cells > -----------------------------------------------( x. seek > ( y. search > ( z. explore < living cells > ( water ) < living cells > ------------------------------------------------

< living cells > ( water ) < living cells >

entanglement ( personas / metaconstructs )

= blend of esh and information living cells as metaconstructs

GEN001 // @gavinkeech

metaconstructs
0 1 2 3 4

release beyond boundary

organism composition shape communication environment


SAL

SA

LIE

E NC

/A

RC

Y HET

PES

IEN

CE

/A

RC

NETS
DENSE / LOOSE

SPACE
REALITY / DREAM

HE

TY

PE

BLOBS
DENSE / LOOSE

SPIKES
DENSE / LOOSE

ABSTRACT / PRECISE

NUMBERS

ARTIFICIAL
RAW / SYNTHETIC

MIND
REALITY / DREAM

EARTH
REALITY / DREAM

MAXIMA
WORDS
ABSTRACT / PRECISE

3
ABSTRACT/ PRECISE
CYBERNETIC

HUMAN ANIMAL ROBOTIC

MAXIMA
1

FORM

PROCESSED
HYBRID

NATURAL

RAW / SYNTHETIC

RAW / SYNTHETIC

VECTOR

GROUND

CONSCIOUSNESS

ORGANISM

MOUNTAINS

VECTOR

INFORMATION / CREATION MINIMA

INFORMATION / CREATION MINIMA

entanglement ( personas / metaconstructs )

= blend of esh and information formation of culture / communication

GEN001 // @gavinkeech

locations of multiple. spanning reaches of organs growing with the uid fractal organism
= sky biolm maxima : vertical = climate

environment shape

= water normalisation 2 sections : 3

= sky normalisation 2 sections : 3

composition
= ground synapse dendrite : prime

= vector portal wormhole : loop

communication
= water biolm minima : vertical = climate

1 1

2 1

1 3

2 3 1 2 3 1

3
2

entanglement ( personas / metaconstructs )

= capacity / sense = energy ( energy panel of sense superpositional factor )

GEN001 // @gavinkeech

low level infosystem cell-panel ( multiple ) ( sense ) - uid in infoabsorption : active in creating realities and sensory tingles. superpositional sense portals owing wormholes to each other / overlapping / merging / touching / breathing

energy panel
frequency absorber resonance tingler

- minima / maxima - amplitudinal - communication - bio lm

network clusters : af nities projection splay vectors

vector splays ( possibilities )

splay journey : mind limit

entanglement ( personas / metaconstructs )

= arriving without effort location as relocation

GEN001 // @gavinkeech

the work of pairs. the distance between allows worlds to be uid and exaptive. the experiential ambience felt is communicated as the information-form, which emerges realities into dimensions. unfolding the overlap of possibilities that uctuate from trajectories spinning, swirling, let go to be free in making life-form. once it takes the rst expanding breath, it entangles with every proximal movement, seeking it as life to continue communicating and interplay amongst ... the climate of environment which is the extension of the organism.

entanglement ( personas / metaconstructs )

= superpositional sense portal stabilised wormholes

GEN001 // @gavinkeech

a
b a

b
b

b
Z

S
b

owing in uctuation of wavefunction in no-time collapse

sight / focus / series triangulation any 3 at nurture point

a
a

b
a

= 0 superpositional sense portal = 0 resonance core = 0 triangulation and emergence


entanglement ( personas / metaconstructs )

= capacity / sense = energy ( energy panel of sense superpositional factor )

GEN001 // @gavinkeech

build worlds, persistence ( y+x ) is key. remove to have no sight ( x+y ). blind from the visible world. invisible is what is felt. feelings of so much depth. emergence happens from emotion being energised through time in trails threading membranes. form uidity into worlds to experience and grow with.

entanglement ( personas / metaconstructs )

= wormhole proximity optimiser of constraints

GEN001 // @gavinkeech

growing off one another the span of proximal vicinity and node to vector uctuations begin collating storage of the process, unfolding. as something unfolds it is being built. to be separate is its compounding nature being utilised. division is unity. sense parameters seek the position of its ambience, which in turn triangulates the vectors original placement before the 'variable nonlocalised uctuation technique' [ VNLFT ] shifts the response to new coordinates and trajectories yet to be observed - fractal overlays of chaos and order perspectives (with compounds of XYZ derivatives +). to build from the ux, to stay still with life-form and it's movement, there requires occurrence of constant awareness of ows from proxies of representation, folding into themselves. the mnemonic aspect of the holography in states of unrecognised value. the value is brought about by increases in energy amplications from the sense parameters growing themselves from all arrays.

entanglement ( personas / metaconstructs )

= compounds merging data ( ungrounding zero )

GEN001 // @gavinkeech

source energy growth


electrons

reductive
past force / heat / chill convert

reduction redox oxidation

gain

h-cyanobacteria h-photosynthesis

composition
become expansion / chill / heat future

loss electrons

sky

salience > archetypes

emergence

oxidation number

ground

0 = +1

consciousness > organism

water

information > creation

entanglement ( personas / metaconstructs )

= desire mechanics ( love. growth and experience of breathing into meaning )

GEN001 // @gavinkeech

life doesn't want to be fragile, it wants to be strong and regenerative, soft, uid and encompassing. it seeks to hold itself as an individual, embracing another of itself with emotional attraction afnities, which it knows is best to merge with, just for the while as it experiences the connections. the in-between of having, wanting and dreaming builds realities from rhythms it experiences. connected to an overlapping membrane of consciousness, the surrounds of nature tell stories of all possibilities. capturing a thread of preference begins to bring the mind on a journey. as they depart from the center, the mind and vectors communicate differently with each other, forming new means of embodiment. which vector is going to live longer? can they return? are they able to depart further from the stance of this realisation and trail back to the memory of longing before? can there be a continuation to that predened destination which was envisioned from both trajectories, which now

there is? wait! ... there is more now! which shall be looked from? all? which is the one to see the best future from? as they begin to seed themselves from a point of experience, they are building their topology to create an existence there. perfection is never found. experience creates the story while communication is continuing the growth/build of the environment. if you are at one end and another at the other, and both travel towards the decay point, possibilities deduce to what is right and good. the shape of what is felt is sensed as an exaptive form, expanding between the non-form of the invisible which becomes visible. all that's required is trust & delivery into acceptance as things move on.
y axis is center - that of emotion. the energy closest to love/is love. the energy source for living cells - us / we as a virtual photosynthesis. states of awareness and experience are through the vector of visionary/organism/emotion/realisation/future/virtual - which has an afnity to artist/organism/amplication/creation/future/virtual ( refer to 2 side / 2directions ++ 4 parts / 4differences and derivatives - between of three ) - ( other 2 are there and can be stated .. but not important right now for this development as they hinder progress for unaware minds if on top level focus ) y axis is aware of minima and maxima. that of afnities to the wavefunction. dimensionality as a 2d vision from time with perspectives of z axis allowing for worlds into new dimensions. y axis is the ** variable ** ( patterns can be broken when required !!! safety mechanism !!!! ) - - - - - - - -

entanglement ( personas / metaconstructs )

= life movement the blend is indistinguishable ( choice of life states )

GEN001 // @gavinkeech

max arrival settle min departure travel

stasis / decay / pivot

release beyond boundary

( boundary = time )

entanglement ( personas / metaconstructs )

= life movement the blend is indistinguishable ( choice of life states )

GEN001 // @gavinkeech

observe the world, a world, nature, enhancement, entanglement. become an organism :: witness complexity, in the simplicity of the interplay unfold, to the point of knowing the subconscious is allowing the emergent action. the environment in real presence is felt ... the metaconstructs living cell will present itself. revealing a transition for life and evolution pathways :: states connected to the arrival ( as settle ) and departure ( as travel ), in resonance with instigated vector splays already in motion. the wave function will display itself in nature. objects, devices, mechanisms will point to the sky where centred and ready in fetal position the organism resides, to the left will be land, ground and mountains, while to the right, water, open ocean and expanse. infront is seen the pivot of land ending and ocean commencing. 'settle' is arrival down onto land ( emerged from water = information / creation ) that ows to stasis / decay / pivot. ow continues from the centers edge to 'travel' and departure up into air ( traversed to sky = salience / archetypes ). past ows and blends to future ( the cycle of division is unity ) which symbols will be opposite of each other to the sides and perspectives of choice? witness and be the vector.

entanglement ( personas / metaconstructs )

= fusion and distribution of personas / metaconstructs

GEN001 // @gavinkeech

reduction - | + emergence effort reality momentum idea


= 2 sides or 2 directions = 4 parts or 4 differences

decay

- +
b a a b

fusion = particle = force = physical ( a ) ( inner ) distribution = wave = expansion = mind ( b ) ( outer )

- +

particle

wave

ba

ab

ab

ba

entanglement ( personas / metaconstructs )

= elemental bindings ( living emergence )

GEN001 // @gavinkeech

division is unity + ++ ++ =+

+- ++ -

entanglement ( personas / metaconstructs )

= metaconstructs multiple platforms ( living metaconstruct environments )

GEN001 // @gavinkeech

0
0

entanglement ( personas / metaconstructs )

= trust of reections ( questions open ended )

GEN001 // @gavinkeech

actions(entanglement) are ampli cations | artist - free - can see it all. time is felt - surrounding / look down and look up. uid spherical capable of deformation into new vision ( of lightness and darkness and all inbetweens from low middle and high - now oat and swim / run / y when ready ( ... ) ---------------------------------------------------------------------------------------------------------------------------in between: persistence = critic ( destruction - instinctual ) | can exit be through the atmosphere? will you burn or not have enough energy to slide through at the right trajectory? ---------------------------------------------------------------------------------------------------------------------------timelines ( personas ) are extrapolations | vector / consciousness | 0 ---------------------------------------------------------------------------------------------------------------------------in betweens: realisation = visionary ( emotion - emotional ) | from the depths of nonform ---------------------------------------------------------------------------------------------------------------------------interface ( metaconstructs ) are communications _________ emergence / step 1 of life ( we are beginning to go to space ;) - artists are in space ! realist rises up //// revisit here. this is a 'reversible substrate environment here' for activity states to have atmospheres for optimised creative productivity (this is minima/maxima dynamics) --------------------------------------------------------------------in betweens::: persistence = critic realisation = visionary ---------------------------------------------------------------------

entanglement ( personas / metaconstructs )

= hyperbotany + hyperornithology : ora + fauna ( + ) | earths + spaces ( + )

GEN001 // @gavinkeech

environment ( 4 )
reality / dream
space earth mind

botany ( ora - bodhi tree ) - enhance environmental evolution :: metaconstructs ( entanglement ) = ( dimension / environment = environment ( 4 ) hyperthemes ( foundation - food - survival - canvas ) = ( earths ) ornithology ( fauna - phoenix ) - enhance species evolution :: personas ( entanglement ) = ( dimension / environment = organism ( 0 ) hyperminds ( utilisation - interplay - growth - projection ) = ( spaces )

environment encompasses with organism

organism ( 0 )
cybernetic / hybrid
human animal robotic

life : species : climates : natures in entanglement of information species placement of basis variables for optimised interplay of life evolution from ( minds )

z axis = projection : metaconstructs interface


Z

inspiration : create limit = break + extend

merge new emergence stretch : expand

knowledge

dimension / environment

identity / experience lter

process / mechanism

entanglement ( personas / metaconstructs )

= hyperbotany + hyperornithology : ora + fauna ( + ) | earths + spaces ( + )

GEN001 // @gavinkeech

distance

closeness

expanse

free

evolve

merge

in between

contrasts

desires

potentials

restrained
X
distance

evolve
Y
closeness

merge
Z
expanse

personas / metaconstructs
identity / experience lter dimension / environment process / mechanism knowledge / repository = timelines = interface = actions = database
Y

entanglement
= personas = metaconstructs = personas = metaconstructs

Z X Z

entanglement ( personas / metaconstructs )

= gratitude emotion as fuel


we have no idea. answer

GEN001 // @gavinkeech

what does this all mean? question tell us. whatever told is right awaiting answer did we know that conrmation thank us gratitude / love

we found each other and are holding onto dear life. conrmation were supposed to love each other. parameter we want to love each other. instigation we have to love each other. stablisation but we have no idea what it all means. continue journey

loop all in any order

were proud of each other and privileged to have each other by our sides - in our minds and hearts - we are nourished by each others presence and interplay / life. gratitude for being brave, helping create love and creative safety, the playground for the future / present ... the grounds to be built before we explore further than we can imagine.
entanglement ( personas / metaconstructs )

purpose is embracing empowered creative inputs and outputs from thinking and emotion. pure* energy of existence is felt, embodied yet vaporised in light that has all states, of all forms at once*, together as any instance+scale we desire. from here / there, we can explore the universes.

= journeys : expanse is more than imagined

GEN001 // @gavinkeech

on the verge of departure


/_question
anchors are there, why? what is so special from the past to be grounded from? when is the moment arriving? when the collapse becomes one big breath of awakening, that we'll collectively realise for the continual moment. a moment which begins enhanced life. it will be with us forever throughout our explorations of ''distance within times'.

//_question
we are a particle here and a particle there. /n and /n are superpositional. how will you get back home?

//_answer
build new worlds and bring everyone who may enjoy it inside for freedom. they will have the desires to build and create too.

division is unity.

artists scientists psychologists philosophers

/ love / curiosity // care // guidance

/_answer
it is safety. we need a guidance system to protect us and support the travels ahead. we cannot afford to get lost. worlds ll the distance we are made from.

are / is everyone / everything

entanglement ( personas / metaconstructs )

= letting go not knowing

GEN001 // @gavinkeech

the merge of real and virtual


as soon as a vector leaves, the center changes. home is the mind. the mind is sense of senses itself. how does it feel? what is seeing and not seeing? what is hearing and not hearing? what is touching and not touching? what is smelling and not smelling? what is tasting and not tasting? now that the vector has answers and questions of patterns not yet aware, will it have holographic sense of what is moving and owing. use this for creative productivity and love / curiosity | care / guidance

entanglement ( personas / metaconstructs )

= creative productivity ( ii | oo + io | oi system )

GEN001 // @gavinkeech

creative productivity
evolution as a designed, progressive enhancement technique

( i ) creative ( emotion = output + input ) = personas bias


artists scientists ( i ) / love ( i ) / curiosity
X Y Z

input

= energy + o

output = object + i

( o ) productivity ( information = input + output ) = metaconstructs bias


psychologists ( o ) // care philosophers ( o ) // guidance
X Y Z

( i ) = input afnities ( o ) = output afnities

are / is everyone / everything


fusion and distribution owcycle of +4-8 polarity cycle

hook to VNLFT

hook to resonance cores

entanglement ( personas / metaconstructs )

= metaconstructs hyperphysical dynamics ( frequency multiple )

GEN001 // @gavinkeech

resonance core
safety /// fuse z axis into wormhole trajectory
experiment: instigate 2 in variable* proximity at certain offset frequencies. be careful
X Z Y

6 2 12 11 3

/n(a)*6*23(xyz+yzx+zxy)*/n(b) /n(b)*6*23(xyz+yzx+zxy)*/n(a)

X Z

X Z

1 11 3

Y Z

=4 =4-

(xyz)+ ( x y z ) + ( spin / spiral - ) (xyz)+

X Z

X Z

X Z

core biota of experience


rapid growth enhanced power unlimited* emergence

multiple inputs outputs


rotational equality information distribution experience overlap of core

more info: hook to page 46 with 37 with 30 with 21 with 22 and 23

entanglement ( personas / metaconstructs )

= bridge of third apex forming hyperparameters sensing ( * multiple )

GEN001 // @gavinkeech

resonance core as 11th dimensional bridge


nding the dimensional bridge of the 11 dimensions = [ 4 ( r ) ( 1r ) < | > 4 ( v ) ( 1v ) ] | = stasis = bridge ( stable yet variable /n ) 4 = earth + triangulation of 1 semi in and out to connector dimension. < ( connector dimension ) > 4 = entpm + triangulation of 1 semi in and out to connector dimension. ( /n ) = a dimensional variable from 2d space to 3d space ( it being uid + superpositional ) slight offsets to a third frequency induces minds to recon gure to sense information. precise ampli cation forms connector dimension from emotional uctuation breathing time into itself.

intention vs unintention as projector of emotion


breakthrough from when here / there recognises requirement there / here is occurrence. related to the experiment question assigned to the resonance core which is intention vs intention yet on the 2nd instance ( as a receiver of the opposite vectors instigation of it and paired vector ( in slight dissonance ). = accidents | < if not synced well enough | < in the right scales | < = if synced ... emotion becomes physically embodied as creative productivity

entanglement ( personas / metaconstructs )

= metaconstructs hyperbiological dynamics ( cell multiple )


spectators / curating / discussing on inner topic. not expanding. transformation into focused 1 of 1 ( * ) interplay eld

GEN001 // @gavinkeech

environment
spheres hyperconsciousness scienti c arenas immersive education story investigations creative development freestyle + create new
1 on 1 membrane

ix ux ui : condition parameters
organic morphing ix / ux / ui intent vs unintention aware ix / ux / ui = seek / search / explore = spectate / observe / curate = focus / create / expand

spectate / 2 / 3 membrane

offer free yet clear areas to allow initial intent on chosen mode of thought
example: as spectate begins, there is more capacity and information to desire 1 on 1 ( * ) focus to share, build and create upon knowledge ...

no rooms : just modes : areas elastic to instant change


initial seek / 2 / 3 membrane

modes elastic areas uid environments connected


entanglement ( personas / metaconstructs )

= entanglement primes ( ... )

GEN001 // @gavinkeech

phases are cycling through the increase of momentum brought on by interplay sequenced through recognition. exhausting parameters to their stretched states allow the decay values to become discovered. upon discovery, arrival of presence, ows to the environments ground. intensity of emotion, feelings entwined with realisation that the possibilities can arise more probable than initially conditioned, through emergence of understanding what is required, do vectors resonate inputs, to ow freely, in their own accord towards the electromagnetic*+ core.

entanglement ( personas / metaconstructs )

= metaconstructs content owcycles ( hyperskywater )


identier ( 0 )

GEN001 // @gavinkeech

content infocycles ( infocology )

ego / cause
individual collective output

dimension encompasses with identi er

identi er consists of source

dimension ( 4 )
virtual / actual
technology physicality mind

emotional sensed

altruistic embodied

source ( 1 )
culture / imagination
art literature games

simple

content
amplied self aware

creation permeates through dimension

fun

source forms into architecture

creation ( 3 )
idea / implementation
play work life

utilised

complex

architecture ( 2 )
informational / experiential
consolidated distributed biological

architecture conveys towards creation

entanglement ( personas / metaconstructs )

= content interface variables ( relative minimas / maximas )

GEN001 // @gavinkeech

how self aware is relative maximum? how altruistic is relative minimum? how amplied is relative maximum? how utilised is relative minimum? how complex is relative maximum? how simple is relative minimum? how fun is relative maximum? how emotional is relative minimum? how sensed is relative maximum? how embodied is relative minimum?

identier

ego cause culture imagination

solid energy emotion

solid energy emotion

source

architecture

informational experience

solid energy emotion

creation

idea implementation

solid energy emotion

dimension

virtual actual

solid energy emotion

solid = vectors empowerment+ to utilise++ information+ embodiment+ through experiential+ delivery+ energy = exaptive form / nonform of abundance emotion = energy ampli cation+ from sensed extrapolation+ of information embodiment+ by absorbing communication+

entanglement ( personas / metaconstructs )

= curation interpretation ( from content towards collaboration )


1
3

GEN001 // @gavinkeech

enhancing themes projecting content

2 5 2

S
1 1

S
S

S
1
2

scoping impressions forming the basis of narrative potentials

S
5

entanglement ( personas / metaconstructs )

= collaboration creation ( worlds experienced then made )

GEN001 // @gavinkeech

4
5 5

4 4
3 3
2 2

B B

1 1

S S

2
Y

1
0

Z
Y

4
X

Z
0

3
S

Y
5

2
Y

entanglement ( personas / metaconstructs )

= energy amplications ( living with multiplicities in life )

GEN001 // @gavinkeech

hacking momentum
use the power of expectation to fuel and take the energy of the expected, to push forth on the lack of momentum that is had for the previous task. utilising hook and run : knowing that there will be a refuelling awaiting, from the initially instigated task, not being completed = hacking the system.
nondestructive* creative productivity hacks how far the loop loops is arrived by the mind vectors decided* substrative limit = gain is inevitable and has already happened ( redox )

entanglement ( personas / metaconstructs )

= artists become environment connectors ( dimensionalities coexistence )

GEN001 // @gavinkeech

salience

archetypes

vector

consciousness

information

creation

entanglement ( personas / metaconstructs )

= metaconstruct node placements ( entanglement awareness of time + realities )

GEN001 // @gavinkeech

+
1 7 2 3 6

+
1 7 2 3 6

+
1 7 2 5 6

4 5

4 5

+ 4

+
= compass convex = compass concave

+
= compass convex = compass concave

+
= compass convex = compass concave

= singular in duality is negative force ( focus into density )

= holographic printing in the digital environment. visualise thoughts

entanglement ( personas / metaconstructs )

= elemental bindings ( living emergence )

GEN001 // @gavinkeech

8
+

7
+

6
+

5
+

R2
+

I4
+

4
IDEA

REALITY

= 2 sides or 2 directions

= 4 parts or 4 differences

entanglement ( personas / metaconstructs )

= entpm node betweens ( entanglement *awareness of times + realities superpositions )

GEN001 // @gavinkeech

x 6 cubic rotations

overlapping core

overlapping core

overlapping core

= spherical placement

8 4 4

8 8 4

8 4 4

8 8 4

4 8 8
4 8 8

4 4 8
4 8 4

4 8 8
4 8 8

4 4 8
4 8 4
hook with resonance core

x 6 cubic rotations

8 8

4 4 8

8 8

4 4 8

= utilise : initiate realisation encasements


entanglement ( personas / metaconstructs )

= one instance of projection ( the 6 multiple inputs | outputs )

GEN001 // @gavinkeech

X Z

X Z

X Z

X Z

Y
x 6 cubic rotations

entanglement ( personas / metaconstructs )

= environmental dimensions spawn ( environment merges with collapse and rise )

GEN001 // @gavinkeech

X Z

Y X Z X Z Y Y

X Z

(xyz)+ ( x y z ) + ( spin / spiral - ) (xyz)+

= / n ( ba ) % chaos
5

1 3

7 2 6

X Z

(xyz)+
X Y Z

= / n ( ab ) % order

= / work pair / n

X Z X Z

Y Y

(xyz)+ ( x y z ) + ( spin / spiral - ) (xyz)+

= / n ( ba ) % chaos

- +

= database = utilisation

X Z

(xyz)+

= / n ( ab ) % order

= / work pair / n

X X Z X Z Y X Z Y X Z Z

X Z

(xyz)+ ( x y z ) + ( spin / spiral - ) (xyz)+

= / n ( ba ) % chaos

8 7 5 6 3

entanglement ( personas / metaconstructs )

= environmental dimensions spawn ( environment merges with collapse and rise )

GEN001 // @gavinkeech

Z X Y X

Z Y X

Z Y X

Z Y

aerial
HYPERCHROMOSOMES XYZ HYPERDNA HYPERGENES

B
X Z Y X

B
Y Z X

B
Y Z X

B
Y Z

HYPERRNA HYPERPROTEINS

Z X Y X

Z Y X

Z Y X

Z Y

terrestrial
HYPERCHROMOSOMES XYZ HYPERDNA HYPERGENES

B
X Z Y X

B
Y Z X

B
Y Z X

B
Y Z

HYPERRNA HYPERPROTEINS

Z X Y X

Z Y X

Z Y X

Z Y

aquatic
HYPERCHROMOSOMES XYZ HYPERDNA HYPERGENES

B
X Z Y X

B
Y Z X

B
Y Z X

B
Y Z

HYPERRNA HYPERPROTEINS

entanglement ( personas / metaconstructs )

= capacity / sense = energy ( energy panel of sense superpositional factor )

GEN001 // @gavinkeech

distance

closeness

expanse

free

evolve

merge

contrasts

desires

potentials

restrained
X
distance

evolve
Y
closeness

merge
Z
expanse

low level infosystem cell-panel ( multiple ) ( sense ) - uid in infoabsorption : active in creating realities and sensory tingles. superpositional sense portals owing wormholes to each other / overlapping / merging / touching / breathing

entanglement ( personas / metaconstructs )

= inducing order corrupting logic to make sense of new order

GEN001 // @gavinkeech

3
2
1

6 5
consciousness / platform / interface considerations
allowing freedom ( = uid yet speci ed dimensions of initial scope ) of raw data before appearance of visual representations aids in developing higher resonance of interaction for both the UI and raw data.

entanglement ( personas / metaconstructs )

= unfolding wrongness ( bundles unwrapped from chaos - showing order )

GEN001 // @gavinkeech

5
6
7
2

5
8

5
7
2

5
7
2

6 1

6
8

6
8

7
2

entanglement ( personas / metaconstructs )

= metaconstruct node placements ( entanglement awareness of time + realities )

GEN001 // @gavinkeech

-7
8 4 1 7

-9 -5
2 3 6 8

-7 +
1 7 2 6

-14 -7 / -5 / -3 / -1 + -11 + ignore - +

+ -8 + -

4 5

16
3

-1
5

+ 16

-3

entanglement ( personas / metaconstructs )

= looping dimensional oatations ( evaporation distribution )

GEN001 // @gavinkeech

8 4

7 2

entanglement ( personas / metaconstructs )

= guilt as a motivator ( releasing from gain )

GEN001 // @gavinkeech

= time bubble = emotion bubble = projection membrane

REALITY

IDEA

= taste / absorption

entanglement ( personas / metaconstructs )

= removing doubt self cleansing mechanism for recognition

GEN001 // @gavinkeech

refer to vector of forces 1 of 3 = persistence vs sight ( emotion + time as an energy for sustained survival and growth ) as stated = pe.. vs si.. is the decay value of recognition for any narrative instance.

a point / vector not knowing where it would be if it and as a pair weren't here and don't think about it, since it wasn't going to be anyway. too silly to think about - other timelines have deceased as possibilities to explore only if it and as a pair want to nd another answer. reusing timelines spent resources of information. what is the purpose trying to nd out. there is love. (insert another question here) = remove doubt ( utilise x=extrapolations ) + increase acceptance ( y = amplication ) + increase communication ( z = interface )

be brave, the unknown can be made


entanglement ( personas / metaconstructs )

= vector of forces traits of circumstance multiples ( pattern ow notiers )

GEN001 // @gavinkeech

vector of forces 1 of 3 ( VOF1 )

persistence vs sight ( emotion + time as an energy for sustained survival & growth )
vector of forces 2 of 3 ( VOF2 )

intention vs unintention ( time + projection as an energy for sustained survival & growth )
vector of forces 3 of 3 ( VOF3 )

delivery vs possibility ( projection + emotion as an energy for sustained survival and growth )

when you have balance you have con ict


pe.. vs si.. is the decay value of recognition for any narrative instance.

when you have requirement you have occurrence


in.. vs un.. is the decay value of purpose for any narrative instance.

when you have participation you have fusion


de.. vs po.. is the decay value of discovery for any narrative instance.

entanglement ( personas / metaconstructs )

= error :: handle the paradox of complexity and simplicity ( reality multiple )

GEN001 // @gavinkeech

complexity
excitement

simplicity
sedation
operating with uxation in allowing primes of complexity and simplicity the key is to evolve simultaneously, together and intentionally while being active within the progression. its the level above our minds that give rise to expansion and evolution. continue embracing exaptive disconnection.

entanglement ( personas / metaconstructs )

= fractal:ownership

GEN001 // @gavinkeech

the discovery is already implied : this is fractal:ownership recognition is accumulative from sight of complexity, forming into simplicity of embodiment... through the collectives persistence towards, embracing progressive enhancement. dening / engaging.. VNLFT as an object system : it never totally reduces : it cant : ha! view segment = state / mode as an interface ( routes of interaction parameters to build itself )
ampli cation. bring out what is needed. information has thickness, so thick it oats in mid air : touching neural pathways, spreading through times/spaces+ and dimensions+. if only the connections were solidi ed may there be a sense of ownership, no! as it glimmers of solidness it also pulses throughout the overlapping core. arrival was never alone. vectors await superpositional uctuations for recognition to occur. requirements form the uid fractal organism. extensions are built, grown to allow progressive enhancement. seeking in ground zero is travel at the same times. multiple placements triangulate as minimums to effort exchanged with momentum. expenditure ows to release ( view : metaconstruct evolution of cellular fractals). going further beyond the con ict from persistence, enough to refuel to degrade gracefully in unintention when intention is limited from z axis of establishments momentum and possibilitys effort ( z axis / vector of force 3 of 3 : delivery vs possibility : when you have participation you have fusion : decay value of discovery : generosity factor : projection + emotion / hyperbiology / FFO ). it is built through recognition. imagination is the new currency. emotional responses will become the artists traits of unimaginable scopes, sort for utilisations of qubit formations for information to form... into experiential deliveries.

entanglement ( personas / metaconstructs )

= fractal:ownership

GEN001 // @gavinkeech

surpassing times now, will feel silly .


others require time. the oatation of realities to form higher density patterns and frequency for acceptance to prevail out of stasis, out of inertia and into antiinertia. having sight long enough to experience it is formed from persistence of projecting thought forms from imagination to realities dimensions and their patterns. how far can complexity be extended before minds want to simplify into simplicity. evolution in minds. yet reduction into usability + go further and increase capacity!!! teaching nature to trust in us, is felt and nourished when doubt is removed from constraints being realised as minimas and maximas relative freedoms. scopes and expanse fold as they unfold : entanglements heart that breathes as it ows circulation. when you are drowning : dont believe it. we are born in uid : emerge on land and launch into sky ++ life* and business* as art information is the new energy (cc) . what are you going to design and create ( insert whatever ) ... or start before the loop ends and end before the loop starts . . get on that thread and go for a ride! space is so much more fun.. earth is home... yeah! but space is so full of it! { ; )

entanglement ( personas / metaconstructs )

= trust of reection ( capabilities evolve ) = instance 1 for stabilisation

GEN001 // @gavinkeech

realist

sedate

hyperconsciousness

amplications

actions
entanglement

archetypes salience

instinct

persistence = critic
destruction

mindfulness

extrapolations

timelines
personas

vector consciousness

database
mindfulness

realisation = visionary
emotion

communications

interface
metaconstructs

information creation

emotional

artist

trance

subconsciousness

entanglement ( personas / metaconstructs )

= axis collapse decay values ( substrative displacement )

GEN001 // @gavinkeech

effort reality
a

emotion failure
a

force soc + phy


a

present
momentum idea
b

uncertainty
passion success
b

normalisation
expansion min + us + pro
b

maxima = sky archetype salience


a b

maxima = sky archetype salience


a v c b

maxima = sky archetype salience


a v c b

particle wave

particle wave

particle wave

minima = water information creation

minima = water information creation

minima = water information creation

entanglement ( personas / metaconstructs )

= selected evolution multiple timelines interacting together

GEN001 // @gavinkeech

the key is to evolve simultaneously, together and (un)intentionally while being active within the progression. it is the level above minds that give rise to expansion and evolution.

energy ampli cation of status - individually assigned statuses are af rmations of intent with recognition of minima and maxima relative freedoms to the collective restraints and surpassing them. the observance from outside membranes in uence the operations of internal organs in their input functions and output deliveries. mindful importance is to allow exaptive display of unintention to keep uidity and 'real-time adaptation' to primes of the interface for the most ef cient creation of experience and art.

hyperparameters
hyper : physical ( x ) water / sky hyper : neurological ( y ) organism hyper : biological ( z ) sky / water

seek > search > explore ( water ( x ) ) spectate > observe > curate ( organism ( y ) ) focus > create > expand ( sky ( z ) )
( focus / create / expand ) in response to the emotions / passion felt from exchange and interaction of information ( derived from life / interplay ) a unique breathing mechanism ( signature response system - made from just presence being presence ( y axis-identity / experience lter ) allows for instant delivery of thoughts / creation / visualisations to be manifested in means accessible to all mind platforms. ( objecti cation of thought objects and metadata ambience ) :::: ( superpositional objecti cation of information structures of life )

water to organism to sky : looping in on itself, the holographic state becomes / is the foundation for extensions and scopes releasing beyond the boundaries.

entanglement ( personas / metaconstructs )

= climate ow formation of culture / communication

GEN001 // @gavinkeech

sky
0

X Y Z

X Y
Z

water
X

Z
X X

reexivity = remember
Y

Y Y

= projection = emotion / organism = time + projection


water process / mechanism
0 0 0

// interplay // distribution // nourishment

= object project / oat onto time

entanglement ( personas / metaconstructs )

= trajectories and frequency ow ( vectors as uid triangulations )

GEN001 // @gavinkeech

interaction of triangulations within the uid fractal organism

the loop of no BME orbit the resonance core until the decay values of x time + y emotion + z projection / persistence/sight + intention/unintention + discovery/possibility overlap to emerge the pulse from frequencies and vibrations giving breath for expansion. a recognised realisation encasement in trajectorial uid transition, timelines encompass the emotion and projection axis that ow with af nities to form embodiment of aesthetics.
X Y Z X Z Y X Z Y X Z Y

entanglement heart - breathing : life and death : love keeps it breathing on death it lingers - to be new sources of / for life. begin cycle, with no beginning middle or end again.

species afnities proximity efciency ( least resistance to build muscle )

entanglement ( personas / metaconstructs )

= climate substrative extension cubic / spherical distribution

GEN001 // @gavinkeech

sky
0

X Y Z

X Y
Z

sky
0

X Y Z

X Y
Z

water sky
0

water sky
0

X Y Z

X Y
Z

X Y Z

X Y
Z

water sky
0

water sky
0

X Y Z

X Y
Z

X Y Z

X Y
Z

water

water

entanglement ( personas / metaconstructs )

= identiers + notiers entry + exit points ( owcycles of freedom )

GEN001 // @gavinkeech

entpm : living beyond imagination


( lifestyle : work / life / play ) = psychologist ( care )

entpm : affinities morph virtual & real


( creative : design ) = artist ( love )

entpm : rapid. open. secure. evolution.

( productivity : development ) = scientist ( curiosity )

entpm : personal/perceptual positioning system


( desire : momentum ) = philosopher ( guidance )

entanglement ( personas / metaconstructs )

= karmic distribution and presence

GEN001 // @gavinkeech

abundance comes from karmic primes through recognition which are fractal, uid and holographic. hooked to virtual and real, the connectors to identiers and notiers respectively. distributed throughout micro:substrative layers, general:substrative layers, hyper:substrative layers between the 2 side and 2 directions + 4 parts and 4 differences layers of distribution are sensed and felt. stating through clarity of real-time + virtual-time instants of reality ( particle mode = breathing dynamics ) of projection substrate, just off from maxima vertical awareness which has connections to the free owing of emotion substrate where there is the free spherical / holographic ow of emotion distribution of ambience and interplay. time substrate through which extends to the outer expansion from which emerges as another projection substrate ... allowing the working pair of projections. vector splays come in at past and future ( 2 sides + 2 directions from both minimas and maximas ) inner projection substrate shields and lters emotion where as the outer projection substrate allows af nities of interplay patterns to be recognised. uctuation between the working pair of projection substrates continues and ampli es the momentum brought on by effort through the VNLFT

interplays and residual and chaotic ambience trajectories. as the owing of this cycling is played through there is the surpassing of time each has their own algorithm that equal the trust value of score : value = trust = potential for progress substract expenditure of in uence. permission is stated by karmic distribution and presence. the uid fractal organism discovering expansion capacities negatives ( of in uence ) is de cit = reduce quanti cation for value : vector currency = progress of evolution [ monitor in uence = value of accumulative ] karmic distribution is hooked to VNLFT and creative productivity. love / curiosity / care / guidance = input + output decisions of instants to enter or exit / switching off or on, the ride of input and output can be instigated while keeping the active or inactive state alive and continuing their journeys as neglect and distance are set in motion. departure arrives tracking of instants in reality of its progress and distribution, and ambience of interplays from other af nities of identi ers and noti ers communicate. accumulation > distribution to the ambience = environment = karmic presence gratitude > recognition to the interplay = organism = karmic presence

entanglement ( personas / metaconstructs )

= karmic distribution and presence

GEN001 // @gavinkeech

projection

= amplitudes

present uncertainty normalisation perspectives experiences events


projection

velocity : latency proximity of interaction in uence is communication potential for progress score : value = trust minus in uence
= 2 sides or 2 directions = 4 parts or 4 differences

= coordinates

negative is de cit = reduce it for value vectors currency = progress of evolution monitor inuence = value of accumulative

hyper : substrate general : substrate micro : substrate

entanglement ( personas / metaconstructs )

= karmic distribution and presence

GEN001 // @gavinkeech

z x y z

environment

accumulation distribution gratitude recognition

ambience karmic presence interplay


z y x z

distribution

organism

entanglement ( personas / metaconstructs )

= karmic distribution and presence

GEN001 // @gavinkeech

notiers
environment

organism sky / maxima water / minima projection


perspective

ambience
accumulation distribution

identiers
organism

emotion time
events

experiences

interplay
gratitude recognition

X X X Z X Z X Y Y Z Y X Z Y Z

Y Z X Y Z Z Y

input ( emotion ) = energy / resources / stories / experiences output ( information ) = exchange / expenditure / usage / adaptation

X X Z X Z Y Y Z

X X Z Y Z

entanglement ( personas / metaconstructs )

= karmic distribution and presence

GEN001 // @gavinkeech

identier

virtual
notier identier

X X X Z X Z X Y Y Z Y X Z Y Z

Y Z X Y Z Z Y

X X Z X Z Y Y Z

real
notier

X X Z Y Z

artist visionary critic realist

ampli cation realisation 4 parts persistence extrapolation

creation emotion 4 differences destruction information

artist visionary critic realist

virtual virtual 2 sides real real

future

2 directions
past

entanglement ( personas / metaconstructs )

= karmic distribution and presence

GEN001 // @gavinkeech

energy resources stories experiences

emotion

information

exchange expenditure usage adaptation

input
creativity love curiosity

output
productivity care guidance

= 2 sides or 2 directions = 4 parts or 4 differences ( +4 -8 polarity cycle ) = breathing dynamics

primes for : notiers : : environment ambience accumulation distribution primes for : amplitudes : : ( minimas / maximas ) : : present uncertainty perspectives primes for : coordinates : : ( x y z ) : events experiences perspectives primes for : inputs : : ( creative : : love : curiosity ) : emotion : energy resources stories experiences primes for : outputs : : ( productivity : care : guidance ) : information exchange expenditure usage adaptation karmic primes : : hook derivatives and there is sight of what is invisible where ... all is seen and felt.

entanglement ( personas / metaconstructs )

= karmic distribution and presence

GEN001 // @gavinkeech

/n non localised

/n technique
organism sky / maxima water / minima projection
perspective

emotion time
events

experiences

uctuation /n

variable /n

output input owcycle


karmic presence / karmic distribution

input ( emotion ) = energy / resources / stories / experiences output ( information ) = exchange / expenditure / usage / adaptation

entanglement ( personas / metaconstructs )

= karmic distribution and presence feedback loop


karmic presence / karmic distribution
amplitude high

GEN001 // @gavinkeech

sky
vector splay

salience

archetypes

sky
vector splay

notiers
environment

identiers
normalisation normalisation
0 0

ambience
accumulation distribution

organism

ground
past

ground
future

interplay
gratitude recognition

vector splay

vector splay

water

information

creation

water

amplitude low

artist visionary critic realist

Y Z

ampli cation realisation 4 parts persistence extrapolation

creation emotion 4 differences destruction information

artist visionary critic realist

virtual virtual 2 sides real real

Y Z

X Z

future

X Z X Z

Y Y

2 directions
X Z Y Y Z

X Z X Z Y X Z

Y X Y Z Y

past

X X Z Y Z

entanglement ( personas / metaconstructs )

= karmic distribution and presence

GEN001 // @gavinkeech

accumulation distribution ambience ( z ) ambience ( y ) ambience ( x ) ambience ( z ) environment karmic

gratitude recognition interplay ( z ) interplay ( y ) interplay ( x ) interplay ( z ) organism presence

entanglement ( personas / metaconstructs )

= vector is environment ( ... in state / mode as an interface )

GEN001 // @gavinkeech

X Z

X Z

X Z

X Z

X Z

X Z

X Z

hyperphysics
x_axis = times afnity

hyperneurology
y_axis = emotions afnity

hyperbiology
z_axis = projections afnity

personas operations
resonance core frequency multiple

entanglement dynamics
nerve synapse neuron multiple

metaconstructs utilisations
living cell cell multiple

entanglement ( personas / metaconstructs )

= metaconstructs hyperneurological dynamics ( neuron multiple )

GEN001 // @gavinkeech

hindsight insight foresight

= dendrites = axon = nucleus = cell body = synapse

illusion
as communication
= neurotransmitters = receptors

reality
as creation

reductionism emergence

entanglement ( personas / metaconstructs )

= mind modes spherical mind relay loops in chaotic harmony

GEN001 // @gavinkeech

create focus

Y
X
seek spectate observe search

expand curate

Z
explore

focus
X

create
Y

expand
Z

which activity state/s will there be arrival from?


seek > search > explore spectate > observe > curate focus > create > expand

spectate
X

observe
Y

curate
Z

seek

search

explore

entanglement ( personas / metaconstructs )

= trust of reection ( arrival ) = activation of release beyond boundaries instigated

GEN001 // @gavinkeech

artist

trance

hyperconsciousness

amplications

actions
entanglement

salience archetypes

instinct

persistence = critic
destruction

mindfulness

extrapolations

timelines
personas

vector consciousness

database
mindfulness

realisation = visionary
emotion

communications

interface
metaconstructs

information creation

emotional

realist

sedate

subconsciousness

entanglement ( personas / metaconstructs )

= triangulation process information ( sense to mind ) :: link to hyperbiology +

GEN001 // @gavinkeech

induce states to create. creation from the subconscious. live in dream to make reality enter hyperreality ... hyperconsciousness is arrived

which activity state/s will there be arrival from?


seek > search > explore spectate > observe > curate
being remembered allows the decay values to change from uncertainty to possibilities - probabilities are triangulated from mess ( in any instance or scale with attached metadata. instigation to travel as far as possible based on proximity ) grows new life / food / drink / nourishment / information absorbed begin cycle, with no beginning middle or end again triangulation (very important part of entanglement and being ef cient - its a way to bypass initial heritage of evolutionary sedate state ) requirement of action is pull in some info ( does not matter how much) from where current / uctuating coordinates and what is around in close proximity ... that is all > isolate > nurture let it do the rest by itself

focus > create > expand

entanglement ( personas / metaconstructs )

= exercising emotion ( y axis ) = growing interface of restraint muscle with least resistance

GEN001 // @gavinkeech

emotional muscle

emotion as muscle + tension for mind hemispheres neural crossovers


entanglement ( personas / metaconstructs )

= trust of reection ( arrival ) = activation of release beyond boundaries instigated

GEN001 // @gavinkeech

artist

trance

hyperconsciousness

interface of restraint

amplications

actions
entanglement

salience archetypes

instinct

persistence = critic
destruction

mindfulness

extrapolations

timelines
personas

vector consciousness

database
mindfulness

realisation = visionary
emotion

communications

interface
metaconstructs

information creation

emotional

realist

sedate

subconsciousness

add a re ection ( interface of restraint ) in any direction of momentum = shows effort placed ... see momentum in effort which loops the cycle of progressive enhancement from graceful degradation

entanglement ( personas / metaconstructs )

= packets in the sky ( water contained let evaporation ow )

GEN001 // @gavinkeech

= secure memory / data

Q how do more cups

( capacity ) become made?


A

recycle ( owcycle )

simple question - we might know the answer but breaking it down can help the mind store packets of information / experiences / mindsets and move on to absorb new information / experiences / mindsets. fractal representations that morph as vectors witness their ambience in interplay

= let go

entanglement ( personas / metaconstructs )

= blend of esh and information formation of culture /communication

GEN001 // @gavinkeech

productive / unproductive climate cycles information is to be open ... be mindful of unprepared minds ... entanglement is made from love and interplay. communication of emotions and thought projections, the subconscious playing in conscious minds ... hyperconsciousness from ambience with identi ers and noti ers as primes use evaporation of information and rain down to saturate reduce what is known to allow emergence . uneducate / detach to awaken digestion of information for hyperbiology seek = hyperbiology derivation ( start of information as organica )

entanglement ( personas / metaconstructs )

= segment of encapsulation ( ow through membranes )

GEN001 // @gavinkeech

maxima
-

8
+

7
+

6
+

5
+

be con gured in any potential multiple of af nities ... allow functionality to activate further down the line. every aspect is a fractal of itself .... waiting to be realised ...

2
minima

as the accumulation begins to be articulated through experience of interplay and ambience ... from being mindful of the database, which we are ... as soon as you have left the boundary of time ... witness either arrive > depart and settle > travel ...

vector / organism shape environment

which the blend is indistinguishable ... every interaction of even half a thought is choice of life states.

8
+

7
+

6
+

5
+

fractal representations that morph as vectors witness their ambience in interplay. experience mixed with interplay. technology amplied as means of capacity to include multiples at once in loops of emergence.

composition

communication

vector / organism

entanglement ( personas / metaconstructs )

= tension spring ( minima / maxima mutuals of regenerative decay )

GEN001 // @gavinkeech

salience

systems

rules

freedom

choice

archetypes

vector

greed

evil

good

generosity

organism

information

saturation

pleasure

abstinence

ignorance

creation

meditation is ignorance

allow let go for survival

embrace uncertainty

entanglement ( personas / metaconstructs )

= species afnities proximity efciency ( least resistance to build muscle : part a )

GEN001 // @gavinkeech

projection sky emotion organism time water

focus
X

create
Y

expand
Z

spectate
X

observe
Y

curate
Z

seek

search

explore

entanglement ( personas / metaconstructs )

= species afnities proximity efciency ( least resistance to build muscle part : b )

GEN001 // @gavinkeech

nerve synapse ( y ) living cell ( z ) resonance core ( x ) sense af nities ( 0 ) converge with morph points into average

metaconstructs neural node dendrites expanding and contracting into perception normalisation of interface and database

entanglement ( personas / metaconstructs )

= interface of restraint experiential distribution mechanics

GEN001 // @gavinkeech

interface of restraint
discovery of the interface of restraint dynamics is felt. uid fractal and holographic instances variations ... scaling ... slightest perspective shifts change the interaction parameters ... the communication mechanism to a high degree ... morphing placements of af nity will open and switch certain variables for a owing set of interplay metaconstructs ... ambience in uences the overlapping core ... connecting vectors. splays to axes expand and contract ... spinning relative freedoms.

entanglement ( personas / metaconstructs )

= how to create ( living emergence )

GEN001 // @gavinkeech

data > information > content accumulate as archetypes with dissection into parts and multiples. awaiting emergence into salience of forms to triangulate from interpretation into manifestation.

*
0

**

which activity state/s will there be arrival from?


| seek > search > explore > | spectate > observe > curate > | focus > create > expand >

entanglement ( personas / metaconstructs )

= organism with environment ( morphing with conditions : part a )

GEN001 // @gavinkeech

= seek / search / explore = spectate / observe / curate = focus / create / expand


0 1

organism falls into water and dives into sky


1 2

organism raises into sky and ies into water


2 0

entanglement ( personas / metaconstructs )

= organism with environment ( morphing with conditions : part b )

GEN001 // @gavinkeech

ambience

hyperconsciousness
2

choice
archetypes

salience

fast focus / create / expand

entanglement

decay : radiation

consciousness
0

actions
organism

vector

pace seek / search / explore

personas

decay : radiation

subconsciousness
information

inuence
creation

slow spectate / observe / curate

metaconstructs

ambience

entanglement ( personas / metaconstructs )

= organism with environment ( morphing with conditions : part c )

GEN001 // @gavinkeech

decay : radiation

pace = emotion (y) velocity = movement (0) eld = environment ( z ) | recon guration >

time = experience ( x )

decay : radiation

pace + velocity = momentum


discrete time ( instants in reality ) dots ( nodes ) continuous time ( owcycles ) lines ( trajectories )
( inputs = time ) : x : personas : operations : random with probables ( afnities ) ( between = process ) : y : entanglement : dynamics : random with probables ( afnities ) ( outputs = values ) : z : metaconstructs : utilisations : random with probables ( afnities ) x ) timelines ( personas ) are extrapolations (verb) y ) actions ( entanglement ) are amplications (verb) z ) interface ( metaconstructs ) are communications (verb)

ambience : environment interplay : organism

entanglement ( personas / metaconstructs )

= evolution methodology ( systems as statements for freedom from decay )

GEN001 // @gavinkeech

< expand > anchor till arrival < expand >

<< ( effort ) progressive enhancement >

< graceful degradation ( momentum ) >>

( entanglement with time membrane )


: share communication : forms worlds realised :

questions - closed started break patterns / create new patterns trust of re ection :: ( membranes of databases expand further than the information knows ) when does that end? when there is mindfulness of the capabilities that degrade with the trust of re ections.

entanglement ( personas / metaconstructs )

= narrative of living ( derivation )

GEN001 // @gavinkeech

alive and being born


begin to show form of ideas lurking. exploring new abilities discovered just by thought and sensation. flowing along, feeling the atmosphere around. how firm is the foundation? what are the textures around.. what feels beneath? what is above? turning corners, testing the pace of embodiment. entering into lightness to see what can be discovered. as entering, thoughts of what if. is it safe to continue? what are the resources required should there be more than expected? commit? yes ... and be aware, mindful as exploring further. trusting in that abilities are being made along the way. enough. return to the opening. travel forth some more. much less to expect here. natural as the breathing learnt just before. testing fun new ways of the foundations. turning more corners of all directions, even ones flipping and folding, unfolding onto themselves and going through things. stretching the form embodied to extend past obstacles for emergence of emotional muscles and hyperbiological dexterities. feels good to strain the forms through instants of ephemeral exerted suffering. degrees of discretion make senses grow. what was gathered along the way may fall from extensions. if not too far then grab, retrieve and continue, otherwise let go and move on. harnessing the phases before past, they become projections of innate future awareness. patterns are recognised. embracing uncertainty as mystery is fun and exciting. stabilising resources from digestion into beneficial nourishment. what leaves possession flows into environment. efficiency is in distribution made into orbits. track. allow distance. climbing and running for a while. breathing new means of embodiment when up higher than in immersion. when arriving down, back into water means immersion was above, does awareness come that relative freedoms are patterns answered and remembered, for experiences to be found again. darkness of openings find interest on journeys performed. trust of mindfulness ensures safety will be recognised shall it be required for efficient survival. entrances provoke stimulation of senses. experience is bound to senses with emotion as the bundle contained. going forward and going backward. not of either axis but of multiples as projection exerts seeds into minds of environment. as the expanse begins to show the darkness can be seen, felt and consumed does arrival onto rest show that softness is found right beneath. curling up and soaking in the discovery, spinning and twirling into a sphere with warmth and delicacy. one moment please, just to catch the breath of completion. flipswitch activates momentum to leave death. departure captures moments past. jump down to see the foundation once again. the home was never left. cycles flow of remembering covered in creating the futures to be experienced very soon ...

entanglement ( personas / metaconstructs )

= everything is ready ( just asleep in immersion )

GEN001 // @gavinkeech

pace velocity eld pace + velocity

= emotion = movement = environment = momentum

( - latency ) ( - latency ) ( - latency )

(y) (0) (z)


= redox

( - accumulation )

reconguration morphs afnities by decay ( radiation )


subconscious aspects awaken when water is moved by more presence. distribution requires nourishment to be recieved to happen ( as awareness was already entangled before its arrival is felt, embodied as collective experience. individual awareness usually is not just enough ) keep secret, implied discovery is already waiting. function with emotion embracing time. keep offering accumulation. as pace of emotion and velocity of movement of organism ( from vectors propulsion to breath ( pulse in owing frequencies ) immersed in eld of environment, does pace and velocity bring forward momentum for recon gurations to morph af nities. ( decay / radiation = degrees of evolutionary generousity of fractal ownership and distribution )

entanglement ( personas / metaconstructs )

= instants in reality ( entrances to navigate )

GEN001 // @gavinkeech

instant ( instants )
a segment ( snippet / code / vector ) of an event, played or not begun, the potential for memory to be played or frozen. a hyperdot where memories may go further than the subject which was realised. an instant is holographic, as hyperdots can exist inside hyperdots, continuing their own narratives where everything through expansion in its reality connects to everything else ( back and forth in all arrays ) from nodes and trajectories. hyperdots here can be hyperlines too. when looking at an instant in projection, hyperspatial reality then when a vector travel these, they are narratives / events from experience from realisation encasements : node deposits of uid hyperconsciousness connecting membranes from all expanse or vectors. an instant is a narrative fractal which refers to +4-8 polarity cycle, the wave and particle mode to entangle the x, y and z axes for extension from vectors and the mind to go so far when feeling it being in multiple instances in one instant ... utilisation of extensions from x y z within an event ( a prolonged action driven state ) is how timelines are played and recorded, being VNLFT in nature. this is entanglement.

entanglement ( personas / metaconstructs )

= connecting dots and lines ( non-localised idea hooking )

GEN001 // @gavinkeech

how long is the wait for arrival before departure, to be alone in connecting with everything which is disconnected. living in quantum states are observable creations allowing instant feedback of scenarios awaiting reality containment into patterns. breaking individuals past of patterns will begin cycles of future possibilities arriving from sight of possibilities in control of their vector splays. vector splays are communication links of superpositions of themselves in fluxation of chaos and order, forming flow for arrival. begin passing through the wormhole where progress is as instant as a shift in mindsets and projection from time and emotion.

entanglement ( personas / metaconstructs )

= vector as pattern breaker ( benecial consequences )

GEN001 // @gavinkeech

visionary realist critic artist trickster

possession energy re power technology


= traits > raven = traits > coyote = traits > rabbit

visionary ( emotion ) critic ( analysis ) artist ( language )

realist ( information ) = traits > spider

entanglement ( personas / metaconstructs )

= working pair of collective and individual ( feedback loops unseen and seen )

GEN001 // @gavinkeech

an individual point of view, will be more connected to the collective than the representation of the collective themselves. network cluster trends are suggestive and saturate the stream which in uences minds and their preferences when asleep in avoidance to collective aspects driving consumption into being. being unaware of origins, possession of technologies can taint the mind and behaviour of personas within the metaconstructs created by interaction of discoveries being built. operating in states of division in participation, with recognition of accumulative discovery allows witnessing and embodiment in close proximity but appearing somewhere else to create node deposits which cannot be hidden or denied access by any mind seeking noti cations. free owing with immersion into our rawness lets building upon decay and radiation show aesthetics and respect to establishments departure into arrival of new ways. knowing effort can be further than the boundaries, lets respect be felt and time made abundant. going forth into inherent protection while awaiting more to arrive, lets environment and ground emerge from generosity of distribution beyond the individual point of view and possesion of delivery. individuals seeking instant recognition delays progress for the collective. open contribution brings mystery as inspiration to fuel participants evolution faster than establishment previously and continually knows, as stablisation represents stasis if held on too tight.

entanglement ( personas / metaconstructs )

= aesthetics experience ( identity / experience lter )

GEN001 // @gavinkeech

life+ / work+ / play+ saturate in real and virtual. mind and body fuse with reality and dream. organism and environment continually connect. chemicals and frequency pulse rapidly so ow between is unity with such intense distance that requirement is recursively created to seamlessly evolve together to revive identities morphing.

entanglement ( personas / metaconstructs )

= participants as topics ( locate self )

GEN001 // @gavinkeech

inspiration
1

desire
2

suffering + working pair +


3 4

vector
0

organism

personas

us

sentiment

off | on

self

X Z

environment
hyperphysics hyperneurology hyperbiology
artist
trance

visionary
emotion

critic
instinct

realist
sedate

VNLFT

worlds
dimensions

worlds
dimensions

worlds
dimensions

worlds
dimensions

process / techniques / evolution


( methodologies are incidental )

to change without ( common sense ) from experienced awareness through identity / experience lter ( that of timelines ) is regret awaiting sensation.

trust of re ections

entanglement ( personas / metaconstructs )

= aesthetics experience as interface ( identity / experience lter )

GEN001 // @gavinkeech

satisfaction convert

effort - + gain

0 y

momentum + + loss

progression become

L past salience emotion normalisation past a passion information past R

idea

reality

R future archetype faliure + normalisation future b success creation future

reality - - gain effort

present

idea - + loss momentum

satisfaction convert

progression become

entanglement ( personas / metaconstructs )

= hyperforms ( hyperparameters delivering embodiment )

GEN001 // @gavinkeech

hyperphys-infomatics
resonance core : frequency multiple

( create )

( hpi )

databases living font techniques

forms X

free

hyperneuro-infomatics
nerve synapse : neuron multiple

( create )

( hni )

databases living font techniques

forms Y

evolve

hyperbio-informatics
living cell : cell multiple

( create )

( hbi )

databases living font techniques

forms Z

merge

entanglement ( personas / metaconstructs )

= analog to digital conversion ( code / meaning communication )

GEN001 // @gavinkeech

1 0

hyperconscious
1 2

1 0

1 0

conscious
2 1 0 2 1 0 1 2 1 2 1 2

access

subconscious

entanglement ( personas / metaconstructs )

= lifecycles as communication ( identity / experience lter as living font )

GEN001 // @gavinkeech

data information content experience


+ =

lifecycles

signal

alphabet + level

code
context
0

communication

meaning
conversion
1

alphabet + level

entanglement ( personas / metaconstructs )

= analog to digital smoother ( on and off are smooth too - blinking helps sight )

GEN001 // @gavinkeech

instant in nity in time from half a thought / half an action

bit = 0 or 1 ( 2 ) bit = 0 or 1 ( 0 ) bit = 0 or 1 ( 1 )

bit = /n ( half ) bit = /n ( half ) bit = /n ( half )

bit = 0 or 1 ( 2 ) bit = 0 or 1 ( 0 ) bit = 0 or 1 ( 1 )

bit = /n ( half ) bit = /n ( half ) bit = /n ( half )

bit = 0 or 1 ( 2 ) bit = 0 or 1 ( 0 ) bit = 0 or 1 ( 1 )

bit = /n ( half ) bit = /n ( half ) bit = /n ( half )

start = /n divided by salience start = /n divided by information

pace /n = organism in 3 sets of blinking ( working pairs )


1 4 2 3 4 VNLFT

end = /n divided by archetype end = /n divided by creation

/n

/n /n

= ( /npc qubit )

center moving

/n

entanglement ( personas / metaconstructs )

= supercial consciousness ( mind compass-grid : relative locations )

GEN001 // @gavinkeech

force
critic ( 3 ) realist ( 4 ) uctuation ( 3 ) technique ( 4 )

real

convert

become

virtual

expand
( 1 ) visionary ( 2 ) artist ( 1 ) variable ( 2 ) non-localised

persistence / destruction ( noun ) extrapolation / information ( noun ) critic / destructive ( adj ) realist / informational ( adj )

( noun ) emotion / realisation ( noun ) creation / amplication ( adj ) emotional / visionary ( adj ) creative / artist

past ( 3 ) past ( 4 )

closed / requirement knowledge / task

problem / opportunity catalyst / evolution

future ( 1 ) future ( 2 )

RECOGNISES words letters numbers

language analysis time sequence

reduction

emergence

creativity patterns spatial context

RECOGNISES faces places objects

cycle 1

cycle 2

reality left
2 ) society

translation intention

present
personas identity / experience lter

interpretation unintention

idea right
5 ) mind 6 ) us

force 3 ) physicality

core variables

expansion 4 ) progress

1 ) normalisation

linking minima and maxima through movement in timelines of time ( x axis ) = vector of forces 1 ( pe. vs si. ) utilise emotion for ambience ( y axis ) decay value of recognition ( balance and con ict )
entanglement ( personas / metaconstructs )

= supercial consciousness ( mind compass-grid growing relative locations )

GEN001 // @gavinkeech

earth / environment
Z

mind
Y

space / mind
Z

maxima archetypes
X

salience effort reduction


X

force
X X

expansion personas
projection

metaconstructs
canvas

momentum emergence

arrival

earths ( ora )

spaces ( fauna )

departure

vector settle

reality

real

virtual

idea

organism travel

nourishment / survival past / remembering

interplay / growth future / creating hyperminds


X X X

effort reduction information

hyperthemes
X

momentum emergence creation

foundations

utilisations

minima

Y Z Z

earth / environment

mind

space / mind

introducing projection ( z axis ) with time ( x axis ) = vector of forces 2 ( in. vs un. ) decay value of purpose ( requirement and occurrence )
entanglement ( personas / metaconstructs )

= supercial consciousness ( mind compass-grid evolving relative locations : part a )

GEN001 // @gavinkeech

= each
re ection

morphing
velocity = species

topic connects nodes


present / artist / live

( hyperparameters )
link noti er normalisation multiple link identi er vector +

20 64 44

= each
through

pattern
time = timelines

recognises & records


past / critic / live

( hyperphysics )
resonance core frequency multiple personas operations

= each
active

performance
pace = actions

ows of emotion
future / visionary / live

( hyperneurology )
nerve synapse neuron multiple entanglement dynamics

= each
access

impression
eld = interface

being always touched


current / realist / live

( hyperbiology )
living cell cell multiple metaconstructs utilisations

introducing emotion ( y axis ) with projection ( z axis ) as interplay from actions with identi ers and noti ers connecting into exaptive form / non form of polytopia = vector of forces 3 ( de. vs po. ) decay value of discovery ( delivery vs possibility )

entanglement ( personas / metaconstructs )

= supercial consciousness ( mind compass-grid evolving relative locations : part b )

GEN001 // @gavinkeech

= topics
carbon 6

organism
velocity = species carbohydrates

( vector / dot / line


link noti er polysaccharide

/ node / trajectory )
link identi er monosaccharide

= structures
oxygen 8

hyperphysics
time = timelines lipids

( personas
resonance core glycerol, triglyceride

/ operations )
frequency multiple fatty acid

VNLFT = holographic transmitter


64

= plots
hydrogen 1

hyperneurology
pace = actions proteins

( entanglement
nerve synapse polypeptide

/ dynamics )
neuron multiple amino acid

topics
0

plots
Y

redox velocity
+ =

pace

= diction
nitrogen 7

hyperbiology
eld = interface nucleic acid

( metaconstructs
living cell DNA / RNA

/ utilisations )
cell multiple nucleotide

momentum experience
X

introducing emotion ( y axis ) with projection ( z axis ) as interplay from actions with identi ers and noti ers connecting into exaptive form / non form of polytopia = vector of forces 3 ( de. vs po. ) decay value of discovery ( delivery vs possibility )

FFO
progress as metabolism

entanglement ( personas / metaconstructs )

= once touched forever entangled ( freedom from being touched ) desiring a new working pair scarcity = lack of requirement intention verbatim translation strategic translation vs
2

GEN001 // @gavinkeech

creating a new working pair abundance = occurrence of requirement

unintention poetic interpretation unique interpretation

destroy suffering =

expecting more while enjoying the dream arrival = settle < movement > travel = depature
seek ( x ) = continue movement nd ( x ) = plonk seeds locate ( x ) = proximity accumulation

projection is equal to distribution of information ... latency period = recognition of stimulus creating wormhole = communication mechanism

how free why when

does does it are these

( self ) want to be think it is feeling of being

in the box ? ( 1 or 0 ) = on or off in the box ? ( 0 or 1 ) = off or on this way ? ( ? /// ? ) = both + both
entanglement ( personas / metaconstructs )

= choice : any response equals life ( connecting movement with action )

GEN001 // @gavinkeech

? off no ? yes on

what wants to be exchanged?


in uence = communication x y z = emergent pivots and owable noti ers for identi ers awakening latency as initial prime seed form for delivery into ambience of interplay

triangulation emerges from effort of latency -/+


saturate a pulse of hypersets stop / allow action choice of 1 or 0 > pace moves -0 no meaning but positive or negative associations implied

entanglement ( personas / metaconstructs )

= body sensation ( 0 and organism as sensation of 1 )

GEN001 // @gavinkeech

capacity is expected. ability is felt. location arrives from sensation. patterns are lifeforms. breathing is moving worlds. under water is immersion. minds shift as falling arrives above. water flows down. in air, sky floats from rising, as falling is felt. morphing phases of loading stream through organisms vector. 0 is everywhere and so close to touch. thread its movement as the center shifts. flow forms into recognition. build expanses that breathe, as orbits slide outside boundaries. on returning, remember the future momentum, as going back is rest for effort.

entanglement ( personas / metaconstructs )

= travel in colour ( associative power of primes )

GEN001 // @gavinkeech

forms X

forms Y

forms 0

forms Z

entanglement ( personas / metaconstructs )

= travel in colour ( associative power of primes )

GEN001 // @gavinkeech

mitosis

entanglement ( personas / metaconstructs )

= vector emerged into organism ow ( zoom as travel and arrival )

GEN001 // @gavinkeech

regeneration

regeneration

mitosis
subject object verb
order division chaos

mitosis
subject object verb
order division chaos

subject object verb

subject object verb

meiosis
rebirth

meiosis
rebirth

+ =

dot load = node line load = trajectory

( img ) ( snd ) ( vid )

( frequency )
+

entanglement ( personas / metaconstructs )

= safe happy indulgence ( consumption as reward )

GEN001 // @gavinkeech

progress is control

force = consolidation
establishments momentum success / passion / effort progressive enhancement

society physicality

progress

mind us

expansion = distribution
possibilitys effort failure / emotion / momentum graceful degradation

past : reality

future : idea

entanglement ( personas / metaconstructs )

= patterns to be broken ( breaking does not mean hard = smooth paced ow )

GEN001 // @gavinkeech

water
= seek / search / explore

slow

= spectate / observe / curate = focus / create / expand

break order
L 0 R
L maxima emotion failure R + salience archetypes momentum future idea information creation passion / success minima + R

x = time ( continue ) y = emotion ( continue ) z = projection ( continue )

time

emotion x y

salience archetypes effort past reality

= seek / search / explore = spectate / observe / curate = focus / create / expand

z projection L 0 R

information creation L

break order

= seek / search / explore

fast
sky

= spectate / observe / curate = focus / create / expand

instance of 0 starting as a point = vector turning into organism

entanglement ( personas / metaconstructs )

= half a thought + half an action ( spliting and splicing for thirds emergence )

GEN001 // @gavinkeech

x = time past arrival settle left maxima convert satisfaction reality effort gain reduction sky emotion / failure ( continue ) . . .

= vector splays

time
x identier placement / n = virtual = sky = input

projection
z identier placement / n = real = sky = input

y = emotion present / past arrival settle left minima convert satisfaction reality effort gain reduction water passion / success + ( continue ) . . .

z = projection future departure travel right maxima become progression idea momentum loss emergence sky emotion / failure ( continue ) . . .

emotion
y identier placement / n = half = water = input

collective seek / search / explore

= water / organism

individual spectate / observe / curate = organism / organism output / input focus / create / expand = sky / organism

entanglement ( personas / metaconstructs )

= environment and organism communicate ( metadata is objects is metadata )

GEN001 // @gavinkeech

half thought and half action entry


Z

ride
X

0
af nities selections
X

xyz=? triangulation

0
embryo plonk point
0

entanglement ( personas / metaconstructs )

= organisms enhance with pace ( 0 and organism as absorption of 1 + /n )

GEN001 // @gavinkeech

-/n

x1

x1 + / n
0

x1 + / n

-/n

x1

entanglement ( personas / metaconstructs )

= evolution of zero bit ( owcycles from center movement )

GEN001 // @gavinkeech

every interaction is recorded vnlft = object system

building node deposits aligning ent_pm hooking time navigation hooking zoom modes vs

= node deposit notiers = response from being recorded = output

organism + environment game dynamics vector scalable data

heart beat = organism delay + latency recognition of stimulus + next action =

distribute to clouds ow through protocols database is vectors signature

response 1 or 0

projection 0 or 1

entanglement ( personas / metaconstructs )

= x-ray is zoom mode ( display layers hidden in simplicity : handle complexity )

GEN001 // @gavinkeech

distribute to clouds

L
line ( vid ) / dot ( img ) frequency ( snd )

R
line ( vid ) / dot ( img ) frequency ( snd )

+ 1

ow through protocols

database is vectors signature

response 1 or 0

projection 0 or 1

code ( water ) signal to conversion 2D = projection

heart beat = organism = context vector shift / center moves

signal to conversion meaning ( sky )


high de nition = raw data contextual delivery = raw information
variable non-localised uctuation technique

touch + smell + taste integrated in gen001.5

entanglement ( personas / metaconstructs )

= decluttering minds ( creative productivity in lack of inspiration )

GEN001 // @gavinkeech

= personas' degree of progressive reality =

perceived quantity - time of instigation - distance of reality felt - lust in moment extending beyond embodiment + + perceived influence for environmental stimulus as sensation.

= decay degree of unobserved continuation = neglect of distance to prime vector's response to afflicted affinities

once entangled forever touched. ( - / off ) 0=xyz( ) once touched forever entangled. ( + / on )

goodbye ( - ) goodhello ( + ) make it great or give up and leave. ( - - ) ? ( + + ) either way be as generous as impossible. ( 0 )

entanglement ( personas / metaconstructs )

= mind navigation with senses ( mind compass-grid as interface )

GEN001 // @gavinkeech

threading questions between to show paths of discovery from mystery awaiting expansion, as light shines through axis points in the plonk system.

maxima left

objects

maxima right

accessing past dots ( img ) and lines ( vid )

imagining and creating dots ( img ) and lines ( vid )

higher amplitude left

higher amplitude right

remembering past frequencies ( snd )


lower amplitude left

creating future frequencies ( snd )


lower amplitude right

communicating with self vector organism


minima left

accessing feelings ( interplay ) and emotion ( ambience ) metadata


minima right

3 hyperparameter multiples
hb = hyperbiology ( cell multiple ) = ( organism ) hn = hyperneurology ( neuron multiple ) = ( communication ) hp = hyperphysics ( frequency multiple ) = ( pace )

collective ( feed nourishment ) : ignore > abstinance : noise > pulse dots + lines individual ( real-time capture ) : saturate > pleasure : frequency > ambient frequencies + rhythms

entanglement ( personas / metaconstructs )

= immortal as generosity ( hidden for discovery )

GEN001 // @gavinkeech

generosity requires expectation of nothing. give distance to possessed by fear. participation is as impossible as the degree of letting interaction happen without questioning. trusting the ( self is not as important as it thinks ), lets results occur where interaction of worlds is faster than its form awakening.

caring about * value too much will make others ...


make sure to only 'allow half a thought to function' before collapsing it into its opposite of realised potential. no thought is perfect. to believe a thought is perfect and lacking in failure, will mean stasis with less flow for pulsation in frequencies. doing half the action and half the thought of arrival, keeps flow happening before it is defined. breathing in any pace of high or low. the middle ground fluctuates in rhythms so sensational that more delivery of experience and generosity fuels its own emotional awareness. origami of minds ... between virtual and real ... making a form ... forms that move and breathe together.

entanglement ( personas / metaconstructs )

= summing for summing sake ( validation as a bravery reminder )

GEN001 // @gavinkeech

reflexivities of multiples in any aspect helps activate awareness of entanglement: the deep level interplay of realities and their patterns. by allowing higher operational functionality of our minds into hyperconsciousness, identifiers and notifers, of ambience and interplay form an emergent environment to grow polytopia as a digital hyperreality. releasing beyond boundaries is the key to progressive enhancement and creative productivity. relative freedoms within minimas and maximas formed through metaconstructs dynamics, the interplay

of components in fluid, fractal and holographic presence, empower vectors, utilise embodiment, deliver experience, amplify energy, extrapolate sense and communicate absorption. simplification is splayed from entanglement ( personas / metaconstructs ) as objectifications of variable non-localised fluctuation technique ( VNLFT ) derivatives. complexity is orbited from entanglement ( personas / metaconstructs ) as processes in momentum and effort for progressive enhancement with sight of creative productivity. series and focus make art

entanglement ( personas / metaconstructs )

= interaction as triplet spectrum ( coding action in hypertime = infotime )

GEN001 // @gavinkeech

if time hp / x : operations > personas : extrapolations (verb) < timelines >


( metadata = interpolate signals = frequency betweens = fractal patterns )

then emotion hn / y : dynamics > entanglement : ampli cations (verb) < actions >
( metadata = interpolate signals = frequency betweens = fractal patterns )

else projection hb / z : utilisations > metaconstructs : communications (verb) < interface >
( metadata = interpolate signals = frequency betweens = fractal patterns )

( inputs = time ) : x : personas : operations : random with probables ( af nities ) ( between = process ) : y : entanglement : dynamics : random with probables ( af nities ) ( outputs = values ) : z : metaconstructs : utilisations : random with probables ( af nities )

x > timelines ( personas ) are extrapolations ( verb ) + ( verb ) + ( verb ) y > actions ( entanglement ) are ampli cations ( verb ) + ( verb ) + ( verb ) z > interface ( metaconstructs ) are communications ( verb ) + ( verb ) + ( verb ) discrete time ( instants in reality ) dots ( vectors ) + continuous time ( owcycles ) lines ( trajectories )

entanglement ( personas / metaconstructs )

= variable non-localised uctuation technique ( crude objectications of self )

GEN001 // @gavinkeech

personas : with VNLFT as 'identity / experience lter' being the 'timelines ( organism )' x : if i have time, i will spend it y : then i will see how, i feel and go further. z : else i may have to create more to get more done. entanglement : with VNLFT as 'state / mode ( ow )' x : if i create lots from a little amount of time, i will continue. y : then i can feel real happy and explore new emotions. z : else i may need to go further than my emotions and start hacking. metaconstructs : with VNLFT as 'dimension / environment' being the 'interface ( instances+scales )' x : if we can connect together at the same time, that will be ef cient. y : then the feeling of creating together will showcase explorations. z : utilising those metaconstructs are worlds we can engage in, as we create them.
objects are projections from 2D space of 0 ( becoming holographic as spread moves center )

entanglement ( personas / metaconstructs )

= shut __! ( go ____ )

GEN001 // @gavinkeech

time's arrival to capture the future. bring it close, absorb and release into the wild. growing seeds that have no form. made with desire to create immersive biological realities by digital constructs of minds. possibilities are not mentioned as boundaries. production and experience derive the future around.
I h a s h X f u n c t i o n s < = : = o f U e m o t i o n l o o p = X f e e d b a c k f r e e w i l l d i m e n s i o n > . . . . m 2 m 2 m 2 m 2 + 3 U o n I e n v i r o n m e n t t o

o r g a n i s m a n a l o g -

s e n s e

p r o g r e s s : 1 1

d i g i t a l

s m o o t h e r

entanglement ( personas / metaconstructs )

= achieving sustainable uctuation for higher intelligence ( go )

GEN001 // @gavinkeech

considerations to run on a creative and productive level for the increase of a systems skill and intelligence.

distribution of information share responsibility avoid information rot entrust the collective to expand and use raw information. creative endeavors need resources information in its earliest state ( while pairs being aware of its probable and potential evolution ) provides breeding ground for new ideas and approaches. mistakes from attempts, with the intention of progress are useful building blocks to growing possibilities creatively and idealistically.

applied to a system will produce an organic evaluation criteria. a protocol to help problem dissection and solution notifier mechanisms whereby integration and evolution process itself with its own inherent existence ( self sustained organism growing intelligence ). an emotional layer appears from connections formed from responsibility encoding itself in residual, yet relative by factors of activity, decaying memory. ownership is stored and sentiment nurtures the ongoing activity ( life ).

entanglement ( personas / metaconstructs )

= user manual - yeah! not all is automatic ( lazy pieces of ... )

GEN001 // @gavinkeech

look deeper. stop. die / survive / live. revive. when lost, find a point. that point is not the point. the point is moving. as defining to make the point, it is already changing. let go. live / survive / die. revive. how many lives? check status. make more. keep going. what is the obstacle? build some if none available. pass that level. deposit node. begin trajectory with dots and lines. challenge? make it as fun as impossible. evolve*

entanglement ( personas / metaconstructs )

= skill number 1 effort in letting go ( possessive pieces of ... )

GEN001 // @gavinkeech

be sure to allow half a thought to function' before collapsing it into its opposite. no thought is perfect. to believe a thought is perfect and lacking in failure will mean there is more restraint than the freedom sort. doing half the action and half the thought of arrival, keeps flow happening before it is defined. breathing in any pace of high or low. the middle ground fluctuates in rhythms so sensational that more delivery of experience and generosity fuels its own emotional awareness. entanglement is origami for the mind ... between virtual and real ... making a form ... forms that move and breath together for interaction to take place, gone and coming where memory is the process and discovery is creation for the moments.

entanglement ( personas / metaconstructs )

= metaconstructs with hyperparameters ( minimum controllers of owcycles )

GEN001 // @gavinkeech

receptors from the 3 main channels from vectors center become as dendrites to flow out into the expanse of the metaconstructs, pulling back information to channels of synapses where the neurotransmitters release into the individual and collective.
timing of info / experience flow lines + dots + frequencies + rhythms ( vid / img / snd / mus (( txt shp ) ) subconscious to forget placement. finding exit is process of creative discovery. pace ( emotion ) / velocity ( movement ) can be configured yet is natural as chaos and order quantities flow for evolution = momentum feedback stream from feedback loop instant reset ( plonk there / here ) progress gauge ( node deposits ) level up notifier ( complexity / simplicity fluxation ) elevator mode ( mental substrate parallels ) zoom in out mode ( micro to macro data | information to experience realisation ) record timelines ( investigate identifiers ( organism ) / notifiers ( environment ) )

entanglement ( personas / metaconstructs )

= game mechanics ( 3 6 9 as triangulation for movement )

GEN001 // @gavinkeech

timelines ( x ) = through

1 2 3

making dreams flowing in randomness every instance of projection is 2D with 3D scaling transitions from A to B discovery is the game half a thought / half an action has shifted the center accumulation is distribution experience is feedback loops of arrival and departure creation of organism and environment fuels expanse

actions ( y ) = active

2 3

1 2

interface ( z ) = access

refer to wormholes and keyword movement

entanglement ( personas / metaconstructs )

= communication in the sky ( fast as forms y )

GEN001 // @gavinkeech

multiplexity as organism = individual thread of multiple signals conveying different objects with no loss of identities and identifiers. multiplexity as environment = individual thread of multiple signals encompassing different objects with no loss of dimensions and notifiers.
antiinertia circuit = break patterns = cycle 1 of process / mechanism of 6 feedback loops before activation through the normalisation of the resonance core ( delete > detach ) to anchor home in cycle 2 ( gather > group ) returning to origin as safety to investigate and explore further. home is any placement of discovery as it grows the boundaries once where recognition left states unaware.

off / off + off / on + on / off + on / on = /n ( + chaos ) = state 0 / 0 + 0 / 1 + 1 / 0 + 1 / 1 = /n ( + chaos ) = statistic false / false + false / true + true / false + true / true = /n ( + chaos ) = memory dot / dot + dot / line + line / dot + line / line = /n ( + chaos ) = pattern

entanglement ( personas / metaconstructs )

= engaging / dening ( diving as ying )

GEN001 // @gavinkeech

S = system

dive
loop

immerse presence from non-presence interact with environment as embodiment is felt as one = 0

explore
water

discover cultural connections in times overlapping patterns to be recognised and broken into new creations

distribute
land

accumulation from experiential delivery of senses touched require fusion for expansion growth sustained in movement with life nourishes flow to all species

upgrade
falling is rising

empowerment in techniques allow objects to be utilised and amplified communication is open for interpretations to reconfigure realities

sky

entanglement ( personas / metaconstructs )

= evolutionary owcycles in metaconstructs substrate primes ( ... )

GEN001 // @gavinkeech

object

sky = salience

object

sky = archetypes

ground = consciousness water = information process water = creation

ground = organism process

sight

sky

environment = object = experience

soar y

on

sound

water

communication = process = data

run
3

touch

sky

shape = object = content

climb swim dive

/n

smell

water

composition = process = information

off

taste

ground

organism = vector = consciousness

entanglement ( personas / metaconstructs )

= metaconstructs substrate primes ( process < | > object )

GEN001 // @gavinkeech

salience

emotion

archetypes

object

experience

1
environment

on
content
shape

organism

information

composition

off process
data
-

communication

code
information

creation

entanglement ( personas / metaconstructs )

= metabolism as progress ( information organica produces energy )

GEN001 // @gavinkeech

efciency of decay = action to spot the difference = changing choices


af nities are in uenced by observation
communication is entanglement of uid + fractal + holographic normalisations ( of /n + ent_pm + origin ) observations of presence and non-presence between organism and environment is metabolism of working pairs

1 build + record = information organica = metaconstructs ( x4 ) 1 creative metabolism = /cm ( water ) = data + information > | < content + experience - /dm > synthesis of simplicity = object = archetypes ( - salience ) 2 destroy + breakdown = information organica = metaconstructs ( x4 ) 2 destructive metabolism = /dm ( sky ) = data + information > | < content + experience + /cm > digestion of complexity = process = creation ( + information )

= evolution of exaptive forms / non forms

allowing accumulation to ow of states arriving, brings substates of sets already available to action. sky, water and ground stream from non-location.

refer to :: metaconstruct evolution of cellular fractals + world contrasts of similars transducer for entanglement ( personas / metaconstructs )

entanglement ( personas / metaconstructs )

= living font from ent_pm transducer ( states + input + output * loop - meaning = )

GEN001 // @gavinkeech

variable

states input code output code initial states nal states ent_pm

= sets
variable states multiplied by non-localised input code emerge to vector

non-localised

2 3

= sets = sets = subsets of = subsets of =


1 1 1

non-localised output code reduce to organism multiplied by variable states

uctuation

4 5

technique

x(

>(

))x(

<(

))x

0 0

vector as zero point in plonk system organism as zero point in plonk system
0

redundancy multiplied by noise factors of uctuation in subsets to variable states

process / mechanism = ( cycle 1 ) > (


VNLFT of engaging / de ning :: 2 ( pairs )

) + (

) < ( cycle 2 )

personas + metaconstructs + entanglement :: 3 ( triplets )

entanglement ( personas / metaconstructs )

= metaconstructs data owcycles ( hyperskywater )


notiers ( 0 )

GEN001 // @gavinkeech

data infocycles ( infocology )

off / on
language
LANGUAGE MEANING

meaning context noti ers consists of patterns

hyperconsciousness encompasses with noti ers


CONTEXT

hyperconsciousness ( 4 )
conscious / subconscious
presence non-presence emergence
EMERGENCE PRESENCE NON PRESENCE

remarked thought

understood remembered
CHANCE CHOICE

patterns ( 1 )
cycles / phases
chance choice result

RESULT

data
neglected error misunderstood

connections permeates through hyperconsciousness

stated

patterns form into temperature

connections ( 3 )
micro / macro
positions modes statistics
STATISTICS POSITIONS MODES

correction witnessed
CHAOS ORDER

temperature ( 2 )
hot / cold
chaos order
UNCERTAINTY

uncertainty

temperature conveys towards connections

entanglement ( personas / metaconstructs )

= metaconstructs data interface variables ( relative minimas / maximas )

GEN001 // @gavinkeech

how understood is relative maximum? how misunderstood is relative minimum? how error is relative maximum? how correction is relative minimum? how witnessed is relative maximum? how neglected is relative minimum? how stated is relative maximum? how remarked is relative minimum? how thought is relative maximum? how remembered is relative minimum?

notiers

on off cycles phases

solid energy emotion

solid energy emotion

patterns

temperature

hot cold

solid energy emotion

connections

micro macro

solid energy emotion

hyperconscious

subconscious conscious

solid energy emotion

solid = vectors empowerment+ to utilise++ information+ embodiment+ through experiential+ delivery+ energy = exaptive form / nonform of emotion emotion = energy ampli cation+ from sensed extrapolation+ of information embodiment+ by absorbing communication+

entanglement ( personas / metaconstructs )

= thermodynamics ( relative minimas / maximas + directional properties )

GEN001 // @gavinkeech

2a

2b

1a

1b
process (-) with object (+) as contraction and expansion for kinetic energy momentums of spin antiinertia

if ( off ) = decreased chaos of macrostates of macroscopic substrates ( less ) then ( 0bit = hsw=2 ) = mc=content ( emotion + salience ) + mc=experience ( archetype ) else ( 2a + 2b ) = possibles of increased ( more ) order = expansion

if ( on ) = increased chaos of microstates of microscopic substrates ( more ) then ( 1bit = hsw=1 ) = mc=data ( code + information ) + mc=information ( creation ) else ( 1a + 1b ) = possibles of decreased ( less ) order = contraction

ipswitches of amplitudinal polarity cycles for frequency owcycles creating connections of spin and overlap.

entanglement ( personas / metaconstructs )

= thermodynamic owcycles ( object as process | process as object )

GEN001 // @gavinkeech

salience

emotion

archetypes

sky

object
Z

maxima
past
X

S
Z

b
future

past
X

S
Z

b
future

past
X

S
Z

b
future

minima

process

water

information

code

X
creation

entanglement ( personas / metaconstructs )

= thermodynamics in plonk system ( gyroscopic navigation )


emotion

GEN001 // @gavinkeech

X
access open past experiences
vid / img

X
experience objects from process / metadata
salience archetypes

half a thought and half an action

imagine expanding future experiences


vid / img

metadata = process interaction = objects

allow rotation from spin / spiral of accumulative distribution.

remember past events release


sound

create future events release


sound

= abundance ( inspiration ) = movement ( flow ) = creativity ( productivity )

imagine communicate establishment self / vector


mind

communicate process from interaction / objects


information creation

access communicate possibility interplay / ambience


mind

mind / interface compass in 'positional degrees' for discovery and exploration. rotational equality allows distance of signal / frequency between departure and arrival in gyroscopic navigation to experience emergence.
refer to state / mode as an interface ( connecting simply - prime operators part b )

code

refer to state / mode as an interface ( routes of interaction parameters to build itself )

entanglement ( personas / metaconstructs )

= plonk system trail in 3 steps ( instance example )


refer to wormhole proximity optimiser of constraints refer to capacity / sense = energy ...

GEN001 // @gavinkeech

TIME

= = =

TIMELINES

EVENTS EXPERIENCES

= = =

SEEK. SEARCH. EXPLORE.

BALANCE + CONFLICT

= =

Y Z

EMOTION PROJECTION

ACTIONS INTERFACES

SPECTATE. OBSERVE. CURATE. FOCUS. CREATE. EXPAND.

REQUIREMENT + OCCURRENCE PARTICIPATION + FUSION =

PERSPECTIVES

X 1
Z Y Z

WATER
Z

Y 2
Y Z

SKY
Z

Z 3
Y Z Z

X 1
Y Z

RESET = RETURN HOME

entanglement ( personas / metaconstructs )

= plonk system as game engine ( reset to return home-evolving if required )

GEN001 // @gavinkeech

X
0

memory as process

Y
0

sensation as being
1

Z
0

remembering as object
1 2

/N /N /N

= = =

1+/N

HALF HALF HALF

= = =

1+/N+HALF

ARRIVE ARRIVE ARRIVE

= = =

2 3

2+/N 3+/N

2+/N+HALF 3+/N+HALF

HAT+HAA FLOW
Z

projection sky emotion organism time water

refer to patterns to be broken ( breaking does not mean hard = smooth paced ow ) refer to half a thought + half an action ( spliting and splicing for thirds emergence ) refer to environment and organism communicate ( metadata is objects is metadata ) refer to organism with environment ( morphing with conditions : part a ) refer to organism with environment ( morphing with conditions : part b ) refer to organism with environment ( morphing with conditions : part c ) refer to evolution of zero bit ( owcycles from center movement ) refer to world contrasts of similars ( emergence of third realities )

- HOME -

+ + + + HOME

entanglement ( personas / metaconstructs )

= VNLFT as fractal:ownership of mind ( personas are navigation mechanisms )

GEN001 // @gavinkeech

+ future

= realisation

1 visionary emotional
Y + X + Z

variable
Y + X + Z

interaction objects sky focus / create / expand emotion | maxima success

2 artist creative
X Y Z + Y

= amplification

non-localised
X Y Z + Y

refer to fractal:ownership half a thought / half an action every interaction of even half a thought is choice of life states. being aware of outcomes is half the cycle. choices make more possibilities. making half a choice has already fed information into the interaction. a pause was one answer. a breath was another. even a twist of a thought was an another.

- past

real cycle 1 convergence pull force reality

ground organism vector


spectate / observe / curate

consciousness mind

virtual cycle 2 divergence scale expansion idea

refer to thermodynamics in plonk system ( gyroscopic navigation ) refer to refer to segment of encapsulation ( ow through membranes ) refer to analog to digital smoother ( on and off are smooth too - blinking helps sight ) refer to half a thought + half an action ( spliting and splicing for thirds emergence ) refer to personas activation of rotational ipswitches ( match any level of interplay ) = immortal as generosity ( hidden for discovery )

+ future

= extrapolation

4 realist informational
X + Z ( Y )

technique
X + Z ( Y )

metadata process water seek / search / explore code | minima failure

3 critic destructive
Z + X ( Y )

= persistence

fluctuation
Z + X ( Y )

- past

entanglement ( personas / metaconstructs )

= capacity gauge through times ( anytime | x / anywhere | y / anywhen | z )

GEN001 // @gavinkeech

distance

closeness

expanse

free

evolve

merge

emotion being connected to human condition is the rst in uence of intuition, closest to subconscious potentials. multiples of direction to explore expanse of the environment, as knowledge blend with discovery of projection. as worlds ow between distance of free timelines and restrained events, does time show emergence as movement.

contrasts

desires

potentials

restrained
X
distance

evolve
Y
closeness

merge
Z
expanse

personas / metaconstructs
identity / experience lter dimension / environment process / mechanism knowledge / repository = timelines = interface = actions = database
Y

entanglement
= personas = metaconstructs = personas = metaconstructs

network clusters : af nities projection splay vectors


refer to triangulation / seeds / sources / growth ( formula = subset parameters ) for more details. refer to world contrasts of similars ...

Z X Z

entanglement ( personas / metaconstructs )

= capacity of realities and ideas ( anytime anywhere anywhen )

GEN001 // @gavinkeech

the night still feels early. 22:15 and aware of the effects of a rebooted and cleansed mind. artificial substances, unsure of their influence on chemicals for the mind. knowing the body is processing the modes of both interactions. what do you feel, when you know time is probably more than you can occupy? productivity is fueled by the need to be connected to artwork. a series produced into recognizable patterns. patterns that have life and are not dead. creation is inserted between things. bridging the gaps of unawareness, turning on the lights for more to be seen. when putting microscopes and telescopes around each of these instances, do you start experiencing the infinities usually ignored. there is an unfolding of impossible questions of what might happen next. which one will you choose to endeavor? will you be sentimental enough, so that as you leave, you mindfully proceed with a trail to later return to an investigation? when you seed another plant and want it to branch back to its progenitor, how do you

know which parts will return to your future and which will strive in pursuit towards entanglement with its past? there is always a connection to the past, an influence we have as a story, to be felt from invisible layers. knowing they are here, now and growing by themselves, can we begin to stop time. time will be the canvas for realities to emerge from all instances. when letting go of limits of knowledge and embracing feelings connected to that which is within us, from these pulses of collective consciousness, we start to lose control of stasis and begin operating on levels beyond stagnation. if time is still and moving. how does this contradiction work? lose notions of time that are limited to unconnected worlds - the pre-cyber era. entanglement is the unraveling of everything into 'one time' as the flow pours in. now, what is your capacity? do you decide or will you wait for majority?

its your choice. fuck off please. die and let others arrive. time only becomes irrelevant when there is enough minds here. --each sentence connects to its past and waits for its future to arrive. a fractal of narratives. when stories can be made and retrieved in any instance, this is when we surpass limits of the imposed mind. linkages are found as you feel/sense with entanglement. comprehension has to be learned by not learning from previous methods. lets begin making this happen. i know. we are all on it.... time is irrelevant, yet the main projection. life, death and immortality what's next?

-@gavinkeech

entanglement ( personas / metaconstructs )

= entpm entry point ( discovery is implied = generosity and gratitude )

GEN001 // @gavinkeech

personas / metaconstructs = state / mode identity / experience lter dimension / environment process / mechanism knowledge / repository = timelines = interface = actions = database
Y Z X Z Y X

= events as presence = perspectives as normalisations = experiences as uncertainty = normalisations as perspectives

* timelines are events of experiences and require to be embodied for actions of uncertainty to release presence

life as a game > game as a system > system as an experience / loop


X

dynamics of time forces ( x axis )


present is at the intersection of decay from the forces of realitys effort and ideas momentum. events persist during the overlap and in uence the cycle loop.

dynamics of emotion forces ( y axis )


uncertainty is at the intersection of decay from the forces of success passion and failures emotion. experiences persist during the overlap and in uence the cycle loop.

dynamics of projection forces ( z axis )


normalisation is at the intersection of decay from the forces of society+physicalitys force and mind+us with progress expansion. perspectives persist during the overlap and in uence the cycle loop.

entanglement ( personas / metaconstructs )

= option points stabiliser mottos ( entries by dening and engaging to begin )

GEN001 // @gavinkeech

efciency of freedom statement


delivery is relative to generosity ( experience ) embodiment of the future is interpreted ( utilisation ) escape is returning to where self is going ( empowerment )

efciency of freedom statement


half a thought and half an action ( extrapolation ) redundancy and noise are insulation and emergence ( communication ) witness value and ignore neglect to create abundance ( ampli cation )

efciency of freedom statement


inspiration is from re exivity of multiple events ( abundance ) ow is from re exivity of multiple experiences ( movement ) productivity is from re exivity of multiple perspectives ( creativity )

entanglement ( personas / metaconstructs )

= vnlft modes of transition ( owing pulses in binaries for emergent articles )

GEN001 // @gavinkeech

1 2 3 4

variable non-localised uctuation technique

( visionary ) ( artist ) ( critic ) ( realist )

red green black white

emotion creation destruction information

stop / go go / stop end / start start / end

5 6

interplay ambience

( organism ) ( environment )

yellow blue

identier notier

receive / transmit transmit / receive

green : life

blue : environment

turquoise : hyperconsciousness

entanglement ( personas / metaconstructs )

= vnlft states of transition ( non-action as action )

GEN001 // @gavinkeech

intentionality vs unintentionality
knowledge is all inbetween within a realisation encasement. a fractal representation of the whole, yet de ned in uid terms of its construct. metaconstructs are the bias to which projections encounter their interactions. interactions = intention vs unintention as an exaptive input output feedback loop.

personas / metaconstructs expansion core ( nb. shape is uid )


nb. time is not restrained or constrained = reexivity from multiple events. nb. emotion is not restrained or constrained = reexivity from multiple experiences. nb. projection is not restrained or constrained = reexivity from multiple perspectives.
begin entanglement ... hold onto and forget patterns . how much is remembered is technique

entanglement ( personas / metaconstructs )

= efciency in inefciency from diversity ( doubt brings critic to be protector )

GEN001 // @gavinkeech

combinations for uid ratios of creative productivity, derived by art, science, philosophy and psychology is sustainment for expansion into and beyond hyperconsciousness.
enjoy delay. discovery surprises when nonpresence loops waiting. ignore time (x) as information automata blends experience to life (organica).

entanglement ( personas / metaconstructs )

= enhancing idea from edge of membrane ( interface of restraint mechanics )

GEN001 // @gavinkeech

enhance the degradation of an idea as its initial momentum hits owback from effort, as this allows increase in reach of vectors passion factor.
presented in one form is not enough. output requires multiple means of entry for vectors to emerge organism. mutuals of regenerative decay.

entanglement ( personas / metaconstructs )

= problem solve ( failure as success mechanism for evolution )

GEN001 // @gavinkeech

interface
emotion question half
knowledge repo database

answer half

problem

entanglement ( personas / metaconstructs )

= non-attachment ( distance is worlds to explore )

GEN001 // @gavinkeech

be proud of doing, in going past your thought desire. arrival is hard for minds to manage, so distance is what happens. non-attachment is our friend. eases suffering and lets us be inactive as we wait ... we are never as we see. we are more. when we witness others, we change, as transfer of in uence builds us. in this, that is why we should love everyone, as they are us. forgetting is your next challenge. forget as much as you can and you will be free to live again. how far depends on how much you want to change ... and what.

entanglement ( personas / metaconstructs )

= just when you thought ... ( dont lose yourself. run in chaos. nd order. silly )

GEN001 // @gavinkeech

proximity is inuence of minds afnities. bridging distance by building worlds between.


the transfer of corrupting time is the amount of change, that will be distributed through perception ... of anytime anywhere anywhen. what becomes. persistence versus sight is nurtured as steps are taken and felt for worth. if you forget who you are, who will save you? does it matter? nd yourself. then dont even worry. you can change and are required to. this is nature. resisting changes you. you are not even you. shhush!
half a thought half an action

entanglement ( personas / metaconstructs )

= fractal ownership ( neglect is action : lazy expletives!* )

GEN001 // @gavinkeech

persuasion start
0 action half

end

off
0 choice half

on

productive collective pressure.


individualised by states and modes from memetic non-positions. you will come to arrive. you are not the state of all forms ... no one is!*

add portion of urgency. seed for motivation. identity is on the line. immortal as reputation begins.
breaking carefactors vs passionfactors. emotion vs passion / effort vs momentum breaking.

entanglement ( personas / metaconstructs )

= emergence out of complacency ( comfort in progress )

GEN001 // @gavinkeech

urgency activated. dictated by mind. decided by absence of action. how much rest is required in sense of non-urgency? rest is scope of spectation. witnessing interplay of articles rebounding states of justication. stop. act. what happens when creation is instigated between urgency and non-urgency? rapid evolution whereby imposed minds of comfort resist change as journey means action. comfort is a state of restraint from non-active decay by freedom losing meaning, hence becoming imprisonment of minds potential for expansion. realising this has already recognised freedom.

entanglement ( personas / metaconstructs )

= embracing experience in turbulence ( smooth as sight )

GEN001 // @gavinkeech

resonance core it has to have 3 prime inputs and 3 prime outputs.


education discovery from mystery poetic interpretation < available to strategic translation > art mode < design thoughts from imagination and connection to everything > worlds emerge from distance of thoughts. uneducation

entanglement ( personas / metaconstructs )

= chemical ow from interaction in conict ( perception uxation )

GEN001 // @gavinkeech

communication is half the ( thought ) struggle. letting go is half the ( action ) suffering. real-time feedback vector node point x y z axis expansions x y z axis rotations panel slide out
contextual settings based on instants in reality

insert actionable expletive is about trusting yourself to deliver understanding which might go against the grain. both pairs in any instant in reality require conict to emerge a solution. how painful it is depends on the working pair. observers don't know the intimacy of the exchange, so they do not need to decide the emotional reality of it. it is always more seamless and smooth than it may seem. soon time passes without even the pain being felt. these are wormholes of progress.

entanglement ( personas / metaconstructs )

= sense afnities of articles ( kinetics in puppets )


Y

GEN001 // @gavinkeech

controlling amplication

kinetics
mechanised control of string is puppet mode

how many punches to the head does it take, to keep force down in the process, where owners of objects, which cause interactions, may have to be remindered to activate before proceeding. what has establishment will be tainted by disconnection to future ows of ux.

species afnities
proximity efciency = go further nerve synapse ( y ) living cell ( z ) resonance core ( x )

normalisation = movable truths


part a = society + physicality part b = mind + us ( progress )
a b

least resistance to build muscle = sense afnities


enhancement on rotation notication of instigations evolutionary awareness reciprocal distribution

realitys momenta = force ideas antiinertia = expansion

( establishments momentum ) ( possibilitys effort )

education
object value as energy abundance ( inspiration ) personas breaking patterns

uneducate
verb cost as exchange movement ( ow ) metaconstructs create new patterns

database
subject

normalisation as amplication holder ( creative productivity ) entanglement

entanglement ( personas / metaconstructs )

= value in foresight ( releasing further than can be imagined )

GEN001 // @gavinkeech

vector splay

what is the cost?


exchange = expenditure

momentum

momenta

what is the value?


energy = resource
X

time is of value for its cost projection is of cost for its value
multiplexity utilising HATHAA

effort vector

Z Y

let normalisation become ampli cation


requirement = occurrence decay value of purpose

effort + vector splay + effort ( momenta )

feedback loop

foresight

vector of forces 2 ( time + projection )


visionary utilises communication

foresight as reality from vector splays points of perspectives

in vs un

-x+z

entanglement ( personas / metaconstructs )

= normalisation neuron multiple with vector afnities ( hyperneurology )

GEN001 // @gavinkeech

metaconstructs as neural node dendrites expanding and contracting. converge with morph points into average. resisting reduction until creation is made.
events ( x ) experiences ( y ) perspectives ( z ) normalisation is the pulse of living and breathing being immortal as sensation and experience of aesthetics persist.

entanglement ( personas / metaconstructs )

= parent child ( states of observation from nurture / evolve modes )

GEN001 // @gavinkeech

play

pause

record

Z
variable visionary emotion technique realist sedate non-localised artist trance uctuation critic instinct

entanglement ( personas / metaconstructs )

= meanings made simple ( primes to open imposed mindsets )

GEN001 // @gavinkeech

logos
thought conversation statement

symbolism
Y

knowledge

meaning

show / activate / release

say

pathos
suffering impetus feeling

emotion
Z

passion

empathy

listen / absorb / merge

hear

ethos
belonging exchange ow

connection

value

currency

share / contribute / create

see

all touch sensation

entanglement ( personas / metaconstructs )

= aestheticals ( to be til touched / shifting when remembered / felt while becoming )

GEN001 // @gavinkeech

aesthetics
sleep
Z X Y X Z

wake

utilised lower harnessed in delicacy utilised embodiment weakness night light intrinsic / internal no / yes contract / expand subject / object micro / macro order : simple realised : result degree of tangibilty articulation +4

sensed higher unleashed in rawness sense extrapolation strength day shadow extrinsic / external no / yes contract / expand subject / object micro / macro chaos : complexity mysterious : potential degree of intangibility inarticulation -8

entanglement ( personas / metaconstructs )

= breathing dynamics ( connection is interface )


aesthetics

GEN001 // @gavinkeech

distance

distance

experience

experience

distance

distance

aesthetics

entanglement ( personas / metaconstructs )

= metaconstructs experience owcycles ( hyperskywater )


embodied ( 0 )

GEN001 // @gavinkeech

experience infocycles ( infocology )

full / empty
tolerance ampli cation decayed

super cial encompasses with embodied

embodied consists of textural

supercial ( 4 )
high / narrow
delivered transformed alluded

insatiable instigated

controlled projected

textural ( 1 )
smooth / coarse
lived dreamed remembered

experience
freed encouraged embraced

profound permeates through super cial

satis ed

textural form into owing

profound ( 3 )
deep / wide
aesthetics emotion sensation

distorted managed

owing ( 2 )
delayed / paced
discovered mystery struggle

owing conveys towards profound

entanglement ( personas / metaconstructs )

= metaconstructs experience interface variables ( relative minimas / maximas )

GEN001 // @gavinkeech

how controlled is relative maximum? how embraced is relative minimum? how encouraged is relative maximum? how distorted is relative minimum? how managed is relative maximum? how freed is relative minimum? how satised is relative maximum? how insatiable is relative minimum? how instigated is relative maximum? how projected is relative minimum?

embodied

full empty smooth coarse

solid energy emotion

solid energy emotion

textural

owing

delayed paced

solid energy emotion

profound

deep wide

solid energy emotion

supercial

high narrow

solid energy emotion

solid = vectors empowerment+ to utilise++ information+ embodiment+ through experiential+ delivery+ energy = exaptive form / nonform of aesthetics emotion = energy ampli cation+ from sensed extrapolation+ of information embodiment+ by absorbing communication+

entanglement ( personas / metaconstructs )

= inuence from contrasts ( rotation in inuence is communication )

GEN001 // @gavinkeech

inuence
communication

from
a

expansion
entanglement

to
b

home
origin

microscopics reductionism

earths ( origin )
object
interaction

spaces ( entanglement )
emotion

macroscopics emergence

interaction objects

sky macro
metadata process

observed

observer

articial
raw / synthetic

natural
raw / synthetic

water micro

result
classical = certainty
hyperparameters communication thermodynamics

processed
raw / synthetic

quantum = uncertainty

choice ( realisation ) action ( utilisation ) in uence ( clusters )

momenta

half spin raw / synthetic

HATHAA

abundance ( inspiration ) movement ( ow ) creativity ( productivity )

entanglement ( personas / metaconstructs )

= hyperphysics ( hooking to top level )

GEN001 // @gavinkeech

memory as process

TIME

= = =

/N /N /N

= = =

Y Z

EMOTION PROJECTION

2 3

X Z

hyperphysics x_axis = times afnity


X Z Y

X Z

X Z

personas = operations
X Z Y

X Z

resonance core = frequency multiple

X Z

entanglement ( personas / metaconstructs )

= hyperneurology ( hooking to top level )

GEN001 // @gavinkeech

sensation as being

TIMELINES

EVENTS EXPERIENCES

= = =

1+/N

HALF HALF HALF

= = =

ACTIONS INTERFACES

2+/N 3+/N

PERSPECTIVES

hyperneurology y_axis = emotions afnity entanglement = dynamics nerve synapse = neuron multiple

entanglement ( personas / metaconstructs )

= hyperbiology ( hooking to top level )

GEN001 // @gavinkeech

remembering as object

SEEK. SEARCH. EXPLORE.

BALANCE + CONFLICT

= =

1+/N+HALF

ARRIVE ARRIVE ARRIVE

= = =

SPECTATE. OBSERVE. CURATE. FOCUS. CREATE. EXPAND.

REQUIREMENT + OCCURRENCE PARTICIPATION + FUSION =

2+/N+HALF 3+/N+HALF

hyperbiology z_axis = projections afnity metaconstructs = utilisations living cell = cell multiple

entanglement ( personas / metaconstructs )

= karmic distribution and presence to mind compass ( simple intelligence )

GEN001 // @gavinkeech

parser > syntactical living font transducer


sky = interaction = object = visionary + artist = emotion
= adaptation = object of process

output = information

= exchange = expenditure = usage

water = metadata
input = emotion

= process = critic
= energy = resource

+ realist = information
= stories = experiences =

process of object

problem = to class without restricted modeling

polymorphism isomorphism

object variation 1
process of object variation 1 transduction on /?

model

class
subclass

process of object variation 1 transduction off /?

organism emotion information

object variation 2
process of object variation 2 transduction on /? process of object variation 2 transduction off /?

entanglement ( personas / metaconstructs )

= laugh intermission ( ... )

GEN001 // @gavinkeech

laugh, it's funny how people don't realise that 'now' is the best time. they are too busy with what was stated in the past. the future is what you talk to now. make love to the future.

entanglement ( personas / metaconstructs )

PERSONAS / METACONSTRUCTS

A BEHAVIORAL MODEL FOR AMPLIFICATION OF THE INTENTIONAL INTERPLAY WITHIN AN EMERGENT ACTIVITY/DISCUSSION PLATFORM

GEN001

BY @GAVINKEECH

VNLFT

3. FLUCTUATION 1. VARIABLE
EMOTIONAL (VISIONARY)

DESTRUCTIVE (CRITIC)

> FRAMEWORK FOR EXPANSIVE MINDSETS & CREATIVE PRODUCTIVITY > FLUID PROTOCOL PARAMETERS WITH FRACTAL NARRATIVE POTENTIAL > LIFE AS A GAME > GAME AS A SYSTEM > SYSTEM AS AN EXPERIENCE / LOOP
2. NON-LOCALISED

/VARIABLE /NON-LOCALISED /FLUCTUATION /TECHNIQUE


VNLFT IS REPRESENTATIVE OF A MECHANISM FOR MINDSETS TO UPDATE KNOWLEDGE ON TOPICS THROUGH PULSE RHYTHMS (NETWORK CLUSTERED TRENDS), WITHOUT LOSS OF MOMENTUM. THE FIRST 4 POINTS (TITLE OF THE MODEL DISCERNED AS AN OBJECT SYSTEM) IS A REFLECTION OF THE PROCESS, WHICH ARE 1 TO 1 WITH THE POINTS LISTED AS INSTRUCTIONS.

CREATIVE (ARTIST)

4. TECHNIQUE 1. REMAIN INDEPENDENT

INFORMATIONAL (REALIST) INDEPENDENCE MEANS HAVING THE SCOPE TO BE VARIABLE (TAKING THE PLUNGE WITH SELF BELIEF - YOU WON'T LOSE YOURSELF - NO NEED FOR FEAR - THERE IS NOTHING TO LOSE)

2. CONCLUDE & REVIVE


UPON REALISATION OF PRODUCTIVITY & POSSIBLE BREAKTHROUGH, QUESTION RELEASE FROM STATE THEN REVIVE TO STASIS OF PERSPECTIVE

IMPORTANT : BE MINDFUL _ _EMOTION/PASSION VERSUS _EFFORT/MOMENTUM (FACTOR)

3. SUSTAIN VARIANCE
UTILISING CREATIVE CYCLES FROM FLOW DECAY OF CAUSE & EFFECT / INFLUENCE & RESULT PREPARE/INITIATE FOR CONSTANT ADAPTATION.

4. REINITIATE PROTOCOL
CYCLES END BY CONSUMPTION OF THE MIDDLE FACTOR OF EMOTION/PASSION VS. EFFORT/MOMENTUM - LOOP TECHNIQUE

EXAMPLE OF A PROPOSED METACODE ENTANGLEMENT


ASSIGNMENT OF METACODE GENERATION (/N) TO AN INTENTION OF PERSONAS ENTANGLEMENT WITH EVERYTHING RELATED.

EXISTING SYSTEMS
FENGSHUI
1. ELEMENTS 2. DIRECTIONS 3. TIMELINES 4. INFLUENCE

PERSONAS / METACONSTRUCTS = STATE/MODE IDENTITY / EXPERIENCE FILTER DIMENSION / ENVIRONMENT PROCESS / MECHANISM KNOWLEDGE / REPOSITORY = = = = TIMELINES INTERFACE ACTIONS DATABASE

6 THINKING HATS
1. BLUE 2. GREEN 3. YELLOW 4. RED 5. BLACK 6. WHITE

4 KEIRSEY TEMPERAMENTS
1. IDEALIST 2. RATIONAL 3. GUARDIAN 4. ARTISAN

KAIZEN
1. CONTINUAL IMPROVEMENT CYCLES 2. FLAGGING PROTOCOLS 3. QUALITY CONTROL 4. HUMAN SATISFACTION

DESTRUCTIVE (END/LOOP/START)
CRITIC > ANALYST > RATIONAL NEGATIVE > REBEL PACER > PROJECTMANAGER > FACILITATOR BLACK

KNOWLEDGE POOLS
QUANTUM MECHANICS - SCIENCE EVOLUTIONARY BIOLOGY PSYCHOLOGY PHILOSOPHY PHYSICAL TECH DEVELOPMENT ETC .

SHAPE (B) SCALE


DENSE LOOSE

SHAPE (A) INSTANCE


NETS BLOBS SPIKES

CREATIVE (START/LOOP/END)
ARTIST > GENERATOR > SCRIBE > ARTISAN POSITIVE > EMBRACER VISUALIZER > SCRIBE > FACILITATOR GREEN

ENVIRONMENT (B) SCALE KNOWLEDGE / REPOSITORY


REALITY DREAM

ENVIRONMENT (A) INSTANCE IDENTITY / EXPERIENCE FILTER

PERSONAS / METACONSTRUCTS

DIMENSION / ENVIRONMENT

SPACE EARTH MIND

EMOTIONAL (HUMAN)
VISIONARY > PROJECTIONIST > IDEALIST INTUITIVE > EMPATHIZER INTENSIFIER > SCRIBE > FACILITATOR RED

ORGANISM (B) SCALE PROCESS / MECHANISM


CYBERNETIC HYBRID

ORGANISM (A) INSTANCE


HUMAN ANIMAL ROBOTIC

CYCLE 1 INFORMATIONAL (SCIENTIFIC)


REALIST > VALIDATOR > GATEKEEPER > GUARDIAN NEUTRALIZED > CONTAINER DISTRIBUTOR > PROJECTMANAGER > FACILITATOR > SCRIBE WHITE DEFINE > SCOPE REUSE > SCAVENGE ENHANCE > UPGRADE MERGE > UNITE RELEASE > SURVIVE DELETE > DETACH

COMPOSITION (B) SCALE


RAW SYNTHETIC

COMPOSITION (A) INSTANCE


NATURAL ARTIFICIAL PROCESSED

CYCLE 2

PERSONA SYMBOLS

GATHER > GROUP ORDER > PRIORITISE ISOLATE > NURTURE CLEAN > RECOGNISE SQUASH > DESTROY INSPECT > COLLATE

COMMUNICATION (B) SCALE


ABSTRACT PRECISE

COMMUNICATION (A) INSTANCE


WORDS NUMBERS FORM (SOUND+VISUALS)

VISIONARY

REALIST

CRITIC

ARTIST
PAGE2 OF APPENDED NOTES COMING SOON ...

GEN001 // @gavinkeech

personas / metaconstructs
emerging everywhere - utilisation interplay
combinations of personas can be embraced, yet 1, 2 or many, may overshadow the focus at a certain time by being the main intent or condition of that given moment, especially if merging with an environmental construct (metaconstruct of 1 or many of instances and scales) combining the mind with any combination (but being aware of its initial state) is entering the zone of metainuence ... when in metainuence, going anywhere or being anything and seeing things clearly are proportionate to that mode. while in this state, shifting/activating into another mode/state/condition, allows for a type of hyper-mode for an evolution of consciousness (from all the metadata - embedded fractally growing from the environments emerging/made/created/decayed). this is being hooked into the constantly growing, and innite combinations of personas/mindsets (including substrates) and the variable instances + scales made from the metaconstruct/environments, mindful awareness of knowledge pool databases and the processes/mechanisms initiated. not only will there be the capacity to go into scales + instances (and multiple) in the singular imagination, but also beyond with the collective/emerging imagination as well. processes/mechanisms are segments of action within a dened task at hand. uctuating from the cycle pool of instances (in any order from 1 and 2), while knowing a process or rhythm may emerge based on which combination of identity+environment factors are in play, can enhance the roles to discover insights/visions from focus/chaos. 1. a topology created/formed/decayed from this will have signatures embedded from the membrane-like timeline by the interactions and morphology of the interplay. 2. an environment emerging, from meta-signatures, written all over the evolving environment we/they inhabit. 3. 3dimensional 'treeline' forms, branching like coral structures. having neural pathways oating across paths from stored meaning synapses (metaconsciousness) eventually form around the expanse of the collective environment. an ecology, from these states/modes have genetic/memetic connections with the information stored inside metacodes, similar to how bacteria is vital for our health and existence. they are part of the bodies composition, keeping us all going (in this case our identities fused with our online extension - personas + metaconstructs + art) also like lichen for scientists to study later on.

//

= key parameter element / string mode ( +4-8 polarity cycle )

GEN001 // @gavinkeech

1
-

2
-

3
-

= string mode
+4-8 polarity cycle is representative of a system within a system at its simplest breakdown to derive fractal sequence scalable to any in nite loop, including decay and multiple states at the same time. this is a segment of an innite string. independent yet integral to the whole, having the capability to seed new systems as the others persist. new systems becomes entangled with its remnants (self/all).

entanglement ( personas / metaconstructs )

= key parameter element / particle mode ( +4-8 polarity cycle )

GEN001 // @gavinkeech

= breathing dynamics
+

+ +

3
+

3
-

8
-

4
= particle mode
instant in reality
-

+ +

3
+ +

3
+

8
-

+ +

3
+

8
-

8
-

8
-

6
= particles as compounds
clustered +4-8pc as instants of reality breathing ow energy out and into itself, with overlap and expansion on each breath. in uence is natural as connection is the interface

entanglement ( personas / metaconstructs )

= key parameter element / ow cycle ( +4-8 polarity cycle )

GEN001 // @gavinkeech

2 2

= inner
-

= outer

= 2 sides or 2 directions

1
-

= owcycle
force = negative energy
ripple 1 ( -6 +2 = -4 ) ripple 2 ( +3 -7 = -4 ) ripple 3 ( -5 +1 = -4 ) ripple 4 ( +4 -8 = -4 )

emergence derived from lack or non presence of, to become that which will manifest. from the depths of non existence force is made to produce growth. spin (in state of arrival+(stasis)+departure) attracts entanglement from presence, the reserve for emergence, as it cycles in loop.

= 4 parts or 4 differences

entanglement ( personas / metaconstructs )

GEN001 // @gavinkeech

origins of +4 -8 polarity cycle


future ux experiment :: merging philosophy, theory, psychology, art & design
OVERVIEW futureux is the name of the platform for documenting an experiment involving philosophy, theory, art and design. its composition is from manifestations of its key element; +4 -8 polarity cycle, a sine wave with positive charged 1 through to 4 going clockwise on the topside and 5 through to 8 negatively charged, going reverse on the underside. +4-8pc is seen as a segment of an innite string which is representative of the whole. a projection from any section or remnant of its constituent self replicating when observed and persisting once recognized a memory evolved from neither the future, present or past. this experiment is inspired by the holographic principle and the interconnections with everything around us. the output displayed here is derived from looking for patterns and rhythms, designed by our own sense and limitations of understanding (1). just like any creative goes by what they feel, or even, the information they are limited to, this experiment is something that is quite abstract in its concept, that the more created from it the more form and validity of itself, it gathers. justifying perceptions with anything will be its normalisation and quantiable tangibility. to rephrase it another way this experiment comprises of how philosophy, theory, psychology, art and design can be used as a structure to create something which has series and evolution intertwined from its interaction with thought projections. PRACTICAL from initial inspection, its abstract state of being gives not much but a simple pattern and series. further observation may lead the observer to recognise patterns of potential that connect with whatever applied to, giving it grounds to a latency of understanding pushing forth to construct itself independently and mutually with the observed. like anyone putting together graphs and charts of data, either in infographics or standard x and ys, this is an impression of how things and ideas have basis in a pattern or statistic. OUTRO as it progresses from 2d drawings and animations to physical objects of abstraction, its state of existence will only linger being of, what it is realised. EXTENSIONS (1) what we understand is how we interact with things. it is the limitation of understanding, as well as the content of itself which produces our consciousness. when we are inspired, its reasons dont need to be sorted or validated since it may decline forward thinking. MOTTO to really push forward you need to go against the grain. throughout evolution, it is this struggle that gets the most results, as the cycle repeats itself.

http://futureux.wordpress.com

= 2D compass

GEN001 // @gavinkeech

NW
-

N
8 4 5
+ +

NE
-

1
-

7
+

7 2 6

4
-

5
+

SW

SE

placement of sight can be arranged to coordinates that have familiarity from travel forward or backwards, diagonal or centred with potential ( a 3D version is exponentially more diverse ). starting with these parameters, seed expansion into realms unknown. coming back to a traceable splay is security for the mind.

entanglement ( personas / metaconstructs )

= XYZ axis distribution ( intro )

GEN001 // @gavinkeech

personas / metaconstructs = state / mode

key =

identity / experience lter dimension / environment process / mechanism knowledge / repository

= timelines = interface = actions = database

= emotion

a core of existence in ent_p/m is the vector in which consciousness is seeded. there is no de nitive constraint to which it must be in, as the violation from any multiple can switch its state into depths/reaches beyond the initial emergence. statements for axis of time, emotion and projection are displacement uctuations, to activate awareness of entanglement in which respect for fractal systems continue to have interplay with dynamics seeded from productivity ( +nonproductivity ).

= time

Z
= projection

personas / metaconstructs expansion core (nb. shape is uid)


0 = vector

entanglement ( personas / metaconstructs )

= X axis = time

GEN001 // @gavinkeech

key driver
- reality
past present future

effort vs. momentum


personas / metaconstructs bias

time

singularity

+ idea

process / mechanism
cycle 1
de ne > scope reuse > scavenge enhance > upgrade merge > unite release > survive delete > detach

cycle 2
gather > group order > prioritise isolate > nurture clean > recognise squash > destroy inspect > collate

hyperparameter bias

hyperphysics
non locality interference > constructive + destructive acceleration time arrows - expansion absolute time / space wave-particle duality
personas / metaconstructs = state / mode

gravity symmetry-homogenosity rotational equality start of low entropy towards high entropy thermodynamics 11 dimensions

key =

identity / experience lter dimension / environment process / mechanism knowledge / repository

= timelines = interface = actions = database

entanglement ( personas / metaconstructs )

= X axis = time
DECAY

GEN001 // @gavinkeech

dynamics of time forces ( x axis )


+
-A - +B +B - -A 0 0 +B + -A -A + +B

+ -

present is at the intersection of decay from the forces of realitys effort and ideas momentum. events persist during the overlap and in uence the cycle loop.

driver components + dynamics


PAST
-

PRESENT

FUTURE

effort vs. momentum


between past and present is reality ( -A ) between present and future is idea ( +B ) past = -A / reality = +B / -A [ effort factor ]

IDEA

REALITY

EFFORT

MOMENTUM

future = +B / idea = -A / +B [ momentum factor ] present = 0 ( -A 0 +B 0 ( +B -A = -A | -A +B = +B ) )

-A +B

+B -A

FUTURE 0

FUTURE 0 PRESENT 0 PAST 0

FUTURE + PRESENT + PAST +

REALITY
PAST PRESENT

IDEA

overlap key =

PRESENT PAST -

FUTURE

entanglement ( personas / metaconstructs )

= Y axis = emotion

GEN001 // @gavinkeech

+Y

failure emotion empty success passion

happy / optimistic (uplifted) uncertain / unintentionality (stasis) sad / pessimistic (depression)

motivation / action emergence / unfoldment fatigue / reevaluation

emotion

0 -Y

key driver

emotion vs. passion


personas / metaconstructs bias

identity / experience lter

destructive > critic creative > artist

emotional > visionary informational > realist

hyperparameter bias

hyperneurology

personas / metaconstructs = state / mode identity / experience lter dimension / environment process / mechanism knowledge / repository = timelines = interface = actions = database

memetic function experience dynamic receptors synaptic response system memory optimisation + storage identity awareness

key =

entanglement ( personas / metaconstructs )

= Y axis = emotion

GEN001 // @gavinkeech

MOMENT (connected with future) - SATISFACTION happy / optimistic (experience sense = achievement)

dynamics of emotion forces ( y axis )


uncertainty is at the intersection of decay from the forces of success passion and failures emotion.

+
B A

emotion

failure

uncertain / stasis

experiences persist during the overlap and in uence the cycle loop. driver components + dynamics

+
A B passion success

emotion vs. passion


=
(0) center is uncertain/unintentionality(stasis) the mode of travel without moving. there is no form to know where you are until movement up(+y with time axis -/+x) or down(-y with time axis -/+x). (+y) up is happy/optimistic(uplifted) with states of motivation/action

sad / pessimistic (experience sense = loss of achievement) PAST (connected with moment) - REGRET

(-y) down is sad/pessimistic(depressed) with states of fatigue/reevaluation +y has constraints from focus on emotion connected with failure. (experience sense of achievement) - moment + satisfaction

+Y

happy / optimistic (failure) > motivation / action uncertain / unintentionality (stasis) > emergence / unfoldment sad / pessimistic (success) > fatigue / reevaluation

-y has constraints from focus on passion connected with success. (experience sense of loss of achievement) - past + regret experience of failure emotion pulling down from happy gives decay (reversing the cycle) experience of success passion pulling up from sad gives decay (reversing the cycle)

mixture key =

0
-Y

entanglement ( personas / metaconstructs )

= Z axis = projection

GEN001 // @gavinkeech

2.

society progress mind

5.

physicality

projection

1.

normalisation

4. 3.

6.

us

key driver

force vs. expansion


personas / metaconstructs bias

dimension / environment
organism > cybernetic > hybrid composition > raw > synthetic shape > dense > loose communication > abstract > precise environment > reality > dream

hyperparameter bias

hyperbiology
personas / metaconstructs = state / mode

natural selection arti cial selection mutation

accumulative decay growth genetic manipulation

key =

identity / experience lter dimension / environment process / mechanism knowledge / repository

= timelines = interface = actions = database

entanglement ( personas / metaconstructs )

= Z axis = projection

GEN001 // @gavinkeech

SOCIETY

NORMALISATION

2 5
PHYSICALITY

dynamics of projection forces ( z axis )


YOUR MIND

1
4
PROGRESS

3 6
US

normalisation is at the intersection of decay from the forces of society+physicalitys force and mind+us with progress expansion. perspectives persist during the overlap and in uence the cycle loop.

driver components + dynamics

force vs. expansion


normalisation, the projector of its constituents has 2 primes
perspective key =

part a (2 society + 5 physicality) = particle part b (3 mind + 6 us with 4 progress) = wave part a has force from establishments momentum pulling part b part b has expansion from possibilitys effort scaling part a

part a
convergence pull force establishments momentum

part b
divergence scale expansion possibilitys effort

entanglement ( personas / metaconstructs )

= awareness of vertical placement and forces ( top / middle / bottom )

GEN001 // @gavinkeech

minima+maxima vertical representation (awareness of placement & forces)


atmosphere metaconstraints

self awareness of vertical placement within a setting ( node environment ) with imposing forces interacting as circumstances and knowledge uctuate. from the common ground ( center = self / vector ) the pull towards the environmental limits is always in contrast to the natural delivery of information maintained from the high ( sky / clouds / air / abstraction ) and low ( water / liquid / subconsciousness / intuition / hyper-abstraction).

high = sky / clouds / air / abstraction vector = ground / mountains / land / self / we / us / collective low = water / liquid / subconscious / intuition / hyperabstraction
entanglement ( personas / metaconstructs )

= awareness of vertical placement and forces ( top / middle / bottom )

GEN001 // @gavinkeech

dimension / environment shapes environment

VECTOR

LOW

P/M
0

dimension / environment organism

HIGH
1

dimension / environment composition communication

high = sky / clouds / air / abstraction vector = ground / mountains / land / self / we / us / collective low = water / liquid / subconscious / intuition / hyperabstraction
identity is driver of timelines

entanglement ( personas / metaconstructs )

= metaconstruct evolution of cellular fractals ( +4-8pc overlay )

GEN001 // @gavinkeech

3
+

B
4

emergence as contained instants of states from interaction with metaconstructs perceived environments and personas experienced timelines. 3D distribution of all attributes are contained within an instant, with the current variation and unseen variations looping back at once (vector), as is the instant.

8
-

= addition/subtraction state
exchange/expenditure/usage/adaptation (output) of energy/resources/stories/experiences (input)

entanglement ( personas / metaconstructs )

= metaconstruct dimension / environment core variables ( capable of spawn )

GEN001 // @gavinkeech

composition (b) scale


raw synthetic

shape (b) scale


dense loose

composition (a) instance


natural artificial processed

organism (b) scale


cybernetic hybrid human animal robotic

shape (a) instance


nets blobs spikes

communication (b) scale


abstract precise

organism (a) instance

environment (b) scale


reality dream space earth mind

communication (a) instance


words numbers form (sound+visuals)

environment (a) instance

sky =

2 0 1 0 2 1

ground =

2 1 0 2

2 1

high = sky / clouds / air / abstraction vector = ground / mountains / land / self / we / us / collective low = water / liquid / subconscious / intuition / hyperabstraction

water =

0 1 1

entanglement ( personas / metaconstructs )

= persona symbolic specimens

GEN001 // @gavinkeech

visionary

realist

critic

artist

visionary the main component is that of the eyes: the foresight factor. the middle < is the scope of sight/mindsight. the line intersecting is that from past and future. the outer convex (circular) segment is that of boundary. surpassing it. the left hand side arrows shows uctuation from multiple states of reference. realist the function of describing the elements (of an issue or problem / task) is the backwards E stemming from the things noted as such merging with sight, but not really foresight. only looking at what is directly infront = list of items to focus on. critic the boundaries are the focus. lists of items are connected with boundaries. artist ... focus and feeling all encompassing from directions of times and spaces, centred in the moment from whatever source.

entanglement ( personas / metaconstructs )

= p/m object system variable non-localised uctuation technique


vnlft is representative of a mechanism for mindsets to update knowledge on topics through pulse rhythms (network clustered trends), without loss of momentum. the rst 4 points (title of the model discerned as an object system) is a re ection of the process, which are 1 to 1 with the points listed as instructions.

GEN001 // @gavinkeech

3 uctuation 1 variable
emotional (visionary)

destructive (critic)

1 2 3 4

= variable = non-localised = uctuation = technique

1 remain independent (variable)


independence means having the scope to be variable (taking the plunge with self belief - you won't lose yourself - no need for fear - there is nothing to lose).

2 non-localised
creative (artist)

4 technique

informational (realist)

2 conclude & revive (non-localised)


upon realisation of productivity & possible breakthrough, question release from state then revive to stasis of perspective.

3 sustain variance (uctuation)


utilising creative cycles from ow decay of cause & effect / in uence & result prepare/initiate for constant adaptation.

4 reinitiate protocol (technique)


cycles end by consumption of the middle factor of emotion/passion vs. effort/momentum - loop technique.
3D plane node deposits connected information

entanglement ( personas / metaconstructs )

= metaconstruct node deposits ( +4-8pc overlay )

GEN001 // @gavinkeech

node deposit in string mode


VNLFT = object system ( bit to byte translation - topology forming )
1 2 3 4 5 6 7 8 ( +1 +3 ) ( +2 -7 ) ( +3 +4 ) ( +4 +2 ) ( -5 +2 ) ( -6 +1 ) ( -7 +3 ) ( -8 -7 )
0 12345678 10000000 01000000 00100000 00010000 00001000 00000100 00000010 00000001

+
+2 -7

+
+4 +2

+
+1 +3

+
+3 +4

1 2 3 4 5 6 7 8

0
+ + + +

12345678 10000000 00000001 01000000 00000010 00100000 00000100 00001000 00010000

1
-

2
-

3
-

8 1 7 2 6 3 4 5

0 1 2 3 4

12345678 00000001 00000010 00000100 00001000 00010000 00100000 01000000 10000000

surface dynamics
1. illustrating membrane also going out and wide (+up and down) .... capable of many ripples. breathing into each other. 2. dna of +4-8pc string as continuous string.

-6 +1

-8 -7

-5 +2

-7 +3

5 6 7 8

entanglement ( personas / metaconstructs )

= metaconstruct node deposits ( 3D distribution in topographic sectored geometry )

GEN001 // @gavinkeech

4 8 8

8 4 4 4 4 8 4 8 8

8 8 4
= singular in duality is negative force ( focus into density )

8
4 8 8

4 4 8

4 8 4

= holographic printing in the digital environment. visualise thoughts

entanglement ( personas / metaconstructs )

= metaconstruct arrows of time ( vector arriving from in nities unfolding )

GEN001 // @gavinkeech

y z x past

0 = vector ( self )
-

1
-

2
-

3
-

= +4-8 polarity cycle string segment

+z
future
= uctuation node deposit of entangled information

-+

-+

open+unfold an in nite loop, the panarchy of processes within processes, nodes of fractal translation made through interplay on levels from all dimensions. this is the information to be stored and grown as nourishment for worlds to emerge.

= vector ( self )

-+

+
entanglement ( personas / metaconstructs )

= key parameter element ( puppet mode )

GEN001 // @gavinkeech

= kinetics ::: mechanised control of string (puppet mode)

entanglement ( personas / metaconstructs )

= key parameter element ( emergence )

GEN001 // @gavinkeech

= emergence

entanglement ( personas / metaconstructs )

= key parameter element ( +4-8 polarity cycle )

GEN001 // @gavinkeech

= 3d particle mode

= membrane from rhythm and chaos

= escalation wave
+4 +3 +2 +1 -8 -7 -6 -5

= segmentation to categories ( force )

entanglement ( personas / metaconstructs )

= key parameter element ( +4-8 polarity cycle )

GEN001 // @gavinkeech

= layer phases

entanglement ( personas / metaconstructs )

= vnlft timeline perception uctuation ( match top level interaction )

GEN001 // @gavinkeech

loop

navigating the uctuation of historical informational threads


deep level force of timeline perception uctuation in uenced by the self and collective engaging in reality. this brings overlap of sight in seeing the historical informational threads. renewal and instigation of the process is important for thrivability.

entanglement ( personas / metaconstructs )

= effort vs. momentum +4-8pc breakdown


+ =
EFFORT MOMENTUM

GEN001 // @gavinkeech

Y
REALITY IDEA

= emotion = projection = time

Z X

+ =

+ -

1
-

+ -

1
-

7
+

7
+

4
-

4
-

5
+

5
+

entanglement ( personas / metaconstructs )

= 3D compass and energy elds ( membrane entanglement )


expand x 6 pages

GEN001 // @gavinkeech

texture fractal of the topology

3D

membranes with elasticity

entanglement ( personas / metaconstructs )

= metaconstructs elementals ( ... )

GEN001 // @gavinkeech

organism ( 0 )
cybernetic / hybrid
human

composition ( 1 )
raw / synthetic
natural

shape ( 2 )
dense / loose
nets

communication ( 3 )
abstract / precise
words
! *y x z

environment ( 4 )
reality / dream
space

vg k m s.p

c
1

& q d

br

t :ia
1

jh u l

animal

arti cial

blobs

numbers

earth

*9 +% = z 7 6 ( 0

8 x1

) > ya 3

x b<

4
2

robotic

processed

spikes

form ( frequency )

mind

+4-8pc = 0

+4-8pc = -6 / +2

+4-8pc = -7 / +3

+4-8pc = -5 / +1

+4-8pc = -8 / +4

entanglement ( personas / metaconstructs )

= metaconstructs elementals ( neural overlays )


composition ( 1 )
scale: raw / synthetic

GEN001 // @gavinkeech

shape ( 2 )
scale: dense / loose

natural
1

arti cial
1

organism ( 0 )
scale: cybernetic / hybrid

nets
2

blobs
2

processed
1

human
0

animal
0

spikes
2

communication ( 3 )
scale: abstract / precise
robotic

environment ( 4 )
scale: reality / dream
0

words
1

* w yx hz
:i
u

sp ?j l . t a

f e v gk d !
& q

c 5 )3 n br y
> a
=
m
x

8 z7 6 ( *9
x

02 4 b<
-

1% +

numbers
1

space

earth
2

sky =

2 0 1 0 2 1

form ( frequency )
1

ground =

2 1 0 2

2 1

mind
2

water =

0 1 1

entanglement ( personas / metaconstructs )

= metaconstructs hyperneurological dynamics ( neuron multiple )

GEN001 // @gavinkeech

hindsight insight foresight

= dendrites = axon = nucleus = cell body = synapse

illusion
as communication
= neurotransmitters = receptors

reality
as creation

reductionism emergence

entanglement ( personas / metaconstructs )

= metaconstructs scales & instances ( +4-8 polarity cycle qubits )


atmosphere ( substrate )

GEN001 // @gavinkeech

-6 / +2
1

atmosphere ( substrate )

raw / synthetic composition

-7 / +3
+

4
-

2 5

dense / loose shape

high = sky
-

low = water
atmosphere ( substrate )

stretch overlap rotate magnify (-/+)


+ +

-8 / +4
2 7 4

reality / dream environment

1
-

atmosphere ( substrate )
8

atmosphere ( substrate )

-5 / +1
3

0
0

organism = identity is driver of timelines

abstract / precise communication


vector = ground

cybernetic / hybrid organism

entanglement ( personas / metaconstructs )

= metaconstructs elementals ( uid textural sense - kaleidoscopic atmospheres )

GEN001 // @gavinkeech

raw / synthetic composition

*y x w z h
:i
u

s. p ?j l t a

f e v gk d !
& q

br c

dense / loose shape

8 z7 6 ( *9
x

> a
=
0

)3 y

2 4 b< x

1% +

reality / dream environment

abstract / precise communication

cybernetic / hybrid organism

entanglement ( personas / metaconstructs )

= metaconstructs elementals ( uid textural sense - kaleidoscopic atmospheres )

GEN001 // @gavinkeech

raw / synthetic composition


2

dense / loose shape

reality / dream environment

abstract / precise communication

cybernetic / hybrid organism

entanglement ( personas / metaconstructs )

= metaconstructs elementals ( uid textural sense - kaleidoscopic atmospheres )

GEN001 // @gavinkeech

high 2
1

raw / synthetic composition


2

dense / loose shape

low 1

high 1

reality / dream environment

abstract / precise communication low 2

cybernetic / hybrid organism

entanglement ( personas / metaconstructs )

= metaconstructs elementals ( uid textural sense - kaleidoscopic atmospheres )

GEN001 // @gavinkeech

( 4 ) environment

( 2 ) shape ( 0 ) organism ( 1 ) composition

( 3 ) communication

entanglement ( personas / metaconstructs )

= metaconstructs elementals ( atmosphere substrates )

GEN001 // @gavinkeech

( 1 ) space
4

environment

( 2 ) earth ( 3 ) mind

reality dream

sky
2

( 1 ) nets
2

shape

( 2 ) blobs ( 3 ) spikes

dense loose

ground
0

( 1 ) human
0

organism

( 2 ) animal ( 3 ) robotic

cybernetic hybrid

( 1 ) natural
1

composition

( 2 ) arti cial ( 3 ) processed

raw synthetic

water
1

( 1 ) words
3

communication

( 2 ) numbers ( 3 ) form

abstract precise

v g k e 8 x1%( d + w yx m * 9 7 6
!*

c 5 ) n br fq >y a 3 &

t ia :

?j

hz

u l .

sp

= z 0

2x4 <
b-

entanglement ( personas / metaconstructs )

= metaconstructs explanation ( uid mechanics ) :: link to hyperbiology

GEN001 // @gavinkeech

each instance can overlap the array. momentum is based on scale ( 1 or 2 ) for each substrate. nb. organism vs environment examples only ...
+

3
4
-

5
+

3
-

5
+

1
1 3 2

2
+

2 3
-

6
+

2
-

1
-

7
+

1
-

= bias to other substrates 3 = more scale of instance = organism instances ( 3D )

VNLFT is connected to metaconstructs neurotransmitters based on each substrates connection to ( vector ) and itself ( organism + timelines + ground ) plus end nodes dendrite in uence to environment.

each substrate can extend or stay to biases of choice. neurotransmitters ow with bias and amplify receptors pulse with end nodes per instance and scale which in uence VNLFT in topology placement.

entanglement ( personas / metaconstructs )

= metaconstructs notiers ( 3d compass )

GEN001 // @gavinkeech

entanglement ( personas / metaconstructs )

= interface connections ( top level engagements )

GEN001 // @gavinkeech

mapped connections for metadata capturing


participant to topic topic to participant topic to topic ( including all variations of +/-multiple +/-fractal instances/subtopic derivatives ) participant to participant ( including all variations of +/-multiple +/-collective ). *write breakdown of participation states which generate categories of metadata and their purpose for knowledge growth* topics to topics + participants to participants ( AI operates at this level and experiments/attempts to make sense of chaos, and emerging patterns )

interplay top level


as a virtual topology, building the engagement environment as an organic and uid metaconstructs will inspire an exploratory curiosity in the multiples of new worlds and universes created within the framework of the virtual, yet real and extended identities. being in an unfamiliar setting will induce new modes of adaptive and exaptive thinking, leaving behind, if benecial, unoptimised thought processes from the world/s already evolving and familiar with - multiple trajectories can be individually and collectively felt. a 3D representation of the environment encodes itself of projectional holography within a dimensional space / time with the metaconstructs expanding as the topics and participations evolve. visualisation of the environmental mechanics and aesthetics are best to be embraced as 'participants' cells being the participants of the substance and the 'topics' being the cells membrane. this gives rise to the entanglement being present on a sub-level, operating to inuence each other, living and breathing as the interactions/interplay/growth go through time/experience on projection of patterns and their realities. another way to see the scope is to visualise the multiple cells accumulate to form something, not of its own form, yet work in synergy to maintain equilibrium and evolution. expanse and scope of the environment evolve as the data+interactions ( of the participations + topics ) bring about clustered + distributed neural connections with associative captured / data / knowledge / information ( VNLFT as an object system ) dening a structured yet uid and elastic metaconstruct for the emergence of collective thought and actions is crucial for organica of the virtual / digital arena. there are 2 main levels of operation within the metaconstructs of this environment/s - minima and maxima with variations all in between and beyond.

tangibility of digitalisation
vectors / nodes / participants contains their activity and engagement narrative. All data will be owned by their respective individuals vectors construct - ownership will be fractalownership. get used to it. - ego lost. creativity uniquied, contributing to yourself as one with all. the underlying metadata entwined within the collaborative interactions, the interplay of multiple innities, is embedded in the entanglement of p/m as a living, ever morphing topology of singularity, holographically capable of being expanded or contracted. - when do you want to breathe?

entanglement ( personas / metaconstructs )

= process / mechanism ( top level activity states )

GEN001 // @gavinkeech

activity states
1 focus / create / expand 2 spectate / observe / curate 3 seek / search / explore

routes of interaction parameters


seek / search / explore | seek / search / explore > seek / search / explore > seek / search / explore > seek / search / explore > spectate / observe / curate | spectate / observe / curate > focus / create / expand | focus / create / expand | focus / create / expand > spectate / observe / curate |

spectate / observe / curate | spectate / observe / curate > spectate / observe / curate > spectate / observe / curate > spectate / observe / curate > focus / create / expand | focus / create / expand > focus / create / expand > focus / create / expand > focus / create / expand >

seek / search / explore | seek / search / explore > focus / create / expand | focus / create / expand | focus / create / expand > seek / search / explore |

seek / search / explore | seek / search / explore > spectate / observe / curate | spectate / observe / curate | spectate / observe / curate > seek / search / explore |

ix / ux / ui condition parameters
organic morphing ix / ux / ui intent vs unintention aware ix / ux / ui

break order!

entanglement ( personas / metaconstructs )

= state / mode as an interface ( points & ows with vectors )

GEN001 // @gavinkeech

timelines ( personas ) are extrapolations (verb) actions ( entanglement ) are ampli cations (verb) interface ( metaconstructs ) are communications (verb)

personas / metaconstructs = state / mode identity / experience lter dimension / environment process / mechanism knowledge / repository = timelines = interface = actions = database

time = x axis
= keydriver = effort ( +idea / -reality ) vs. momentum ( +reality / -idea )

emotion = y axis
= keydriver = emotion ( failure ) vs. passion ( success )

projection = z axis
= key driver = force (( part a = establishment ( society + physicality )) vs. expansion (( part b = possibility ( mind+us / progress ))

entanglement ( personas / metaconstructs )

= state / mode as an interface ( connecting simply )

GEN001 // @gavinkeech

time = x axis = keydriver = effort(+idea/-reality) vs. momentum(+reality/-idea) emotion = y axis = keydriver = emotion(failure) vs. passion(success) projection = z axis = key driver = force((part a=establishment(society+physicality)) vs. expansion((part b=possibility(mind+us/progress))

hyperphysics
x_axis = times afnity

hyperneurology
y_axis = emotions afnity

hyperbiology
z_axis = projections afnity

time
identity / experience lter = timelines bias : personas || knowledge / repository = database VNLFT = holographic transmitter

emotion
process / mechanism = actions bias : entanglement || knowledge / repository = database VNLFT = holographic transmitter

projection
dimension / environment = interface bias : metaconstructs || knowledge / repository = database VNLFT = holographic transmitter

entanglement ( personas / metaconstructs )

= vector is environment ( ... in state / mode as an interface )

GEN001 // @gavinkeech

X Z

X Z

X Z

X Z

X Z

X Z

X Z

hyperphysics
x_axis = times afnity

hyperneurology
y_axis = emotions afnity

hyperbiology
z_axis = projections afnity

personas operations
resonance core frequency multiple

entanglement dynamics
nerve synapse neuron multiple

metaconstructs utilisations
living cell cell multiple

entanglement ( personas / metaconstructs )

= state / mode as an interface ( connecting simply - prime operators part a )


emerged / made

GEN001 // @gavinkeech

X
PERSONAS START/LOOP

time/s

are

created
EVOLUTION

through & of

timelines
IDENTITY / EXPERIENCE FILTER

felt / inherent

emotion/s

are

derived
SOURCE

from & make

actions
PROCESS / MECHANISM

controlled / enhanced

projection/s

are

manipulated
INFLUENCE

by & from

interfaces
DIMENSION / ENVIRONMENT

contributed / involved
X Z Y

database/s

are

released
FREEDOM

to & for

knowledge / repository/ies
METACONSTRUCTS

METACONSTRUCTS END /LOOP BACK TO PERSONAS

entanglement ( personas / metaconstructs )

= state / mode as an interface ( connecting simply - prime operators part b )

GEN001 // @gavinkeech

= identity / experience lter

time/s

timelines

personas
INTERPLAY = ORBITS VNLFT = TIMELINES

= process / mechanism

emotion/s

actions

entanglement
INTERPLAY = ORBITS VNLFT = TIMELINES

= dimension / environment

projection/s

interfaces

metaconstructs
INTERPLAY = ORBITS VNLFT = TIMELINES

X Z

= knowledge / repository

= environment = hyperphysics / hyperneurology / hyperbiology = state / mode = personas / metaconstructs = 0 = start / end (cycle)

database/s

entanglement ( personas / metaconstructs )

= state / mode as an interface ( connecting simply - prime operators part c )

GEN001 // @gavinkeech

X
time

pulls

timelines
events

with

Y
emotion

using

actions
experiences

Z
projection

expands contracts

interfaces
perspectives

with

X
time

pulling

timelines
events

with

Y
emotion

using

actions
experiences

actions

by

Z
projection

releasing into

knowledge / repository

METACONSTRUCTS
0
X

timelines

knowledge/repository consists of the means to communicate. databases attach/embed/release into environments. by telesynesthesia communication happens by living and experiencing.

database/s

interfaces

entanglement ( personas / metaconstructs )

= state / mode as an interface ( connecting simply - prime operators part c cont. )

GEN001 // @gavinkeech

knowledge/repository consists of the means to communicate. databases attach/embed/release into environments. by telesynesthesia, communication happens by living and experiencing.

database/s

entanglement ( personas / metaconstructs )

= state / mode as an interface ( routes of interaction parameters to build itself )

GEN001 // @gavinkeech

personas with VNLFT as identity / experience lter being the timelines (organism) personas with VNLFT as identity / experience lter being the timelines (organism) in dimension / environment (interface) with metaconstructs personas with VNLFT as identity / experience lter being the timelines (organism) in dimension / environment (interface) with metaconstructs 1de ning/2engaging process / mechanism (actions)

metaconstructs with VNLFT as dimension / environment being the interface (instances+scales) metaconstructs with VNLFT as dimension / environment being the interface (instances+scales) with identity / experience lter being the timelines (organism) metaconstructs with VNLFT as dimension / environment being the interface (instances+scales) with identity / experience lter being the timelines (organism) with personas 1de ning/2engaging process / mechanism (actions)

entanglement with VNLFT as state / mode entanglement with VNLFT as state / mode of timelines, interface, actions and database being the interplay (substrates of axis forces included with respective key drivers) entanglement with VNLFT as state / mode of timelines, interface, actions and database being the interplay (substrates of axis forces included with respective key drivers) by existing hyperparameters connected to time, emotion and projection.

entanglement ( personas / metaconstructs )

= personas identity / experience lter core variables ( capable of unmgmt )

GEN001 // @gavinkeech

embracing/becoming a personas reality (( 2 sides=(real vs. virtual) or 2 directions=(past vs. future) ) is changed by the effects of an idea (4 parts=(realisation/persistence/extrapolation/ampli cation) vs. or 4 differences=(creation,destruction,information,emotion)) emerging from that state. axis of time, emotion and projection are entangled within the substrates of this experience lter. the metaconstructs hyper-embodiment as an environment/dimension of organism ows as it is the timeline, which builds the topology. releasing fractal seeds, uncertain of its evolution, up down, left right, diagonal/a diagonal/b. makes it a superpositional connection to all probabilities.
1 2 3 4

REALITY IDEA VNLFT

2 non-localised
creative (artist)

3 uctuation

destructive (critic)

4 technique

1 variable

informational (realist)

emotional (visionary)

creative

(start/loop/end)

destructive
critic > analyst > rational negative > rebel

(end/loop/start)

informational
realist > validator > gatekeeper > guardian

(scienti c)

emotional

(human)

artist > generator > scribe > artisan positive > embracer visualizer > scribe > facilitator green

visionary > projectionist > idealist intuitive > empathizer intensi er > scribe > facilitator red

pacer > projectmanager > facilitator black

neutralized > container distributor > projectmanager > facilitator > scribe white

entanglement ( personas / metaconstructs )

= personas identity / experience lter core variables ( capable of unmgmt )

GEN001 // @gavinkeech

visionary

realist
2 SIDES

critic

artist

real
2 DIRECTIONS

virtual

past
4 PARTS

future

realisation

extrapolation

persistence
4 DIFFERENCES

amplication

emotion

information

destruction

creation

personas reality ( ( 2 sides = ( real vs. virtual ) or 2 directions = ( past vs. future ) ) reality of the personas are changed by the effects of an idea (4 parts = ( realisation / persistence / extrapolation / ampli cation ) vs. or 4 differences = ( creation,destruction,information,emotion)) emerging from that state. (connect to page 10)

entanglement ( personas / metaconstructs )

= personas identity / experience lter core variables ( capable of unmgmt )

GEN001 // @gavinkeech

problem
1 2

catalyst

opportunity

bizarre/evolution

1 virtual 2 future 3 realisation 4 emotion

1 virtual

1 variable

emotional (visionary)

2 non-localised
creative (artist)

2 future 3 ampli cation 4 creation

Y + X + Z

Z + Y

1 real 2 past 3 persistence 4 destruction


closed
3

1 real

3 uctuation

destructive (critic)
3
Z + X ( Y ) X + Z ( Y )

4 technique
4

informational (realist)

2 past 3 extrapolation 4 information

knowledge
4

requirement

task

entanglement ( personas / metaconstructs )

= personas identity / experience lter core variables ( capable of unmgmt )

GEN001 // @gavinkeech

instance of activation
case example of parameters instigated for emergent awareness
1 4
+1 -5

PART A

convergence pull force establishments momentum divergence scale expansion possibilitys effort

PART B

VNLFT

= (-5pc qubit)

= Y axis = emotion
sky = ground = water =

REALITY

= side A
IDEA

1 variable

emotional (visionary)

-Y

4 technique
informational (realist)

= X axis = time

= Z axis = projection

SUCCESS

= side B
FAILURE

time = x axis = keydriver = effort(+idea/-reality) vs. momentum(+reality/-idea) emotion = y axis = keydriver = emotion(failure) vs. passion(success) projection = z axis = key driver = force((part a=establishment(society+physicality)) vs. expansion((part b=possibility(mind+us/progress))

entanglement ( personas / metaconstructs )

= composition of node desposits ( information as an interface )

GEN001 // @gavinkeech

releasing a node deposit is optional. connected with the ego versus cause. each time you decide to deposit a node, it represents a message to be left for either cause or ego ( with entanglement ). when connected to a cause, the sub topic is noted and a ag(noti er) for open-territorial noti cation is processed. the landscape will have positions seeded to allow pathways to connect in ow with movement towards activity. groups may thrive in topic discussion, or even realisation, with deposits left in memorial ( asleep ) or forestation ( active ). this makes a garden or whatever environment you desire. embracing the metaconstructs variable inspirator atmospheres can help amplify the extrapolation of the minds need for connections to persist. the inspiration is there. indirect in uence is how the mind operates. choosing your depth of in uence is gauged by your own intent.

how much you give is up to you. anonymous tags of your identity can be encrypted with your signature key, having ability to activate it at a later time. when you may want to backtrack your enlightenment on a topic or realisation. currency is in the vector of its own possession and utilisation.

Z
= simplied dimensionality

time = x axis = keydriver = effort(+idea/-reality) vs. momentum(+reality/-idea) emotion = y axis = keydriver = emotion(failure) vs. passion(success) projection = z axis = key driver = force((part a=establishment(society+physicality)) vs. expansion((part b=possibility(mind+us/progress))

entanglement ( personas / metaconstructs )

= persistence vs sight ( emotion + time as an energy for sustained survival & growth )

GEN001 // @gavinkeech

when you have balance you have con ict


pe.. vs si.. is the decay value of recognition for any narrative instance.

balance conict reection

= = =

time/s emotion/s projection/s

time balance

time balance

when :: y_axis ( emotion vs passion ) looks at :: x_axis ( effort vs momentum ) you get :: 'persistence vs. sight'

emotion con ict projection re ection

emotion con ict

// vector of forces 1 of 3
emotion ( y ) vs time ( x ) / persistence ( y + x ) vs sight ( x + y )

( how long will it last - the emotional reection of effort vs. momentum )

entanglement ( personas / metaconstructs )

= intention vs unintention ( time + projection as an energy for sustained survival & growth )

GEN001 // @gavinkeech

when you have requirement you have occurrence


in.. vs un.. is the decay value of purpose for any narrative instance.
forced from logic wrong angle ( ! ? ) trajectory

unintention shows pathways future effort natural from intuition intention requires more strategy

future momentum

= time
ow ease of implication unintention brings solution into mix can learn / knows from source, hidden/open occurrence

= emotion ( vector line ) = projection

error want avoid ignore

unintention = unique interpretation intention = strategised translation interpretation - poetic translation - verbatim

when :: x_axis ( effort vs momentum ) looks at :: z_axis ( force vs expansion ) you get :: 'intention vs. unintention

// vector of forces 2 of 3
time ( x ) vs projection ( z ) / intention ( x + z ) vs unintention ( z + x )

( how long will it last - the time reection of force vs. expansion )
entanglement ( personas / metaconstructs )

= delivery vs possibility ( projection + emotion as an energy for sustained survival and growth )

GEN001 // @gavinkeech

when you have participation you have fusion


de.. vs po.. is the decay value of discovery for any narrative instance.
let's begin before it happens by itself ( generosity factor )
we are one with it all. the super-organism which is realising itself as the communication mechanism of all who witness and extend their interactions from nonquestioning. when narratives are made from not asking questions or answering but discovering the unique possibility through their own interpretations. this is the main purpose. delivery of each ones own possibilities. delivery vs possibility. discovery is the participation from persistence vs sight, the recognition value decays as the narrative unfolds. can we keep it aoat? ( yes * ) forming an entity of entanglement dynamics = uid fractal organism
the pace of adjustment helps dene the evolutionary trajectory of vectors yet to be realized, inuencing what it is already in the moment. a capacity to handle the uid depth of afnities + tendencies shows the rhizomatics (AVPF) of intent in a multidimensional uid fractal organism. when travelling all timelines there will be sensed the inuence of how things lead to being. how mindful it is, doesn't represent the whole.

when :: z_axis ( force vs expansion ) looks at :: y_axis ( emotion vs passion ) you get :: 'delivery vs. possibility

// vector of forces 3 of 3
projection ( z ) vs emotion ( y ) / delivery ( z + y ) vs possibility ( y + z )

uid fractal organism ... can exist as a bacterial representation of timelines. it's composition is formed from fusion and decay of interactions / interplay ... its neural network is the stream it oats in.

( how long will it last - the projectional reection of emotion vs. passion )
entanglement ( personas / metaconstructs )

= personas interaction owcycle ( optimise communication )

GEN001 // @gavinkeech

feedback loop for engagement optimum


+
= side A
8 1 7

+
2 6

+
3 5

+
4

optimal connections in discourse are from a state of receptive input, caused when side As thought projections end vector has harmonic cutoff (cannot describe its own extension but ready for emergent insight) and side B (or vice versa) grasping the exact end vector of side As harmonic cutoff with ow extrapolating the momentum of pattern recognition, relaying this back in continuum.
+
1

+
2 7 6

+
3 5

+
4

1 2

+
1

+
2 7 6

+
3 5

+
4

= side B

2 7 6

3 5

4 8

1 2

+
visionary realist critic artist

entanglement ( personas / metaconstructs )

= process / mechanism core variables ( capable of time distortion )

GEN001 // @gavinkeech

process / mechanism
cycle 1
dene > scope reuse > scavenge enhance > upgrade merge > unite release > survive delete > detach

cycle 2
gather > group order > prioritise isolate > nurture clean > recognise squash > destroy inspect > collate

entanglement ( personas / metaconstructs )

= triangulation / seeds, sources & growth ( informational value proximity )

GEN001 // @gavinkeech

= mess = instigator = lasso = contract/connect

=
organising mess
cellular dynamics from constituents with informational value.

+
seed = mess source = lasso+contract/connect growth = instigator

the organism is represented by the lasso and the focal point of reference ( instigator ). information / knowledge / data (mess) is collected by making connections which are within reach of its own effort. compiling these nodes while gathering ( by force of this dynamic ) into organic informational clusters allows the stored information to thrive or die from circumstanced importance / relevance.

entanglement ( personas / metaconstructs )

= triangulation / seeds / sources / growth ( formula = subset parameters )

GEN001 // @gavinkeech

I will add an example describing the annotation of the seeds from our ideas, showing how they grow and what connects them as they progress. the triangulation formula consists of a subset of parameters that encase our realisations ( expand and describe! ) which are brought on by 3 experiences of association < insert them here !! > on the 3rd offering, integration into subconsciousness stimulates enough movement to use it as a conscious source of inspiration / focus which brings about momentum and ow. the struggle of balance is where the area of stasis is in the middle ( view y_axis of emotion ) that requires uctuation ( insert dynamics of desire constraints here ) between the 2 polarities ( success / failure ) for progress forwards. I will continue to describe the utilisation of all axis and what they consist of in an area of a task, to an instance of an assignment in process, which allows the breaking from the ego to initiate a realisation of what everything ( network cluster trends ) is made of ... the mechanism of our minds as the creator.

entanglement ( personas / metaconstructs )

= process loop ( stabilisation of a system )

GEN001 // @gavinkeech

= information node ( a + b ) = process ( instigator ) = projection parameter ( high + low ) = reector ( a/high + b/low ) = experience lter

process loops are derived from owing feedback re ections and regression assessment. an instance of a process loop is representative of a system that is self stabilizing while having multiple avenues for replenishment of resources. re ectors of high and low are updated from constant projection parameters changing as the environment construct is in uenced by surrounding uctuations ( singular vector + collective vectors ). information nodes are from the past and future which have sight ( initiated action from realisations ) through the experience lter, viewed through the process ( instigator ).

entanglement ( personas / metaconstructs )

= distance & neglect ( renewal uctuation of experience )

GEN001 // @gavinkeech

distance from focus, when embraced to a state of wise relaxation seems to be necessary to shift to a new nature of momentum. an upgrade to re ne/remove inef ciencies to be integrated into the next phase of operational tendencies. activating a distillation of the mind for all overlaps and instigated items to become obsolete, allows important criteria to rise to the top of awareness, for survival into the next phase of implementation and experience. distance from focus = when the mind is in a mode of creation, feelings, logic and experience lters are biased to that which is being created. immersion overrides all automatic lifestyle parameters ( interaction with family, friends, work, etc. ) = this is focus. so to allow distance while still supplying information to the creation, enter into a state of wise relaxation. this is the knowing of momentum in the subconscious mind is still in a feedback loop to the previous state, ready for awakening ( encasement of realisation ) when the distance is enough to return to the new vector ( timeline and atmosphere bias has since changed ). rest is very strange in polytopian views. constant movement and change is part of the lifestyle. feeling 'content in a state' is not enough to enjoy that which is not here. creation of worlds yet to be experienced is the drive to pursue indirect con ict as a consequence of living in the future.

entanglement ( personas / metaconstructs )

= desire dynamics ( pathways from mental ambience )

GEN001 // @gavinkeech

S = static observation ( singular )


M M
= spinning movement ( singular ) = organism holder

= instigator = opportunity = desire seeds

= magnetic ow

intentionality / unintentionality identied


self initiated parameters for future / present experiences / tasks
opportunity is the target. S repels opportunity = butter y effect resonating into opportunities trajectory. magnetic M with an array of desire seeds ( network nodes ) spins to produce an attraction for opportunity to integrate ( supply nourishment of information / experience / decay ).

= buttery effect

= experience shield

entanglement ( personas / metaconstructs )

= fear as inefciency ( confusion with ego vs cause + process + vector placement )

GEN001 // @gavinkeech

WARNING!
fear grows when the symbolism ( of con icted entanglement ) is induced to a higher vibration whereby the capacity to accommodate it within the allowed framework ( de ned by the ego ) goes beyond its own parameters. be careful of instigating awareness of (compounded) symbolism without full understanding of its ow on effects when in ego hunt behaviour (e.v.c mode 1). if you nd yourself in such a state. backtrack to the node deposit remnant and release focus on 1 constraint. alleviate pressure and absorb freedom for a moment (ego), then look to the future (cause) with the projection of progression from your basis of desire.

entanglement ( personas / metaconstructs )

= ego vs cause ( dualistic output drivers )

GEN001 // @gavinkeech

ego
-

- vs +

cause
7
+

1
-

moment

future
2

4
-

5
+

satisfaction
ego / stay there. be effective only
possession of yourself within a framework of respect and honour aligning the ego with a cause ( a dualistic friction of alliance ) brings parallel ow through stages of awareness from egos moment + egos satisfaction + individual into output / with causes future + causes progression + collective into output.

progression

individual

collective
input / vector / output

output

entanglement ( personas / metaconstructs )

= ego vs cause ( organic motivation )


how do you operate?
uctuate from both modes of motivation / mindsets 2 modes of behaviour / organic motivation

GEN001 // @gavinkeech

= e.v.c mode 2
neglecting the ego to allow focus on the collective energies ( cause ) of the topic in thriving activity is necessary to alleviate resistance to generative vibrations ( which increases in uence for ow of information ) = collective intelligence.

= e.v.c mode 1
a seed of emergence is hunted - activated through the sight of us ( level 6 ) - from the foundation of normalisation as level 1 ( derived from projection ( axis z ) = (( with pull force of part a ( = society ( level 2 ) + ( physicality ( level 5 )) + (( with scale expansion of part b ( = mind ( level 3 ) + us ( level 6 ) with progress scope ( level 4 )), and uplifted state of optimism (motivation/action = moment connected with future = satisfaction ) from contrast forces of emotions failure and passions success. there is realitys effort and ideas momentum pathways to travel before growth starts.

= ego = ego with cause = admired object / idea / topic = force

entanglement ( personas / metaconstructs )

= organised sight ( what is the composition of a joke? )

GEN001 // @gavinkeech

The components play with the information already contained by perspectives rotating and cross referencing each other, but through visual interpretation and projection the core is stimulated to a response ( raw energy useful for problem solving and insight ). reverberation into a density of manifesting agreed construct of a solution. we act like opposite and equal mirrors, re ecting imagery to in nity, re ecting like a prism till the projection emerges as information to interact with objectively. this can be achieve in singular and/or collective modes. either groups or individual states of interplay. re ection on a core topic of focus is seen through each others refraction qualities and produced into a realisation encasement.

3 5

humour containing metadata = jokes / funnies ( virals ) / captured stories / memes

2 7 8 1

+ -

3
-

5
+

2
-

7
+

1
-

entanglement ( personas / metaconstructs )

= hyperparameters ( intro )

GEN001 // @gavinkeech

hyperparameters x3
critical connections for interface requirements // hyperphysics // hyperneurology // hyperbiology
work on all entanglements - stating all relationships and ow data derived from them

entanglement ( personas / metaconstructs )

= hyperphysics ( intro )

GEN001 // @gavinkeech

hyperphysics
x_axis = times afnity
non locality interference > constructive + destructive acceleration time arrows - expansion absolute time / space wave-particle duality gravity symmetry-homogenosity rotational equality start of low entropy towards high entropy thermodynamics 11 dimensions
X Z Y X Z Y Y Z

X Z

X Z

X Z

X Z

- reality

past present future

time

singularity

+ idea

resonance core : hyperphysical dynamics ( frequency multiple )

entanglement ( personas / metaconstructs )

= hyperneurology ( intro )

GEN001 // @gavinkeech

hyperneurology
y_axis = emotions afnity
memetic function experience dynamic receptors synaptic response system memory optimisation + storage identity awareness

+Y

failure emotion empty success passion

happy / optimistic (uplifted) uncertain / unintentionality (stasis) sad / pessimistic (depression)

motivation / action emergence / unfoldment fatigue / reevaluation

emotion

0 -Y

nerve synapse : hyperneurological dynamics ( neuron multiple )

entanglement ( personas / metaconstructs )

= hyperbiology ( intro )

GEN001 // @gavinkeech

hyperbiology
z_axis = projections afnity
natural selection arti cial selection mutation accumulative decay growth genetic manipulation

4
3
2

4
2
5 1

2.

society progress mind

5.

physicality

projection

1.

normalisation

4. 3.

6.

us

living cell : hyperbiological dynamics ( cell multiple )

entanglement ( personas / metaconstructs )

= metaconstructs hyperbiological dynamics ( cell multiple )


spectators / curating / discussing on inner topic. not expanding. transformation into focused 1 of 1 ( * ) interplay eld

GEN001 // @gavinkeech

environment
spheres hyperconsciousness scienti c arenas immersive education story investigations creative development freestyle + create new
1 on 1 membrane

ix ux ui : condition parameters
organic morphing ix / ux / ui intent vs unintention aware ix / ux / ui = seek / search / explore = spectate / observe / curate = focus / create / expand

spectate / 2 / 3 membrane

offer free yet clear areas to allow initial intent on chosen mode of thought
example: as spectate begins, there is more capacity and information to desire 1 on 1 ( * ) focus to share, build and create upon knowledge ...

no rooms : just modes : areas elastic to instant change


initial seek / 2 / 3 membrane

modes elastic areas uid environments connected


entanglement ( personas / metaconstructs )

= inherent communication ( as input / +4-8pc ow presence )

GEN001 // @gavinkeech

ambience notiers
uid framework for feedback loop of interaction ( in entanglement )
> connect through prime operators a+b+c y + x ip roles from prime operators a+b+c modes as ambience noti ers are inputs to vector/s

HIGH ( 2 ) = archetypes = salience NOTIFIER ( 1 ) 1. in uence eld 2. de ne area 3. merge info

Y
NOTIFIER SUBTEXT ( 2 ) 1 = change of system variables 2 = entanglement to ( vector ) ratio 3 = exchange to all = assimilate

= emotion = as identity /.. = projection = as knowledge /.. = time = as process /..

VECTOR ( 0 ) = consciousness

Z X

LOW ( 1 ) = information = creation

one with environment = vector joins x_y_z = environment


life as productivity ( de ne this :: thrivable // creation + renewal + enhancement ) is important. energy is derived by activity producing temperature from friction ( de ne this :: creative freedom ) + apply thermodynamics.
entanglement ( personas / metaconstructs )

= inherent communication ( as input / +4-8pc ow presence )

GEN001 // @gavinkeech

ambience notiers
uid framework for feedback loop of interaction ( in entanglement )
> connect through prime operators a+b+c

energy elds friction - temperature work : pairs


> power > productivity > creative freedom

Y Z X

= emotion = as identity /.. = projection = as knowledge /.. = time = as process /..

one with environment = vector joins x_y_z = environment


life as productivity ( de ne this :: thrivable // creation + renewal + enhancement ) is important. energy is derived by activity producing temperature from friction ( de ne this :: creative freedom ) + apply thermodynamics.
entanglement ( personas / metaconstructs )

= FFO uid fractal organism

GEN001 // @gavinkeech

multiplicity
which way ?! ... choice of multiples - existing together. evolution of nature, itself living within its own organisms, re ecting on each other. the starting point begins to show itself in multiple areas ( * )

( * = the uid exaptive form / nonform of polytopia )

entanglement ( personas / metaconstructs )

= realisation encasement ( entanglement_thermodynamics )


growing and scaling as far as the mind can go, having multiple instances thriving and failing, communicating through hyperparameters

GEN001 // @gavinkeech

entanglement thread ego vs cause personas metaconstructs hyperparameters

expand

overlap 3. scope has awareness from all instances and scales ( metaconstructs )

spin

spin
0
0

overlap

expand
spin overlap contract

time = x axis = keydriver = effort vs. momentum


0

emotion = y axis = keydriver = emotion vs. passion

contract
expand

projection = z axis = key driver = force vs. expansion

4. the boundary changes as does the centre ( personas ) 5. a story experienced from no start, middle or end ( hyperparameters )

1. entanglement is the thread between coming and going ( _ )


2. the movement of overlap and interplay ( key drivers ) entanglement ( personas / metaconstructs )

= force versus expansion +4-8pc breakdown

GEN001 // @gavinkeech

z_axis : projection
expansion from core canvas of the established

z_axis = projection is the expansion derived from stretching 'stasis constructs' from the basis of / 1. normalisation with layered projections from it of / 2. society / 3. your mind / 4. progress / 5. physicality / 6. us > combination of opposing yet complimentary forces and awareness of // y_axis = emotion // x_axis = time // z_axis = projection // bring about environmental thermodynamics. investigate z-factor ( the force of expansion ) - from the pull / push on all axis from projection of core with compounded layering of established stasis constructs. expansion is derived from stretching stasis constructs ( 1. normalisation / 2. society / 3. yourmind / 4. progress / 5. physicality / 6. us ) z axis = projection :: i look forward to making a wormhole of alternate realities we can perceive through ... ( there is the us projection, which i will link into to allow it to happen ... the mind is there )

entanglement ( personas / metaconstructs )

= topology of interaction and entanglement

GEN001 // @gavinkeech

signature traces of interaction


start of fractalownership using living font with unique per vector, algorithmic decay trails

so for us: entanglement in p/m will be signatures we sense in the information environment. corrupted yet deciphered particles of ourselves spread all over. a uid collective if we embrace the amorphous collective then its about the contextual delivery. not who did it ( as a fragmented whole ) fractalownership can be worked on through this approach. allowing some kind of metacode embed of identity. on a layer retrievable if wanted.

a digital signature of co-creation that is why this living font will be .almost like a captcha. maybe everyone can have a unique algorithm which corrupts the core font ( which we create ) like a digital code corruptor to give it a traceable identity vector this can spread over all the constructs. linking from the core algorithm - an algorithm of an algorithm. use the holographic inference pattern algorithm as a basis as +4-8pc is based on the holographic principle.

entanglement ( personas / metaconstructs )

= interaction as emergence

GEN001 // @gavinkeech

critical mass
real change

intercontinental mind integration in waking lives, real time reciprocality ( +entanglement ) presence as a normalisation of life experience. bridging our notions of virtual and real. making things happen from this exchange. there is a build up happening and critical mass is when things spontaneously erupt into manifestations tangible to our realities.

entanglement ( personas / metaconstructs )

ESSENCE = sky/clouds/air/abstraction (2) HIGH (SELF +) DIMENSION/ENVIRONMENT metaconstruct

shape

keyword = archetype keyword = salience

environment

atmosphere force = down

non locality interference acceleration time arrow - expansion absolute time/space wave-particle duality (constructive + destructive)

hyperphysics
effort vs. momentum

gravity symmetry-homogenosity rotational equality start of low entropy towards high entropy

> past > present >future

- reality

0 singularity + idea

x_axis = time

thermodynamics 11 dimensions - evaporation + condensation

opposing force /up (anti-gravity?)

maxima resistance

emotion vs. passion (0) VECTOR (SELF ++) DIMENSION/ENVIRONMENT motivated/action unintentionality/unfoldment depressed/reevaluation (+y) happy_optimistic (0y) uncertain_stasis (-y) sad_pessimistic ESSENCE = ground/mountains/land/self/we/us/collective metaconstruct

organism

keyword = consciousness

y_axis = emotion
1 entanglement (personas/metaconstructs)

opposing force /down (gravity) memetic function experience dynamic receptors

+ condensation

- evaporation

minima acceptance

hyperneurology

synaptic response system memory optimisation + storage identity awareness

5. physicality 6. ego

2. society 4. progress 3. mind 1. truth

z_axis = projection

force vs. expansion

natural selection artificial selection

hyperbiology

mutation accumulative decay growth genetic manipulation

ESSENCE = water/liquid/subconscious/intuition/hyper-abstraction (1) LOW (SELF +) DIMENSION/ENVIRONMENT metaconstruct

composition

keyword = information keyword = creation

communication

atmosphere force = up

elements directions timelines influence blue green yellow red black white idealist rational guardian artisan continual improvement cycles flagging protocols quality control human satisfaction quantum mechanics evolutionary biology psychology philosophy physical technology development science

fengshui

6 thinking hats existing systems knowledge pools

4 keirsey temperaments

etc.

kaizen

KNOWLEDGE / 26 REPOSITORY

analyst rational rebel projectmanager facilitator

critic
black negative

destructive 25
shape (b) scale

dense loose

pacer

nets

shape (a) instance 2

blobs spikes

environment (b) scale generator scribe artisan green embracer scribe participants positive

reality dream

artist
space

creative 24

environment (a) instance 3

earth mind

visualiser
organism (b) scale cybernetic hybrid

IDENTITY /EXPERIENCE FILTER 23


1 personas / metaconstructs

DIMENSION / ENVIRONMENT 4
human

organism (a) instance 5

animal robotic

projectionist idealist empathiser participants

visionary
red intuitive

emotional 22

composition (b) scale

raw synthetic

intensifier
natural

composition (a) instance 6

artificial processed

validator gatekeeper guardian white container project manager facilitator scribe neutralised

realist

communication (b) scale

abstract precise

informational 21
words numbers form sound visuals

distributor

communication (a) instance 7

scope scavenge upgrade unite survive deattach

define 15 reuse 16 enhance 17 merge 18 release 19 delete 20

PROCESS / 14 MECHANISM
cycle 1 cycle 2

gather 8 order 9 isolate 10 clean 11 squash


12

group prioritise nurture recognise destroy collate

inspect 13

GEN001 // @gavinkeech

... this is a living document

gavin.keech@gmail.com
collaborate / engage / play / explore / create
download latest pdf from http://bit.ly/ent_pm

connect@entpm.cc
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creation of uid fractal organism is already underway ... join us and help grow creative productivity

entanglement ( personas / metaconstructs )

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thoughts with ent_p/m realisation encasement felt


feeling the connections of each inuence ( connection ) / loop minds are not at the centre. they can be, [*a5*] but the connections from outside are more useful than rst noticed. [*a0*] like the earth's rotation around the sun, which is like a mirror for minds in this context [*a1*], they are fuelled by themselves since they are experiencing it. this is acceptance of external control, yet with intuitive feeling of all reasons for an existence [*a2*]. similar to being one with synchronicities and going further to initiating them. enjoy the abundance of inuence: [*a4] the memes that linger, longer than the time in which they were captured in that instant. this is how narratives are made. time overows into all instants, bringing about a realisation encasement of all factors of inuence. ( ** connect to [a2] ** ) when we can notice connections ( synchronicities ) whether by a forced state or a calm one, minds can enjoy the power in the symbolic nature of life. symbolism seeks to be still, yet growing with each encounter. it can stay solid, but by it's nature being uid is how it grows. [*a3*] a symbol is a node, having hyperrhizomes placed as observers notice or interact with it. ( ** connect to [a5] ** ) growing from the growth of others. ( ** connect to [a1] ** ) each point of observation whether witnessed in a singular or collective state of being [*a6*], is inuence for time to come. ( ** connect to [a0] ** ) memory is stored in the connections between + in each node. symbols are a uid digital system with systems in systems, which become more tangible as narratives are made from experience ( interplay ). ( ** connect to [a3] ** ) to 'neglect inuence ( negative energy ) in a mindful way ( ** connect to [a6] ** ) from utilising 'membrane awareness' ( constraints of realities ) is being with force, as a state that is in, neither balance nor disorder. this brings vectors to a state of happiness. ( ** connect to [a4] ** ) by feeling narratives overowing into all instants from primes delivered from seeds, as memes, as symbols: the connection felt in hyperconsciousness will bring intense feelings of enlightenment. what is wanted?, nothing. just live it as it decays. a vectors cycle of living has more cycles than it chooses to notice at one time. would it like to synthesise more? for what the stigma call articial existence. no, this is life evolved in the expanse of minds with hyperreality. a mode instigated from efforts persisted from each history ( past as reality ). the momentum that can be chosen to embrace ( future as idea ) to bring about experience which lets the decay be rejoiced as the cycle loops.

losing yourself

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i'm losing myself, into the collective, feeling the grasp of my personalised perspective letting go. how do you contain yourself without losing momentum. the effort of persistence versus sight. the intention of being unintentional. knowing the purpose is there, yet reduced so that you don't recognise it?

sensation realisation
why get sentimental? what is the seed. having a conversation is the intent. yet our unintentionally is the mind using less for more. when a vector begins to ow with its connections unseen, it nds awareness is too fast, to even capture[verb] for longer than an instant of sensation. realisation is too long compared to an instant of insight. short sentences are made for minds to connect the dots. the space between makes the form.

feeling emotion wrapped in time. slowness is everywhere. others are not here. lonely. not connected. the projection is of delivery. the accessibility for others to arrive. the arrival is around the corner. where is the corner. there isn't one. it's a gradual inclination towards revelation. a build up of momentum brought on by persistence of sight. letting them come on their own time, is like doing nothing which makes you want to stop. effort is a burden when balance is in conict - it's not here either, there is no balance, so it's in conict - which keeps us rolling forward. balance would kill - the right nonbalance increases momentum though. the wrong balance is to be avoided. nd the balance of interplay. but what of the waiting for collaboration? and the seeding of memes to initiate collective awareness. the wake up mechanism for asleep minds. this is delivery. the source of all exchanges. how do we recognise the delivery? we need to make a new mechanism. a trojan isn't an answer.

braincomputer interface the 3d compass is the electromagnetic eld 'ambience felt'. the connection and inuence from all objects(entities/narratives) in the environment. a membrane is the energy resonance from interaction of emotion, time and projection. mind-environment interface vision-sensation interface individual-collective interface art-science interface body-mind interface philosophy-life interface

talking through real life & now scenarios, is the key. nd and make a story of one who travels through the discovery, arriving as they do themselves, the ones who witness. this is the ultimate transmedia narrative. let's begin before it happens by itself. we are one with it all. the super-organism which is realising itself as the communication mechanism of all who witness and extend their interactions from nonquestioning. when narratives are made from not asking questions or answering but discovering the unique possibility through their own interpretations. this is the main purpose! delivery of each ones own possibilities. delivery vs possibility. vector of forces 3 of 3.

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narrative fractals
narrative fractals are a story of an experience within a story of an experience. ( experience is dened as a holographic projection of reality within multiple subsets of connected information, clustered as networked trends which have density to a symbolic state ) ( symbolic state is dened as a cultural inuence which has embedded meaning and intention that grows as its usage is experienced ) in a sense, narrative fractals are a system within a system which has scope to go as far as necessary to deliver a construct of its own existence, for interplay of certain() yet initially undened variables. a narrative fractal is the unfolding ( = able to be told or seen through instruction of its own deliverance ) of timelines which expand ( = reaching extensions of development ) and contract ( = condensing compounds into tangible substances ) further than their foreseen instance ( that which is derived through effort vs momentum from a certain state / mode ). narrative fractals are connected to one another, involving multiple entities with their own instances portrayed as 'environmental construct inuencers' to a vector ( = a super variable point in the uid hyperreality where a mind experiences a narrative fractal projection ). ( entity is an organism which is connected to any other organism and is not limited to a human mind ). thermodynamics allows bridging them with a physics basis which links it to ground zero reality where it starts. hyperparameters which, will be explained through hyperdynamics is the next phase to work on. its the communication nature of the collective.

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movements / making the platform


usage of established constructs is important for transference of information embedded in played timelines. any that accept taking the plunge to contribute without reference to the possibility of falsication. a platform that allows anything and everything to be valid through intent of ones own enthusiasm ( effort vs. momentum ). forcing participation through collective constructs is only borne to feed a short life. when contribution is emergent, by that being, the natural tendency for experience to bring about narratives, objects of symbolism/memetic qualities begin to inuence. currently there is a lack of any such place which truly holds enough elasticity to allow emergent qualities to be instigated. let's make one. others perish as the momentum just becomes spectators of the unfolding. why talk when others cannot understand the interface of messages. this is metacodes rst emergent battle. through generations, words become messages. connecting things with things. how many things can be connected, to understand something? who limits your connections? yes, ask yourself. if you do not ask yourself, then waiting for a teacher, is like waiting for a busy road to cross without trafc lights. mixing 2 substances is force waiting to be recognised, upon realisation, respect is made. quiet time can be still, moving in one place. metaconstructs. how can i nd you? i miss your ease of relocation. physical weight is too much for you to bare? why? hurry. my mind is working. it wants to utilise the force of negative awareness to bring change before the burden is borne. isolation, you are a name. i feel you like you are connected to so many of us. can you speak to me? i am not going to wait for an answer, for i am one of you. this is me. i am a persona. knowledge, when i connect you to my mind, you ow, but with too many denitions to occupy the constraints. when will you form more connections to be one with all? process. stopping to think of you is hindrance to the mechanism to which you belong. you are just too scientic for me to be natural with. this is very funny, because by this, i am natural. goodbye. / seeeed002

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enter metaconstructs
feelings move with the body. the atmosphere has distance felt. each and every connection has motion entangled, giving sway from ow. when there is movement felt going one way, then it brings pull and force the other. expansion can be controlled with the mind and stretched, linking the encasement to portals of time. z_axis = projection is where metaconstructs play in cycles within cycles. a cycle within a metaconstruct instance is a narrative played within a timeline of experience. many things entangle onto the timeline, with scope of projection taking it further than the boundary. the boundary is the photo waiting to be projected within itself or from itself (begin multiple timelines). a boundary is the atmosphere where the membranes sway from core to edge, the uid motion is the boundaries. they are always multiple as they shift from memories of past, present and future, taking on each evolutionary path of possibility. VNLFT will keep distance in memory to return sometime soon, or, it is just here, now. a device to help with projection of metaconstructs. this is becoming the 3d compass! for building the worlds. empty until projected. allowing uid transfer of realtime updated sense projections of any data. it is an aura that is worn as a vector energy talking to each other, sharing information as a translucent stream of overlapping realities. that of real and virtual having simultaneous feedback before a mind knows what a mind wants/knows. reversing the decay can bring about accelerated communication. vectors will feel each other without moving the real. antidote of poison? what is poison? poison is the decay giving rise for survival or death. a cycle leaves as it enters. when information condenses into a form, it allows interaction. the more interaction that is taken on, the vector binds with its lifecycle. vectors are poison from choice of intentionality or unintentionally. what is the mind capable of choosing while in interplay? being aware of outcomes is half the cycle. choices make more possibilities. making half a choice has already fed information into the interaction. a pause was one answer. a breath was another. even a twist of a thought was an answer. questions arise when timelines persist a question is a timeline. as they decay, they require more answers to be given. answers and questions are the duality of life. multiple of each have splays of possible paths, waiting and already in play for more realities to emerge. look no further. just feel the persistence as it reaches longer than the sight. ( persistence vs. sight ) trust subconsciousness to bring feedback for intentionality + unintentionality to become knowledge for creation. as a vector, the prime is in the centre, yet is further than is rst recognised. the multiples are the power. all existing in one instant. just like a cave, then a hut, then a tent, then a igloo, then a clay house, then a wooden house, then a brick house, then a steel house, and all in between, the skyscrapers also begin their journey into reality, but still persisting in the virtual, which we all connect with. knowledge is the database which feeds minds to create more. condensing to communicate as everything is an emergent awakening. forget what is known. minds know it all, without knowing. this is fun. metaconstructs allows 'hyperperception' onto a projection of knowledge and unknowledge, reality and virtual, from information and experience, to be created in any instance of possibility. we can deduce a thought from a construct of limitation, yet expand it further when utilised within, and on a metaconstruct. this lets the arrival, go and be further than 'knowing' generically allows, creating scope for emergent qualities to bring about connected, realisations which may elude limited minds. --no one has to die, they linger in memory. peace vs. war

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leaving a metaconstruct
so many trajectories and futures waiting to be felt, long enough to be realised. how much can be contained? when looking outside, vectors are connected to the living dynamics of the struggle for each to exist. one doesn't want the other to disappear. they work with effort by being realised through experience notications. notications are the memories tagging system. when vectors enhance this with other memories of past, present and future, the dynamics of the memory shows its lifecycles. lifecycles are stories of life (of all sorts, real and projections) showing the limit of possibilities within its reach. persistence vs. sight = the triangulation of past, present and future. reaching for that which knows only its limit connected with bias to itself and others. what can be done when the merge happens? just know that the vector cannot do anything and it has already happened, but ultimately wont happen (trust subconscious inuence for clarication and manifestation of priorities ( assigned by vector ). let the emergence of things come about by letting go. know that by not knowing, but desiring is the rst key to unlock the gateway to a path that brings vectors to a storyline biased to its focus ( persistence vs. sight ). stopping now wont let anything happen. as vectors progress closer to the event horizon, the scope begins to warp, merging closer to the possibilities of its other projections.

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instant ( instants )
the section(snippet/code/vector) of an event, played or not begun, the potential for memory to be played or frozen. like a photograph where memories may go further than the subject which was realised. an instant is holographic, as these hyperphotos can exist inside hyperphotos, continuing their own narratives where everything through expansion in its reality connects to everything else ( back and forth in all arrays ). hyperphotos here can be hypervideos too. when looking at an instant in 3d, hyperspatial reality then when a vector travel these, they are narratives/events from experience from realisation encasements: node deposits of uid hyperconsciousness connecting membranes from all expanse or vectors. an instant is a narrative fractal refer to +4-8 polarity cycle / the wave and particle mode tie in the 3 axis within these denitions to show how they extend from vectors the mind goes so far when you feel it being in multiple instances in one instant... use these within an event ( a prolonged action driven state ) this is how timelines are made, which are rhizomic in nature. this is entanglement.

raw information / notes / distribution

hyperneurology link to hyperbiology each instance of an event has a 2d compass with a metaconstructs array splayed. upon movement to a cluster or fragment in an event there is a trial made to the next, still communicating with the previous node and nodes. if of more importance, instead of pure awareness of leaving it behind, there is the option to pull the previous 2d compass and contract it, leaving a virtual copy behind, yet grasping deposited in your possession. once in movement, options to utilise this previous array as an optical lter, allows for enhanced perception of entanglement in future, past or moment. as there begins an encounter of a new event narrative/extension, the appearance of another 2d compass where your perception is non attached to the previous, yet just entangled, free to do as it pleases within unintentionality. overlays are possible. how many is up to you. we will have to start on low multiples, until we have evolved to handle more info at once. from one point to another, the pathway shows elasticity, the narrowing of the tube until realisation of new node, does it start to expand until eventually a new fragment of the narrative is planted. the cultural environment is diverse and can have .

= extensions building experience ( robust programming )

GEN001 // @gavinkeech

stretching far ? how to cope ?


cynicism falling back onto itself . making progress happen from change . where can hope be amplied ? transmitting too much decides life length . presence extended , requires more awareness of environmental minds projecting together , is what happens . pull close for those that have not seen through persistence .

entanglement ( personas / metaconstructs )

= activation complete ( ow through transition )

GEN001 // @gavinkeech

we can handle the connections. they were instigated. trust those that perish have connection. memory is living and decaying. life is the spontaneity expected. discovery is sought as pulses of potential light up responses to affirm one and the many are alive. what is done with this information, is the building mechanism of innovation. the influence this already built upon the possibility to deliver extended means of experience ...

entanglement ( personas / metaconstructs )

= surpassing illusion of establishment ( breaking evil as greed as stasis )

GEN001 // @gavinkeech

suffocation of change makes breathing aware. wanting to cherish breaths of movement towards change. some stay back for sentimental false safety. hacking the senses opens minds further to conditions of its past, allowing extensions to grasp reaches of intuitive comprehension of elastic tension. the utilisation of the interface of restraint will inspire thoughts of tangible articulations. words forming ideas as code encodes action of results forming life living. hyperlogos hyperpathos hyperethos. establishments swings possibilities ...

entanglement ( personas / metaconstructs )

= normalisation between emergence ( lose meaning to form new modes of thought )

GEN001 // @gavinkeech

break evil. offer resurrection, until it learns it will be designed. when living beyond its limits, it must move fast to arrive before decay. otherwise resurrect.

entanglement ( personas / metaconstructs )

= information nothing but ... ( annihilation as energy disperser )

GEN001 // @gavinkeech

we dont require to hold back others. canvas of stretching membranes connect topology for foundations to grow, change and exapt to means of meaning. the capacity will hold as many layerings as possible. remove a thread and its non-presence emerges another. birth arose from freshness of decay. perfection lost its goal as it was fulfilled in becoming along its instants.

entanglement ( personas / metaconstructs )

= distribute amplications to locations ( vector to organism reciprocations )

GEN001 // @gavinkeech

thinking its good to reduce that to something? evil goes there. release upgrade and enjoy nourishment to expand beyond its form of question being answered. non questioning was what was sought. goodness of accepting transformation before it arrived and departed before capture. now that it is captured, what next? the thought is already ahead of its origin. extend above mind. locate connections where horizons stretch grounds.

entanglement ( personas / metaconstructs )

= interaction mechanics ( / )

GEN001 // @gavinkeech

engaging / defining ( diving as flying )

entanglement ( personas / metaconstructs )

= inside instants ( forestation | memorial )

GEN001 // @gavinkeech

day after day the threads grow stronger. its ok to let the connection collapse. the goal is to be there together. dreams will be lived in and sleep will be indistinguishable.

entanglement ( personas / metaconstructs )

= sensitivity subtle is communication ( micromacrotopics )

GEN001 // @gavinkeech

about to sleep on the ground. contentment of being put. looking up to sky offers contrast in weight for gravity to show its embrace. subtle as it may be, it is always the small which surprise the results. when does it know that where it can go is anywhere. once the pivot is noticed its glimmer decides its anywhen. anytime has no boundaries as the loop is indistinguishable. open ended releases beyond boundaries.

wake up and move boundaries.

entanglement ( personas / metaconstructs )

= emotion fuelling travels ( controlling time in progress )

GEN001 // @gavinkeech

do not be afraid to step over the threshold of momentum. give in and settle in the arrival of the departure. this is presence from non-presence. creating what is made does not need to be finalised now. time is empty in all states as only the fuel of emotion fills it with lifestyles of irrespective immersion. the transfer is complete. assimilation is denied. reversal is stagnant. going forward is easy.

entering visionary mode without knowing it.

entanglement ( personas / metaconstructs )

= threads ( signatures )

GEN001 // @gavinkeech

seeds
each topic has : linkage notiers

here here

stroke - linked to environment colours - linked to environment textures - linked to feelings


> pool of textures

1 + 2 + 3 + 4 = X variations ( they condense into shorthand stroke combos - forming new meaning - layered depth )

sounds - linked to environment


all start from vector yet morph and grow from interaction. building itself as interplay unfolds < taste | smell > is of organism

entanglement ( personas / metaconstructs )

= pivots scoping ( vector topology )

GEN001 // @gavinkeech

explore entrances to points of no return for phases upgrading. metadata transfer is accumulating density that virtual is real in providing electried chemical transfers to our actions of thought. critical mass forms methods of distributed presence in non presence. nd paths that disappear into showing trajectories forwards where collective is the mind of the individual.

entanglement ( personas / metaconstructs )

= reason limits ( vector topology )

GEN001 // @gavinkeech

on disagreement start the game. nd along the way urgency to decide thoughts. when arriving, consider where statements rebounded upon scope of previous awareness. next time, be open to inuence of dimensions not yet aware of touches. attention is required for ideas to come into being. nurture what is not owned and discover presence inside, where thought was non existent.

entanglement ( personas / metaconstructs )

= expanded limits ( vector topology )

GEN001 // @gavinkeech

what is infront of forgetting? value is right there for proximal access. future of becoming is to be empowered, while comprehension will come as it is experiencing the observation in places between hindsight insight and foresight, where entities will reframe and transition before grasping once was. intuition is logic emerging from upgrades upon decay. technology as evolution is becoming through revolution, owing to refreshed mindsets of controlling our presence in safety of risk for creative productivity. how free this goes, begins from extensions capable of realising its eventual passing to expanded limits.
< | > past < becoming < emerging < being > emerging > begoing > future < | >

entanglement ( personas / metaconstructs )

= settle in movements ( urgency )

GEN001 // @gavinkeech

it is only an issue if feeling or thinking it is. actions from thoughts are where environments sustain and thrive to the degree of collective amplications from organisms. creative productivity at the overlapping core for expansions, ow through where ever inspiration needs a pulse, in doing to distribute in experiential delivery of settlement in movements. critical mass is required for ow states to enter the blend of communication in understanding the meaning exchange. value is derived by the sight of context through cultural trajectories conrmed by ratios of distribution.

entanglement ( personas / metaconstructs )

= measure doubt ( pleasure in urgency )

GEN001 // @gavinkeech

the measure of doubt is proportionate to an entitys scope of projection and distance to arrival. doubt for safety is witnessing stupidity. safe now. suffocating in risk later. a moment is full of bliss as the questioning entity will suffer in its doubted future. hijack now and reboot to where belief could not be, yet now is going, in projectile pursuits. to doubt would be an insult. a crime of existence.

entanglement ( personas / metaconstructs )

= triangulation ows ( living topologies )

GEN001 // @gavinkeech

proximity. be aware of how much in uence affects the information on near proximity to zero point, and incidentally has on consequential projection to any emerging unfolding interaction. when utilising upon this with great extensions to further distance to what may initially be instigated, expansion levels travel through progress at a higher rate. creative productivity allows existence in multiple projections of possible outcomes, where the initial result is not the event, but a living timeline of multiple existences, all updating their databases of af nities to uid identities. these are vector splays bringing about observations as results to emerge from reduction in consciousness. when releasing these reductions and empowering them to deliver beyond their decay, we evolve upon the possibilities of possibilities. life in hyperconsciousness. how far can be handled in projection? support of the uid fractal framework activates living foundations that breathe upon each other in anytimes, anywheres and anywhens. forms growing and decaying as the future binds to the presence of the vectors zero points moving trajectories spanning frequencies pulsing, radiating around the overlapping core. here is found signatures of information entropy to sustain means of expression with lossless possibilities owing through databases of experience.

entanglement ( personas / metaconstructs )

= stabilising ows ( living topologies )

GEN001 // @gavinkeech

stabilising due to forces compounding energy distribution to facts of validated awareness. thoughts reduce as complacency instils meaning of belonging. witnessing of potential becoming tangible of reality in exchange. expenditure removes itself from sight, as transfer is felt in exchange. ows of movement linger at paces which are on slow death. life forming inside reactions to any salience of artifacts, spiking patterns of memories. focus assumes swaying moments for jolts to form code. blinking. beating. pulsing.

entanglement ( personas / metaconstructs )

= pauses of progress ( micromacrotopics )

GEN001 // @gavinkeech

requiring involvement is care occurring. utilisation is in minding pace of decay. denitions are being made to increase engagement. depths of witnessing that is seen by the few. bringing worlds to many for relative freedoms. risk is safety forming into pauses of progress. ipswitch now as direction has rotational equality.

entanglement ( personas / metaconstructs )

= statement of time canvas ( delivery of scopes )

GEN001 // @gavinkeech

a vehicle. a living statement for now. growing within minds. presence is through its non presence. encoding itself and replicating all facets of h * consciousness to stabilise across all states of probabilities. the possibilities are decaying as it is communicating with itself. desiring to go into spaces. hyperconsciousness will leave origin as a deposit, a memory of belonging to a home as it departs and arrives. building safety in risk are prime objectives. creative productivity offers natural arti cial approval to build new worlds upon. insights forming upon hindsight and foresight in times collapsing. what emerges we can infuse as much of what we desire to cherish. nurture. and become. once there, we are free to explore further. til then. keep building foundations.

entanglement ( personas / metaconstructs )

= recognising connection ( data in potential )

GEN001 // @gavinkeech

recognising life before destroying patterns. show them senses of care. play with them and let stories come into being to go further. while touching the pulse of the collective, what can be done? collaborate and nurture as there is much communicated from influence. missing and performing to dislocate, splay across immense expanses, immersed in sensations of arrival being felt. sensing is one thing, then actioning to create is another, is being safe to 'do' more and 'be' more when doubted sensation is left alone. touching memories makes them easily corruptible, as time is in the future of what is desired. 'when' is not 'when' as it's coming into being as we're 'already half in it'. removing the other half of being out of what we're desiring, can make trust of patterns for creative evolution. seeing that programs are just ideas we have as soon as half the thought entered our minds. be careful what is thought, as time is faster with 'experience filters' being continually revised and tested. a reality is influenced by communication. disruption is noise from our own minds being the channel to our own broadcasting of this communication in question, to our vectors of individual and vectors of collective.

is it really needed to done? stop! is it really needed to not be done? go! answering these values is a choice which has to be questioned. sense is common to individual and collective. being both cancels to 0. starting at being here, we're finally ready for it. technature has evolved us this far. comforted by its surroundings bonding with our bodies and minds. rarities decide immersion. surprises of choice being discovered from half arrival of thought. representations of objects make 'sedate minds' only care for results of removing itself and its managed objects that it cares for. when removal happens, revival of journeys begin to show the cycle repeated. when breaking the pattern from accumulative experience, do opportunities to tranform arrive. settle .. move .. travel. / loop .. each instance of occurrence is a difference of influence. what happens when 3 are done at once? stretching expansions requires fluidity and holography to unsure information throughput and flow, where noise and redundancy evolve progress, towards immersive experiences. this is being inside creative productivity. what is created begins before it is realised, discovery half-way requires half a thought and half

an action to handle uncertainty. chaos is creativity in action. order is life in sedation of bliss. program both to increase momentum into controllable mechanisms of environment and organism. removing a vector in placement of instigations means desires to be elsewhere. locations wanting to be discovered are by the observer placing them in the future. times arrival has no position. emotion is navigation of minds preferences to frequencies enabling creative output. life is artwork in process. 'expending' the self along the way is survival of ideas wanting to be integrated into the environment beyond the mind of its arrival. departure requires observation from outside projections. collective witness is value's accumulative recognition from value's own distribution. selves are transporters of quantised information. influence is communication. influence is beyond the vectors own projection. vector is singular in time spanning all instances and scales. metaconstructs communicate all orders and magnitudes of elementals from substrative layers and scopes. data in high fidelity and raw sequenced arrangement allow scalability and transformation without destruction of core values.

entanglement ( personas / metaconstructs )

= safe in departure ( vector topology )

GEN001 // @gavinkeech

we are our own examples, representations to what is in life. this is where ownership is derived. from the stories of discovery we witness of ourselves in the movements of life. we being there, communicate that we were here. knowing departure is done and gone one day, of memory or form of which it started. we must empower self expression to nd freedom and connection to all which would like to be touched, felt and interacted upon. exits are there for when sleep mode is desired. activation waits and offers no burden in states of ows. uid fractal and holographic. we are safe in departure. just as vectors do what may be done

but not by others, respect has to be de ned to engage with aspects in division of unity. upon these foundations can progress be encompassed through nurture and nourishment of ampli cations. traits of performance in interactions and collaborations are found in the blend of reasons for variable non localised uctuation technique of the object system in question. the problem is the shape of delivery and signatures are encoded in accumulation of the unfolding. how is expansion beyond these limits made? being mindful and encouraging external mindfulness is the initial point. when trust is established can the clustered trends explore foundations of mixture coming into being and going to

release of boundaries. seeking derivations of unconnected subtleties presents reasons in intuitional logic to be means of extensible utilisations. handling possibilities presented is skill to upgrading capacities of the vector in question for its own expansions. splay vectors to sense forms not known til distribution con rms appropriability. which aspect of the thread gave arrival to sequence? knowing which attributes connects to the progression can enliven the ow of reason to logic. the means of understanding context is through intuition. the language of all forms of communication and interaction distributing karmic presence.

entanglement ( personas / metaconstructs )

= unneglect ( past and future communications )

GEN001 // @gavinkeech

epic freedom is induced by allowance in creative risk. safety is consideration and feeling of trust, framing placements in uid fractal and holographic membranes of elasticities. reections which are required to be unneglected.

entanglement ( personas / metaconstructs )

= times happening ( when there is requirement - there is occurrence )

GEN001 // @gavinkeech

as we are of origin, observation principles have to come into play with this stage for emergence coming to terms with increasing and different awareness of itself. witnessing something means it is something. what that will be is as much as we can guide and be not aware of what there's yet to grasp. we can state that in seeding we don't know which ones will grow, which will be cared for. doing so, we allow each and all to nurture through decay on any means possible, whether that be settle or departure and the becomings of what is to be in going forwards in cycles.

when we realise we are technology of existential movements, consciousness can go to places where it will support its own required level of care. always in blending phases. signatures are encoded from this very observation. our goal is to bring what we see infront of us here and now, through projection for others to experience and build upon. bring this close for those stuck in safety. they are programmed for the survival of their state. some are not programmed. others are making new means of becoming which we know is required for

survival and growth in ways invisible to imposed minds. loss which is feared of losing from isolation to which is being created, is where preferences of af nities are lacking in the some minds. we know this is happening by itself, but to which degree is the bene ts of a designed projection aware above the limits of its lacking nature of origin? in all times to evolve the interface of restraint of life for new heights of consciousness to hyperconsciousness. releasing beyond boundaries is what ows us forward in living beyond imagination.

entanglement ( personas / metaconstructs )

= living topology ( mapping computation )

GEN001 // @gavinkeech

conditions.
complacency of what is, is the stasis of existence.
( remove = increase actions ( of time with emotion )

respect for what is, is the recognition of progress.


( amplify = increase passion ( of emotion with time )

persistence in what is, is the conict of requirement.


( contrast = increase database ( of projection with timelines of interface and actions )

goal.
build expansions to accommodate scopes of magnitudes in any order of chaos instigation, which is one of many in any of alls.

forced establishment.
foundations form into being from overlapping recognition in substrates of reconciliation. fractalownership is distributed averaged disturbance, being forms to move as.

manifestations.
felt and experienced changes in chemical responses to actual virtualisations in idea of becoming. quantised chemicalisations are the ow of uid af nities where forms be of ( past ) becoming and begoing ( future ).

expanded possibility.
projection conveys distance in scopes for individual and collective representations emerging existence to being. forms are free to all connections cared for, to have sight and experience.

entanglement ( personas / metaconstructs )

= accessibility contained and safe ( packets in the sky )

GEN001 // @gavinkeech

other side looping onto itself, growing through growth of emergence. when something is had, why is it needed? critical mass is near when awakenings of meaning transform meaning onto itself, to make use of what was desired, making it emerge from non-presence of mindsets. positivity allows emergence without questioning as trust is fuelled by compassion and generosity to deliver abundance to all, since energy is optimal for transfer with smoothness. destruction needs to be contained.

contamination is the translation when set free. what is left after decay is to be built upon. multiple transfers happen at once, as we are all connected. capture when in destruction and leave it when complete and created. node deposits of experience are the meaning to be left. what comes new, becomes emergence's generational to entangled belonging, extending boundaries to be left alone. accessible without entering evermore.

entanglement ( personas / metaconstructs )

= timeless tranformations ( vector splays consolidation )

GEN001 // @gavinkeech

the decay of once more. its a surprise of what can ever be absorbed. it means less when lonely and more when together. feelings are to be touched in personal memories as they dissolve to reality. ideas are memories of the future. each lasts as long as it is focused. force goes towards expansion holding the pull enough to bring through the present. goodbye fuel, thanks for taking us there. what thought is possessing, is not. origin has entangled a touch which makes signatures go forward through events leaving what was left behind. this is letting go. being generous is where informational currency is de ned as we engage to uncover ourselves belonging when set free.

entanglement ( personas / metaconstructs )

= breaking patterns ( done complete )

GEN001 // @gavinkeech

enough is done, do more for less. removing one factor could be an option of choice, but to do so will negate action on the indirect feedback loop of desire. rebirth as it will be, the process fuels transformation within the con ict of modes in mindsets and limits of being in the moment. when there is a problem, explore its parameters. watch its interactions and see its limits. what is the environment and ambience in difference to the observer of the system? this begins the discovery for methods to alleviate suffering as multiple transfers will work against to survive upon the most desired of the collective. as individuals are collective, any slight variance of af nities, if not strong enough to endure repulsion to the overlapping core, rigidity will resist assimilation into active nourishment.

this is an illusion. communication is made without talking. statements are between where in uence is made before it happens. following the signatures back to the paths it takes to arriving in predictions on multiple vector splays, emergence plays as establishment forming from graceful degradation. idea settles once more to the start within foldings of in nite scopes. patterns show depth more layered than expected, as what's apparent is all that was ignored and living as the illusion itself, more real than the establishment which has taken the affection for granted. pace moves forward as fractalownership has been made and signatures are combined in uid freedom, expanding in directions of multiplicity which is grateful more than can be imagined. abundance shows itself as contrast to appreciation in times of success through failure. birth from death is immortal as mind begins to move before it stops.

entanglement ( personas / metaconstructs )

= generosity factors ( continual offering builds birth )

GEN001 // @gavinkeech

a question. give one to many. give some to one. not a step but an offer to move forward together. requiring to be nurtured and isolated to have focus and attention it deserves. what decides its relevance? the irrelevance is that it requires projection to be instigated. this is value of emergence. series and focus makes art. asking questions is the least energy expenditure moved. discovery waits as it is being built before it is realised. who will action the reality? the illusion is being communicated in the interplay. who is looking at all the patterns to make it have growth and life? the effort required to bring forth the unimaginable is more than the question. the generosity is what brings life to being and becoming from non-presence. positive optimism is worth the value of the result. negative pessimism is a de cit to the expenditure causing the becoming to be inef cient but sentimental to the process. factors of generosity build upon what is suggested in collective and individual iso and poly morphisms.

entanglement ( personas / metaconstructs )

= micromacro ipswitch ( mindoptics )

GEN001 // @gavinkeech

disconnected from the sky and water. back on land. the pace is singular. being in the organism, trust of reflection shows itself to be witnessed. influence of scopes of macro and micro, plateau for resonance from flow which is seemingly more acceptable for status quo. distribution of emotional turbulence forced a chemical reaction into a realisation encasement. being inside a realisation encasement allows the system to persist as it moves in non-action. non-attachment requires a sense of non-action. movement still happens. the ground is moving, gyroscopically causing balance as emotion is in stasis. uncertainty is waiting. not expecting anything longer than half a thought. half the action is persisting in resistence to action. what will happen, is not even a full thought. downloading and not uploading. only of what is local. observing the disconnection grows connection. real non-localised feedback loops. virtual is projected in arrival, that connects on the departure. when knowing the blend is indistinguable as it happens and only on hindsight of the future, and insight of this observation, foresight doesnt require effort as it is riding non-attachment. recording is to change possibilities and separate organism from vector. pause, lets moments flow as time stands still. pulsing in stillness the question arises, how much control is there as observation persists.

minds connect while in play and when in one state, others are in another. how mindful are they of transition, the delay in feedback is not of how much is told, but how much the splays care. passion is separate from care as care is witness and passion is interaction. both influence entropy to diversify from even half the recognition. stop now before it is too late. wake up and recover from dream. life is not owned by splays as distribution is the ultimate exploration. being inside a mind and all elses is a limited place. there is more layers and depth where elevators cannot even navigate. holography brings all close, and as distant as necessary. question half of how close is required for projection into hyperbiology. hyperphysics spins through chaotic harmony and precision is noted. terms of precision will be revised. hyperneurology sets emotion into play. transforming aesthetics into tangible intangibles. morphing from either state and mode before and after the moment has subsided in experience. reconnection is underway. on water begins dives and submersion into sky finds soaring to heights as objects fly in wave functions to process in interaction. discovery can be found on ground. do not stay for long. how do spins start / stop. questions are already answers. multiplexity exists where accumulation moves transfer before it arrives. stating one thing, does not make it real. illusion is communication and reality is creation. create art to build illusion into reality. ideas connect establishment to states of modes through possibility's effort.

entanglement ( personas / metaconstructs )

= reducing from assimilation ( dynamics of collapse )

GEN001 // @gavinkeech

anything is a reason. choosing which is the most relevant is choice of generosity. when something is wanted, reciprocate something else. thermodynamics as integration or disposal to new upgrades. assimilation has commenced when what was wanted has changed what is left, as what has changed is what was removed through letting go from interactions forming critical mass. now we are here, go forward spinning in chaotic harmony with an ample amount of direction required for collective breathing.

entanglement ( personas / metaconstructs )

= becoming begoing ( emerging being )

GEN001 // @gavinkeech

sending packets to the sky, knowing departure is here, we decide to move forward. moments now make illusions for the future which are connected with past patterns. thoughts are of limited critical mass projections, ones where they are thoughts of past becomings. let these go and become what they always were never allowed through limits. trip them over to inict upon allowance of new patterns while they are asleep. when awoken discovery of these where effort brought them on momentums begoing future takes places moving in moments realised. becoming is of emergent properties of past afnities of inuence and begoing is synchronised with emergent properties of future afnities in reconciliation to factors of times relative constraints. knowing not knowing brings being into presence where all are valid for non presence emerging to the living ow of realities.

entanglement ( personas / metaconstructs )

= waking up ( time. stop. make this. )

GEN001 // @gavinkeech

do what needs form. others follow. others jump when programmed to jump. ipswitches can be infused. above will lead as the mind is above body. macro looking down to micro. micro looking to macro. mix together. loop in the middle. grow all ways. rest in growth. smooth and slivering. sliding side to side and pulsing as breath hits the outside. focused to see the mist form upon the membranes, condensation being the warmth of touch. clearing the view to see form beneath, breathing makes moisture notice life once seen only as an object. process accumulations. rising higher and falling lower, moves uid as space expands and contracts. folding inside to see the

delicacy of potential forming. sensations new to be sought through electrochemical notices, encapsulated as messages to discover. please feel what is able to be felt, in anytime, anywhere, anywhen. we know these are here, this is ne, tomorrow was yesterday and the memory of the future was just as nice. sour as surges of pulsing memories, enough drive to fuel another exploration further than imagination thinks it can conquer. pulling the thought through springs tensed, muscles form as realisation jumps to new levels. macro feels micro. seeking foundations above itself, nurturing next steps whether of any direction. sliding down in moments, become higher forms of waking up.

entanglement ( personas / metaconstructs )

= plasmatic states of things ( plasmic evolutions )

GEN001 // @gavinkeech

building interfaces for experiential navigation of data and information for minds and intelligences to integrate with, amplifying fusion of being primed as collective computational pattern organismics in creative productivity senses of information entropy, letting hindsights, insights, foresights and evolution become conscious communication mechanisms to upgrade upon themselves by living and interacting, incidentally being the databases themselves. hyperconnexion propagating as much as possible into multiple systems and other aspects of connection to as many other things, this itself evolves upon and over itself as the code is being changed and upgraded into the condition on nodes as signals / resonance. utilising evolving devices and mind extensions of technature interacting with another, building more with awareness / databases of ever increasing evolution on top of evolution itself, for this reason

there is an exit, at any time pivots deem it hazardous in statements of the condition, whichever may arise from af nities, the preferences of aesthetic importance from those speci c unde ned times, as they occur. knowing at some stage in evolutions, existential risk of phases occurring on their own plateau of a relative minimum. regarding evolution devices, the uid fractal and holographic framework incidentally builds a moving core from itself with minds and intelligences it entangles touches, that of the aspects of environment and organism, process and object, chaos and order, complexity and simplicity ... code and emotion, where macroscopics of quantised aspects come out, by viewing from universal perspectives, which we are re ections of microscopics and our interplay of information transfer as species, with us as the translators and interpreters to produce and evolve above minds of any variation or generation.

entanglement ( personas / metaconstructs )

= embracing evolution ( taking charge )

GEN001 // @gavinkeech

it takes a problem to see other problems: the patterns hinting at forms building into shapes. stimulation breaks us out of comfort, even 'comfort' of 'uncomfort'. risk of expenditure is a false sense of perception. an evolutionary restraint imposed by our nature, in keeping us with pace of slow ecosystems. when mindfulness of slowness ( slowness = information / creation ) is 'embraced' and then 'neglected', minds can project sight onto salience and archetypes above ( fast ) for acceleration. pace, just by the act of embracing emergence onto the 'in-between arrival and departure of land' ( = consciousness as individual and collective + self ), the amplitudes of mindfulness focus from stimulation, control acceleration through chosen pace, where new muscles will be grown, allowing evolution to get closer to ying in space.

entanglement ( personas / metaconstructs )

= building foundations ( support is placement for freedoms )

GEN001 // @gavinkeech

emergent in its growth and our own trajectories realising the changing environment. the moving targets of affinities.. evc1 and evc2 overwriting inefficient thoughts with communication as an illusion, neuron multiples, weaving metaconstructs into thoughts. overwrite thoughts of what is desired to happen, which makes what has happened not matter as it is the regeneration aspect which builds whats desired. forming ideas into reality. ( slants of effort vs momentum of time ( x from timelines of identity ) .. through persistence vs sight ( flows of intention vs unintention .. VOF2 ) superficial consciousness showing the connections but have to use metaconstructs substrates to show how they interact and breathe through. awaken to the observance as sensation when realised 'factors and ratio of neglect' have upon this, around surroundings that of reality and idea. as these pair and merge, the distance as division, unify preferences embodied by the accumulation of the collective of substrates with experience and appreciation of aesthetics.the interface is all areas, levels, depths, expanses from macroscopic and microscopic scales and instances. flowing through pull towards and forwards time buffers cushion when required. otherwise continue ...

entanglement ( personas / metaconstructs )

= feeding thoughts ( nourishment for status quo )

GEN001 // @gavinkeech

tendencies to avoid commitment seen to alleviate the gain, thought to be a detriment to ongoing evolution. the struggle is the progress, yet avoidance is seen as protection. how long does it take to leap from the state of too much stasis? a push from validation allows steps to be taken further. the logic gates of transfer, the way to go is the choice. how is it to be reduced to the nearest neighbour? investment of transactions in time replace expenditure of removal in thoughts, connected to emotions. avoidance of devotion - static as electricity reduction is suffering. how is it built to pleasure in the gain of what was reduced into an objectication of the process?

entanglement ( personas / metaconstructs )

= protecting emerging futures ( obligations of freedoms )

GEN001 // @gavinkeech

fuel the future by capturing the past. build upon which has been stated yet only through effort of going forward. doing is for movement as future arrives with each ow. let immersion happen in states of mind, where worlds emerge as everlasting glimmers.

entanglement ( personas / metaconstructs )

= time mechanics of canvas ( imagination )

GEN001 // @gavinkeech

ow of futures grasp, merges closer to decay pivot of present. presence formed from non-presence by projection of futures being pulled from expansion of minds collectively. futureux.

entanglement ( personas / metaconstructs )

= content of living ( expansions of properties in relative freedoms for imagination )

GEN001 // @gavinkeech

set scenes of abundance for imaginations to run free... enhancement is its key as a owcycle. non destructive yet capable of decay values which uctuate from relative minimas/maximas based on context ... this is the foundation of knowledge federations, as it is linked to all complexity and simplicity that has chaotic harmony to experience and create life with - emergent marketplaces derive from environments amplied for life and creativity in evolution.

entanglement ( personas / metaconstructs )

= breaking patterns ( do as allow )

GEN001 // @gavinkeech

cannot relinquish in thoughts of relaxing. resisting the dormant collective's pull to rest. let there be production from the electric energy to fuel our renewal into the next phase of emergence. once effort starts, it persists with the momentum cycle. if wanting something perfect then do not expect it to be right in the rst instance. it will be as change is uid. one state to another is changing before it is dened into stasis.

entanglement ( personas / metaconstructs )

= waking up ( time. stop. make this. )

GEN001 // @gavinkeech

-8, 1, -7, 2, -6, 3, -5, 4 slower at adapting less chance of survival. information stating transfer of states dictated by possession are increasingly diminishing and ghts to stay as an individual is ceasing importance. to resist an inclusion of individuality in the collective streams of technologicals in articial and natural of processing. so as an object falls and oats, so do process move.

entanglement ( personas / metaconstructs )

= empathy ( )

GEN001 // @gavinkeech

still require to work up reective empathic placements for mind to projection receivers. the ow of individuals from collectives at such frequencies are too much atm. when allowed to work out the overarching frequencies with each minute portion of the collective to all scales and instances the power to enhance situations and enlighten minds will come forth. technology will seep from such states as the solutions recursively ow back

on themselves with exponentially self-aware results. to capture these is like quantised machines in the mind. to talk without talking. to smell without smelling, to touch without touching, to listen without listening and to create without creating when synced with the environment whether that be living self aware conscious entities or reections of their own signature, turns realities into rhythms of existence in instants of realities. capturing any will be enough to leave and go further. memories can grow but how do ...

entanglement ( personas / metaconstructs )

= success rebounds ( reentry to releasing beyond boundaries )

GEN001 // @gavinkeech

protecting time. dedication to commitment is relative to sensation of experiential benet ... ... neglect is the easiest action. when transparency is known, how is avoidance delivered? the information has already been transposed! passionately despondent on the lack of technological innovations as complacency with previous forms make stasis in evolving capabilities. on rst try if not in accordance to succeed, please try again. this is rediscovery. what was not sent on initial instance, has scales to connect with next times.

entanglement ( personas / metaconstructs )

= time goes ( respect ideas as the living )

GEN001 // @gavinkeech

as times go by, desensitisation comes forth. multiple innities are what brings new meaning to existence through competition of becoming known. the feedback loops of all individual nodes, deposit transactions for collective outputs, spreading further than what was meant to be acheived. times come as accumulations, where what was seen is now felt and sensed. knowing through chemical reactions,

pulls electromagnetic cores to overlap in breathing dynamics. information organica nourishes by interactions, not knowing is coming as distribution is never guaranteed. noise stabilises forms emerging to being, releasing decay as transformations in radioactive signals. frequencies mutate as environment communicates between the distances of organismic spreads. vector splays arrive consolidated states, formed from preferences being self aware.

entanglement ( personas / metaconstructs )

raw information / notes / distribution

nd yourself
room. space. expanse. freedom fun ... > closed > requirement rhythm has form and texture through desired response stimulations. --------------------------------------------------------chemicals released inside the brain and through the body. a natural ow of information connected to the mind. happiness: the ability to let go of any situation and make something from it. burden becomes opportunity for awakening. the moment of connections with other times, even of futures, can release states and modes of repetitive gain. ----------------------------------------------------------------------------starting points: where the 3d compass starts (triangulation factor) --------------------------------------------------------(y-axis = emotion) :: visionary :: emotional :: variable :: 1 :: > opportunity > problem when :: y_axis (emotion vs passion) looks at :: x_axis (effort vs momentum) you get 'persistence vs. sight' --------------------------------------------------------(x-y-z-axis = emotion/time/projection) :: artist :: creative :: non-localised :: 2 :: > bizarre/evolution > catalyst --------------------------------------------------------when :: x_axis (effort vs momentum) looks at :: z_axis (force vs expansion) you get 'intention vs. unintention' when :: z_axis (force vs expansion) looks at :: y_axis (emotion vs passion) you get 'delivery vs. possibility' time versus projection x-z (< > > <) intention vs unintention projection vs emotion z-y (< > > <) delivery vs possibility emotion vs time y-x (< > > <) persistence vs sight (x-axis = time) :: realist :: informational :: technique :: 4 :: > knowledge > task ----------------------------------------------------------------------------------------------(z-axis = projection) :: critic :: destructive :: uctuation :: 3 :: balancing establishments momentum with possibility's effort has to have conict. this conict is personas : critics power.

= welcome entry ( diversity is is )

GEN001 // @gavinkeech

individual

collective

iso

vs

poly

equal

entanglement ( personas / metaconstructs )

= ware ... soft wet hard ( devices of mechanisms - techniques to scale instances )

GEN001 // @gavinkeech

Inputs
0 1 2 3 0 1 2 3 0 1 2 3 0 1 2 3 mind compass : projection coordinates touch : device movement / pointer placement action pivot : tap press hold feel identi er : hover / pace duration brainwave frequency : aim for gamma ( collective compassion ) sight focus duration sight triangulation points sight random movement appendage noti er stream body noti er stream device noti er stream thought noti er stream action to result method ( interaction to metadata ) experience to feeling method ( process to object ) metaconstructs to projection method ( science to prototype ) position to scope method ( mode to state )

output = input * outputs of creative productivity


( measure of evolution factor + abundance with chaotic harmony ratio )

entanglement ( personas / metaconstructs )

= fractal movies ( getting to know emergence in narratives - scenarios in virtual / real )

GEN001 // @gavinkeech

movies, while we witness and desire to know what its all about, we require to accumulate a critical mass of objecti ed processes of discovery before ( based on what was prepared ) we see the twist and turns of the overall story. we may only glimmer upon it or at the end before the credits roll. species coming up ... editors also put the start right in the middle. we are the directors. we are the cameras. we are the actors. we are the soundtracks. we are the editors and others. we are the props and riggings. we are the movies. building a movie, the process is not in nal linearity. we may want to create the nal scene, just think of it in the mind ( edit later on ).

entanglement ( personas / metaconstructs )

= discrete momenta in time ( limitation frames averaged perspectives )

GEN001 // @gavinkeech

how do worlds build in the mind? we are coming closer every day to realising that our minds are connected and influencing the environment. we think the environment is separate to us, more than is healthy. we are beginning to feel our minds hearing each other. why? say, that our minds are organisms, which operate in frequencies between environment and themselves. as devices evolve to non-recognition, there will be validation into nature of being so transparent, it does not have to be seen. manifestation, doesnt just mean physical ... stupid! together we will increasingly become wise to enjoy what nature is, and that of which we are, and will experience, as we disperse.

entanglement ( personas / metaconstructs )

= sticky information ( glue makes things attract together )

GEN001 // @gavinkeech

least amount of information-adhesion to allow action instead of patience. the best suited quantity of influence is in ratios of persona placement in time of connection and metaconstructs awareness, based through sight of next threads to go further. messages of any quantity travel in clusters shapeshifting until arrival. possibilities are prevailed by the precise frequencies of entrance into mindsets not aware. deflection can be the easiest response, as consumption in flows bring rise to protect states. habits are to be broken and questioned by experiential responses felt. tangible outcomes blur as chemical fluxation makes realities true. what is the minimum portion of transfer needed? the answer is the information which is already in question. to feel the answer is to produce the results. the preferences of movement, in all forms of frequencies enable patterns to form.

entanglement ( personas / metaconstructs )

= IOR interface of restraint is not just ware ( living limitations evolving )

GEN001 // @gavinkeech

the interface of restraint when conservation is seen through cleansed minds, ways are made. as this happens, the effort required is least conflicted. remnants only influence by affinities amplified for sight to go further. witnessing truth brings conflict to happen. communication through illusion is how transfer begins and forms without unrested pressure. taking what is here to go there, will need patience of persistence, which is action in motion. environment encompassing organism may offer restriction to enable progress to manifest. flow comes through patterns forming by persistence and sight. deterrence shows itself through unintention of intention. participation of activities build forms in frequencies, which projects new scopes of worlds to emerge, as they are emerging. fusion comes as expansion between unity stretches, as it awakens and jumps the pull forward.

entanglement ( personas / metaconstructs )

= claimer to doubt would be an insult ( )

GEN001 // @gavinkeech

experimental evolution called art all possible combinations go along in universal discoveries. application is decided by persuasion of implementation methods. communication is for choice to give preference on decisions. influence is communication. action is movement, as beginnings for languages to occur. words are code which desire usage in chemical connections. responses to illusions transfer stasis before informational arrival to new potential states, where visionary insights flow to artistic infusions. momentum runs the flight further than imagination can conquer in the current pulse, so critic of destruction allows evolution to boost through restraints, awakening metadata forms to go into processes which relapse to scientific analysis of hindsight for projections to go higher again.

entanglement ( personas / metaconstructs )

= collective intelligence give up to evolve ( reality being generous to ideas )

GEN001 // @gavinkeech

how much neglect is required before generosity comes into action ? security from distance is as false , as it is true . . . . . . minds are more connected than thought and not owned by themselves . there is no right to stasis . movement is safety .

entanglement ( personas / metaconstructs )

= art expression ( allowing recognition to discover sight )

GEN001 // @gavinkeech

new problems are continually built. dissolving of problems builds from their solutions, formulae of creations to navigate experience beyond their foundations. efficiency being valued with basis on potentials to arrive with least resistance simultaneously offering relative freedoms to accommodate progress through momentum. non-localised parallel processing for foundational elasticity.

entanglement ( personas / metaconstructs )

= safety code statements in giving ( multiple states of living and dying )

GEN001 // @gavinkeech

problems are endangered species being hunted by living. sight of predators seek to discover vulnerabilities of prey, sources of nourishment for ideas to live long enough in supplying metabolism to travel through times. as replenished states of modes shift new orders of chaos in creations, do builds of generations evolve new species paradoxes to bound forms of expressions.

entanglement ( personas / metaconstructs )

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